Implement most of MxDSAction (#103)

* Implement most of MxDSAction

* Update mxdsaction.h

* Update mxdsobject.cpp
This commit is contained in:
Christian Semmler 2023-08-08 22:38:07 -04:00 committed by GitHub
parent d41b7f2ca4
commit bd9dca0d3f
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 234 additions and 35 deletions

View file

@ -90,7 +90,7 @@ void IsleApp::Close()
VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveAll(NULL);
Lego()->RemoveWorld(ds.GetAtomId(), ds.GetUnknown1c());
Lego()->RemoveWorld(ds.GetAtomId(), ds.GetObjectId());
Lego()->vtable24(ds);
TransitionManager()->SetWaitIndicator(NULL);
Lego()->vtable3c();
@ -729,7 +729,7 @@ inline void IsleApp::Tick(BOOL sleepIfNotNextFrame)
ds.SetAtomId(stream->atom);
ds.SetUnknown24(-1);
ds.SetUnknown1c(0);
ds.SetObjectId(0);
VideoManager()->EnableFullScreenMovie(TRUE, TRUE);
if (Start(&ds) != SUCCESS) {
@ -738,7 +738,7 @@ inline void IsleApp::Tick(BOOL sleepIfNotNextFrame)
} else {
ds.SetAtomId(stream->atom);
ds.SetUnknown24(-1);
ds.SetUnknown1c(0);
ds.SetObjectId(0);
if (Start(&ds) != SUCCESS) {
return;
}

View file

@ -41,3 +41,184 @@ MxDSAction::~MxDSAction()
{
delete this->m_unk7c;
}
// OFFSET: LEGO1 0x100adaf0
void MxDSAction::CopyFrom(MxDSAction &p_dsAction)
{
this->SetObjectId(p_dsAction.GetObjectId());
this->m_flags = p_dsAction.m_flags;
this->m_startTime = p_dsAction.m_startTime;
this->m_duration = p_dsAction.m_duration;
this->m_loopCount = p_dsAction.m_loopCount;
// TODO
// this->m_location.SetVector(p_dsAction.m_location.GetData());
// this->m_direction.SetVector(p_dsAction.m_direction.GetData());
// this->m_up.SetVector(p_dsAction.m_up.GetData());
FUN_100ADE60(p_dsAction.m_unk80, p_dsAction.m_unk7c);
this->m_unk84 = p_dsAction.m_unk84;
this->m_unk88 = p_dsAction.m_unk88;
this->m_omni = p_dsAction.m_omni;
this->m_someTimingField = p_dsAction.m_someTimingField;
}
// OFFSET: LEGO1 0x100adc10
MxDSAction &MxDSAction::operator=(MxDSAction &p_dsAction)
{
if (this == &p_dsAction)
return *this;
MxDSObject::operator=(p_dsAction);
this->CopyFrom(p_dsAction);
return *this;
}
// OFFSET: LEGO1 0x100adbe0
MxU32 MxDSAction::GetSizeOnDisk()
{
MxU32 totalSizeOnDisk;
totalSizeOnDisk = MxDSObject::GetSizeOnDisk() + 90 + this->m_unk80;
this->m_sizeOnDisk = totalSizeOnDisk - MxDSObject::GetSizeOnDisk();
return totalSizeOnDisk;
}
// OFFSET: LEGO1 0x100adf70
void MxDSAction::Deserialize(char **p_source, MxS16 p_unk24)
{
MxDSObject::Deserialize(p_source, p_unk24);
this->m_flags = *(DWORD*) *p_source;
*p_source += sizeof(DWORD);
this->m_startTime = *(DWORD*) *p_source;
*p_source += sizeof(DWORD);
this->m_duration = *(MxLong*) *p_source;
*p_source += sizeof(MxLong);
this->m_loopCount = *(MxS32*) *p_source;
*p_source += sizeof(MxS32);
this->m_location[0] = *(double*) *p_source;
*p_source += sizeof(double);
this->m_location[1] = *(double*) *p_source;
*p_source += sizeof(double);
this->m_location[2] = *(double*) *p_source;
*p_source += sizeof(double);
this->m_direction[0] = *(double*) *p_source;
*p_source += sizeof(double);
this->m_direction[1] = *(double*) *p_source;
*p_source += sizeof(double);
this->m_direction[2] = *(double*) *p_source;
*p_source += sizeof(double);
this->m_up[0] = *(double*) *p_source;
*p_source += sizeof(double);
this->m_up[1] = *(double*) *p_source;
*p_source += sizeof(double);
this->m_up[2] = *(double*) *p_source;
*p_source += sizeof(double);
MxU16 extralen = *(MxU16*) *p_source;
*p_source += sizeof(MxU16);
if (extralen) {
FUN_100ADE60(extralen, *p_source);
*p_source += extralen;
}
}
// OFFSET: LEGO1 0x100ad940
MxLong MxDSAction::GetDuration()
{
return this->m_duration;
}
// OFFSET: LEGO1 0x100ad950
void MxDSAction::SetDuration(MxLong p_duration)
{
this->m_duration = p_duration;
}
// OFFSET: LEGO1 0x100adc40
MxDSAction *MxDSAction::Clone()
{
MxDSAction *clone = new MxDSAction();
if (clone)
*clone = *this;
return clone;
}
// OFFSET: LEGO1 0x100add00
void MxDSAction::MergeFrom(MxDSAction &p_dsAction)
{
if (p_dsAction.m_startTime != INT_MIN)
this->m_startTime = p_dsAction.m_startTime;
if (p_dsAction.GetDuration() != INT_MIN)
this->m_duration = p_dsAction.GetDuration();
if (p_dsAction.m_loopCount != -1)
this->m_loopCount = p_dsAction.m_loopCount;
if (p_dsAction.m_location[0] != FLT_MAX)
this->m_location[0] = p_dsAction.m_location[0];
if (p_dsAction.m_location[1] != FLT_MAX)
this->m_location[1] = p_dsAction.m_location[1];
if (p_dsAction.m_location[2] != FLT_MAX)
this->m_location[2] = p_dsAction.m_location[2];
if (p_dsAction.m_direction[0] != FLT_MAX)
this->m_direction[0] = p_dsAction.m_direction[0];
if (p_dsAction.m_direction[1] != FLT_MAX)
this->m_direction[1] = p_dsAction.m_direction[1];
if (p_dsAction.m_direction[2] != FLT_MAX)
this->m_direction[2] = p_dsAction.m_direction[2];
if (p_dsAction.m_up[0] != FLT_MAX)
this->m_up[0] = p_dsAction.m_up[0];
if (p_dsAction.m_up[1] != FLT_MAX)
this->m_up[1] = p_dsAction.m_up[1];
if (p_dsAction.m_up[2] != FLT_MAX)
this->m_up[2] = p_dsAction.m_up[2];
// TODO
if (p_dsAction.m_unk80 &&
p_dsAction.m_unk7c &&
*p_dsAction.m_unk7c &&
!strncmp("XXX", (const char*) p_dsAction.m_unk7c, 3))
{
delete this->m_unk7c;
this->m_unk80 = 0;
FUN_100ADE60(p_dsAction.m_unk80, p_dsAction.m_unk7c);
}
}
// OFFSET: LEGO1 0x100ad960
MxBool MxDSAction::HasId(MxU32 p_objectId)
{
return this->GetObjectId() == p_objectId;
}
// OFFSET: LEGO1 0x100ada40
void MxDSAction::SetSomeTimingField(MxLong p_someTimingField)
{
this->m_someTimingField = p_someTimingField;
}
// OFFSET: LEGO1 0x100ada50
MxLong MxDSAction::GetSomeTimingField()
{
return this->m_someTimingField;
}
// OFFSET: LEGO1 0x100adcd0
MxLong MxDSAction::GetCurrentTime()
{
return Timer()->GetTime() - this->m_someTimingField;
}
// OFFSET: LEGO1 0x100ade60 STUB
void MxDSAction::FUN_100ADE60(MxU16 p_length, void *p_data)
{
// TOOD
}

