Rename LegoCharacterData to LegoCharacterInfo (#867)

This commit is contained in:
Christian Semmler 2024-04-28 09:04:27 -04:00 committed by GitHub
parent ca9b611251
commit 7c6c68d6f9
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
4 changed files with 91 additions and 91 deletions

View file

@ -40,7 +40,7 @@ struct LegoCharacter {
MxU32 m_refCount; // 0x04
};
struct LegoCharacterData;
struct LegoCharacterInfo;
typedef map<char*, LegoCharacter*, LegoCharacterComparator> LegoCharacterMap;
@ -64,8 +64,8 @@ class LegoCharacterManager {
void FUN_10083f10(LegoROI* p_roi);
MxBool FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_textureInfo);
LegoExtraActor* GetActor(const char* p_key);
LegoCharacterData* GetData(const char* p_key);
LegoCharacterData* GetData(LegoROI* p_roi);
LegoCharacterInfo* GetInfo(const char* p_key);
LegoCharacterInfo* GetInfo(LegoROI* p_roi);
MxBool SwitchHat(LegoROI* p_roi);
MxU32 FUN_10085140(LegoROI* p_roi, MxBool p_und);
LegoROI* FUN_10085210(const char* p_name, const char* p_lodName, MxBool p_createEntity);

View file

@ -8,7 +8,7 @@ class LegoExtraActor;
class LegoROI;
// SIZE 0x108
struct LegoCharacterData {
struct LegoCharacterInfo {
// SIZE 0x18
struct Part {
MxU8* m_unk0x00; // 0x00
@ -72,7 +72,7 @@ enum LegoCharacterParts {
c_legrtPart
};
extern LegoCharacterData g_characterDataInit[66];
extern LegoCharacterInfo g_characterInfoInit[66];
extern LegoCharacterLOD g_characterLODs[11];
#endif // LEGOCHARACTERS_H

