PoliceState: Create script enum + implement FUN_1005ea40 (#564)

* PoliceState: Create script enum + implement FUN_1005ea40

* Clean up code

* Match

* Match

* Fix type

* Fix error

* Remove return

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Joshua Peisach 2024-02-15 11:22:58 -05:00 committed by GitHub
parent 8aa9d9a8b3
commit 91643d59ba
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
5 changed files with 59 additions and 10 deletions

View file

@ -5,14 +5,20 @@
#include "legogamestate.h"
#include "legoworld.h"
#include "mxdsaction.h"
#include "policestate.h"
#include "radio.h"
class PoliceState;
// VTABLE: LEGO1 0x100d8a80
// SIZE 0x110
// Radio at 0xf8
class Police : public LegoWorld {
public:
enum PoliceScript {
c_nickAnim = 500,
c_lauraAnim = 501,
};
Police();
~Police() override; // vtable+0x00

View file

@ -3,6 +3,7 @@
#include "decomp.h"
#include "legostate.h"
#include "police.h"
// VTABLE: LEGO1 0x100d8af0
// SIZE 0x10
@ -32,9 +33,11 @@ public:
inline undefined4 GetUnknown0x0c() { return m_unk0x0c; }
inline void SetUnknown0x0c(undefined4 p_unk0x0c) { m_unk0x0c = p_unk0x0c; }
void FUN_1005ea40();
private:
undefined4 m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
Police::PoliceScript m_policeScript; // 0x08
undefined4 m_unk0x0c; // 0x0c
};
#endif // POLICESTATE_H

View file

@ -103,7 +103,6 @@ void GasStation::Enable(MxBool p_enable)
if (p_enable) {
InputManager()->SetWorld(this);
InputManager()->SetCamera(NULL);
return;
}
else {
if (InputManager()->GetWorld() == this) {

View file

@ -6,6 +6,7 @@
#include "legoinputmanager.h"
#include "legoomni.h"
#include "mxnotificationmanager.h"
#include "policestate.h"
DECOMP_SIZE_ASSERT(Police, 0x110)
@ -123,7 +124,7 @@ MxLong Police::HandleKeyPress(LegoEventNotificationParam& p_param)
MxLong result = 0;
if (p_param.GetKey() == ' ' && m_policeState->GetUnknown0x0c() == 1) {
DeleteObjects(&m_atom, 500, 501);
DeleteObjects(&m_atom, c_nickAnim, c_lauraAnim);
m_policeState->SetUnknown0x0c(0);
return 1;
}
@ -150,7 +151,7 @@ void Police::Enable(MxBool p_enable)
// FUNCTION: LEGO1 0x1005e790
MxBool Police::VTable0x64()
{
DeleteObjects(&m_atom, 500, 510);
DeleteObjects(&m_atom, c_nickAnim, 510);
m_transitionDestination = LegoGameState::e_infomain;
return TRUE;
}

View file

@ -1,5 +1,11 @@
#include "policestate.h"
#include "islepathactor.h"
#include "legoomni.h"
#include "mxdsaction.h"
#include "mxomni.h"
#include "police.h"
#include <stdlib.h>
DECOMP_SIZE_ASSERT(PoliceState, 0x10)
@ -8,7 +14,7 @@ DECOMP_SIZE_ASSERT(PoliceState, 0x10)
PoliceState::PoliceState()
{
m_unk0x0c = 0;
m_unk0x08 = (rand() % 2 == 0) ? 501 : 500;
m_policeScript = (rand() % 2 == 0) ? Police::PoliceScript::c_lauraAnim : Police::PoliceScript::c_nickAnim;
}
// FUNCTION: LEGO1 0x1005e990
@ -19,12 +25,46 @@ MxResult PoliceState::VTable0x1c(LegoFile* p_legoFile)
}
if (p_legoFile->IsReadMode()) {
p_legoFile->Read(&m_unk0x08, sizeof(m_unk0x08));
p_legoFile->Read(&m_policeScript, sizeof(m_policeScript));
}
else {
undefined4 unk0x08 = m_unk0x08;
p_legoFile->Write(&unk0x08, sizeof(m_unk0x08));
Police::PoliceScript policeScript = m_policeScript;
p_legoFile->Write(&policeScript, sizeof(m_policeScript));
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x1005ea40
void PoliceState::FUN_1005ea40()
{
Police::PoliceScript policeScript;
if (m_unk0x0c == 1) {
return;
}
switch (CurrentVehicle()->VTable0x60()) {
case 4:
policeScript = Police::PoliceScript::c_lauraAnim;
m_policeScript = policeScript;
break;
case 5:
policeScript = Police::PoliceScript::c_nickAnim;
m_policeScript = policeScript;
break;
default:
policeScript = m_policeScript;
m_policeScript = policeScript == Police::PoliceScript::c_lauraAnim ? Police::PoliceScript::c_nickAnim
: Police::PoliceScript::c_lauraAnim;
}
{
MxDSAction action;
action.SetObjectId(policeScript);
action.SetAtomId(*g_policeScript);
Start(&action);
}
m_unk0x0c = 1;
}