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Implement/match JailEntity::HandleClick and CaveEntity::HandleClick (#1025)
* Implement/match JailEntity::HandleClick and CaveEntity::HandleClick * Fix
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641d9f1b8b
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2 changed files with 79 additions and 6 deletions
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@ -1,6 +1,7 @@
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#ifndef LEGOUTILS_H
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#define LEGOUTILS_H
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#include "actionsfwd.h"
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#include "decomp.h"
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#include "extra.h"
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#include "mxtypes.h"
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@ -33,6 +34,8 @@ class LegoPathActor;
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class LegoROI;
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class LegoTreeNode;
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extern MxAtomId* g_isleScript;
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LegoEntity* PickEntity(MxLong, MxLong);
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LegoROI* PickROI(MxLong, MxLong);
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MxS16 CountTotalTreeNodes(LegoTreeNode* p_node);
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@ -54,6 +57,14 @@ LegoNamedTexture* ReadNamedTexture(LegoFile* p_file);
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void FUN_1003f540(LegoFile* p_file, const char* p_filename);
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void WriteNamedTexture(LegoFile* p_file, LegoNamedTexture* p_texture);
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// FUNCTION: BETA10 0x100260a0
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inline void StartIsleAction(IsleScript::Script p_objectId)
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{
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if (p_objectId != (IsleScript::Script) -1) {
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InvokeAction(Extra::e_start, *g_isleScript, p_objectId, NULL);
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}
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}
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// SYNTHETIC: LEGO1 0x10034b40
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// LegoTexture::`scalar deleting destructor'
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@ -8,10 +8,12 @@
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#include "islepathactor.h"
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#include "legoact2.h"
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#include "legoanimationmanager.h"
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#include "legoeventnotificationparam.h"
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#include "legogamestate.h"
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#include "legoutils.h"
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#include "legoworld.h"
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#include "misc.h"
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#include "mxbackgroundaudiomanager.h"
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#include "mxtransitionmanager.h"
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#include "scripts.h"
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@ -23,6 +25,20 @@ DECOMP_SIZE_ASSERT(JailEntity, 0x68)
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DECOMP_SIZE_ASSERT(PoliceEntity, 0x68)
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DECOMP_SIZE_ASSERT(RaceStandsEntity, 0x68)
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// GLOBAL: LEGO1 0x100f0c2c
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// STRING: LEGO1 0x100f0c24
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const char* g_chest = "chest";
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// GLOBAL: LEGO1 0x100f0c30
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// STRING: LEGO1 0x100f0c18
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const char* g_cavedoor = "cavedoor";
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// GLOBAL: LEGO1 0x100f0c34
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IsleScript::Script g_nextChestAction = IsleScript::c_nca001ca_RunAnim;
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// GLOBAL: LEGO1 0x100f0c38
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IsleScript::Script g_nextCavedoorAction = IsleScript::c_Avo900Ps_PlayWav;
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// FUNCTION: LEGO1 0x100150c0
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MxLong InfoCenterEntity::HandleClick(LegoEventNotificationParam& p_param)
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{
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@ -175,16 +191,62 @@ MxLong RaceStandsEntity::HandleClick(LegoEventNotificationParam& p_param)
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return 1;
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}
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// STUB: LEGO1 0x100154f0
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// FUNCTION: LEGO1 0x100154f0
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// FUNCTION: BETA10 0x100256e8
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MxLong JailEntity::HandleClick(LegoEventNotificationParam& p_param)
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{
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// TODO
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return 0;
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if (FUN_1003ef60()) {
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PlayCamAnim(UserActor(), FALSE, 18, TRUE);
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}
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return 1;
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}
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// STUB: LEGO1 0x10015520
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// FUNCTION: LEGO1 0x10015520
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// FUNCTION: BETA10 0x10025719
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MxLong CaveEntity::HandleClick(LegoEventNotificationParam& p_param)
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{
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// TODO
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return 0;
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LegoROI* roi = p_param.GetROI();
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if (!strncmp(roi->GetName(), g_chest, strlen(g_chest))) {
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DeleteObjects(g_isleScript, IsleScript::c_nca001ca_RunAnim, IsleScript::c_nca003gh_RunAnim);
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StartIsleAction(g_nextChestAction);
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switch (g_nextChestAction) {
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case IsleScript::c_nca001ca_RunAnim:
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g_nextChestAction = IsleScript::c_nca002sk_RunAnim;
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break;
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case IsleScript::c_nca002sk_RunAnim:
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g_nextChestAction = IsleScript::c_nca003gh_RunAnim;
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break;
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case IsleScript::c_nca003gh_RunAnim:
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g_nextChestAction = IsleScript::c_nca001ca_RunAnim;
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break;
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}
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}
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else if (!strcmp(roi->GetName(), g_cavedoor)) {
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DeleteObjects(g_isleScript, IsleScript::c_Avo900Ps_PlayWav, IsleScript::c_Avo904Ps_PlayWav);
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StartIsleAction(g_nextCavedoorAction);
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BackgroundAudioManager()->LowerVolume();
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switch (g_nextCavedoorAction) {
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case IsleScript::c_Avo900Ps_PlayWav:
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g_nextCavedoorAction = IsleScript::c_Avo901Ps_PlayWav;
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break;
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case IsleScript::c_Avo901Ps_PlayWav:
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g_nextCavedoorAction = IsleScript::c_Avo902Ps_PlayWav;
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break;
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case IsleScript::c_Avo902Ps_PlayWav:
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g_nextCavedoorAction = IsleScript::c_Avo903Ps_PlayWav;
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break;
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case IsleScript::c_Avo903Ps_PlayWav:
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g_nextCavedoorAction = IsleScript::c_Avo904Ps_PlayWav;
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break;
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case IsleScript::c_Avo904Ps_PlayWav:
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g_nextCavedoorAction = IsleScript::c_Avo900Ps_PlayWav;
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break;
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}
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}
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return 1;
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}
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