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Implement/match LegoAnimationManager::Init (#858)
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00f5eff792
commit
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2 changed files with 70 additions and 8 deletions
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@ -38,7 +38,9 @@ struct Vehicle {
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struct Unknown0x3c {
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LegoROI* m_roi; // 0x00
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MxU32 m_id; // 0x04
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undefined m_unk0x08[0x10]; // 0x08
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undefined m_unk0x08[0x08]; // 0x08
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float m_unk0x10; // 0x10
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undefined m_unk0x14; // 0x14
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};
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// VTABLE: LEGO1 0x100d8c18
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@ -87,7 +89,7 @@ class LegoAnimationManager : public MxCore {
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undefined p_param9
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);
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void FUN_10061010(undefined4);
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void FUN_100617c0(MxS32, MxU16&, MxU32&);
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void FUN_100617c0(MxS32, MxU16&, MxU16&);
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LegoTranInfo* GetTranInfo(MxU32 p_index);
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MxS8 FUN_10062360(char*);
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void FUN_10062770();
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@ -123,9 +125,10 @@ class LegoAnimationManager : public MxCore {
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MxU32 m_scriptIndex; // 0x08
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MxU16 m_animCount; // 0x0c
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MxU16 m_unk0x0e; // 0x0e
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MxU32 m_unk0x10; // 0x10
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MxU16 m_unk0x10; // 0x10
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AnimInfo* m_anims; // 0x14
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undefined m_unk0x18[4]; // 0x18
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undefined2 m_unk0x18; // 0x18
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undefined m_unk0x1a; // 0x1a
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MxU32 m_unk0x1c; // 0x1c
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LegoTranInfoList* m_tranInfoList; // 0x20
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LegoTranInfoList* m_tranInfoList2; // 0x24
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@ -140,7 +143,12 @@ class LegoAnimationManager : public MxCore {
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undefined m_unk0x401; // 0x401
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MxU8 m_unk0x402; // 0x402
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MxLong m_unk0x404; // 0x404
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undefined m_unk0x408[0x18]; // 0x408
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MxLong m_unk0x408; // 0x408
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MxLong m_unk0x40c; // 0x40c
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undefined4 m_unk0x410; // 0x410
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undefined4 m_unk0x414; // 0x414
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undefined4 m_unk0x418; // 0x418
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undefined4 m_unk0x41c; // 0x41c
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AnimState* m_animState; // 0x420
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LegoROIList* m_unk0x424; // 0x424
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undefined m_unk0x428; // 0x428
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@ -166,11 +166,65 @@ void LegoAnimationManager::FUN_1005f0b0()
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// TODO
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}
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// STUB: LEGO1 0x1005f130
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// FUNCTION: LEGO1 0x1005f130
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// FUNCTION: BETA10 0x1003ffb7
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void LegoAnimationManager::Init()
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{
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// TODO
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m_unk0x402 = 0;
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m_scriptIndex = -1;
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m_animCount = 0;
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m_anims = NULL;
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m_unk0x18 = 0;
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m_unk0x1a = 0;
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m_tranInfoList = NULL;
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m_tranInfoList2 = NULL;
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m_unk0x41c = g_legoAnimationManagerConfig <= 1 ? 10 : 20;
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MxS32 i;
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for (i = 0; i < (MxS32) _countof(m_unk0x28); i++) {
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m_unk0x28[i] = NULL;
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m_unk0x30[i] = 0;
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}
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for (i = 0; i < (MxS32) _countof(m_unk0x3c); i++) {
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m_unk0x3c[i].m_roi = NULL;
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m_unk0x3c[i].m_id = -1;
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m_unk0x3c[i].m_unk0x10 = -1.0f;
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m_unk0x3c[i].m_unk0x14 = 0;
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}
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m_unk0x38 = 0;
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m_unk0x39 = FALSE;
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m_unk0x3a = 1;
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m_unk0x3fc = 0;
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m_unk0x400 = 0;
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m_unk0x414 = 0;
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m_unk0x418 = 5;
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m_unk0x0e = 0;
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m_unk0x10 = 0;
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m_unk0x401 = 0;
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m_unk0x42b = 0;
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m_unk0x430 = 0;
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m_unk0x42c = 0;
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m_unk0x408 = m_unk0x40c = m_unk0x404 = Timer()->GetTime();
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m_unk0x410 = 5000;
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for (i = 0; i < (MxS32) _countof(g_characters); i++) {
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g_characters[i].m_active = FALSE;
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g_characters[i].m_unk0x04 = FALSE;
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}
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for (i = 0; i < (MxS32) _countof(g_vehicles); i++) {
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g_vehicles[i].m_unk0x04 = 0;
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g_vehicles[i].m_unk0x05 = FALSE;
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}
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if (m_unk0x424 != NULL) {
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FUN_10063aa0();
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delete m_unk0x424;
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}
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m_unk0x424 = new LegoROIList();
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}
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// STUB: LEGO1 0x1005f6d0
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@ -657,7 +711,7 @@ void LegoAnimationManager::FUN_10061010(undefined4)
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}
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// STUB: LEGO1 0x100617c0
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void LegoAnimationManager::FUN_100617c0(MxS32, MxU16&, MxU32&)
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void LegoAnimationManager::FUN_100617c0(MxS32, MxU16&, MxU16&)
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{
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// TODO
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}
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