fill out the rest of our primitives in mxtypes

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itsmattkc 2023-07-02 10:07:55 -07:00
parent 8fa45bbe0f
commit 9415bd18bb
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@ -2,11 +2,15 @@
#define MXTYPE_H
typedef unsigned char MxU8;
typedef char MxS8;
typedef signed char MxS8;
typedef unsigned short MxU16;
typedef short MxS16;
typedef signed short MxS16;
typedef unsigned int MxU32;
typedef int MxS32;
typedef signed int MxS32;
typedef unsigned __int64 MxU64;
typedef signed __int64 MxS64;
typedef float MxFloat;
typedef double MxDouble;
// On MSVC, a long is 32-bit, but on GCC/Clang, it's 64-bit. LEGO Island obviously
// assumes the former in all cases, which could become an issue in the future.