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https://github.com/isledecomp/isle-portable.git
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Implement LegoPathActor::VTable0x9c (#942)
* Implement LegoPathActor::VTable0x9c * Add annotation
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14 changed files with 105 additions and 19 deletions
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@ -38,8 +38,9 @@ class LegoCarRaceActor : public virtual LegoRaceActor {
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void VTable0x70(float p_float) override; // vtable+0x70
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void VTable0x70(float p_float) override; // vtable+0x70
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MxU32 VTable0x90(float, Matrix4&) override; // vtable+0x90
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MxU32 VTable0x90(float, Matrix4&) override; // vtable+0x90
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MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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void VTable0x98() override; // vtable+0x98
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void VTable0x98(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
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MxResult VTable0x9c() override; // vtable+0x9c
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override; // vtable+0x98
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MxResult VTable0x9c() override; // vtable+0x9c
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virtual void FUN_10080590();
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virtual void FUN_10080590();
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@ -43,8 +43,9 @@ class LegoJetski : public LegoJetskiRaceActor, public LegoRaceMap {
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) override; // vtable+0x6c
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) override; // vtable+0x6c
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void VTable0x70(float p_float) override; // vtable+0x70
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void VTable0x70(float p_float) override; // vtable+0x70
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MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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void VTable0x98() override; // vtable+0x98
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void VTable0x98(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
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MxResult VTable0x9c() override; // vtable+0x9c
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override; // vtable+0x98
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MxResult VTable0x9c() override; // vtable+0x9c
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virtual void FUN_100136f0(float p_worldSpeed);
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virtual void FUN_100136f0(float p_worldSpeed);
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@ -36,9 +36,10 @@ class LegoJetskiRaceActor : public virtual LegoCarRaceActor {
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Vector3& p_v3
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Vector3& p_v3
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) override; // vtable+0x6c
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) override; // vtable+0x6c
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void VTable0x70(float p_float) override; // vtable+0x70
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void VTable0x70(float p_float) override; // vtable+0x70
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void VTable0x98() override; // vtable+0x98
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void VTable0x98(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
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MxResult VTable0x9c() override; // vtable+0x9c
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override; // vtable+0x98
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void VTable0x1c() override; // vtable+0x1c
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MxResult VTable0x9c() override; // vtable+0x9c
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void VTable0x1c() override; // vtable+0x1c
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// SYNTHETIC: LEGO1 0x10081d40
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// SYNTHETIC: LEGO1 0x10081d40
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// LegoJetskiRaceActor::`scalar deleting destructor'
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// LegoJetskiRaceActor::`scalar deleting destructor'
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@ -86,7 +86,11 @@ class LegoPathActor : public LegoActor {
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// FUNCTION: LEGO1 0x10002d50
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// FUNCTION: LEGO1 0x10002d50
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virtual MxResult VTable0x94(LegoPathActor*, MxBool) { return 0; } // vtable+0x94
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virtual MxResult VTable0x94(LegoPathActor*, MxBool) { return 0; } // vtable+0x94
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virtual void VTable0x98(); // vtable+0x98
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virtual void VTable0x98(
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LegoPathBoundary*& p_boundary,
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LegoUnknown100db7f4*& p_edge,
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float& p_unk0xe4
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); // vtable+0x98
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virtual MxResult VTable0x9c(); // vtable+0x9c
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virtual MxResult VTable0x9c(); // vtable+0x9c
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// FUNCTION: LEGO1 0x10002d60
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// FUNCTION: LEGO1 0x10002d60
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@ -103,7 +103,7 @@ class LegoPathController : public MxCore {
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LegoPathBoundary* GetPathBoundary(const char* p_name);
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LegoPathBoundary* GetPathBoundary(const char* p_name);
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void Enable(MxBool p_enable);
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void Enable(MxBool p_enable);
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void FUN_10046bb0(LegoWorld* p_world);
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void FUN_10046bb0(LegoWorld* p_world);
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MxU32 FUN_1004a240(
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MxS32 FUN_1004a240(
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LegoPathEdgeContainer& p_grec,
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LegoPathEdgeContainer& p_grec,
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Vector3& p_v1,
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Vector3& p_v1,
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Vector3& p_v2,
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Vector3& p_v2,
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@ -40,6 +40,8 @@ struct LegoPathEdgeContainer : public list<LegoBoundaryEdge> {
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}
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}
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}
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}
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MxU32 GetBit1() { return m_flags & c_bit1; }
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Mx3DPointFloat m_unk0x0c; // 0x0c
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Mx3DPointFloat m_unk0x0c; // 0x0c
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Mx3DPointFloat m_unk0x20; // 0x20
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Mx3DPointFloat m_unk0x20; // 0x20
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LegoPathBoundary* m_boundary; // 0x34
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LegoPathBoundary* m_boundary; // 0x34
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@ -42,8 +42,9 @@ class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {
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) override; // vtable+0x6c
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) override; // vtable+0x6c
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void VTable0x70(float p_float) override; // vtable+0x70
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void VTable0x70(float p_float) override; // vtable+0x70
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MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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void VTable0x98() override; // vtable+0x98
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void VTable0x98(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
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MxResult VTable0x9c() override; // vtable+0x9c
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override; // vtable+0x98
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MxResult VTable0x9c() override; // vtable+0x9c
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virtual void FUN_10012ea0(float p_worldSpeed);
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virtual void FUN_10012ea0(float p_worldSpeed);
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virtual void FUN_10012ff0(float);
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virtual void FUN_10012ff0(float);
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@ -72,7 +72,7 @@ void LegoCarRaceActor::VTable0x70(float p_float)
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}
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}
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// STUB: LEGO1 0x10081d20
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// STUB: LEGO1 0x10081d20
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void LegoCarRaceActor::VTable0x98()
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void LegoCarRaceActor::VTable0x98(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
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{
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{
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// TODO
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// TODO
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}
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}
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@ -71,7 +71,7 @@ MxResult LegoJetski::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
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}
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}
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// STUB: LEGO1 0x100141c0
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// STUB: LEGO1 0x100141c0
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void LegoJetski::VTable0x98()
