mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-22 15:37:55 -05:00
lego: add MxDSType enum, add it to all ctors, refactor MxDSObject
(#73)
* lego: add MxDSType enum, add to all ctors * refactor header * re-type members * add size assert for MxDSObject * fix Parse param * fix types
This commit is contained in:
parent
d64a04705c
commit
e0e338ee44
15 changed files with 78 additions and 52 deletions
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@ -4,9 +4,10 @@
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MxDSAction::MxDSAction()
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{
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// TODO
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this->SetType(MxDSType_Action);
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}
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// OFFSET: LEGO1 0x100ada80
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// OFFSET: LEGO1 0x100ada80 STUB
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MxDSAction::~MxDSAction()
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{
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// TODO
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@ -3,11 +3,10 @@
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// OFFSET: LEGO1 0x100c8ff0
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MxDSAnim::MxDSAnim()
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{
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// TODO
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this->SetType(MxDSType_Anim);
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}
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// OFFSET: LEGO1 0x100c91a0
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MxDSAnim::~MxDSAnim()
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{
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// TODO
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}
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@ -1,13 +1,12 @@
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#include "mxdsevent.h"
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// OFFSET: LEGO1 0x100c95f0 STUB
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// OFFSET: LEGO1 0x100c95f0
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MxDSEvent::MxDSEvent()
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{
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// TODO
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this->SetType(MxDSType_Event);
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}
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// OFFSET: LEGO1 0x100c97a0 STUB
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// OFFSET: LEGO1 0x100c97a0
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MxDSEvent::~MxDSEvent()
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{
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// TODO
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}
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@ -4,9 +4,10 @@
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MxDSMediaAction::MxDSMediaAction()
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{
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// TODO
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this->SetType(MxDSType_MediaAction);
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}
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// OFFSET: LEGO1 0x100c8cf0
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// OFFSET: LEGO1 0x100c8cf0 STUB
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MxDSMediaAction::~MxDSMediaAction()
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{
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// TODO
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@ -3,11 +3,12 @@
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// OFFSET: LEGO1 0x100c9b90
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MxDSMultiAction::MxDSMultiAction()
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{
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// TODO
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this->SetType(MxDSType_MultiAction);
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}
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// OFFSET: LEGO1 0x100ca060
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// OFFSET: LEGO1 0x100ca060 STUB
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MxDSMultiAction::~MxDSMultiAction()
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{
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// TODO
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}
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@ -3,10 +3,12 @@
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#include <string.h>
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#include <stdlib.h>
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DECOMP_SIZE_ASSERT(MxDSObject, 0x2c);
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// OFFSET: LEGO1 0x100bf6a0
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MxDSObject::MxDSObject()
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{
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this->m_unk0c = 0;
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this->SetType(MxDSType_Object);
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this->m_sourceName = NULL;
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this->m_unk14 = 0;
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this->m_objectName = NULL;
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@ -83,15 +85,15 @@ void MxDSObject::SetSourceName(const char *p_sourceName)
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}
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// OFFSET: LEGO1 0x100bf9c0
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int MxDSObject::unk14()
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undefined4 MxDSObject::unk14()
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{
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return 10;
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}
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// OFFSET: LEGO1 0x100bf9d0
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unsigned int MxDSObject::CalculateUnk08()
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MxU32 MxDSObject::CalculateUnk08()
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{
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unsigned int unk08;
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MxU32 unk08;
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if (this->m_sourceName)
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unk08 = strlen(this->m_sourceName) + 3;
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@ -111,16 +113,16 @@ unsigned int MxDSObject::CalculateUnk08()
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}
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// OFFSET: LEGO1 0x100bfa20
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void MxDSObject::Parse(char **p_source, MxU16 p_unk24)
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void MxDSObject::Parse(char **p_source, MxS16 p_unk24)
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{
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this->SetSourceName(*p_source);
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*p_source += strlen(this->m_sourceName) + 1;
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this->m_unk14 = *(int*) *p_source;
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this->m_unk14 = *(undefined4*) *p_source;
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*p_source += 4;
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this->SetObjectName(*p_source);
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*p_source += strlen(this->m_objectName) + 1;
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this->m_unk1c = *(int*) *p_source;
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this->m_unk1c = *(undefined4*) *p_source;
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*p_source += 4;
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this->m_unk24 = p_unk24;
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@ -1,21 +1,25 @@
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#ifndef MXDSOBJECT_H
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#define MXDSOBJECT_H
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#include "decomp.h"
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#include "mxcore.h"
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#include "mxatomid.h"
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#include "mxdstypes.h"
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// VTABLE 0x100dc868
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// SIZE 0x2c
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class MxDSObject : public MxCore
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{
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public:
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__declspec(dllexport) void SetObjectName(const char *p_objectName);
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MxDSObject();
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virtual ~MxDSObject() override;
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MxDSObject &operator=(MxDSObject &p_dsObject);
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void CopyFrom(MxDSObject &p_dsObject);
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MxDSObject &operator=(MxDSObject &p_dsObject);
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__declspec(dllexport) void SetObjectName(const char *p_objectName);
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void SetSourceName(const char *p_sourceName);
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// OFFSET: LEGO1 0x100bf730
