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Implement/match MxSoundManager::Create (#249)
* Implement/match MxSoundManager::Create * Fix offset
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parent
4c387d6d49
commit
89b3c5f8ae
2 changed files with 74 additions and 6 deletions
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@ -20,7 +20,7 @@ MxSoundManager::~MxSoundManager()
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// OFFSET: LEGO1 0x100ae830
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void MxSoundManager::Init()
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{
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m_unk30 = 0;
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m_directSound = NULL;
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m_dsBuffer = NULL;
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}
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@ -49,11 +49,79 @@ void MxSoundManager::Destroy(MxBool p_fromDestructor)
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}
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}
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// OFFSET: LEGO1 0x100ae8b0 STUB
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// OFFSET: LEGO1 0x100ae8b0
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MxResult MxSoundManager::Create(MxU32 p_frequencyMS, MxBool p_createThread)
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{
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// TODO
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return FAILURE;
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MxResult status = FAILURE;
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MxBool locked = FALSE;
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if (MxAudioManager::InitPresenters() != SUCCESS)
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goto done;
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m_criticalSection.Enter();
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locked = TRUE;
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if (DirectSoundCreate(NULL, &m_directSound, NULL) != DS_OK)
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goto done;
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if (m_directSound->SetCooperativeLevel(MxOmni::GetInstance()->GetWindowHandle(), DSSCL_PRIORITY) != DS_OK)
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goto done;
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DSBUFFERDESC desc;
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memset(&desc, 0, sizeof(desc));
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desc.dwSize = sizeof(desc);
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if (MxOmni::IsSound3D())
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desc.dwFlags = DSBCAPS_PRIMARYBUFFER | DSBCAPS_CTRL3D;
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else
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desc.dwFlags = DSBCAPS_PRIMARYBUFFER | DSBCAPS_CTRLVOLUME;
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if (m_directSound->CreateSoundBuffer(&desc, &m_dsBuffer, NULL) != DS_OK) {
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if (!MxOmni::IsSound3D())
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goto done;
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MxOmni::SetSound3D(FALSE);
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desc.dwFlags = DSBCAPS_PRIMARYBUFFER | DSBCAPS_CTRLVOLUME;
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if (m_directSound->CreateSoundBuffer(&desc, &m_dsBuffer, NULL) != DS_OK)
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goto done;
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}
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WAVEFORMATEX format;
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format.wFormatTag = WAVE_FORMAT_PCM;
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if (MxOmni::IsSound3D())
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format.nChannels = 2;
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else
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format.nChannels = 1;
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format.nSamplesPerSec = 11025; // KHz
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format.wBitsPerSample = 16;
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format.nBlockAlign = format.nChannels * 2;
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format.nAvgBytesPerSec = format.nBlockAlign * 11025;
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format.cbSize = 0;
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status = m_dsBuffer->SetFormat(&format);
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if (p_createThread) {
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m_thread = new MxTickleThread(this, p_frequencyMS);
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if (!m_thread || m_thread->Start(0, 0) != SUCCESS)
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goto done;
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}
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else
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TickleManager()->RegisterClient(this, p_frequencyMS);
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status = SUCCESS;
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done:
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if (status != SUCCESS)
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Destroy();
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if (locked)
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m_criticalSection.Leave();
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return status;
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}
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// OFFSET: LEGO1 0x100aed10 STUB
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@ -23,9 +23,9 @@ private:
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void Init();
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void Destroy(MxBool p_fromDestructor);
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undefined4 m_unk30;
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LPDIRECTSOUND m_directSound; // 0x30
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LPDIRECTSOUNDBUFFER m_dsBuffer; // 0x34
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undefined m_unk35[4];
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undefined m_unk38[4];
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};
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#endif // MXSOUNDMANAGER_H
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