View file

@ -35,7 +35,7 @@ MxU32 g_unk0x100fc4ec = 2;
MxU32 g_unk0x100fc4f0 = 0;
// GLOBAL: LEGO1 0x10104f20
LegoCharacterData g_characterData[66];
LegoCharacterInfo g_chracterInfo[66];
// FUNCTION: LEGO1 0x10082a20
LegoCharacterManager::LegoCharacterManager()
@ -50,22 +50,22 @@ LegoCharacterManager::LegoCharacterManager()
// FUNCTION: LEGO1 0x10083270
void LegoCharacterManager::Init()
{
for (MxS32 i = 0; i < _countof(g_characterData); i++) {
g_characterData[i] = g_characterDataInit[i];
for (MxS32 i = 0; i < _countof(g_chracterInfo); i++) {
g_chracterInfo[i] = g_characterInfoInit[i];
}
}
// FUNCTION: LEGO1 0x100832a0
void LegoCharacterManager::FUN_100832a0()
{
for (MxS32 i = 0; i < _countof(g_characterData); i++) {
LegoCharacterData* data = GetData(g_characterData[i].m_name);
for (MxS32 i = 0; i < _countof(g_chracterInfo); i++) {
LegoCharacterInfo* info = GetInfo(g_chracterInfo[i].m_name);
if (data != NULL) {
LegoExtraActor* actor = data->m_actor;
if (info != NULL) {
LegoExtraActor* actor = info->m_actor;
if (actor != NULL && actor->IsA("LegoExtraActor")) {
LegoROI* roi = g_characterData[i].m_roi;
LegoROI* roi = g_chracterInfo[i].m_roi;
MxU32 refCount = GetRefCount(roi);
while (refCount != 0) {
@ -82,45 +82,45 @@ MxResult LegoCharacterManager::Write(LegoStorage* p_storage)
{
MxResult result = FAILURE;
for (MxS32 i = 0; i < _countof(g_characterData); i++) {
LegoCharacterData* data = &g_characterData[i];
for (MxS32 i = 0; i < _countof(g_chracterInfo); i++) {
LegoCharacterInfo* info = &g_chracterInfo[i];
if (p_storage->Write(&data->m_unk0x0c, sizeof(data->m_unk0x0c)) != SUCCESS) {
if (p_storage->Write(&info->m_unk0x0c, sizeof(info->m_unk0x0c)) != SUCCESS) {
goto done;
}
if (p_storage->Write(&data->m_unk0x10, sizeof(data->m_unk0x10)) != SUCCESS) {
if (p_storage->Write(&info->m_unk0x10, sizeof(info->m_unk0x10)) != SUCCESS) {
goto done;
}
if (p_storage->Write(&data->m_unk0x14, sizeof(data->m_unk0x14)) != SUCCESS) {
if (p_storage->Write(&info->m_unk0x14, sizeof(info->m_unk0x14)) != SUCCESS) {
goto done;
}
if (p_storage->Write(&data->m_parts[c_infohatPart].m_unk0x08, sizeof(data->m_parts[c_infohatPart].m_unk0x08)) !=
if (p_storage->Write(&info->m_parts[c_infohatPart].m_unk0x08, sizeof(info->m_parts[c_infohatPart].m_unk0x08)) !=
SUCCESS) {
goto done;
}
if (p_storage->Write(&data->m_parts[c_infohatPart].m_unk0x14, sizeof(data->m_parts[c_infohatPart].m_unk0x14)) !=
if (p_storage->Write(&info->m_parts[c_infohatPart].m_unk0x14, sizeof(info->m_parts[c_infohatPart].m_unk0x14)) !=
SUCCESS) {
goto done;
}
if (p_storage->Write(
&data->m_parts[c_infogronPart].m_unk0x14,
sizeof(data->m_parts[c_infogronPart].m_unk0x14)
&info->m_parts[c_infogronPart].m_unk0x14,
sizeof(info->m_parts[c_infogronPart].m_unk0x14)
) != SUCCESS) {
goto done;
}
if (p_storage->Write(&data->m_parts[c_armlftPart].m_unk0x14, sizeof(data->m_parts[c_armlftPart].m_unk0x14)) !=
if (p_storage->Write(&info->m_parts[c_armlftPart].m_unk0x14, sizeof(info->m_parts[c_armlftPart].m_unk0x14)) !=
SUCCESS) {
goto done;
}
if (p_storage->Write(&data->m_parts[c_armrtPart].m_unk0x14, sizeof(data->m_parts[c_armrtPart].m_unk0x14)) !=
if (p_storage->Write(&info->m_parts[c_armrtPart].m_unk0x14, sizeof(info->m_parts[c_armrtPart].m_unk0x14)) !=
SUCCESS) {
goto done;
}
if (p_storage->Write(&data->m_parts[c_leglftPart].m_unk0x14, sizeof(data->m_parts[c_leglftPart].m_unk0x14)) !=
if (p_storage->Write(&info->m_parts[c_leglftPart].m_unk0x14, sizeof(info->m_parts[c_leglftPart].m_unk0x14)) !=
