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Refactor: Replace magic values by enum values (#865)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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dede20000f
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2 changed files with 5 additions and 5 deletions
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@ -80,7 +80,7 @@ void Radio::Stop()
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if (m_state->IsActive()) {
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LegoWorld* world = CurrentWorld();
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MxControlPresenter* presenter = (MxControlPresenter*) world->Find(world->GetAtom(), 18);
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MxControlPresenter* presenter = (MxControlPresenter*) world->Find(world->GetAtom(), IsleScript::c_Radio_Ctl);
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if (presenter) {
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presenter->VTable0x6c(0);
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@ -1083,28 +1083,28 @@ void LegoGameState::Init()
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if (m_loadedAct == e_act1) {
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Isle* isle = (Isle*) FindWorld(*g_isleScript, 0);
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Helicopter* copter = (Helicopter*) isle->Find(*g_copterScript, 1);
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Helicopter* copter = (Helicopter*) isle->Find(*g_copterScript, CopterScript::c_Helicopter_Actor);
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if (copter) {
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isle->FUN_1001fc80(copter);
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isle->VTable0x6c(copter);
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delete copter;
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}
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DuneBuggy* dunebuggy = (DuneBuggy*) isle->Find(*g_dunecarScript, 2);
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DuneBuggy* dunebuggy = (DuneBuggy*) isle->Find(*g_dunecarScript, DunecarScript::c_DuneBugy_Actor);
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if (dunebuggy) {
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isle->FUN_1001fc80(dunebuggy);
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isle->VTable0x6c(dunebuggy);
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delete dunebuggy;
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}
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Jetski* jetski = (Jetski*) isle->Find(*g_jetskiScript, 3);
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Jetski* jetski = (Jetski*) isle->Find(*g_jetskiScript, JetskiScript::c_Jetski_Actor);
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if (jetski) {
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isle->FUN_1001fc80(jetski);
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isle->VTable0x6c(jetski);
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delete jetski;
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}
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RaceCar* racecar = (RaceCar*) isle->Find(*g_racecarScript, 4);
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RaceCar* racecar = (RaceCar*) isle->Find(*g_racecarScript, RacecarScript::c_RaceCar_Actor);
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if (racecar) {
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isle->FUN_1001fc80(racecar);
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isle->VTable0x6c(racecar);
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