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void LegoJetski::VTable0x98(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
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{
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{
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// TODO
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// TODO
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}
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}
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@ -38,7 +38,7 @@ void LegoJetskiRaceActor::VTable0x70(float p_float)
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}
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}
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// STUB: LEGO1 0x100822d0
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// STUB: LEGO1 0x100822d0
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void LegoJetskiRaceActor::VTable0x98()
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void LegoJetskiRaceActor::VTable0x98(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
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{
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{
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// TODO
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// TODO
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}
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}
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@ -400,6 +400,7 @@ void LegoExtraActor::SetWorldSpeed(MxFloat p_worldSpeed)
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if (m_curAnim == 0 && p_worldSpeed > 0) {
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if (m_curAnim == 0 && p_worldSpeed > 0) {
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VTable0xc4();
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VTable0xc4();
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}
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}
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LegoAnimActor::SetWorldSpeed(p_worldSpeed);
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LegoAnimActor::SetWorldSpeed(p_worldSpeed);
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}
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}
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@ -418,7 +418,8 @@ void LegoPathActor::VTable0x70(float p_time)
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}
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}
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// STUB: LEGO1 0x1002e8b0
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// STUB: LEGO1 0x1002e8b0
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void LegoPathActor::VTable0x98()
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// FUNCTION: BETA10 0x100af2f7
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void LegoPathActor::VTable0x98(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
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{
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{
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// TODO
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// TODO
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}
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}
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@ -545,11 +546,85 @@ void LegoPathActor::ParseAction(char* p_extra)
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LegoActor::ParseAction(p_extra);
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LegoActor::ParseAction(p_extra);
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}
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}
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// STUB: LEGO1 0x1002f1b0
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// FUNCTION: LEGO1 0x1002f1b0
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// FUNCTION: BETA10 0x100af899
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// FUNCTION: BETA10 0x100af899
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MxResult LegoPathActor::VTable0x9c()
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MxResult LegoPathActor::VTable0x9c()
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{
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{
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// TODO
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Mx3DPointFloat local34;
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Mx3DPointFloat local48;
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MxU32 local1c = 1;
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MxU32 local20 = 1;
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if (m_grec != NULL) {
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if (m_grec->GetBit1()) {
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local1c = 0;
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local20 = 0;
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Mx3DPointFloat vec;
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switch (m_controller->FUN_1004a240(*m_grec, local34, local48, m_unk0xe4, m_destEdge, m_boundary)) {
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case 0:
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case 1:
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break;
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default:
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return FAILURE;
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}
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}
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else {
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delete m_grec;
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m_grec = NULL;
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}
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}
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if (local1c != 0) {
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VTable0x98(m_boundary, m_destEdge, m_unk0xe4);
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}
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if (local20 != 0) {
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Mx3DPointFloat local78;
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Vector3& v1 = *m_destEdge->GetOpposingPoint(*m_boundary);
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Vector3& v2 = *m_destEdge->CCWVertex(*m_boundary);
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LERP3(local34, v1, v2, m_unk0xe4);
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m_destEdge->FUN_1002ddc0(*m_boundary, local78);
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local48.EqualsCross(m_boundary->GetUnknown0x14(), &local78);
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local48.Unitize();
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}
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Vector3 rightRef(m_unk0xec[0]);
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Vector3 upRef(m_unk0xec[1]);
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Vector3 dirRef(m_unk0xec[2]);
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upRef = *m_boundary->GetUnknown0x14();
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rightRef.EqualsCross(&upRef, &dirRef);
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rightRef.Unitize();
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dirRef.EqualsCross(&rightRef, &upRef);
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dirRef.Unitize();
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Mx3DPointFloat localc0(m_unk0xec[3]);
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Mx3DPointFloat local84(m_unk0xec[2]);
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Mx3DPointFloat local70(local34);
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((Vector3&) local70).Sub(&localc0);
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float len = local70.LenSquared();
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if (len >= 0.0f) {
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len = sqrt(len);
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((Vector3&) local84).Mul(len);
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((Vector3&) local48).Mul(len);
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}
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if (!m_userNavFlag) {
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((Vector3&) local84).Mul(-1.0f);
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}
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if (VTable0x80(localc0, local84, local34, local48) != SUCCESS) {
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return FAILURE;
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}
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m_unk0x7c = 0.0f;
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return SUCCESS;
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return SUCCESS;
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}
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}
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@ -731,7 +731,7 @@ MxResult LegoPathController::ReadVector(LegoStorage* p_storage, Mx4DPointFloat&
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// FUNCTION: LEGO1 0x1004a240
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// FUNCTION: LEGO1 0x1004a240
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// FUNCTION: BETA10 0x100b9160
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// FUNCTION: BETA10 0x100b9160
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MxU32 LegoPathController::FUN_1004a240(
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MxS32 LegoPathController::FUN_1004a240(
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LegoPathEdgeContainer& p_grec,
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LegoPathEdgeContainer& p_grec,
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Vector3& p_v1,
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Vector3& p_v1,
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Vector3& p_v2,
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Vector3& p_v2,
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@ -91,7 +91,7 @@ MxResult LegoRaceCar::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
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}
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}
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// STUB: LEGO1 0x10014550
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// STUB: LEGO1 0x10014550
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void LegoRaceCar::VTable0x98()
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void LegoRaceCar::VTable0x98(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
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{
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{
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// TODO
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// TODO
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}
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}
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