SUCCESS) {
goto done;
}
if (p_storage->Write(&data->m_parts[c_legrtPart].m_unk0x14, sizeof(data->m_parts[c_legrtPart].m_unk0x14)) !=
if (p_storage->Write(&info->m_parts[c_legrtPart].m_unk0x14, sizeof(info->m_parts[c_legrtPart].m_unk0x14)) !=
SUCCESS) {
goto done;
}
@ -137,45 +137,45 @@ MxResult LegoCharacterManager::Read(LegoStorage* p_storage)
{
MxResult result = FAILURE;
for (MxS32 i = 0; i < _countof(g_characterData); i++) {
LegoCharacterData* data = &g_characterData[i];
for (MxS32 i = 0; i < _countof(g_chracterInfo); i++) {
LegoCharacterInfo* info = &g_chracterInfo[i];
if (p_storage->Read(&data->m_unk0x0c, sizeof(data->m_unk0x0c)) != SUCCESS) {
if (p_storage->Read(&info->m_unk0x0c, sizeof(info->m_unk0x0c)) != SUCCESS) {
goto done;
}
if (p_storage->Read(&data->m_unk0x10, sizeof(data->m_unk0x10)) != SUCCESS) {
if (p_storage->Read(&info->m_unk0x10, sizeof(info->m_unk0x10)) != SUCCESS) {
goto done;
}
if (p_storage->Read(&data->m_unk0x14, sizeof(data->m_unk0x14)) != SUCCESS) {
if (p_storage->Read(&info->m_unk0x14, sizeof(info->m_unk0x14)) != SUCCESS) {
goto done;
}
if (p_storage->Read(&data->m_parts[c_infohatPart].m_unk0x08, sizeof(data->m_parts[c_infohatPart].m_unk0x08)) !=
if (p_storage->Read(&info->m_parts[c_infohatPart].m_unk0x08, sizeof(info->m_parts[c_infohatPart].m_unk0x08)) !=
SUCCESS) {
goto done;
}
if (p_storage->Read(&data->m_parts[c_infohatPart].m_unk0x14, sizeof(data->m_parts[c_infohatPart].m_unk0x14)) !=
if (p_storage->Read(&info->m_parts[c_infohatPart].m_unk0x14, sizeof(info->m_parts[c_infohatPart].m_unk0x14)) !=
SUCCESS) {
goto done;
}
if (p_storage->Read(
&data->m_parts[c_infogronPart].m_unk0x14,
sizeof(data->m_parts[c_infogronPart].m_unk0x14)
&info->m_parts[c_infogronPart].m_unk0x14,
sizeof(info->m_parts[c_infogronPart].m_unk0x14)
) != SUCCESS) {
goto done;
}
if (p_storage->Read(&data->m_parts[c_armlftPart].m_unk0x14, sizeof(data->m_parts[c_armlftPart].m_unk0x14)) !=
if (p_storage->Read(&info->m_parts[c_armlftPart].m_unk0x14, sizeof(info->m_parts[c_armlftPart].m_unk0x14)) !=
SUCCESS) {
goto done;
}
if (p_storage->Read(&data->m_parts[c_armrtPart].m_unk0x14, sizeof(data->m_parts[c_armrtPart].m_unk0x14)) !=
if (p_storage->Read(&info->m_parts[c_armrtPart].m_unk0x14, sizeof(info->m_parts[c_armrtPart].m_unk0x14)) !=
SUCCESS) {
goto done;
}
if (p_storage->Read(&data->m_parts[c_leglftPart].m_unk0x14, sizeof(data->m_parts[c_leglftPart].m_unk0x14)) !=
if (p_storage->Read(&info->m_parts[c_leglftPart].m_unk0x14, sizeof(info->m_parts[c_leglftPart].m_unk0x14)) !=
SUCCESS) {
goto done;
}
if (p_storage->Read(&data->m_parts[c_legrtPart].m_unk0x14, sizeof(data->m_parts[c_legrtPart].m_unk0x14)) !=
if (p_storage->Read(&info->m_parts[c_legrtPart].m_unk0x14, sizeof(info->m_parts[c_legrtPart].m_unk0x14)) !=
SUCCESS) {
goto done;
}
@ -231,7 +231,7 @@ LegoROI* LegoCharacterManager::GetROI(const char* p_key, MxBool p_createEntity)
actor->SetROI(character->m_roi, FALSE, FALSE);
actor->SetType(LegoEntity::e_character);
actor->SetFlag(LegoActor::c_bit2);
GetData(p_key)->m_actor = actor;
GetInfo(p_key)->m_actor = actor;
}
return character->m_roi;
@ -268,7 +268,7 @@ void LegoCharacterManager::FUN_10083c30(const char* p_name)
character = (*it).second;
if (character->RemoveRef() == 0) {
LegoCharacterData* data = GetData(p_name);
LegoCharacterInfo* info = GetInfo(p_name);
LegoEntity* entity = character->m_roi->GetEntity();
if (entity != NULL) {
