mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-22 23:48:12 -05:00
implement various LegoWorldPresenter functions (#621)
* implement LegoWorldPresenterFunctions * fix typo * Fixes/match * Fix * Match * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
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7f5ad98749
commit
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17 changed files with 152 additions and 50 deletions
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@ -7,7 +7,10 @@
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// SIZE 0x50
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class LegoActorPresenter : public LegoEntityPresenter {
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public:
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~LegoActorPresenter() override{};
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// LegoActorPresenter() {}
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// FUNCTION: LEGO1 0x100679c0
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~LegoActorPresenter() override {}
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// FUNCTION: LEGO1 0x1000cb10
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inline const char* ClassName() const override // vtable+0x0c
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@ -57,7 +57,7 @@ class LegoEntity : public MxEntity {
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void FUN_10010c30();
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void FUN_100114e0(MxU8 p_unk0x59);
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void SetLocation(Mx3DPointFloat& p_location, Mx3DPointFloat& p_direction, Mx3DPointFloat& p_up, MxBool);
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void SetLocation(const Vector3& p_location, const Vector3& p_direction, const Vector3& p_up, MxBool);
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inline LegoROI* GetROI() { return m_roi; }
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inline MxU8 GetFlags() { return m_flags; }
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@ -33,9 +33,10 @@ class LegoEntityPresenter : public MxCompositePresenter {
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virtual void Init(); // vtable+0x68
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virtual undefined4 SetEntity(LegoEntity* p_entity); // vtable+0x6c
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void SetEntityLocation(Mx3DPointFloat& p_location, Mx3DPointFloat& p_direction, Mx3DPointFloat& p_up);
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void SetEntityLocation(const Vector3& p_location, const Vector3& p_direction, const Vector3& p_up);
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inline LegoEntity* GetEntity() { return m_entity; }
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inline LegoEntity* GetInternalEntity() { return m_entity; }
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inline void SetInternalEntity(LegoEntity* p_entity) { m_entity = p_entity; }
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// SYNTHETIC: LEGO1 0x100535a0
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// LegoEntityPresenter::`scalar deleting destructor'
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@ -4,12 +4,17 @@
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#include "mxvideopresenter.h"
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class LegoROI;
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class LegoWorld;
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class LegoEntity;
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class MxDSChunk;
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// VTABLE: LEGO1 0x100d4e50
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// SIZE 0x6c (discovered through inline constructor at 0x10009ae6)
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class LegoModelPresenter : public MxVideoPresenter {
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public:
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// inline in scalar dtor
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LegoModelPresenter() { Reset(); }
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// FUNCTION: LEGO1 0x10067a10
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~LegoModelPresenter() override { Destroy(TRUE); }
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static void configureLegoModelPresenter(MxS32 p_modelPresenterConfig);
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@ -31,6 +36,14 @@ class LegoModelPresenter : public MxVideoPresenter {
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void ParseExtra() override; // vtable+0x30
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void Destroy() override; // vtable+0x38
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void FUN_1007ff70(MxDSChunk& p_chunk, LegoEntity* p_entity, undefined p_modelUnknown0x34, LegoWorld* p_world);
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inline void Reset()
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{
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m_roi = NULL;
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m_addedToView = FALSE;
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}
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// SYNTHETIC: LEGO1 0x1000cdd0
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// LegoModelPresenter::`scalar deleting destructor'
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@ -36,7 +36,7 @@ class LegoPartPresenter : public MxMediaPresenter {
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inline void Reset() { m_partData = NULL; }
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MxResult ParsePart(MxDSChunk& p_chunk);
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MxResult Read(MxDSChunk& p_chunk);
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void FUN_1007df20();
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private:
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@ -30,7 +30,7 @@ class LegoTexturePresenter : public MxMediaPresenter {
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// SYNTHETIC: LEGO1 0x1000cf40
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// LegoTexturePresenter::`scalar deleting destructor'
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MxResult ParseTexture(MxDSChunk& p_chunk);
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MxResult Read(MxDSChunk& p_chunk);
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void FUN_1004f290();
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private:
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@ -83,7 +83,7 @@ void LegoEntity::SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2)
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}
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// STUB: LEGO1 0x100109b0
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void LegoEntity::SetLocation(Mx3DPointFloat& p_location, Mx3DPointFloat& p_direction, Mx3DPointFloat& p_up, MxBool)
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void LegoEntity::SetLocation(const Vector3& p_location, const Vector3& p_direction, const Vector3& p_up, MxBool)
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{
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// TODO
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}
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@ -82,11 +82,7 @@ void LegoEntityPresenter::RepeatingTickle()
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}
