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implement MxDirect3D::GetZBufferDepth (#402)
* GetZBufferDepth * Match --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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2 changed files with 24 additions and 1 deletions
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@ -122,6 +122,28 @@ BOOL MxDirect3D::D3DSetMode()
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return TRUE;
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}
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// FUNCTION: LEGO1 0x1009b5a0
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DWORD MxDirect3D::GetZBufferBitDepth(MxAssignedDevice* p_assignedDevice)
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{
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DWORD bitDepth;
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if (p_assignedDevice->m_desc.dwFlags & D3DDD_DEVICEZBUFFERBITDEPTH)
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bitDepth = p_assignedDevice->m_desc.dwDeviceZBufferBitDepth;
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else
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bitDepth = 0;
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if (bitDepth & DDBD_32)
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return 32;
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if (bitDepth & DDBD_24)
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return 24;
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if (bitDepth & DDBD_16)
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return 16;
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if (bitDepth & DDBD_8)
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return 8;
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return -1;
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}
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// FUNCTION: LEGO1 0x1009b5f0
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BOOL MxDirect3D::SetDevice(MxDeviceEnumerate& p_deviceEnumerate, MxDriver* p_driver, MxDevice* p_device)
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{
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@ -23,7 +23,7 @@ class MxAssignedDevice {
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friend class MxDirect3D;
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private:
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public:
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GUID m_guid; // 0x00
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MxU32 m_flags; // 0x10
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D3DDEVICEDESC m_desc; // 0x14
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@ -57,6 +57,7 @@ class MxDirect3D : public MxDirectDraw {
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BOOL CreateIDirect3D();
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BOOL D3DSetMode();
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DWORD GetZBufferBitDepth(MxAssignedDevice* p_assignedDevice);
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BOOL SetDevice(MxDeviceEnumerate& p_deviceEnumerate, MxDriver* p_driver, MxDevice* p_device);
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inline MxAssignedDevice* GetAssignedDevice() { return this->m_assignedDevice; };
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