mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-22 23:48:12 -05:00
rename MxTransitionManager transitions (#655)
This commit is contained in:
parent
5eb74c06fd
commit
6dfee432ea
11 changed files with 43 additions and 43 deletions
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@ -37,8 +37,8 @@ class MxTransitionManager : public MxCore {
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e_notTransitioning = 0,
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e_notTransitioning = 0,
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e_noAnimation,
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e_noAnimation,
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e_dissolve,
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e_dissolve,
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e_pixelation,
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e_mosaic,
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e_screenWipe,
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e_wipeDown,
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e_windows,
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e_windows,
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e_broken // Unknown what this is supposed to be, it locks the game up
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e_broken // Unknown what this is supposed to be, it locks the game up
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};
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};
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@ -53,11 +53,11 @@ class MxTransitionManager : public MxCore {
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private:
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private:
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void EndTransition(MxBool p_notifyWorld);
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void EndTransition(MxBool p_notifyWorld);
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void TransitionNone();
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void TransitionNone();
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void TransitionDissolve();
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void DissolveTransition();
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void TransitionPixelation();
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void MosaicTransition();
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void TransitionWipe();
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void WipeDownTransition();
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void TransitionWindows();
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void WindowsTransition();
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void TransitionBroken();
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void BrokenTransition();
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void SubmitCopyRect(LPDDSURFACEDESC p_ddsc);
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void SubmitCopyRect(LPDDSURFACEDESC p_ddsc);
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void SetupCopyRect(LPDDSURFACEDESC p_ddsc);
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void SetupCopyRect(LPDDSURFACEDESC p_ddsc);
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@ -116,7 +116,7 @@ MxU32 Helicopter::VTable0xcc()
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VTable0xe8(0x29, TRUE, 7);
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VTable0xe8(0x29, TRUE, 7);
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((Isle*) CurrentWorld())->SetUnknown13c(0x3c);
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((Isle*) CurrentWorld())->SetUnknown13c(0x3c);
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FUN_10015820(TRUE, 0);
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FUN_10015820(TRUE, 0);
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, TRUE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
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SetUnknownDC(4);
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SetUnknownDC(4);
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PlayMusic(JukeboxScript::c_Jail_Music);
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PlayMusic(JukeboxScript::c_Jail_Music);
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break;
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break;
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@ -158,7 +158,7 @@ MxU32 Helicopter::VTable0xd4(LegoControlManagerEvent& p_param)
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case 0x17:
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case 0x17:
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if (*g_act3Script == script) {
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if (*g_act3Script == script) {
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((Act3*) CurrentWorld())->SetUnkown4270(2);
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((Act3*) CurrentWorld())->SetUnkown4270(2);
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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}
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}
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else if (m_state->GetUnkown8() != 0) {
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else if (m_state->GetUnkown8() != 0) {
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break;
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break;
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@ -230,7 +230,7 @@ MxU32 Helicopter::VTable0xd4(LegoControlManagerEvent& p_param)
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case 0x1c:
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case 0x1c:
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if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
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if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
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((Isle*) CurrentWorld())->SetUnknown13c(2);
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((Isle*) CurrentWorld())->SetUnknown13c(2);
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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VTable0xe4();
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VTable0xe4();
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}
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}
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ret = 1;
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ret = 1;
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@ -37,7 +37,7 @@ MxLong JukeBoxEntity::Notify(MxParam& p_param)
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}
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}
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((Isle*) FindWorld(*g_isleScript, 0))->SetUnknown13c(0x35);
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((Isle*) FindWorld(*g_isleScript, 0))->SetUnknown13c(0x35);
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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return 1;
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return 1;
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}
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}
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@ -64,19 +64,19 @@ MxResult MxTransitionManager::Tickle()
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TransitionNone();
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TransitionNone();
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break;
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break;
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case e_dissolve:
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case e_dissolve:
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TransitionDissolve();
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DissolveTransition();
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break;
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break;
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case e_pixelation:
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case e_mosaic:
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TransitionPixelation();
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MosaicTransition();
