Begin LegoNavController::Notify (#716)

* Partial implementation of LegoNavController::Notify

* Mark as stub

* Update legoanimationmanager.cpp

* Rename function/style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha 2024-03-23 14:00:34 -04:00 committed by GitHub
parent 8b43e940f8
commit b279e8b8b9
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
8 changed files with 259 additions and 7 deletions

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@ -67,6 +67,7 @@ class LegoAnimationManager : public MxCore {
MxResult ReadModelInfo(LegoFile* p_file, ModelInfo* p_info); MxResult ReadModelInfo(LegoFile* p_file, ModelInfo* p_info);
void FUN_100603c0(); void FUN_100603c0();
MxResult StartEntityAction(MxDSAction& p_dsAction, LegoEntity* p_entity); MxResult StartEntityAction(MxDSAction& p_dsAction, LegoEntity* p_entity);
void FUN_10060570(MxBool);
undefined4 FUN_10060dc0( undefined4 FUN_10060dc0(
IsleScript::Script, IsleScript::Script,
undefined4, undefined4,

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@ -70,7 +70,7 @@ class LegoNavController : public MxCore {
float p_rs, float p_rs,
MxBool p_urs MxBool p_urs
); );
static void SetLocation(MxU32 p_location); static MxResult UpdateCameraLocation(MxU32 p_location);
static MxResult UpdateCameraLocation(const char* p_location); static MxResult UpdateCameraLocation(const char* p_location);
// SYNTHETIC: LEGO1 0x10054c10 // SYNTHETIC: LEGO1 0x10054c10

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@ -236,6 +236,7 @@ class LegoOmni : public MxOmni {
} }
return SUCCESS; return SUCCESS;
} }
inline void SetUnknown13c(MxBool p_unk0x13c) { m_unk0x13c = p_unk0x13c; }
inline void CloseMainWindow() { PostMessageA(m_windowHandle, WM_CLOSE, 0, 0); } inline void CloseMainWindow() { PostMessageA(m_windowHandle, WM_CLOSE, 0, 0); }

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@ -24,6 +24,7 @@ class LegoVideoManager : public MxVideoManager {
void EnableFullScreenMovie(MxBool p_enable); void EnableFullScreenMovie(MxBool p_enable);
void EnableFullScreenMovie(MxBool p_enable, MxBool p_scale); void EnableFullScreenMovie(MxBool p_enable, MxBool p_scale);
void MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY); void MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY);
void ToggleFPS(MxBool p_visible);
MxResult Tickle() override; // vtable+0x08 MxResult Tickle() override; // vtable+0x08
void Destroy() override; // vtable+0x18 void Destroy() override; // vtable+0x18
@ -38,12 +39,14 @@ class LegoVideoManager : public MxVideoManager {
void SetSkyColor(float p_red, float p_green, float p_blue); void SetSkyColor(float p_red, float p_green, float p_blue);
void OverrideSkyColor(MxBool p_shouldOverride); void OverrideSkyColor(MxBool p_shouldOverride);
MxResult ResetPalette(MxBool p_ignoreSkyColor); MxResult ResetPalette(MxBool p_ignoreSkyColor);
void FUN_1007c520(); void FUN_1007c520();
inline Tgl::Renderer* GetRenderer() { return this->m_renderer; } inline Tgl::Renderer* GetRenderer() { return this->m_renderer; }
inline Lego3DManager* Get3DManager() { return this->m_3dManager; } inline Lego3DManager* Get3DManager() { return this->m_3dManager; }
inline LegoROI* GetViewROI() { return this->m_viewROI; } inline LegoROI* GetViewROI() { return this->m_viewROI; }
inline MxDirect3D* GetDirect3D() { return this->m_direct3d; } inline MxDirect3D* GetDirect3D() { return this->m_direct3d; }
inline MxBool GetRender3D() { return this->m_render3d; }
inline void SetRender3D(MxBool p_render3d) { this->m_render3d = p_render3d; } inline void SetRender3D(MxBool p_render3d) { this->m_render3d = p_render3d; }
inline void SetUnk0x554(MxBool p_unk0x554) { this->m_unk0x554 = p_unk0x554; } inline void SetUnk0x554(MxBool p_unk0x554) { this->m_unk0x554 = p_unk0x554; }
@ -83,7 +86,8 @@ class LegoVideoManager : public MxVideoManager {
RECT m_fpsRect; // 0x530 RECT m_fpsRect; // 0x530
HFONT m_arialFont; // 0x540 HFONT m_arialFont; // 0x540
SIZE m_fpsSize; // 0x544 SIZE m_fpsSize; // 0x544
undefined m_pad0x54c[8]; // 0x54c MxFloat m_unk0x54c; // 0x54c
MxFloat m_unk0x550; // 0x550
MxBool m_unk0x554; // 0x554 MxBool m_unk0x554; // 0x554
MxBool m_paused; // 0x555 MxBool m_paused; // 0x555
undefined m_pad0x556[0x39]; // 0x556 undefined m_pad0x556[0x39]; // 0x556

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@ -353,6 +353,12 @@ void LegoAnimationManager::FUN_100603c0()
// TODO // TODO
} }
// STUB: LEGO1 0x10060570
void LegoAnimationManager::FUN_10060570(MxBool)
{
// TODO
}
// FUNCTION: LEGO1 0x10060d00 // FUNCTION: LEGO1 0x10060d00
MxResult LegoAnimationManager::StartEntityAction(MxDSAction& p_dsAction, LegoEntity* p_entity) MxResult LegoAnimationManager::StartEntityAction(MxDSAction& p_dsAction, LegoEntity* p_entity)
{ {

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@ -889,7 +889,7 @@ void LegoGameState::SwitchArea(Area p_area)
LoadIsle(); LoadIsle();
VariableTable()->SetVariable("VISIBILITY", "Hide Gas"); VariableTable()->SetVariable("VISIBILITY", "Hide Gas");
CurrentActor()->ResetWorldTransform(FALSE); CurrentActor()->ResetWorldTransform(FALSE);
NavController()->SetLocation(0x3b); NavController()->UpdateCameraLocation(59); // LCAMZG1 in g_cameraLocations
VideoManager()->Get3DManager()->SetFrustrum(90, 0.1f, 250.0f); VideoManager()->Get3DManager()->SetFrustrum(90, 0.1f, 250.0f);
InvokeAction(Extra::ActionType::e_start, *g_isleScript, IsleScript::c_GaraDoor, NULL); InvokeAction(Extra::ActionType::e_start, *g_isleScript, IsleScript::c_GaraDoor, NULL);
break; break;

