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https://github.com/isledecomp/isle-portable.git
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Finish Bitmap (#458)
* Finish Bitmap * Add missing vtable annotations * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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parent
cecaced797
commit
d5658efe02
6 changed files with 154 additions and 43 deletions
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@ -3,7 +3,7 @@
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#include "decomp.h"
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#include "legostate.h"
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#include "mxstillpresenter.h";
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#include "mxstillpresenter.h"
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// VTABLE: LEGO1 0x100d93a8
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// SIZE 0x94
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@ -44,10 +44,26 @@ class MxBitmap : public MxCore {
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__declspec(dllexport) virtual MxLong Read(const char* p_filename); // vtable+24
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// FUNCTION: LEGO1 0x1004e0d0
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virtual int VTable0x28(int) { return -1; };
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virtual int VTable0x28(int) { return -1; }; // vtable+28
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virtual void VTable0x2c(int, int, int, int, int, int, int);
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virtual void VTable0x30(int, int, int, int, int, int, int);
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virtual void BitBlt(
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MxBitmap* p_src,
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MxS32 p_left,
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MxS32 p_top,
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MxS32 p_right,
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MxS32 p_bottom,
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MxS32 p_width,
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MxS32 p_height
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); // vtable+2c
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virtual void BitBltTransparent(
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MxBitmap* p_src,
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MxS32 p_left,
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MxS32 p_top,
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MxS32 p_right,
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MxS32 p_bottom,
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MxS32 p_width,
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MxS32 p_height
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); // vtable+30
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__declspec(dllexport) virtual MxPalette* CreatePalette(); // vtable+34
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virtual void ImportPalette(MxPalette* p_palette); // vtable+38
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virtual MxResult SetBitDepth(MxBool); // vtable+3c
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@ -92,6 +108,26 @@ class MxBitmap : public MxCore {
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return -GetBmiStride();
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}
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inline MxLong GetLine(MxS32 p_top)
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{
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MxS32 height;
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if (m_bmiHeader->biCompression == BI_RGB_TOPDOWN || m_bmiHeader->biHeight < 0)
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height = p_top;
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else
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height = GetBmiHeightAbs() - p_top - 1;
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return GetBmiStride() * height;
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}
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inline MxU8* GetStart(MxS32 p_left, MxS32 p_top)
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{
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if (m_bmiHeader->biCompression == BI_RGB)
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return GetLine(p_top) + m_data + p_left;
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else if (m_bmiHeader->biCompression == BI_RGB_TOPDOWN)
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return m_data;
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else
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return GetLine(0) + m_data;
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}
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// SYNTHETIC: LEGO1 0x100bc9f0
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// MxBitmap::`scalar deleting destructor'
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@ -56,15 +56,15 @@ inline void GetString(MxU8** p_source, char** p_dest, T* p_obj, void (T::*p_sett
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*p_source += strlen(*p_dest) + 1;
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}
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MxBool FUN_100b6e10(
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MxS32 p_bitmapWidth,
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MxS32 p_bitmapHeight,
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MxS32 p_videoParamWidth,
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MxS32 p_videoParamHeight,
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MxS32* p_left,
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MxS32* p_top,
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MxS32* p_right,
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MxS32* p_bottom,
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MxBool GetRectIntersection(
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MxS32 p_rect1Width,
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MxS32 p_rect1Height,
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MxS32 p_rect2Width,
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MxS32 p_rect2Height,
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MxS32* p_rect1Left,
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MxS32* p_rect1Top,
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MxS32* p_rect2Left,
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MxS32* p_rect2Top,
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MxS32* p_width,
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MxS32* p_height
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);
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@ -11,45 +11,45 @@
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void (*g_omniUserMessage)(const char*, int);
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// FUNCTION: LEGO1 0x100b6e10
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MxBool FUN_100b6e10(
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MxS32 p_bitmapWidth,
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MxS32 p_bitmapHeight,
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MxS32 p_videoParamWidth,
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MxS32 p_videoParamHeight,
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MxS32* p_left,
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MxS32* p_top,
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MxS32* p_right,
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MxS32* p_bottom,
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MxBool GetRectIntersection(
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MxS32 p_rect1Width,
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MxS32 p_rect1Height,
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MxS32 p_rect2Width,
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MxS32 p_rect2Height,
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MxS32* p_rect1Left,
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MxS32* p_rect1Top,
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MxS32* p_rect2Left,
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MxS32* p_rect2Top,
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MxS32* p_width,
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MxS32* p_height
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)
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{
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MxPoint32 topLeft(*p_left, *p_top);
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MxRect32 bitmapRect(MxPoint32(0, 0), MxSize32(p_bitmapWidth, p_bitmapHeight));
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MxPoint32 rect1Origin(*p_rect1Left, *p_rect1Top);
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MxRect32 rect1(MxPoint32(0, 0), MxSize32(p_rect1Width, p_rect1Height));
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MxPoint32 bottomRight(*p_right, *p_bottom);
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MxRect32 videoParamRect(MxPoint32(0, 0), MxSize32(p_videoParamWidth, p_videoParamHeight));
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MxPoint32 rect2Origin(*p_rect2Left, *p_rect2Top);
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MxRect32 rect2(MxPoint32(0, 0), MxSize32(p_rect2Width, p_rect2Height));
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MxRect32 rect(0, 0, *p_width, *p_height);
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rect.AddPoint(topLeft);