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break;
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break;
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case e_screenWipe:
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case e_wipeDown:
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TransitionWipe();
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WipeDownTransition();
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break;
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break;
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case e_windows:
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case e_windows:
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TransitionWindows();
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WindowsTransition();
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break;
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break;
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case e_broken:
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case e_broken:
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TransitionBroken();
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BrokenTransition();
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break;
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break;
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}
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}
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return SUCCESS;
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return SUCCESS;
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@ -165,7 +165,7 @@ void MxTransitionManager::TransitionNone()
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}
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}
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// FUNCTION: LEGO1 0x1004bd10
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// FUNCTION: LEGO1 0x1004bd10
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void MxTransitionManager::TransitionDissolve()
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void MxTransitionManager::DissolveTransition()
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{
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{
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// If the animation is finished
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// If the animation is finished
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if (m_animationTimer == 40) {
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if (m_animationTimer == 40) {
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@ -251,7 +251,7 @@ void MxTransitionManager::TransitionDissolve()
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}
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}
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// FUNCTION: LEGO1 0x1004bed0
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// FUNCTION: LEGO1 0x1004bed0
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void MxTransitionManager::TransitionPixelation()
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void MxTransitionManager::MosaicTransition()
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{
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{
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if (m_animationTimer == 16) {
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if (m_animationTimer == 16) {
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m_animationTimer = 0;
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m_animationTimer = 0;
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@ -355,7 +355,7 @@ void MxTransitionManager::TransitionPixelation()
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}
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}
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// FUNCTION: LEGO1 0x1004c170
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// FUNCTION: LEGO1 0x1004c170
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void MxTransitionManager::TransitionWipe()
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void MxTransitionManager::WipeDownTransition()
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{
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{
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// If the animation is finished
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// If the animation is finished
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if (m_animationTimer == 240) {
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if (m_animationTimer == 240) {
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@ -394,7 +394,7 @@ void MxTransitionManager::TransitionWipe()
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}
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}
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// FUNCTION: LEGO1 0x1004c270
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// FUNCTION: LEGO1 0x1004c270
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void MxTransitionManager::TransitionWindows()
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void MxTransitionManager::WindowsTransition()
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{
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{
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if (m_animationTimer == 240) {
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if (m_animationTimer == 240) {
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m_animationTimer = 0;
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m_animationTimer = 0;
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@ -440,7 +440,7 @@ void MxTransitionManager::TransitionWindows()
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}
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}
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// FUNCTION: LEGO1 0x1004c3e0
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// FUNCTION: LEGO1 0x1004c3e0
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void MxTransitionManager::TransitionBroken()
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void MxTransitionManager::BrokenTransition()
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{
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{
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// This function has no actual animation logic.
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// This function has no actual animation logic.
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// It also never calls EndTransition to
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// It also never calls EndTransition to
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@ -85,12 +85,12 @@ MxLong ElevatorBottom::HandleClick(LegoControlManagerEvent& p_param)
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switch (p_param.GetClickedObjectId()) {
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switch (p_param.GetClickedObjectId()) {
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case 1:
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case 1:
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m_unk0xf8 = LegoGameState::e_infodoor;
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m_unk0xf8 = LegoGameState::e_infodoor;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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result = 1;
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result = 1;
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break;
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break;
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case 2:
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case 2:
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m_unk0xf8 = LegoGameState::e_infomain;
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m_unk0xf8 = LegoGameState::e_infomain;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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result = 1;
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result = 1;
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break;
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break;
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case 3:
