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Implement/match LegoCharacterManager::FUN_100849a0 (#813)
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11410890cd
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4 changed files with 66 additions and 8 deletions
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@ -61,7 +61,7 @@ class LegoCharacterManager {
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MxU32 GetRefCount(LegoROI* p_roi);
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void FUN_10083db0(LegoROI* p_roi);
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void FUN_10083f10(LegoROI* p_roi);
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MxU32 FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_textureInfo);
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MxBool FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_textureInfo);
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LegoExtraActor* GetActor(const char* p_key);
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LegoCharacterData* GetData(const char* p_key);
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LegoCharacterData* GetData(LegoROI* p_roi);
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@ -75,7 +75,7 @@ class LegoCharacterManager {
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private:
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LegoROI* CreateROI(const char* p_key);
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void RemoveROI(LegoROI* p_roi);
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LegoROI* FUN_10084cf0(LegoROI* p_roi, const char* p_name);
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LegoROI* FindChildROI(LegoROI* p_roi, const char* p_name);
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MxResult FUN_10085870(LegoROI* p_roi);
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static char* g_customizeAnimFile;
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@ -25,6 +25,9 @@ MxU32 g_unk0x100fc4d8 = 50;
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// GLOBAL: LEGO1 0x100fc4dc
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MxU32 g_unk0x100fc4dc = 66;
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// GLOBAL: LEGO1 0x100fc4e8
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MxU32 g_unk0x100fc4e8 = 0;
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// GLOBAL: LEGO1 0x100fc4ec
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MxU32 g_unk0x100fc4ec = 2;
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@ -469,11 +472,52 @@ LegoROI* LegoCharacterManager::CreateROI(const char* p_key)
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return roi;
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}
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// STUB: LEGO1 0x100849a0
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MxU32 LegoCharacterManager::FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_textureInfo)
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// FUNCTION: LEGO1 0x100849a0
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// FUNCTION: BETA10 0x10075b51
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MxBool LegoCharacterManager::FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_textureInfo)
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{
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// TODO
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return 0;
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LegoResult result = SUCCESS;
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LegoROI* head = FindChildROI(p_roi, g_characterLODs[4].m_name);
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if (head != NULL) {
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char lodName[256];
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ViewLODList* lodList = GetViewLODListManager()->Lookup(g_characterLODs[4].m_parentName);
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MxS32 lodSize = lodList->Size();
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sprintf(lodName, "%s%s%d", p_roi->GetName(), "head", g_unk0x100fc4e8++);
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ViewLODList* dupLodList = GetViewLODListManager()->Create(lodName, lodSize);
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Tgl::Renderer* renderer = VideoManager()->GetRenderer();
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if (p_textureInfo == NULL) {
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LegoCharacterData* info = GetData(p_roi->GetName());
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LegoCharacterData::Part& part = info->m_parts[3];
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p_textureInfo = TextureContainer()->Get(part.m_unk0x10[part.m_unk0x0c[part.m_unk0x14]]);
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}
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for (MxS32 i = 0; i < lodSize; i++) {
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LegoLOD* lod = (LegoLOD*) (*lodList)[i];
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LegoLOD* clone = lod->Clone(renderer);
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if (p_textureInfo != NULL) {
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clone->FUN_100aad70(p_textureInfo);
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}
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dupLodList->PushBack(clone);
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}
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lodList->Release();
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lodList = dupLodList;
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if (head->GetUnknown0xe0() >= 0) {
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VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->FUN_100a66a0(head);
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}
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head->SetLODList(lodList);
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lodList->Release();
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}
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return head != NULL;
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}
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// FUNCTION: LEGO1 0x10084c00
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@ -537,7 +581,8 @@ LegoCharacterData* LegoCharacterManager::GetData(LegoROI* p_roi)
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}
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// FUNCTION: LEGO1 0x10084cf0
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LegoROI* LegoCharacterManager::FUN_10084cf0(LegoROI* p_roi, const char* p_name)
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// FUNCTION: BETA10 0x10075fe2
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LegoROI* LegoCharacterManager::FindChildROI(LegoROI* p_roi, const char* p_name)
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{
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const CompoundObject* comp = p_roi->GetComp();
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@ -575,7 +620,7 @@ MxBool LegoCharacterManager::FUN_10084ec0(LegoROI* p_roi)
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unk0x00 = part.m_unk0x00[part.m_unk0x08];
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}
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LegoROI* childROI = FUN_10084cf0(p_roi, g_characterLODs[1].m_name);
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LegoROI* childROI = FindChildROI(p_roi, g_characterLODs[1].m_name);
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if (childROI != NULL) {
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char lodName[256];
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@ -350,6 +350,18 @@ LegoResult LegoLOD::FUN_100aad00(LegoTextureInfo* p_textureInfo)
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x100aad70
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LegoResult LegoLOD::FUN_100aad70(LegoTextureInfo* p_textureInfo)
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{
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for (LegoU32 i = m_unk0x1c; i < m_numMeshes; i++) {
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if (m_melems[i].m_unk0x04) {
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LegoTextureInfo::SetGroupTexture(m_melems[i].m_tglMesh, p_textureInfo);
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}
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}
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x100aae20
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LegoBool LegoLOD::FUN_100aae20(const LegoChar* p_name)
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{
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@ -31,6 +31,7 @@ class LegoLOD : public ViewLOD {
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LegoLOD* Clone(Tgl::Renderer* p_renderer);
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LegoResult FUN_100aacb0(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha);
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LegoResult FUN_100aad00(LegoTextureInfo* p_textureInfo);
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LegoResult FUN_100aad70(LegoTextureInfo* p_textureInfo);
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static LegoBool FUN_100aae20(const LegoChar* p_name);
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