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https://github.com/isledecomp/isle-portable.git
synced 2024-11-22 15:37:55 -05:00
cleaned up mxomnicreateparambase
I remember there being a reason why I included MxOmniCreateParambase in ISLE, but testing now it doesn't seem to be what I thought (or maybe other factors are influencing it now). Indeed it seems this is unnecessary now.
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parent
a746a28702
commit
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5 changed files with 5 additions and 48 deletions
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@ -12,7 +12,6 @@ class MxOmniCreateParam : public MxOmniCreateParamBase
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{
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public:
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__declspec(dllexport) MxOmniCreateParam(const char *mediaPath, struct HWND__ *windowHandle, MxVideoParam &vparam, MxOmniCreateFlags flags);
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// virtual void vtable00(); seems to be a destructor
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const MxOmniCreateFlags& CreateFlags() const { return this->m_createFlags; }
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@ -1,6 +1 @@
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#include "mxomnicreateparam.h"
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MxOmniCreateParamBase::~MxOmniCreateParamBase()
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{
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}
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@ -5,8 +5,7 @@
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class MxOmniCreateParamBase
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{
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public:
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~MxOmniCreateParamBase();
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virtual void vtable00(){}
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virtual ~MxOmniCreateParamBase(){}
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};
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44
isle.mak
44
isle.mak
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@ -280,7 +280,6 @@ CLEAN :
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-@erase "$(INTDIR)\isle.obj"
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-@erase "$(INTDIR)\isle.res"
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-@erase "$(INTDIR)\main.obj"
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-@erase "$(INTDIR)\mxomnicreateparambase.obj"
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-@erase "$(INTDIR)\vc40.pdb"
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-@erase ".\Release\ISLE.EXE"
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-@erase ".\Release\ISLE.PDB"
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@ -342,7 +341,6 @@ LINK32_OBJS= \
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"$(INTDIR)\isle.obj" \
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"$(INTDIR)\isle.res" \
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"$(INTDIR)\main.obj" \
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"$(INTDIR)\mxomnicreateparambase.obj" \
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".\Release\LEGO1.LIB"
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".\Release\ISLE.EXE" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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@ -372,7 +370,6 @@ CLEAN :
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-@erase "$(INTDIR)\isle.obj"
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-@erase "$(INTDIR)\isle.res"
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-@erase "$(INTDIR)\main.obj"
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-@erase "$(INTDIR)\mxomnicreateparambase.obj"
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-@erase "$(INTDIR)\vc40.idb"
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-@erase "$(INTDIR)\vc40.pdb"
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-@erase ".\Debug\ISLE.EXE"
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@ -436,7 +433,6 @@ LINK32_OBJS= \
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"$(INTDIR)\isle.obj" \
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"$(INTDIR)\isle.res" \
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"$(INTDIR)\main.obj" \
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"$(INTDIR)\mxomnicreateparambase.obj" \
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".\LEGO1\Debug\LEGO1.lib"
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".\Debug\ISLE.EXE" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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@ -603,7 +599,11 @@ DEP_CPP_MXOMN=\
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SOURCE=.\LEGO1\mxvideoparam.cpp
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DEP_CPP_MXVID=\
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".\LEGO1\mxpalette.h"\
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".\LEGO1\mxrect32.h"\
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".\LEGO1\mxvariabletable.h"\
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".\LEGO1\mxvideoparam.h"\
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".\LEGO1\mxvideoparamflags.h"\
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"$(INTDIR)\mxvideoparam.obj" : $(SOURCE) $(DEP_CPP_MXVID) "$(INTDIR)"
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@ -865,30 +865,6 @@ SOURCE=.\ISLE\res\isle.rc
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!ENDIF
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\LEGO1\mxomnicreateparambase.cpp
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DEP_CPP_MXOMNIC=\
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".\LEGO1\mxbool.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxomnicreateflags.h"\
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".\LEGO1\mxomnicreateparam.h"\
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".\LEGO1\mxomnicreateparambase.h"\
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".\LEGO1\mxpalette.h"\
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".\LEGO1\mxrect32.h"\
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".\LEGO1\mxstring.h"\
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".\LEGO1\mxvariabletable.h"\
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".\LEGO1\mxvideoparam.h"\
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".\LEGO1\mxvideoparamflags.h"\
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"$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMNIC)\
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"$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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# End Source File
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################################################################################
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# Begin Source File
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@ -1145,18 +1121,6 @@ SOURCE=.\LEGO1\mxomnicreateparam.h
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################################################################################
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# Begin Source File
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SOURCE=.\LEGO1\mxomnicreateparambase.h
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!IF "$(CFG)" == "ISLE - Win32 Release"
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!ELSEIF "$(CFG)" == "ISLE - Win32 Debug"
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!ENDIF
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# End Source File
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################################################################################
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# Begin Source File
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SOURCE=.\LEGO1\mxpalette.h
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!IF "$(CFG)" == "ISLE - Win32 Release"
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isle.mdp
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