@ -282,18 +282,18 @@ void LegoCharacterManager::FUN_10083c30(const char* p_name)
m_characters->erase(it);
if (data != NULL) {
if (data->m_actor != NULL) {
data->m_actor->ClearFlag(LegoEntity::c_bit2);
delete data->m_actor;
if (info != NULL) {
if (info->m_actor != NULL) {
info->m_actor->ClearFlag(LegoEntity::c_bit2);
delete info->m_actor;
}
else if (entity != NULL && entity->GetFlagsIsSet(LegoEntity::c_bit2)) {
entity->ClearFlag(LegoEntity::c_bit2);
delete entity;
}
data->m_roi = NULL;
data->m_actor = NULL;
info->m_roi = NULL;
info->m_actor = NULL;
}
}
}
@ -310,7 +310,7 @@ void LegoCharacterManager::FUN_10083db0(LegoROI* p_roi)
if (character->m_roi == p_roi) {
if (character->RemoveRef() == 0) {
LegoCharacterData* data = GetData(character->m_roi->GetName());
LegoCharacterInfo* info = GetInfo(character->m_roi->GetName());
LegoEntity* entity = character->m_roi->GetEntity();
if (entity != NULL) {
@ -324,18 +324,18 @@ void LegoCharacterManager::FUN_10083db0(LegoROI* p_roi)
m_characters->erase(it);
if (data != NULL) {
if (data->m_actor != NULL) {
data->m_actor->ClearFlag(LegoEntity::c_bit2);
delete data->m_actor;
if (info != NULL) {
if (info->m_actor != NULL) {
info->m_actor->ClearFlag(LegoEntity::c_bit2);
delete info->m_actor;
}
else if (entity != NULL && entity->GetFlagsIsSet(LegoEntity::c_bit2)) {
entity->ClearFlag(LegoEntity::c_bit2);
delete entity;
}
data->m_roi = NULL;
data->m_actor = NULL;
info->m_roi = NULL;
info->m_actor = NULL;
}
}
@ -399,21 +399,21 @@ LegoROI* LegoCharacterManager::CreateROI(const char* p_key)
Tgl::Renderer* renderer = VideoManager()->GetRenderer();
ViewLODListManager* lodManager = GetViewLODListManager();
LegoTextureContainer* textureContainer = TextureContainer();
LegoCharacterData* data = GetData(p_key);
LegoCharacterInfo* info = GetInfo(p_key);
if (data == NULL) {
if (info == NULL) {
goto done;
}
if (!strcmpi(p_key, "pep")) {
LegoCharacterData* pepper = GetData("pepper");
LegoCharacterInfo* pepper = GetInfo("pepper");
data->m_unk0x0c = pepper->m_unk0x0c;
data->m_unk0x10 = pepper->m_unk0x10;
data->m_unk0x14 = pepper->m_unk0x14;
info->m_unk0x0c = pepper->m_unk0x0c;
info->m_unk0x10 = pepper->m_unk0x10;
info->m_unk0x14 = pepper->m_unk0x14;
for (i = 0; i < _countof(data->m_parts); i++) {
data->m_parts[i] = pepper->m_parts[i];
for (i = 0; i < _countof(info->m_parts); i++) {
info->m_parts[i] = pepper->m_parts[i];
}
}
@ -439,7 +439,7 @@ LegoROI* LegoCharacterManager::CreateROI(const char* p_key)
for (i = 0; i < _countof(g_characterLODs) - 1; i++) {
char lodName[256];
LegoCharacterData::Part& part = data->m_parts[i];
LegoCharacterInfo::Part& part = info->m_parts[i];
const char* parentName;
if (i == 0 || i == 1) {
@ -520,7 +520,7 @@ LegoROI* LegoCharacterManager::CreateROI(const char* p_key)
);
roi->WrappedSetLocalTransform(mat);
data->m_roi = roi;
info->m_roi = roi;
success = TRUE;
done:
@ -550,8 +550,8 @@ MxBool LegoCharacterManager::FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_tex
Tgl::Renderer* renderer = VideoManager()->GetRenderer();
if (p_textureInfo == NULL) {
LegoCharacterData* info = GetData(p_roi->GetName());
LegoCharacterData::Part& part = info->m_parts[c_headPart];
LegoCharacterInfo* info = GetInfo(p_roi->GetName());
LegoCharacterInfo::Part& part = info->m_parts[c_headPart];
p_textureInfo = TextureContainer()->Get(part.m_unk0x10[part.m_unk0x0c[part.m_unk0x14]]);
}
@ -583,8 +583,8 @@ MxBool LegoCharacterManager::FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_tex
