Implement InvokeAction (#386)

* push changes

* Update legoutil.cpp

* Fixes / match

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha 2023-12-29 10:22:18 -05:00 committed by GitHub
parent d82d062e92
commit a95bdcc4ad
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4 changed files with 84 additions and 5 deletions

View file

@ -390,7 +390,7 @@ void LegoOmni::Init()
m_gifManager = NULL;
m_worldList = NULL;
m_currentWorld = NULL;
m_unk0x80 = FALSE;
m_exit = FALSE;
m_currentVehicle = NULL;
m_saveDataWriter = NULL;
m_plantManager = NULL;

View file

@ -116,6 +116,8 @@ class LegoOmni : public MxOmni {
MxTransitionManager* GetTransitionManager() { return m_transitionManager; }
MxDSAction& GetCurrentAction() { return m_action; }
inline void SetExit(MxBool p_exit) { m_exit = p_exit; };
private:
undefined4* m_unk0x68; // 0x68
MxUnknown100dbdbc* m_renderMgr; // 0x6c
@ -123,7 +125,7 @@ class LegoOmni : public MxOmni {
GifManager* m_gifManager; // 0x74
LegoWorldList* m_worldList; // 0x78
LegoWorld* m_currentWorld; // 0x7c
MxBool m_unk0x80; // 0x80
MxBool m_exit; // 0x80
LegoNavController* m_navController; // 0x84
IslePathActor* m_currentVehicle; // 0x88
LegoUnkSaveDataWriter* m_saveDataWriter; // 0x8c

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@ -1,8 +1,13 @@
#include "legoutil.h"
#include "legoomni.h"
#include "legoworld.h"
#include "mxdsaction.h"
#include "mxomni.h"
#include "mxstreamer.h"
#include "mxtypes.h"
#include <process.h>
#include <string.h>
// FUNCTION: LEGO1 0x1003e300
@ -34,8 +39,79 @@ ExtraActionType MatchActionString(const char* p_str)
return result;
}
// STUB: LEGO1 0x1003e430
MxBool CheckIfEntityExists(MxBool p_enable, const char* p_filename, MxS32 p_entityId);
void NotifyEntity(const char* p_filename, MxS32 p_entityId, LegoEntity* p_sender);
// FUNCTION: LEGO1 0x1003e430
void InvokeAction(ExtraActionType p_actionId, MxAtomId& p_pAtom, int p_targetEntityId, LegoEntity* p_sender)
{
MxDSAction action;
action.SetAtomId(p_pAtom);
action.SetObjectId(p_targetEntityId);
switch (p_actionId) {
case ExtraActionType_opendisk:
if (!CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_targetEntityId)) {
Streamer()->Open(p_pAtom.GetInternal(), MxStreamer::e_DiskStream);
Start(&action);
}
break;
case ExtraActionType_openram:
if (!CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_targetEntityId)) {
Streamer()->Open(p_pAtom.GetInternal(), MxStreamer::e_RAMStream);
Start(&action);
}
break;
case ExtraActionType_close:
action.SetUnknown24(-2);
DeleteObject(action);
Streamer()->Close(p_pAtom.GetInternal());
break;
case ExtraActionType_start:
if (!CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_targetEntityId)) {
Start(&action);
}
break;
case ExtraActionType_stop:
action.SetUnknown24(-2);
if (!FUN_1003ee00(p_pAtom, p_targetEntityId)) {
DeleteObject(action);
}
break;
case ExtraActionType_run:
_spawnl(0, "\\lego\\sources\\main\\main.exe", "\\lego\\sources\\main\\main.exe", "/script", &p_pAtom, 0);
break;
case ExtraActionType_exit:
Lego()->SetExit(TRUE);
break;
case ExtraActionType_enable:
CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_targetEntityId);
break;
case ExtraActionType_disable:
CheckIfEntityExists(FALSE, p_pAtom.GetInternal(), p_targetEntityId);
break;
case ExtraActionType_notify:
NotifyEntity(p_pAtom.GetInternal(), p_targetEntityId, p_sender);
break;
}
}
// FUNCTION: LEGO1 0x1003e670
MxBool CheckIfEntityExists(MxBool p_enable, const char* p_filename, MxS32 p_entityId)
{
LegoWorld* world =
(LegoWorld*) FindEntityByAtomIdOrEntityId(MxAtomId(p_filename, LookupMode_LowerCase2), p_entityId);
if (world) {
world->VTable0x68(p_enable);
return TRUE;
}
else {
return FALSE;
}
}
// STUB: LEGO1 0x1003e700
void NotifyEntity(const char* p_filename, MxS32 p_entityId, LegoEntity* p_sender)
{
}
@ -108,8 +184,9 @@ void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bO
}
// STUB: LEGO1 0x1003ee00
void FUN_1003ee00(MxAtomId& p_atomId, MxS32 p_id)
MxBool FUN_1003ee00(MxAtomId& p_atomId, MxS32 p_id)
{
return TRUE;
}
// STUB: LEGO1 0x1003ef00

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@ -58,7 +58,7 @@ inline void GetString(MxU8** p_source, char** p_dest, T* p_obj, void (T::*p_sett
ExtraActionType MatchActionString(const char*);
void InvokeAction(ExtraActionType p_actionId, MxAtomId& p_pAtom, int p_targetEntityId, LegoEntity* p_sender);
void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut);
void FUN_1003ee00(MxAtomId& p_atomId, MxS32 p_id);
MxBool FUN_1003ee00(MxAtomId& p_atomId, MxS32 p_id);
void FUN_1003ef00(MxBool);
void SetAppCursor(WPARAM p_wparam);
MxBool FUN_1003ef60();