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// FUNCTION: LEGO1 0x10053730
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void LegoEntityPresenter::SetEntityLocation(
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Mx3DPointFloat& p_location,
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Mx3DPointFloat& p_direction,
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Mx3DPointFloat& p_up
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)
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void LegoEntityPresenter::SetEntityLocation(const Vector3& p_location, const Vector3& p_direction, const Vector3& p_up)
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{
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if (m_entity) {
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m_entity->SetLocation(p_location, p_direction, p_up, TRUE);
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@ -1,9 +1,11 @@
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#include "legoworldpresenter.h"
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#include "define.h"
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#include "legoactorpresenter.h"
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#include "legoanimationmanager.h"
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#include "legobuildingmanager.h"
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#include "legoentity.h"
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#include "legomodelpresenter.h"
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#include "legoomni.h"
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#include "legopartpresenter.h"
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#include "legoplantmanager.h"
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@ -29,7 +31,7 @@
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MxS32 g_legoWorldPresenterQuality = 1;
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// GLOBAL: LEGO1 0x100f75d8
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long g_wdbOffset = 0;
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MxLong g_wdbOffset = 0;
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// FUNCTION: LEGO1 0x100665b0
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void LegoWorldPresenter::configureLegoWorldPresenter(MxS32 p_legoWorldPresenterQuality)
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@ -224,7 +226,7 @@ MxResult LegoWorldPresenter::LoadWorld(char* p_worldName, LegoWorld* p_world)
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chunk.SetData(buff);
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LegoTexturePresenter texturePresenter;
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if (texturePresenter.ParseTexture(chunk) == SUCCESS) {
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if (texturePresenter.Read(chunk) == SUCCESS) {
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texturePresenter.FUN_1004f290();
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}
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@ -243,7 +245,7 @@ MxResult LegoWorldPresenter::LoadWorld(char* p_worldName, LegoWorld* p_world)
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chunk.SetData(buff);
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LegoPartPresenter partPresenter;
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if (partPresenter.ParsePart(chunk) == SUCCESS) {
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if (partPresenter.Read(chunk) == SUCCESS) {
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partPresenter.FUN_1007df20();
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}
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@ -314,17 +316,89 @@ MxResult LegoWorldPresenter::LoadWorld(char* p_worldName, LegoWorld* p_world)
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return SUCCESS;
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}
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// STUB: LEGO1 0x10067360
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// FUNCTION: LEGO1 0x10067360
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MxResult LegoWorldPresenter::FUN_10067360(ModelDbPart& p_part, FILE* p_wdbFile)
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{
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// TODO
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return SUCCESS;
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MxResult result;
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MxU8* buff = new MxU8[p_part.m_partDataLength];
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fseek(p_wdbFile, p_part.m_partDataOffset, 0);
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if (fread(buff, p_part.m_partDataLength, 1, p_wdbFile) != 1) {
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return FAILURE;
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}
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// STUB: LEGO1 0x100674b0
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MxDSChunk chunk;
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chunk.SetLength(p_part.m_partDataLength);
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chunk.SetData(buff);
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LegoPartPresenter part;
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result = part.Read(chunk);
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if (result == SUCCESS) {
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part.FUN_1007df20();
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}
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delete[] buff;
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return result;
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}
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// FUNCTION: LEGO1 0x100674b0
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MxResult LegoWorldPresenter::FUN_100674b0(ModelDbModel& p_model, FILE* p_wdbFile, LegoWorld* p_world)
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{
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// TODO
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MxU8* buff = new MxU8[p_model.m_unk0x04];
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fseek(p_wdbFile, p_model.m_unk0x08, 0);
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if (fread(buff, p_model.m_unk0x04, 1, p_wdbFile) != 1) {
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return FAILURE;
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}
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MxDSChunk chunk;
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chunk.SetLength(p_model.m_unk0x04);
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chunk.SetData(buff);
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MxDSAction action;
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MxAtomId atom;
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action.SetLocation(p_model.m_location);
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action.SetDirection(p_model.m_direction);
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action.SetUp(p_model.m_up);
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MxU32 objectId = m_unk0x50;
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m_unk0x50++;
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action.SetObjectId(objectId);
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action.SetAtomId(atom);
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LegoEntity* createdEntity = NULL;
