Implement LegoCarBuild functions, refactor BackgroundAudioManager (#1117)

* Implement LegoCarBuild functions, refactor BackgroundAudioManager

* Refactor LegoVehicleBuildState::m_animationState to enum

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
jonschz 2024-10-25 18:04:01 +02:00 committed by GitHub
parent b5fee6b240
commit c38e157fdb
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
17 changed files with 242 additions and 54 deletions

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@ -16,6 +16,14 @@ class MxActionNotificationParam;
// SIZE 0x50
class LegoVehicleBuildState : public LegoState {
public:
enum AnimationState {
e_unknown0 = 0,
e_entering = 1,
e_unknown2 = 2,
e_cutscene = 3,
e_exiting = 6
};
LegoVehicleBuildState(const char* p_classType);
// FUNCTION: LEGO1 0x10025ff0
@ -46,11 +54,7 @@ class LegoVehicleBuildState : public LegoState {
// * LegoJetskiBuildState
MxString m_className; // 0x38
// Known States:
// * 1 == enter(ing) build screen
// * 3 == cutscene/dialogue
// * 6 == exit(ing) build screen
MxU32 m_animationState; // 0x48
AnimationState m_animationState; // 0x48
undefined m_unk0x4c; // 0x4c
MxBool m_unk0x4d; // 0x4d
MxBool m_unk0x4e; // 0x4e
@ -114,7 +118,7 @@ class LegoCarBuild : public LegoWorld {
undefined4 FUN_100246e0(MxLong p_x, MxLong p_y);
MxS32 FUN_10024850(MxLong p_x, MxLong p_y);
undefined4 FUN_10024890(LegoEventNotificationParam* p_param);
void FUN_10024c20(LegoEventNotificationParam* p_param);
undefined4 FUN_10024c20(LegoEventNotificationParam* p_param);
void FUN_10024ef0();
void FUN_10024f50();
void FUN_10024f70(MxBool p_enabled);
@ -198,7 +202,7 @@ class LegoCarBuild : public LegoWorld {
// variable name verified by BETA10 0x1006cba7
LegoGameState::Area m_destLocation; // 0x334
undefined4 m_unk0x338; // 0x338
MxPresenter* m_unk0x338; // 0x338
MxControlPresenter* m_unk0x33c; // 0x33c
undefined4 m_unk0x340; // 0x340
undefined4 m_unk0x344; // 0x344

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@ -75,7 +75,8 @@ class LegoCarBuildAnimPresenter : public LegoAnimPresenter {
void FUN_10079a90();
MxBool StringEqualsPlatform(const LegoChar* p_string);
MxBool StringEqualsShelf(const LegoChar* p_string);
MxBool FUN_10079cf0(const LegoChar* p_string);
MxBool StringEndsOnY(const LegoChar* p_string);
MxBool StringEndsOnZero(const LegoChar* p_string);
// FUNCTION: BETA10 0x10070180
void SetUnknown0xbc(undefined2 p_unk0xbc) { m_unk0xbc = p_unk0xbc; }
@ -117,6 +118,8 @@ class LegoCarBuildAnimPresenter : public LegoAnimPresenter {
// name verified by BETA10 0x10070d63
LegoChar* m_mainSourceId; // 0x14c
friend class LegoCarBuild;
};
#endif // LEGOCARBUILDPRESENTER_H

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@ -134,7 +134,10 @@ class LegoOmni : public MxOmni {
LegoPlantManager* GetPlantManager() { return m_plantManager; }
LegoAnimationManager* GetAnimationManager() { return m_animationManager; }
LegoBuildingManager* GetBuildingManager() { return m_buildingManager; }
// FUNCTION: BETA10 0x100e52b0
LegoGameState* GetGameState() { return m_gameState; }
MxBackgroundAudioManager* GetBackgroundAudioManager() { return m_bkgAudioManager; }
MxTransitionManager* GetTransitionManager() { return m_transitionManager; }
MxDSAction& GetCurrentAction() { return m_action; }

