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https://github.com/isledecomp/isle-portable.git
synced 2024-11-21 23:17:53 -05:00
name some functions in mxticklemanager
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parent
fb72956339
commit
8ff739c6d3
6 changed files with 15 additions and 14 deletions
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@ -109,7 +109,7 @@ void Isle::close()
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}
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Timer()->GetRealTime();
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TickleManager()->vtable08();
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TickleManager()->Tickle();
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}
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}
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}
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@ -568,7 +568,7 @@ void Isle::tick(BOOL sleepIfNotNextFrame)
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}
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if (this->m_frameDelta + g_lastFrameTime < currentTime) {
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if (!Lego()->vtable40()) {
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TickleManager()->vtable08();
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TickleManager()->Tickle();
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}
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g_lastFrameTime = currentTime;
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@ -19,7 +19,7 @@ long MxCore::Notify(MxParam &p)
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return 0;
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}
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long MxCore::FUN_10001f70()
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long MxCore::Tickle()
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{
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return 0;
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}
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@ -11,7 +11,7 @@ class MxCore
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__declspec(dllexport) MxCore();
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__declspec(dllexport) virtual ~MxCore();
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__declspec(dllexport) virtual long Notify(MxParam &p);
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virtual long FUN_10001f70();
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virtual long Tickle();
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virtual const char *GetClassName() const;
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virtual MxBool IsClass(const char *name) const;
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@ -1,15 +1,14 @@
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#ifndef MXTICKLEMANAGER_H
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#define MXTICKLEMANAGER_H
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class MxTickleManager
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class MxTickleManager : public MxCore
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{
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public:
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virtual ~MxTickleManager();
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virtual void vtable04();
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virtual void vtable08();
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virtual void vtable0c();
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virtual void vtable10();
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virtual long Tickle();
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virtual const char *GetClassName() const;
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virtual MxBool IsClass(const char *name) const;
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virtual void vtable14();
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virtual void vtable18();
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virtual void vtable1c(void *v, int p);
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12
isle.mak
12
isle.mak
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@ -422,12 +422,8 @@ DEP_CPP_MXCOR=\
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# Begin Source File
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SOURCE=.\LEGO1\dllmain.cpp
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DEP_CPP_DLLMA=\
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".\LEGO1\mxbool.h"\
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".\LEGO1\mxcore.h"\
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"$(INTDIR)\dllmain.obj" : $(SOURCE) $(DEP_CPP_DLLMA) "$(INTDIR)"
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"$(INTDIR)\dllmain.obj" : $(SOURCE) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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@ -499,6 +495,9 @@ DEP_CPP_ISLE_=\
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".\LEGO1\mxvideoparam.h"\
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".\LEGO1\mxvideoparamflags.h"\
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NODEP_CPP_ISLE_=\
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".\LEGO1\define.h"\
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"$(INTDIR)\isle.obj" : $(SOURCE) $(DEP_CPP_ISLE_) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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@ -543,6 +542,9 @@ DEP_CPP_MAIN_=\
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".\LEGO1\mxvideoparam.h"\
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".\LEGO1\mxvideoparamflags.h"\
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NODEP_CPP_MAIN_=\
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".\LEGO1\define.h"\
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"$(INTDIR)\main.obj" : $(SOURCE) $(DEP_CPP_MAIN_) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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