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if (!strcmp(p_model.m_presenterName, "LegoActorPresenter")) {
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LegoActorPresenter presenter;
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presenter.SetAction(&action);
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LegoEntity* entity = (LegoEntity*) presenter.CreateEntity("LegoActor");
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presenter.SetInternalEntity(entity);
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presenter.SetEntityLocation(p_model.m_location, p_model.m_direction, p_model.m_up);
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entity->Create(action);
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}
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else if (!strcmp(p_model.m_presenterName, "LegoEntityPresenter")) {
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LegoEntityPresenter presenter;
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presenter.SetAction(&action);
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createdEntity = (LegoEntity*) presenter.CreateEntity("LegoEntity");
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presenter.SetInternalEntity(createdEntity);
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presenter.SetEntityLocation(p_model.m_location, p_model.m_direction, p_model.m_up);
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createdEntity->Create(action);
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}
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LegoModelPresenter modelPresenter;
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if (createdEntity != NULL) {
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action.SetLocation(Mx3DPointFloat(0.0, 0.0, 0.0));
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action.SetUp(Mx3DPointFloat(0.0, 0.0, 1.0));
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action.SetDirection(Mx3DPointFloat(0.0, 1.0, 0.0));
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}
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modelPresenter.SetAction(&action);
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modelPresenter.FUN_1007ff70(chunk, createdEntity, p_model.m_unk0x34, p_world);
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delete[] buff;
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return SUCCESS;
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}
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@ -202,6 +202,16 @@ MxResult LegoModelPresenter::CreateROI(MxStreamChunk* p_chunk)
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return result;
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}
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// STUB: LEGO1 0x1007ff70
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void LegoModelPresenter::FUN_1007ff70(
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MxDSChunk& p_chunk,
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LegoEntity* p_entity,
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undefined p_modelUnknown0x34,
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LegoWorld* p_world
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)
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{
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}
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// FUNCTION: LEGO1 0x10080050
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void LegoModelPresenter::ReadyTickle()
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{
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if (m_roi != NULL) {
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if (m_compositePresenter && m_compositePresenter->IsA("LegoEntityPresenter")) {
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((LegoEntityPresenter*) m_compositePresenter)->GetEntity()->SetROI(m_roi, m_addedToView, TRUE);
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((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->SetROI(m_roi, m_addedToView, TRUE);
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((LegoEntityPresenter*) m_compositePresenter)
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->GetEntity()
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->GetInternalEntity()
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->SetFlags(
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((LegoEntityPresenter*) m_compositePresenter)->GetEntity()->GetFlags() & ~LegoEntity::c_bit2
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((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->GetFlags() & ~LegoEntity::c_bit2
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);
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((LegoEntityPresenter*) m_compositePresenter)->GetEntity()->FUN_100114e0(0);
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((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->FUN_100114e0(0);
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}
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ParseExtra();
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VideoManager()->Get3DManager()->GetLego3DView()->Moved(*m_roi);
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if (m_compositePresenter != NULL && m_compositePresenter->IsA("LegoEntityPresenter")) {
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((LegoEntityPresenter*) m_compositePresenter)->GetEntity()->SetROI(m_roi, TRUE, TRUE);
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((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->SetROI(m_roi, TRUE, TRUE);
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((LegoEntityPresenter*) m_compositePresenter)
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->GetEntity()
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->GetInternalEntity()
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->SetFlags(
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((LegoEntityPresenter*) m_compositePresenter)->GetEntity()->GetFlags() & ~LegoEntity::c_bit2
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((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->GetFlags() &
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~LegoEntity::c_bit2
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);
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}
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@ -36,7 +36,7 @@ void LegoPartPresenter::Destroy(MxBool p_fromDestructor)
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}
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// STUB: LEGO1 0x1007ca30
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MxResult LegoPartPresenter::ParsePart(MxDSChunk& p_chunk)
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MxResult LegoPartPresenter::Read(MxDSChunk& p_chunk)
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{
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// TODO
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return SUCCESS;
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@ -20,7 +20,7 @@ MxResult LegoTexturePresenter::AddToManager()
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}
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// STUB: LEGO1 0x1004ebd0
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MxResult LegoTexturePresenter::ParseTexture(MxDSChunk& p_chunk)
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MxResult LegoTexturePresenter::Read(MxDSChunk& p_chunk)
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{
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// TODO