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@ -3,6 +3,7 @@
#include "mxcore.h"
#include "mxdsaction.h"
#include "mxpresenter.h"
#include "mxtypes.h"
class MxAudioPresenter;
@ -34,7 +35,7 @@ class MxBackgroundAudioManager : public MxCore {
void StartAction(MxParam& p_param);
void StopAction(MxParam& p_param);
MxResult PlayMusic(MxDSAction& p_action, undefined4 p_unk0x140, undefined4 p_unk0x13c);
MxResult PlayMusic(MxDSAction& p_action, undefined4 p_unk0x140, MxPresenter::TickleState p_tickleState);
void FUN_1007ee70();
void FUN_1007ef40();
@ -47,6 +48,7 @@ class MxBackgroundAudioManager : public MxCore {
void Stop();
void LowerVolume();
void RaiseVolume();
undefined4 FUN_1007f610(MxPresenter* p_unk0x138, MxS32 p_unk0x140, MxPresenter::TickleState p_tickleState);
// SYNTHETIC: LEGO1 0x1007ec00
// MxBackgroundAudioManager::`scalar deleting destructor'
@ -60,7 +62,10 @@ class MxBackgroundAudioManager : public MxCore {
MxAudioPresenter* m_unk0xa0; // 0xa0
MxDSAction m_action2; // 0xa4
MxAudioPresenter* m_unk0x138; // 0x138
MxS32 m_unk0x13c; // 0x13c
// name is inferred from context
MxPresenter::TickleState m_tickleState; // 0x13c
MxS32 m_unk0x140; // 0x140
MxS32 m_targetVolume; // 0x144
MxS16 m_unk0x148; // 0x148

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@ -600,7 +600,7 @@ void IslePathActor::SpawnPlayer(LegoGameState::Area p_area, MxBool p_enter, MxU8
MxDSAction action;
action.SetAtomId(*g_jukeboxScript);
action.SetObjectId(g_spawnLocations[i].m_music);
BackgroundAudioManager()->PlayMusic(action, 5, 4);
BackgroundAudioManager()->PlayMusic(action, 5, MxPresenter::e_repeating);
}
}
}

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@ -92,7 +92,7 @@ void JukeBoxEntity::StartAction()
BackgroundAudioManager()->Enable(TRUE);
}
BackgroundAudioManager()->PlayMusic(action, 5, 4);
BackgroundAudioManager()->PlayMusic(action, 5, MxPresenter::e_repeating);
}
// FUNCTION: LEGO1 0x100860f0

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@ -115,7 +115,7 @@ void Radio::Play()
BackgroundAudioManager()->Enable(TRUE);
}
BackgroundAudioManager()->PlayMusic(action, 3, 4);
BackgroundAudioManager()->PlayMusic(action, 3, MxPresenter::e_repeating);
m_state->SetActive(TRUE);
}
}
@ -178,7 +178,7 @@ MxLong Radio::HandleEndAction(MxEndActionNotificationParam& p_param)
action.SetObjectId(m_state->FUN_1002d090());
action.SetLoopCount(1);
BackgroundAudioManager()->PlayMusic(action, 3, 4);
BackgroundAudioManager()->PlayMusic(action, 3, MxPresenter::e_repeating);
return 1;
}