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rect.AddPoint(rect1Origin);
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if (!rect.IntersectsWith(bitmapRect))
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if (!rect.IntersectsWith(rect1))
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return FALSE;
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rect.Intersect(bitmapRect);
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rect.SubtractPoint(topLeft);
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rect.AddPoint(bottomRight);
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rect.Intersect(rect1);
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rect.SubtractPoint(rect1Origin);
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rect.AddPoint(rect2Origin);
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if (!rect.IntersectsWith(videoParamRect))
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if (!rect.IntersectsWith(rect2))
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return FALSE;
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rect.Intersect(videoParamRect);
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rect.SubtractPoint(bottomRight);
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rect.Intersect(rect2);
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rect.SubtractPoint(rect2Origin);
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*p_left += rect.GetLeft();
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*p_top += rect.GetTop();
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*p_right += rect.GetLeft();
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*p_bottom += rect.GetTop();
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*p_rect1Left += rect.GetLeft();
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*p_rect1Top += rect.GetTop();
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*p_rect2Left += rect.GetLeft();
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*p_rect2Top += rect.GetTop();
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*p_width = rect.GetWidth();
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*p_height = rect.GetHeight();
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return TRUE;
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@ -1,6 +1,7 @@
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#include "mxbitmap.h"
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#include "decomp.h"
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#include "mxutil.h"
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DECOMP_SIZE_ASSERT(MxBitmap, 0x20);
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DECOMP_SIZE_ASSERT(MxBITMAPINFO, 0x428);
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@ -207,14 +208,88 @@ MxResult MxBitmap::LoadFile(HANDLE p_handle)
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return result;
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}
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// STUB: LEGO1 0x100bce70
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void MxBitmap::VTable0x2c(int, int, int, int, int, int, int)
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// FUNCTION: LEGO1 0x100bce70
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void MxBitmap::BitBlt(
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MxBitmap* p_src,
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MxS32 p_srcLeft,
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MxS32 p_srcTop,
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MxS32 p_dstLeft,
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MxS32 p_dstTop,
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MxS32 p_width,
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MxS32 p_height
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)
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{
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MxLong dstHeight = GetBmiHeightAbs();
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MxLong srcHeight = p_src->GetBmiHeightAbs();
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if (GetRectIntersection(
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p_src->GetBmiWidth(),
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srcHeight,
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GetBmiWidth(),
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dstHeight,
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&p_srcLeft,
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&p_srcTop,
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&p_dstLeft,
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&p_dstTop,
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&p_width,
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&p_height
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)) {
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MxU8* srcStart = p_src->GetStart(p_srcLeft, p_srcTop);
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MxU8* dstStart = GetStart(p_dstLeft, p_dstTop);
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MxLong srcStride = p_src->GetAdjustedStride();
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MxLong dstStride = GetAdjustedStride();
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while (p_height--) {
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memcpy(dstStart, srcStart, p_width);
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dstStart += dstStride;
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srcStart += srcStride;
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}
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}
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}
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// STUB: LEGO1 0x100bd020
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void MxBitmap::VTable0x30(int, int, int, int, int, int, int)
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// FUNCTION: LEGO1 0x100bd020
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void MxBitmap::BitBltTransparent(
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MxBitmap* p_src,
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MxS32 p_srcLeft,
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MxS32 p_srcTop,
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MxS32 p_dstLeft,
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MxS32 p_dstTop,
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MxS32 p_width,
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MxS32 p_height
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)
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{
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MxLong dstHeight = GetBmiHeightAbs();
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MxLong srcHeight = p_src->GetBmiHeightAbs();
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if (GetRectIntersection(
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p_src->GetBmiWidth(),
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srcHeight,
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GetBmiWidth(),
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dstHeight,
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&p_srcLeft,
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&p_srcTop,
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&p_dstLeft,
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&p_dstTop,
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&p_width,
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&p_height
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)) {
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MxU8* srcStart = p_src->GetStart(p_srcLeft, p_srcTop);
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MxU8* dstStart = GetStart(p_dstLeft, p_dstTop);
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MxLong srcStride = p_src->GetAdjustedStride() - p_width;
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MxLong dstStride = GetAdjustedStride() - p_width;
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for (MxS32 h = 0; h < p_height; h++) {
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for (MxS32 w = 0; w < p_width; w++) {
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if (*srcStart)
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*dstStart = *srcStart;
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srcStart++;
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dstStart++;
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}
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srcStart += srcStride;
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dstStart += dstStride;
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}
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}
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}
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// FUNCTION: LEGO1 0x100bd1c0
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@ -305,7 +305,7 @@ void MxDisplaySurface::VTable0x28(
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MxS32 p_height
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)
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{
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if (FUN_100b6e10(
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if (GetRectIntersection(
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p_bitmap->GetBmiWidth(),
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p_bitmap->GetBmiHeightAbs(),
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m_videoParam.GetRect().GetWidth(),
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