// FUNCTION: LEGO1 0x10084c00
MxBool LegoCharacterManager::Exists(const char* p_key)
{
for (MxU32 i = 0; i < _countof(g_characterData); i++) {
if (!strcmpi(g_characterData[i].m_name, p_key)) {
for (MxU32 i = 0; i < _countof(g_chracterInfo); i++) {
if (!strcmpi(g_chracterInfo[i].m_name, p_key)) {
return TRUE;
}
}
@ -595,46 +595,46 @@ MxBool LegoCharacterManager::Exists(const char* p_key)
// FUNCTION: LEGO1 0x10084c40
LegoExtraActor* LegoCharacterManager::GetActor(const char* p_key)
{
LegoCharacterData* data = GetData(p_key);
LegoCharacterInfo* info = GetInfo(p_key);
if (data != NULL) {
return data->m_actor;
if (info != NULL) {
return info->m_actor;
}
return NULL;
}
// FUNCTION: LEGO1 0x10084c60
LegoCharacterData* LegoCharacterManager::GetData(const char* p_key)
LegoCharacterInfo* LegoCharacterManager::GetInfo(const char* p_key)
{
MxU32 i;
for (i = 0; i < _countof(g_characterData); i++) {
if (!strcmpi(g_characterData[i].m_name, p_key)) {
for (i = 0; i < _countof(g_chracterInfo); i++) {
if (!strcmpi(g_chracterInfo[i].m_name, p_key)) {
break;
}
}
if (i < _countof(g_characterData)) {
return &g_characterData[i];
if (i < _countof(g_chracterInfo)) {
return &g_chracterInfo[i];
}
return NULL;
}
// FUNCTION: LEGO1 0x10084cb0
LegoCharacterData* LegoCharacterManager::GetData(LegoROI* p_roi)
LegoCharacterInfo* LegoCharacterManager::GetInfo(LegoROI* p_roi)
{
MxU32 i;
for (i = 0; i < _countof(g_characterData); i++) {
if (g_characterData[i].m_roi == p_roi) {
for (i = 0; i < _countof(g_chracterInfo); i++) {
if (g_chracterInfo[i].m_roi == p_roi) {
break;
}
}
if (i < _countof(g_characterData)) {
return &g_characterData[i];
if (i < _countof(g_chracterInfo)) {
return &g_chracterInfo[i];
}
return NULL;
@ -664,13 +664,13 @@ LegoROI* LegoCharacterManager::FindChildROI(LegoROI* p_roi, const char* p_name)
// FUNCTION: LEGO1 0x10084ec0
MxBool LegoCharacterManager::SwitchHat(LegoROI* p_roi)
{
LegoCharacterData* data = GetData(p_roi->GetName());
LegoCharacterInfo* info = GetInfo(p_roi->GetName());
if (data == NULL) {
if (info == NULL) {
return FALSE;
}
LegoCharacterData::Part& part = data->m_parts[c_infohatPart];
LegoCharacterInfo::Part& part = info->m_parts[c_infohatPart];
part.m_unk0x08++;
MxU8 unk0x00 = part.m_unk0x00[part.m_unk0x08];
@ -718,14 +718,14 @@ MxBool LegoCharacterManager::SwitchHat(LegoROI* p_roi)
// FUNCTION: LEGO1 0x10085140
MxU32 LegoCharacterManager::FUN_10085140(LegoROI* p_roi, MxBool p_und)
{
LegoCharacterData* data = GetData(p_roi);
LegoCharacterInfo* info = GetInfo(p_roi);
if (p_und) {
return data->m_unk0x14 + g_unk0x100fc4dc;
return info->m_unk0x14 + g_unk0x100fc4dc;
}
if (data != NULL) {
return data->m_unk0x0c + g_unk0x100fc4d8;
if (info != NULL) {
return info->m_unk0x0c + g_unk0x100fc4d8;
}
return 0;

View file

@ -1,7 +1,7 @@
#include "legocharacters.h"
DECOMP_SIZE_ASSERT(LegoCharacterData, 0x108)
DECOMP_SIZE_ASSERT(LegoCharacterData::Part, 0x18)
DECOMP_SIZE_ASSERT(LegoCharacterInfo, 0x108)
DECOMP_SIZE_ASSERT(LegoCharacterInfo::Part, 0x18)
DECOMP_SIZE_ASSERT(LegoCharacterLOD, 0x58)
// Unclear whether g_characterLODs[0] (top) is its own global, see: LegoCharacterManager::CreateROI
@ -172,7 +172,7 @@ const char* g_unk0x100f80a0[] =
{"lego white", "lego black", "lego yellow", "lego red", "lego blue", "lego brown", "lego lt grey", "lego green"};
// GLOBAL: LEGO1 0x100f80c0
LegoCharacterData g_characterDataInit[] = {
LegoCharacterInfo g_characterInfoInit[] = {
{"pepper",
NULL,
NULL,