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return SUCCESS;
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@ -35,13 +35,13 @@ MxResult ModelDbModel::Read(FILE* p_file)
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return FAILURE;
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}
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if (fread(&m_unk0x10, sizeof(*m_unk0x10), 3, p_file) != 3) {
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if (fread(&m_location, sizeof(*m_location), 3, p_file) != 3) {
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return FAILURE;
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}
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if (fread(&m_unk0x1c, sizeof(*m_unk0x1c), 3, p_file) != 3) {
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if (fread(&m_direction, sizeof(*m_direction), 3, p_file) != 3) {
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return FAILURE;
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}
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if (fread(&m_unk0x28, sizeof(*m_unk0x28), 3, p_file) != 3) {
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if (fread(&m_up, sizeof(*m_up), 3, p_file) != 3) {
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return FAILURE;
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}
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m_roiName = buff;
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if (fread(&m_unk0x10, sizeof(m_unk0x10), 1, p_file) != 1) {
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if (fread(&m_partDataLength, sizeof(m_partDataLength), 1, p_file) != 1) {
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return FAILURE;
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}
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return fread(&m_unk0x14, sizeof(m_unk0x14), 1, p_file) == 1 ? SUCCESS : FAILURE;
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return fread(&m_partDataOffset, sizeof(m_partDataOffset), 1, p_file) == 1 ? SUCCESS : FAILURE;
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}
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// FUNCTION: LEGO1 0x10027910
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@ -13,8 +13,8 @@ struct ModelDbPart {
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MxResult Read(FILE* p_file);
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MxString m_roiName; // 0x00
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undefined4 m_unk0x10; // 0x10
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undefined4 m_unk0x14; // 0x14
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undefined4 m_partDataLength; // 0x10
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undefined4 m_partDataOffset; // 0x14
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};
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// VTABLE: LEGO1 0x100d6888
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MxS32 compare = strcmpi(p_a->m_roiName.GetData(), p_b->m_roiName.GetData());
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if (compare == 0) {
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p_b->m_unk0x10 = p_a->m_unk0x10;
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p_b->m_unk0x14 = p_a->m_unk0x14;
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p_b->m_partDataLength = p_a->m_partDataLength;
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p_b->m_partDataOffset = p_a->m_partDataOffset;
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}
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return compare;
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undefined4 m_unk0x04; // 0x04
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undefined4 m_unk0x08; // 0x08
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char* m_presenterName; // 0x0c
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undefined4 m_unk0x10[3]; // 0x10
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undefined4 m_unk0x1c[3]; // 0x1c
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undefined4 m_unk0x28[3]; // 0x28
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float m_location[3]; // 0x10
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float m_direction[3]; // 0x1c
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float m_up[3]; // 0x28
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undefined m_unk0x34; // 0x34
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};
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@ -73,6 +73,9 @@ class MxDSAction : public MxDSObject {
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inline Mx3DPointFloat& GetLocation() { return m_location; }
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inline Mx3DPointFloat& GetDirection() { return m_direction; }
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inline Mx3DPointFloat& GetUp() { return m_up; }
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inline void SetLocation(const Vector3& p_location) { m_location = p_location; }
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inline void SetDirection(const Vector3& p_direction) { m_direction = p_direction; }
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inline void SetUp(const Vector3& p_up) { m_up = p_up; }
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inline MxCore* GetUnknown84() { return m_unk0x84; }
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inline void SetUnknown84(MxCore* p_unk0x84) { m_unk0x84 = p_unk0x84; }
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inline MxCore* GetOrigin() { return m_origin; }
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@ -15,7 +15,7 @@ class MxEntity : public MxCore {
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MxEntity() { this->m_mxEntityId = -1; }
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// FUNCTION: LEGO1 0x1000c110
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~MxEntity() override{};
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~MxEntity() override {}
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// FUNCTION: LEGO1 0x1000c180
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inline const char* ClassName() const override // vtable+0x0c
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@ -29,7 +29,7 @@ class MxPresenter : public MxCore {
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MxPresenter() { Init(); }
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||||
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||||
// FUNCTION: LEGO1 0x1000bf00
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||||
~MxPresenter() override{}; // vtable+0x00
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||||
~MxPresenter() override {} // vtable+0x00
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MxResult Tickle() override; // vtable+0x08
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||||
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||||
|
@ -117,6 +117,7 @@ class MxPresenter : public MxCore {
|
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inline MxS32 GetY() const { return this->m_location.GetY(); }
|
||||
inline MxS32 GetDisplayZ() const { return this->m_displayZ; }
|
||||
inline MxDSAction* GetAction() const { return this->m_action; }
|
||||
inline void SetAction(MxDSAction* p_action) { m_action = p_action; }
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||||
|
||||
inline void SetCompositePresenter(MxCompositePresenter* p_compositePresenter)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue