Police, PoliceEntity ClassName and IsA (#150)

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Joshua Peisach 2023-09-30 18:57:10 -04:00 committed by GitHub
parent 06c7ba2c37
commit b20aa9b8fb
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2 changed files with 25 additions and 1 deletions

View file

@ -13,7 +13,19 @@ class Police : public LegoWorld
virtual ~Police() override; // vtable+0x0
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
// OFFSET: LEGO1 0x1005e1e0
inline virtual const char *ClassName() const override // vtable+0xc
{
// 0x100f0450
return "Police";
}
// OFFSET: LEGO1 0x1005e1f0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, Police::ClassName()) || LegoWorld::IsA(name);
}
};
#endif // POLICE_H

View file

@ -7,7 +7,19 @@
// SIZE 0x68
class PoliceEntity : public BuildingEntity
{
public:
// OFFSET: LEGO1 0x1000ed60
inline virtual const char *ClassName() const override // vtable+0xc
{
// 0x100f0328
return "PoliceEntity";
}
// OFFSET: LEGO1 0x1000ed70
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, PoliceEntity::ClassName()) || BuildingEntity::IsA(name);
}
};
#endif // POLICEENTITY_H