Fix/match MxBitmap::SetBitDepth

This commit is contained in:
Christian Semmler 2023-12-25 20:54:44 -05:00
parent 77755570f2
commit a25bcecf47
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@ -296,8 +296,9 @@ MxResult MxBitmap::SetBitDepth(MxBool p_isHighColor)
if (m_isHighColor == p_isHighColor) {
// no change: do nothing.
ret = SUCCESS;
goto done;
}
else {
switch (p_isHighColor) {
case FALSE:
ImportColorsToPalette(m_paletteData, m_palette);
@ -306,11 +307,13 @@ MxResult MxBitmap::SetBitDepth(MxBool p_isHighColor)
m_palette = NULL;
break;
case TRUE:
case TRUE: {
pal = NULL;
pal = new MxPalette(m_paletteData);
if (pal) {
if (!pal)
goto done;
m_palette = pal;
// TODO: what is this? zeroing out top half of palette?
@ -318,14 +321,16 @@ MxResult MxBitmap::SetBitDepth(MxBool p_isHighColor)
for (MxU16 i = 0; i < 256; i++) {
buf[i] = i;
}
break;
}
default:
goto done;
}
m_isHighColor = p_isHighColor;
ret = SUCCESS;
}
break;
}
}
done:
// If we were unsuccessful overall but did manage to alloc
// the MxPalette, free it.
if (ret && pal)