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case 3:
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@ -103,7 +103,7 @@ MxLong ElevatorBottom::HandleClick(LegoControlManagerEvent& p_param)
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state->SetUnknown1c(1);
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state->SetUnknown1c(1);
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m_unk0xf8 = LegoGameState::e_elevride;
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m_unk0xf8 = LegoGameState::e_elevride;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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VariableTable()->SetVariable(g_varCAMERALOCATION, "LCAMZI1,90");
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VariableTable()->SetVariable(g_varCAMERALOCATION, "LCAMZI1,90");
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result = 1;
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result = 1;
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break;
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break;
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@ -51,7 +51,7 @@ MxLong HistoryBook::Notify(MxParam& p_param)
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switch (((MxNotificationParam&) p_param).GetNotification()) {
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switch (((MxNotificationParam&) p_param).GetNotification()) {
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case c_notificationButtonUp:
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case c_notificationButtonUp:
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m_transitionDestination = LegoGameState::Area::e_infoscor;
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m_transitionDestination = LegoGameState::Area::e_infoscor;
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TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
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break;
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break;
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case c_notificationTransitioned:
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case c_notificationTransitioned:
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GameState()->SwitchArea(m_transitionDestination);
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GameState()->SwitchArea(m_transitionDestination);
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@ -301,7 +301,7 @@ MxLong Infocenter::HandleEndAction(MxEndActionNotificationParam& p_param)
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case 4:
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case 4:
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if (action->GetObjectId() == InfomainScript::c_GoTo_RegBook ||
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if (action->GetObjectId() == InfomainScript::c_GoTo_RegBook ||
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action->GetObjectId() == InfomainScript::c_GoTo_RegBook_Red) {
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action->GetObjectId() == InfomainScript::c_GoTo_RegBook_Red) {
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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m_infocenterState->SetUnknown0x74(14);
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m_infocenterState->SetUnknown0x74(14);
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return 1;
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return 1;
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}
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}
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@ -311,7 +311,7 @@ MxLong Infocenter::HandleEndAction(MxEndActionNotificationParam& p_param)
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if (GameState()->GetCurrentAct() != LegoGameState::e_act3 && m_selectedCharacter != e_noCharacter) {
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if (GameState()->GetCurrentAct() != LegoGameState::e_act3 && m_selectedCharacter != e_noCharacter) {
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GameState()->SetActor(m_selectedCharacter);
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GameState()->SetActor(m_selectedCharacter);
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}
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}
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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m_infocenterState->SetUnknown0x74(14);
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m_infocenterState->SetUnknown0x74(14);
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return 1;
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return 1;
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}
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}
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@ -331,7 +331,7 @@ MxLong Infocenter::HandleEndAction(MxEndActionNotificationParam& p_param)
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return 1;
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return 1;
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case 12:
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case 12:
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if (action->GetObjectId() == m_currentInfomainScript) {
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if (action->GetObjectId() == m_currentInfomainScript) {
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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}
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}
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}
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}
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@ -881,7 +881,7 @@ MxU8 Infocenter::HandleClick(LegoControlManagerEvent& p_param)
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if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
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if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
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m_radio.Stop();
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m_radio.Stop();
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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m_transitionDestination = LegoGameState::e_elevbott;
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m_transitionDestination = LegoGameState::e_elevbott;
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}
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}
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else {
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else {
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@ -896,7 +896,7 @@ MxU8 Infocenter::HandleClick(LegoControlManagerEvent& p_param)
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if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
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if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
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m_radio.Stop();
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m_radio.Stop();
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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m_transitionDestination = LegoGameState::e_infoscor;
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m_transitionDestination = LegoGameState::e_infoscor;
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}
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}
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else {
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else {
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@ -97,17 +97,17 @@ MxLong InfocenterDoor::HandleClick(LegoControlManagerEvent& p_param)
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switch (p_param.GetClickedObjectId()) {
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switch (p_param.GetClickedObjectId()) {
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case 1:
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case 1:
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m_unk0xf8 = LegoGameState::e_infoscor;
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m_unk0xf8 = LegoGameState::e_infoscor;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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result = 1;