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@ -20,7 +20,7 @@ MxBackgroundAudioManager::MxBackgroundAudioManager()
NotificationManager()->Register(this);
m_unk0xa0 = 0;
m_unk0x138 = 0;
m_unk0x13c = 0;
m_tickleState = MxPresenter::e_idle;
m_unk0x140 = 0;
m_targetVolume = 0;
m_unk0x148 = 0;
@ -81,7 +81,7 @@ void MxBackgroundAudioManager::DestroyMusic()
// FUNCTION: LEGO1 0x1007ee40
MxResult MxBackgroundAudioManager::Tickle()
{
switch (m_unk0x13c) {
switch (m_tickleState) {
case MxPresenter::e_starting:
FadeInOrFadeOut();
break;
@ -108,7 +108,7 @@ void MxBackgroundAudioManager::FUN_1007ee70()
m_unk0x138 = NULL;
m_action2.SetObjectId(-1);
m_action2.SetAtomId(MxAtomId());
m_unk0x13c = 0;
m_tickleState = MxPresenter::e_idle;
}
}
@ -141,7 +141,7 @@ void MxBackgroundAudioManager::FUN_1007ef40()
m_unk0x138 = NULL;
m_action2.SetObjectId(-1);
m_action2.SetAtomId(MxAtomId());
m_unk0x13c = 0;
m_tickleState = MxPresenter::e_idle;
}
}
}
@ -187,11 +187,11 @@ void MxBackgroundAudioManager::FadeInOrFadeOut()
}
else {
m_unk0xa0->SetVolume(volume);
m_unk0x13c = 0;
m_tickleState = MxPresenter::e_idle;
}
}
else {
m_unk0x13c = 0;
m_tickleState = MxPresenter::e_idle;
}
}
@ -238,7 +238,11 @@ void MxBackgroundAudioManager::StopAction(MxParam& p_param)
}
// FUNCTION: LEGO1 0x1007f2f0
MxResult MxBackgroundAudioManager::PlayMusic(MxDSAction& p_action, undefined4 p_unk0x140, undefined4 p_unk0x13c)
MxResult MxBackgroundAudioManager::PlayMusic(
MxDSAction& p_action,
undefined4 p_unk0x140,
MxPresenter::TickleState p_tickleState
)
{
if (!m_enabled) {
return SUCCESS;
@ -262,7 +266,7 @@ MxResult MxBackgroundAudioManager::PlayMusic(MxDSAction& p_action, undefined4 p_
GetCurrentAction().SetUnknown24(action.GetUnknown24());
if (result == SUCCESS) {
m_unk0x13c = p_unk0x13c;
m_tickleState = p_tickleState;
m_unk0x140 = p_unk0x140;
}
@ -292,15 +296,15 @@ void MxBackgroundAudioManager::Stop()
m_action1.SetAtomId(MxAtomId());
m_unk0x148 = 0;
m_action1.SetObjectId(-1);
m_unk0x13c = 0;
m_tickleState = MxPresenter::e_idle;
}
// FUNCTION: LEGO1 0x1007f570
void MxBackgroundAudioManager::LowerVolume()
{
if (m_unk0x148 == 0) {
if (m_unk0x13c == 0) {
m_unk0x13c = 2;
if (m_tickleState == 0) {
m_tickleState = MxPresenter::e_starting;
}
m_unk0x140 = 20;
}
@ -313,8 +317,8 @@ void MxBackgroundAudioManager::RaiseVolume()
if (m_unk0x148 != 0) {
m_unk0x148--;
if (m_unk0x148 == 0) {
if (m_unk0x13c == 0) {
m_unk0x13c = 2;
if (m_tickleState == 0) {
m_tickleState = MxPresenter::e_starting;
}
m_unk0x140 = 10;
}
@ -333,9 +337,28 @@ void MxBackgroundAudioManager::Enable(MxBool p_enable)
}
}
// FUNCTION: LEGO1 0x1007f610
// FUNCTION: BETA10 0x100e95ee
undefined4 MxBackgroundAudioManager::FUN_1007f610(
MxPresenter* p_unk0x138,
MxS32 p_unk0x140,
MxPresenter::TickleState p_tickleState
)
{
m_unk0x138 = (MxAudioPresenter*) p_unk0x138;
m_targetVolume = ((MxDSSound*) m_unk0x138->GetAction())->GetVolume();
((MxCompositePresenter*) m_unk0x138)->VTable0x60(NULL);
m_unk0x140 = p_unk0x140;
m_tickleState = p_tickleState;
return 0;
}
// FUNCTION: LEGO1 0x1007f650
void MxBackgroundAudioManager::Init()
{
this->m_unk0xa0 = 0;
this->m_unk0x13c = 0;
this->m_tickleState = MxPresenter::e_idle;
}