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inline virtual const char *ClassName() const override { return "MxDSObject"; }; // vtable+0c
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@ -23,33 +27,33 @@ class MxDSObject : public MxCore
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// OFFSET: LEGO1 0x100bf740
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inline virtual MxBool IsA(const char *name) const override { return !strcmp(name, MxDSObject::ClassName()) || MxCore::IsA(name); }; // vtable+10;
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virtual int unk14(); // vtable+14;
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virtual unsigned int CalculateUnk08(); // vtable+18;
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virtual void Parse(char **p_source, MxU16 p_unk24); // vtable+1c;
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void SetSourceName(const char *p_sourceName);
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virtual undefined4 unk14(); // vtable+14;
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virtual MxU32 CalculateUnk08(); // vtable+18;
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virtual void Parse(char **p_source, MxS16 p_unk24); // vtable+1c;
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inline const MxAtomId& GetAtomId() { return this->m_atomId; }
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inline int GetUnknown1c() { return this->m_unk1c; }
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inline undefined4 GetUnknown1c() { return this->m_unk1c; }
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inline void SetUnknown1c(int p_unk1c) { this->m_unk1c = p_unk1c; }
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inline void SetUnknown1c(undefined4 p_unk1c) { this->m_unk1c = p_unk1c; }
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inline void SetUnknown24(MxS16 p_unk24) { this->m_unk24 = p_unk24; }
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// OFFSET: ISLE 0x401c40
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// OFFSET: LEGO1 0x10005530
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inline void SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; }
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protected:
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inline void SetType(MxDSType p_type) { this->m_type = p_type; }
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private:
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unsigned int m_unk08;
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MxS16 m_unk0c;
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MxU32 m_unk08;
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MxU16 m_type;
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char* m_sourceName;
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int m_unk14;
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undefined4 m_unk14;
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char *m_objectName;
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int m_unk1c;
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undefined4 m_unk1c;
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MxAtomId m_atomId;
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MxS16 m_unk24;
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MxU16 m_unk26;
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int m_unk28;
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undefined4 m_unk28;
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};
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#endif // MXDSOBJECT_H
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@ -3,11 +3,10 @@
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// OFFSET: LEGO1 0x100c8870
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MxDSObjectAction::MxDSObjectAction()
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{
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// TODO
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this->SetType(MxDSType_ObjectAction);
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}
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// OFFSET: LEGO1 0x100c8a20
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MxDSObjectAction::~MxDSObjectAction()
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{
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// TODO
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}
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@ -3,11 +3,10 @@
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// OFFSET: LEGO1 0x100cae80
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MxDSParallelAction::MxDSParallelAction()
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{
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this->SetType(MxDSType_ParallelAction);
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}
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// OFFSET: LEGO1 0x100cb040
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MxDSParallelAction::~MxDSParallelAction()
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{
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}
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@ -3,11 +3,12 @@
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// OFFSET: LEGO1 0x100cb2b0
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MxDSSelectAction::MxDSSelectAction()
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{
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// TODO
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this->SetType(MxDSType_SelectAction);
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}
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// OFFSET: LEGO1 0x100cb8d0
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// OFFSET: LEGO1 0x100cb8d0 STUB
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MxDSSelectAction::~MxDSSelectAction()
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{
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// TODO
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}
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@ -3,11 +3,12 @@
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// OFFSET: LEGO1 0x100ca9d0
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MxDSSerialAction::MxDSSerialAction()
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{
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// TODO
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this->SetType(MxDSType_SerialAction);
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}
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// OFFSET: LEGO1 0x100cac10
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// OFFSET: LEGO1 0x100cac10 STUB
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MxDSSerialAction::~MxDSSerialAction()
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{
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// TODO
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}
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@ -4,10 +4,10 @@
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MxDSSound::MxDSSound()
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{
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// TODO
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this->SetType(MxDSType_Sound);
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}
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// OFFSET: LEGO1 0x100c9470
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MxDSSound::~MxDSSound()
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{
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// TODO
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}
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@ -3,11 +3,10 @@
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// OFFSET: LEGO1 0x100c98c0
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MxDSStill::MxDSStill()
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{
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// TODO
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this->SetType(MxDSType_Still);
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}
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// OFFSET: LEGO1 0x100c9a70
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MxDSStill::~MxDSStill()
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{
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// TODO
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}
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20
LEGO1/mxdstypes.h
Executable file
20
LEGO1/mxdstypes.h
Executable file
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#ifndef MXDSTYPES_H
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#define MXDSTYPES_H
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enum MxDSType
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{
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MxDSType_Object = 0,
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MxDSType_Action = 1,
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MxDSType_MediaAction = 2,
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MxDSType_Anim = 3,
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MxDSType_Sound = 4,
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MxDSType_MultiAction = 5,
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MxDSType_SerialAction = 6,
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MxDSType_ParallelAction = 7,
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MxDSType_Event = 8,
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MxDSType_SelectAction = 9,
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MxDSType_Still = 10,
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MxDSType_ObjectAction = 11,
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};
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#endif // MXDSTYPES_H
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