View file

@ -13,6 +13,9 @@ class MxDSAction : public MxDSObject
__declspec(dllexport) MxDSAction();
__declspec(dllexport) virtual ~MxDSAction();
void CopyFrom(MxDSAction &p_dsAction);
MxDSAction &operator=(MxDSAction &p_dsAction);
// OFFSET: LEGO1 0x100ad980
inline virtual const char *ClassName() const override // vtable+0x0c
{
@ -25,21 +28,35 @@ class MxDSAction : public MxDSObject
{
return !strcmp(name, MxDSAction::ClassName()) || MxDSObject::IsA(name);
}
virtual MxU32 GetSizeOnDisk(); // vtable+18;
virtual void Deserialize(char **p_source, MxS16 p_unk24); // vtable+1c;
virtual MxLong GetDuration(); // vtable+24;
virtual void SetDuration(LONG p_duration); // vtable+28;
virtual MxDSAction *Clone(); // vtable+2c;
virtual void MergeFrom(MxDSAction &p_dsAction); // vtable+30;
virtual MxBool HasId(MxU32 p_objectId); // vtable+34;
virtual void SetSomeTimingField(MxLong p_someTimingField); // vtable+38;
virtual MxLong GetSomeTimingField(); // vtable+3c;
virtual MxLong GetCurrentTime(); // vtable+40;
void FUN_100ADE60(MxU16 p_length, void *p_data);
private:
undefined4 m_unk2c;
MxU32 m_sizeOnDisk;
DWORD m_flags;
DWORD m_startTime;
LONG m_duration;
MxLong m_duration;
MxS32 m_loopCount;
MxVector3Data m_location;
MxVector3Data m_direction;
MxVector3Data m_up;
undefined4 *m_unk7c;
undefined2 m_unk80;
MxU16 m_unk80;
undefined4 m_unk84;
undefined4 m_unk88;
MxOmni* m_omni; // 0x8c
MxS32 m_someTimingField; // 0x90
MxLong m_someTimingField; // 0x90
};
#endif // MXDSACTION_H