View file

@ -1,9 +1,14 @@
#include "legocarbuild.h"
#include "dunebuggy.h"
#include "helicopter.h"
#include "jetski.h"
#include "jukebox_actions.h"
#include "legocarbuildpresenter.h"
#include "legocontrolmanager.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legosoundmanager.h"
#include "legoutils.h"
#include "misc.h"
#include "mxactionnotificationparam.h"
@ -15,8 +20,10 @@
#include "mxstillpresenter.h"
#include "mxticklemanager.h"
#include "mxtransitionmanager.h"
#include "racecar.h"
#include "scripts.h"
#include <isle.h>
#include <vec.h>
DECOMP_SIZE_ASSERT(LegoCarBuild, 0x34c)
@ -141,7 +148,7 @@ MxResult LegoCarBuild::Create(MxDSAction& p_dsAction)
GameState()->StopArea(LegoGameState::e_previousArea);
m_buildState->m_animationState = 1;
m_buildState->m_animationState = LegoVehicleBuildState::e_entering;
m_unk0x100 = 0;
BackgroundAudioManager()->Stop();
@ -548,7 +555,7 @@ MxLong LegoCarBuild::Notify(MxParam& p_param)
assert(m_buildState);
if (((m_buildState->m_animationState != 4) && (m_buildState->m_animationState != 6)) &&
(m_buildState->m_animationState != 2)) {
m_buildState->m_animationState = 0;
m_buildState->m_animationState = LegoVehicleBuildState::e_unknown0;
result = FUN_100244e0(
((LegoEventNotificationParam&) p_param).GetX(),
((LegoEventNotificationParam&) p_param).GetY()
@ -618,7 +625,7 @@ void LegoCarBuild::ReadyWorld()
if (BackgroundAudioManager()->GetEnabled()) {
InvokeAction(Extra::ActionType::e_start, *g_jukeboxScript, FUN_10025ee0(m_unk0x330), NULL);
m_buildState->m_animationState = 2;
m_buildState->m_animationState = LegoVehicleBuildState::e_unknown2;
NotificationManager()->Send(this, MxNotificationParam());
}
else {
@ -663,7 +670,7 @@ undefined4 LegoCarBuild::FUN_10024480(MxActionNotificationParam* p_param)
switch (m_buildState->m_animationState) {
case 3:
BackgroundAudioManager()->RaiseVolume();
m_buildState->m_animationState = 0;
m_buildState->m_animationState = LegoVehicleBuildState::e_unknown0;
result = 1;
break;
case 6:
@ -772,18 +779,115 @@ undefined4 LegoCarBuild::FUN_10024890(LegoEventNotificationParam* p_param)
return 0;
}
// STUB: LEGO1 0x10024c20
// STUB: BETA10 0x1006db21
void LegoCarBuild::FUN_10024c20(LegoEventNotificationParam* p_param)
// FUNCTION: LEGO1 0x10024c20
// FUNCTION: BETA10 0x1006db21
undefined4 LegoCarBuild::FUN_10024c20(LegoEventNotificationParam* p_param)
{
// TODO
LegoEntity* entity;
assert(m_buildState);
switch (m_buildState->m_animationState) {
case 4:
entity = (LegoEntity*) Find(m_atomId, m_unk0x330);
if (entity && entity->GetROI()) {
// This function was changed between BETA10 and LEGO1.
// These lines looks like a relic from older code.
LegoWorld* destWorld = NULL;
destWorld = FindWorld(*g_isleScript, 0);
Act1State* gameState = (Act1State*) GameState()->GetState("Act1State");
switch (GameState()->GetCurrentArea()) {
case LegoGameState::e_copterbuild:
if (gameState->m_helicopter) {
delete gameState->m_helicopter;
}
gameState->m_helicopter = (Helicopter*) entity;
gameState->m_unk0x108.SetName("");
break;
case LegoGameState::e_dunecarbuild:
if (gameState->m_dunebuggy) {
delete gameState->m_dunebuggy;
}
gameState->m_dunebuggy = (DuneBuggy*) entity;
gameState->m_unk0x1bc.SetName("");
break;
case LegoGameState::e_jetskibuild:
if (gameState->m_jetski) {
delete gameState->m_jetski;
}
gameState->m_jetski = (Jetski*) entity;
gameState->m_unk0x164.SetName("");
break;
case LegoGameState::e_racecarbuild:
if (gameState->m_racecar) {
delete gameState->m_racecar;
}
gameState->m_racecar = (RaceCar*) entity;
gameState->m_unk0x210.SetName("");
break;
}
assert(destWorld);
m_buildState->m_animationState = LegoVehicleBuildState::e_exiting;
if (m_unk0x258->m_numberOfParts != m_unk0x258->m_placedPartCount) {
FUN_100243a0();
}
else {
FUN_10025720(5);
}
}
else {
MxNotificationParam param;
NotificationManager()->Send(this, param);
}
break;
case 2:
MxU32 jukeboxScript;
switch (m_unk0x330) {
case 1:
jukeboxScript = JukeboxScript::c_HelicopterBuild_Music;
break;
case 2:
jukeboxScript = JukeboxScript::c_DuneCarBuild_Music;
break;
case 3:
jukeboxScript = JukeboxScript::c_JetskiBuild_Music;
break;
case 4:
jukeboxScript = JukeboxScript::c_RaceCarBuild_Music;
}
m_unk0x338 = SoundManager()->FUN_100aebd0(*g_jukeboxScript, jukeboxScript);
if (m_unk0x338) {
BackgroundAudioManager()->FUN_1007f610(m_unk0x338, 5, MxPresenter::e_repeating);
FUN_10024ef0();
}
else {
MxNotificationParam p;
// In BETA10, NotificationManager->Send() also takes __FILE__ and __LINE__ arguments
NotificationManager()->Send(this, p);
}
break;
}
return 1;
}
// FUNCTION: LEGO1 0x10024ef0
void LegoCarBuild::FUN_10024ef0()
{
FUN_1003eda0();
m_buildState->m_animationState = 3;
m_buildState->m_animationState = LegoVehicleBuildState::e_cutscene;
FUN_10025720(FUN_10025d70());
m_buildState->m_unk0x4c += 1;
FUN_10015820(FALSE, 7);
@ -801,7 +905,7 @@ void LegoCarBuild::FUN_10024f50()
// FUNCTION: BETA10 0x1006e002
void LegoCarBuild::FUN_10024f70(MxBool p_enabled)
{
if (m_unk0x258->FUN_10079cf0(m_unk0x110->GetName())) {
if (m_unk0x258->StringEndsOnY(m_unk0x110->GetName())) {
SetPresentersEnabled(p_enabled);
}
}
@ -832,11 +936,41 @@ void LegoCarBuild::TogglePresentersEnabled()
m_Black_Ctl->Enable(!m_Black_Ctl->IsEnabled());
}
// STUB: LEGO1 0x100250e0
// STUB: BETA10 0x1006e124
// FUNCTION: LEGO1 0x100250e0
// FUNCTION: BETA10 0x1006e124
void LegoCarBuild::FUN_100250e0(MxBool p_enabled)
{
// TODO
if (m_unk0x258->StringEndsOnZero(m_unk0x110->GetName()) && m_Decals_Ctl) {
if (strnicmp(m_unk0x110->GetName(), "JSFRNT", strlen("JSFRNT")) == 0) {
m_Decal_Bitmap->Enable(p_enabled);
m_Decals_Ctl->Enable(p_enabled);
m_Decals_Ctl1->Enable(p_enabled);
m_Decals_Ctl2->Enable(p_enabled);
m_Decals_Ctl3->Enable(p_enabled);
}
else if (strnicmp(m_unk0x110->GetName(), "JSWNSH", strlen("JSWNSH")) == 0) {
m_Decal_Bitmap->Enable(p_enabled);
m_Decals_Ctl4->Enable(p_enabled);
m_Decals_Ctl5->Enable(p_enabled);
m_Decals_Ctl6->Enable(p_enabled);
m_Decals_Ctl7->Enable(p_enabled);
}
else if (strnicmp(m_unk0x110->GetName(), "RCBACK", strlen("RCBACK")) == 0) {
m_Decals_Ctl1->Enable(p_enabled);
}
else if (strnicmp(m_unk0x110->GetName(), "RCTAIL", strlen("RCTAIL")) == 0) {
m_Decals_Ctl2->Enable(p_enabled);
}
else if (m_Decals_Ctl1 && strnicmp(m_unk0x110->GetName(), "chljety", strlen("chljety")) == 0) {
m_Decals_Ctl1->Enable(p_enabled);
}
else if (m_Decals_Ctl2 && strnicmp(m_unk0x110->GetName(), "chrjety", strlen("chrjety")) == 0) {
m_Decals_Ctl2->Enable(p_enabled);
}
else if (m_Decals_Ctl) {
m_Decals_Ctl->Enable(p_enabled);
}
}
}
// STUB: LEGO1 0x10025450
@ -927,7 +1061,7 @@ MxBool LegoCarBuild::Escape()
InvokeAction(Extra::ActionType::e_stop, *g_jukeboxScript, targetEntityId, NULL);
DeleteObjects(&m_atomId, 500, 999);
m_buildState->m_animationState = 0;
m_buildState->m_animationState = LegoVehicleBuildState::e_unknown0;
m_destLocation = LegoGameState::e_infomain;
return TRUE;
}

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@ -615,11 +615,18 @@ MxBool LegoCarBuildAnimPresenter::PartIsPlaced(const LegoChar* p_name)
// FUNCTION: LEGO1 0x10079cf0
// FUNCTION: BETA10 0x100727b3
MxBool LegoCarBuildAnimPresenter::FUN_10079cf0(const LegoChar* p_string)
MxBool LegoCarBuildAnimPresenter::StringEndsOnY(const LegoChar* p_string)
{
return (p_string[strlen(p_string) - 2] == 'Y') || (p_string[strlen(p_string) - 2] == 'y');
}
// FUNCTION: LEGO1 0x10079d30
// FUNCTION: BETA10 0x1007280e
MxBool LegoCarBuildAnimPresenter::StringEndsOnZero(const LegoChar* p_string)
{
return (p_string[strlen(p_string) - 2] != '0');
}
// FUNCTION: LEGO1 0x10079e20
// FUNCTION: BETA10 0x10072959
const BoundingSphere& LegoCarBuildAnimPresenter::FUN_10079e20()

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@ -53,8 +53,10 @@ LegoControlManager* ControlManager()
}
// FUNCTION: LEGO1 0x10015760
// FUNCTION: BETA10 0x100e492a
LegoGameState* GameState()
{
assert(LegoOmni::GetInstance());
return LegoOmni::GetInstance()->GetGameState();
}
@ -166,8 +168,10 @@ void DeleteAction()
}
// FUNCTION: LEGO1 0x100158c0
// FUNCTION: BETA10 0x100e4e18
LegoWorld* FindWorld(const MxAtomId& p_atom, MxS32 p_entityid)
{
assert(LegoOmni::GetInstance());
return LegoOmni::GetInstance()->FindWorld(p_atom, p_entityid);
}
@ -196,7 +200,7 @@ void PlayMusic(JukeboxScript::Script p_script)
action.SetAtomId(*g_jukeboxScript);
action.SetObjectId(p_script);
LegoOmni::GetInstance()->GetBackgroundAudioManager()->PlayMusic(action, 5, 4);
LegoOmni::GetInstance()->GetBackgroundAudioManager()->PlayMusic(action, 5, MxPresenter::e_repeating);
}
// FUNCTION: LEGO1 0x100159c0

View file

@ -357,6 +357,7 @@ void LegoOmni::RemoveWorld(const MxAtomId& p_atom, MxLong p_objectId)
}
// FUNCTION: LEGO1 0x1005b0c0
// FUNCTION: BETA10 0x1008e827
LegoWorld* LegoOmni::FindWorld(const MxAtomId& p_atom, MxS32 p_entityid)
{
if (m_worldList) {

View file

@ -27,6 +27,7 @@ MxAtomId* g_jetraceScript = NULL;
MxAtomId* g_jetracerScript = NULL;
// GLOBAL: LEGO1 0x100f453c
// GLOBAL: BETA10 0x10211534
MxAtomId* g_isleScript = NULL;
// GLOBAL: LEGO1 0x100f4540

View file

@ -161,6 +161,6 @@ void LegoPathStruct::PlayMusic(MxBool p_direction, MxU32 p_data)
}
if (action.GetObjectId() != -1) {
BackgroundAudioManager()->PlayMusic(action, 5, 4);
BackgroundAudioManager()->PlayMusic(action, 5, MxPresenter::e_repeating);
}
}

View file

@ -30,6 +30,7 @@ class MxDSSound : public MxDSMediaAction {
void Deserialize(MxU8*& p_source, MxS16 p_unk0x24) override; // vtable+1c;
MxDSAction* Clone() override; // vtable+2c;
// FUNCTION: BETA10 0x1008d060
MxS32 GetVolume() const { return m_volume; }
// SYNTHETIC: LEGO1 0x100c9450

View file

@ -39,6 +39,7 @@ enum NotificationId {
// SIZE 0x0c
class MxNotificationParam : public MxParam {
public:
// FUNCTION: BETA10 0x100702d0
MxNotificationParam() : m_type(c_notificationType0), m_sender(NULL) {}
// FUNCTION: BETA10 0x10013490

View file

@ -24,10 +24,11 @@ class MxSoundManager : public MxAudioManager {
MxS32 GetAttenuation(MxU32 p_volume);
MxPresenter* FUN_100aebd0(const MxAtomId& p_atomId, MxU32 p_objectId);
protected:
void Init();
void Destroy(MxBool p_fromDestructor);
MxPresenter* FUN_100aebd0(const MxAtomId& p_atomId, MxU32 p_objectId);
LPDIRECTSOUND m_directSound; // 0x30
LPDIRECTSOUNDBUFFER m_dsBuffer; // 0x34