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@ -1,13 +1,19 @@
#include "legonavcontroller.h" #include "legonavcontroller.h"
#include "infocenterstate.h"
#include "legoanimationmanager.h"
#include "legocameralocations.h" #include "legocameralocations.h"
#include "legogamestate.h"
#include "legoinputmanager.h" #include "legoinputmanager.h"
#include "legoomni.h"
#include "legosoundmanager.h" #include "legosoundmanager.h"
#include "legoutils.h" #include "legoutils.h"
#include "legovideomanager.h" #include "legovideomanager.h"
#include "misc.h" #include "misc.h"
#include "mxbackgroundaudiomanager.h"
#include "mxmisc.h" #include "mxmisc.h"
#include "mxtimer.h" #include "mxtimer.h"
#include "mxtransitionmanager.h"
#include "realtime/realtime.h" #include "realtime/realtime.h"
#include <vec.h> #include <vec.h>
@ -62,6 +68,33 @@ float LegoNavController::g_defrotSensitivity = 0.4f;
// GLOBAL: LEGO1 0x100f4c54 // GLOBAL: LEGO1 0x100f4c54
MxBool LegoNavController::g_defuseRotationalVel = FALSE; MxBool LegoNavController::g_defuseRotationalVel = FALSE;
// GLOBAL: LEGO1 0x100f66a0
MxBool g_unk0x100f66a0 = FALSE;
// GLOBAL: LEGO1 0x100f66a4
MxBool g_unk0x100f66a4 = FALSE;
// GLOBAL: LEGO1 0x100f66b0
undefined4 g_unk0x100f66b0 = 0;
// GLOBAL: LEGO1 0x100f66b4
undefined4 g_unk0x100f66b4 = 0;
// GLOBAL: LEGO1 0x100f66bc
undefined4 g_unk0x100f66bc = 2;
// GLOBAL: LEGO1 0x100f66c0
char* g_debugPassword = "OGEL";
// GLOBAL: LEGO1 0x100f66c8
char* g_currentInput = g_debugPassword;
// GLOBAL: LEGO1 0x100f66d0
MxBool g_musicEnabled = TRUE;
// GLOBAL: LEGO1 0x100f66d4
undefined4 g_unk0x100f66d4 = 1;
// FUNCTION: LEGO1 0x10054ac0 // FUNCTION: LEGO1 0x10054ac0
LegoNavController::LegoNavController() LegoNavController::LegoNavController()
{ {
@ -402,10 +435,40 @@ MxResult LegoNavController::UpdateCameraLocation(const char* p_location)
return result; return result;
} }
// STUB: LEGO1 0x10055620 // FUNCTION: LEGO1 0x10055620
void LegoNavController::SetLocation(MxU32 p_location) MxResult LegoNavController::UpdateCameraLocation(MxU32 p_location)
{ {
// TODO MxResult result = FAILURE;
if (p_location < _countof(g_cameraLocations)) {
MxMatrix mat;
LegoROI* viewROI = VideoManager()->GetViewROI();
CalcLocalTransform(
g_cameraLocations[p_location].m_position,
g_cameraLocations[p_location].m_direction,
g_cameraLocations[p_location].m_up,
mat
);
Mx3DPointFloat vec;
vec.Clear();
viewROI->FUN_100a5a30(vec);
viewROI->WrappedSetLocalTransform(mat);
VideoManager()->Get3DManager()->Moved(*viewROI);
SoundManager()->FUN_1002a410(
viewROI->GetWorldPosition(),
viewROI->GetWorldDirection(),
viewROI->GetWorldUp(),
viewROI->GetWorldVelocity()
);
result = SUCCESS;
}
return result;
} }
// STUB: LEGO1 0x10055750 // STUB: LEGO1 0x10055750
@ -425,6 +488,170 @@ int LegoNavController::FUN_100558b0()
// STUB: LEGO1 0x10055a60 // STUB: LEGO1 0x10055a60
MxLong LegoNavController::Notify(MxParam& p_param) MxLong LegoNavController::Notify(MxParam& p_param)
{ {
// TODO if (((MxNotificationParam&) p_param).GetType() == c_notificationKeyPress) {
m_unk0x5d = TRUE;
switch (((LegoEventNotificationParam&) p_param).GetKey()) {
case VK_PAUSE:
if (Lego()->IsTimerRunning()) {
Lego()->StopTimer();
}
else {
Lego()->StartTimer();
}
break;
case VK_ESCAPE: {
LegoWorld* currentWorld = CurrentWorld();
if (currentWorld) {
InfocenterState* infocenterState = (InfocenterState*) GameState()->GetState("InfocenterState");
if (infocenterState && infocenterState->GetUnknown0x74() != 8 && currentWorld->VTable0x64()) {
BackgroundAudioManager()->Stop();
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
infocenterState->SetUnknown0x74(8);
}
}
break;
}
case VK_SPACE:
AnimationManager()->FUN_10061010(1);
break;
case 'Z':
// TODO
break;
case 'k':
case 'm':
// TODO
break;
case '{': {
InfocenterState* infocenterState = (InfocenterState*) GameState()->GetState("InfocenterState");
if (infocenterState && infocenterState->HasRegistered()) {
GameState()->Save(0);
}
break;
}
default:
// Check if the the key is part of the debug password
if (!*g_currentInput) {
// password "protected" debug shortcuts
switch (((LegoEventNotificationParam&) p_param).GetKey()) {
case VK_TAB:
VideoManager()->ToggleFPS(g_unk0x100f66d4);
if (g_unk0x100f66d4 == 0) {
g_unk0x100f66d4 = 1;
m_unk0x5d = FALSE;
break;
}
else {
g_unk0x100f66d4 = 0;
}
break;
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
// TODO
break;
case 'A':
if (g_unk0x100f66b0 == 1) {
Lego()->SetUnknown13c(TRUE);
AnimationManager()->FUN_10060570(1);
g_unk0x100f66b0 = 0;
}
else {
LegoWorld* world = CurrentWorld();
if (world) {
MxDSAction action;
action.SetObjectId(1);
action.SetAtomId(world->GetAtom());
LegoOmni::GetInstance()->Start(&action);
}
}
break;
case 'C':
g_unk0x100f66a4 = TRUE;
break;
case 'D':
m_unk0x60 = -1.0;
break;
case 'F':
RealtimeView::SetUserMaxLOD(0.0);
break;
case 'G':
g_unk0x100f66b4 = 1;
break;
case 'H':
RealtimeView::SetUserMaxLOD(5.0);
break;
case 'I':
// TODO
break;
case 'J':
// TODO
break;
case 'K':
// TODO
break;
case 'L':
g_unk0x100f66a0 = TRUE;
break;
case 'M':
// TODO
break;
case 'N':
if (VideoManager()) {
VideoManager()->SetRender3D(!VideoManager()->GetRender3D());
}
break;
case 'P':
// TODO
break;
case 'S':
BackgroundAudioManager()->Enable(!g_musicEnabled);
break;
case 'U':
m_unk0x60 = 1.0;
break;
case 'V':
// TODO
case 'W':
// TODO
break;
case 'X':
RealtimeView::SetUserMaxLOD(3.6);
break;
case 'j':
// TODO
break;
case 'o':
GameState()->SetActorId(6);
break;
case 0xbd:
g_unk0x100f66bc = 1;
break;
default:
m_unk0x5d = FALSE;
break;
}
}
else {
if (*g_currentInput == ((LegoEventNotificationParam&) p_param).GetKey()) {
g_currentInput++;
break;
}
else {
g_currentInput = g_debugPassword;
break;
}
}
break;
}
}
return 0; return 0;
} }

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@ -243,6 +243,19 @@ void LegoVideoManager::MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY)
} }
} }
// FUNCTION: LEGO1 0x1007b6f0
void LegoVideoManager::ToggleFPS(MxBool p_visible)
{
if (p_visible && !m_drawFPS) {
m_drawFPS = TRUE;
m_unk0x550 = 1.0;
m_unk0x54c = Timer()->GetTime();
}
else {
m_drawFPS = p_visible;
}
}
// FUNCTION: LEGO1 0x1007b770 // FUNCTION: LEGO1 0x1007b770
MxResult LegoVideoManager::Tickle() MxResult LegoVideoManager::Tickle()
{ {