View file

@ -13,7 +13,7 @@ MxDSObject::MxDSObject()
this->m_unk14 = 0;
this->m_objectName = NULL;
this->m_unk24 = -1;
this->m_unk1c = -1;
this->m_objectId = -1;
this->m_unk28 = 0;
}
@ -30,7 +30,7 @@ void MxDSObject::CopyFrom(MxDSObject &p_dsObject)
this->SetSourceName(p_dsObject.m_sourceName);
this->m_unk14 = p_dsObject.m_unk14;
this->SetObjectName(p_dsObject.m_objectName);
this->m_unk1c = p_dsObject.m_unk1c;
this->m_objectId = p_dsObject.m_objectId;
this->m_unk24 = p_dsObject.m_unk24;
this->m_atomId = p_dsObject.m_atomId;
this->m_unk28 = p_dsObject.m_unk28;
@ -91,39 +91,39 @@ undefined4 MxDSObject::unk14()
}
// OFFSET: LEGO1 0x100bf9d0
MxU32 MxDSObject::CalculateUnk08()
MxU32 MxDSObject::GetSizeOnDisk()
{
MxU32 unk08;
MxU32 sizeOnDisk;
if (this->m_sourceName)
unk08 = strlen(this->m_sourceName) + 3;
sizeOnDisk = strlen(this->m_sourceName) + 3;
else
unk08 = 3;
sizeOnDisk = 3;
unk08 += 4;
sizeOnDisk += 4;
if (this->m_objectName)
unk08 += strlen(this->m_objectName) + 1;
sizeOnDisk += strlen(this->m_objectName) + 1;
else
unk08++;
sizeOnDisk++;
unk08 += 4;
this->m_unk08 = unk08;
return unk08;
sizeOnDisk += 4;
this->m_sizeOnDisk = sizeOnDisk;
return sizeOnDisk;
}
// OFFSET: LEGO1 0x100bfa20
void MxDSObject::Parse(char **p_source, MxS16 p_unk24)
void MxDSObject::Deserialize(char **p_source, MxS16 p_unk24)
{
this->SetSourceName(*p_source);
*p_source += strlen(this->m_sourceName) + 1;
this->m_unk14 = *(undefined4*) *p_source;
*p_source += 4;
*p_source += sizeof(undefined4);
this->SetObjectName(*p_source);
*p_source += strlen(this->m_objectName) + 1;
this->m_unk1c = *(undefined4*) *p_source;
*p_source += 4;
this->m_objectId = *(MxU32*) *p_source;
*p_source += sizeof(MxU32);
this->m_unk24 = p_unk24;
}

View file

@ -28,29 +28,28 @@ class MxDSObject : public MxCore
inline virtual MxBool IsA(const char *name) const override { return !strcmp(name, MxDSObject::ClassName()) || MxCore::IsA(name); }; // vtable+10;
virtual undefined4 unk14(); // vtable+14;
virtual MxU32 CalculateUnk08(); // vtable+18;
virtual void Parse(char **p_source, MxS16 p_unk24); // vtable+1c;
inline const MxAtomId& GetAtomId() { return this->m_atomId; }
inline undefined4 GetUnknown1c() { return this->m_unk1c; }
inline void SetUnknown1c(undefined4 p_unk1c) { this->m_unk1c = p_unk1c; }
inline void SetUnknown24(MxS16 p_unk24) { this->m_unk24 = p_unk24; }
virtual MxU32 GetSizeOnDisk(); // vtable+18;
virtual void Deserialize(char **p_source, MxS16 p_unk24); // vtable+1c;
// OFFSET: ISLE 0x401c40
// OFFSET: LEGO1 0x10005530
inline void SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; }
inline virtual void SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; } // vtable+20;
inline const MxAtomId& GetAtomId() { return this->m_atomId; }
inline MxU32 GetObjectId() { return this->m_objectId; }
inline void SetObjectId(MxU32 p_objectId) { this->m_objectId = p_objectId; }
inline void SetUnknown24(MxS16 p_unk24) { this->m_unk24 = p_unk24; }
protected:
inline void SetType(MxDSType p_type) { this->m_type = p_type; }
private:
MxU32 m_unk08;
MxU32 m_sizeOnDisk;
MxU16 m_type;
char* m_sourceName;
undefined4 m_unk14;
char *m_objectName;
undefined4 m_unk1c;
MxU32 m_objectId;
MxAtomId m_atomId;
MxS16 m_unk24;
undefined4 m_unk28;

View file

@ -60,6 +60,8 @@ class MxVector2
virtual void SetVector(MxVector2 *other);
virtual void SetVector(float *other);
inline float& operator[](size_t idx) { return m_data[idx]; }
inline const float operator[](size_t idx) const { return m_data[idx]; }
protected:
float *m_data;
};