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result = 1;
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break;
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break;
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case 2:
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case 2:
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m_unk0xf8 = LegoGameState::e_elevbott;
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m_unk0xf8 = LegoGameState::e_elevbott;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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result = 1;
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result = 1;
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break;
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break;
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case 3:
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case 3:
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m_unk0xf8 = LegoGameState::e_infomain;
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m_unk0xf8 = LegoGameState::e_infomain;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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result = 1;
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result = 1;
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break;
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break;
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case 4:
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case 4:
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@ -134,7 +134,7 @@ MxLong InfocenterDoor::HandleClick(LegoControlManagerEvent& p_param)
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goto done;
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goto done;
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}
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}
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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done:
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done:
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result = 1;
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result = 1;
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@ -212,7 +212,7 @@ MxBool JukeBox::HandleClick(LegoControlManagerEvent& p_param)
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Act1State* act1State = (Act1State*) gameState->GetState("Act1State");
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Act1State* act1State = (Act1State*) gameState->GetState("Act1State");
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act1State->SetUnknown18(11);
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act1State->SetUnknown18(11);
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m_transitionDestination = LegoGameState::Area::e_unk54;
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m_transitionDestination = LegoGameState::Area::e_unk54;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, 0, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, 0, FALSE);
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break;
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break;
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}
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}
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}
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}
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@ -111,7 +111,7 @@ MxLong Police::HandleClick(LegoControlManagerEvent& p_param)
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BackgroundAudioManager()->Stop();
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BackgroundAudioManager()->Stop();
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m_transitionDestination = LegoGameState::Area::e_polidoor;
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m_transitionDestination = LegoGameState::Area::e_polidoor;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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break;
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break;
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case PoliceScript::c_Info_Ctl:
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case PoliceScript::c_Info_Ctl:
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if (m_policeState->GetUnknown0x0c() == 1) {
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if (m_policeState->GetUnknown0x0c() == 1) {
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@ -120,7 +120,7 @@ MxLong Police::HandleClick(LegoControlManagerEvent& p_param)
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BackgroundAudioManager()->Stop();
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BackgroundAudioManager()->Stop();
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m_transitionDestination = LegoGameState::Area::e_infomain;
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m_transitionDestination = LegoGameState::Area::e_infomain;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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break;
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break;
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case PoliceScript::c_Door_Ctl:
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case PoliceScript::c_Door_Ctl:
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if (m_policeState->GetUnknown0x0c() == 1) {
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if (m_policeState->GetUnknown0x0c() == 1) {
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@ -129,7 +129,7 @@ MxLong Police::HandleClick(LegoControlManagerEvent& p_param)
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BackgroundAudioManager()->Stop();
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BackgroundAudioManager()->Stop();
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m_transitionDestination = LegoGameState::Area::e_copter;
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m_transitionDestination = LegoGameState::Area::e_copter;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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break;
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break;
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case PoliceScript::c_Donut_Ctl:
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case PoliceScript::c_Donut_Ctl:
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m_policeState->FUN_1005ea40();
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m_policeState->FUN_1005ea40();
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@ -122,7 +122,7 @@ MxLong Score::FUN_10001510(MxEndActionNotificationParam& p_param)
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switch (action->GetObjectId()) {
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switch (action->GetObjectId()) {
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case 10:
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case 10:
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m_unk0xf8 = LegoGameState::e_histbook;
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m_unk0xf8 = LegoGameState::e_histbook;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 0x32, 0, 0);
|
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 0x32, 0, 0);
|
||||||
break;
|
break;
|
||||||
case 0x1f5:
|
case 0x1f5:
|
||||||
PlayMusic(JukeboxScript::c_InformationCenter_Music);
|
PlayMusic(JukeboxScript::c_InformationCenter_Music);
|
||||||
|
@ -167,12 +167,12 @@ MxLong Score::FUN_100016d0(LegoControlManagerEvent& p_param)
|
||||||
case 1:
|
case 1:
|
||||||
m_unk0xf8 = LegoGameState::e_infomain;
|
m_unk0xf8 = LegoGameState::e_infomain;
|
||||||
DeleteScript();
|
DeleteScript();
|
||||||
TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 0x32, 0, 0);
|
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 0x32, 0, 0);
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
m_unk0xf8 = LegoGameState::e_infodoor;
|
m_unk0xf8 = LegoGameState::e_infodoor;
|
||||||
DeleteScript();
|
DeleteScript();
|
||||||
TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 0x32, 0, 0);
|
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 0x32, 0, 0);
|
||||||
break;
|
break;
|
||||||
case 3: {
|
case 3: {
|
||||||
LegoInputManager* im = InputManager();
|
LegoInputManager* im = InputManager();
|
||||||
|
|
Loading…
Reference in a new issue