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lego1: implement MxDSObject (#55)
* Implement MxDSObject * use discovered names * Update LEGO1/mxdsobject.cpp Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> * Update mxdsobject.cpp * Update mxdsobject.h --------- Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
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2 changed files with 111 additions and 24 deletions
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@ -7,9 +7,9 @@
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MxDSObject::MxDSObject()
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{
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this->m_unk0c = 0;
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this->m_unk10 = 0;
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this->m_sourceName = NULL;
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this->m_unk14 = 0;
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this->m_name = NULL;
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this->m_objectName = NULL;
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this->m_unk24 = -1;
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this->m_unk1c = -1;
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this->m_unk28 = 0;
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@ -18,25 +18,110 @@ MxDSObject::MxDSObject()
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// OFFSET: LEGO1 0x100bf7e0
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MxDSObject::~MxDSObject()
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{
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// TODO
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delete[] m_objectName;
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delete[] m_sourceName;
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}
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// OFFSET: LEGO1 0x100bf870
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void MxDSObject::CopyFrom(MxDSObject &p_dsObject)
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{
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this->SetSourceName(p_dsObject.m_sourceName);
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this->m_unk14 = p_dsObject.m_unk14;
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this->SetObjectName(p_dsObject.m_objectName);
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this->m_unk1c = p_dsObject.m_unk1c;
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this->m_unk24 = p_dsObject.m_unk24;
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this->m_atomId = p_dsObject.m_atomId;
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this->m_unk28 = p_dsObject.m_unk28;
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}
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// OFFSET: LEGO1 0x100bf8c0
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MxDSObject &MxDSObject::operator=(MxDSObject &p_dsObject)
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{
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if (this == &p_dsObject)
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return *this;
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this->CopyFrom(p_dsObject);
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return *this;
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}
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// OFFSET: LEGO1 0x100bf8e0
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void MxDSObject::SetObjectName(const char *p_name)
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{
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if (p_name != this->m_name)
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{
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free(this->m_name);
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if (p_name != this->m_objectName) {
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delete[] this->m_objectName;
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if (p_name) {
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this->m_name = (char *)malloc(strlen(p_name) + 1);
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this->m_objectName = new char[strlen(p_name) + 1];
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if (this->m_name) {
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strcpy(this->m_name, p_name);
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if (this->m_objectName) {
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strcpy(this->m_objectName, p_name);
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}
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}
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else {
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this->m_name = NULL;
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this->m_objectName = NULL;
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}
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}
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}
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// OFFSET: LEGO1 0x100bf950
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void MxDSObject::SetSourceName(const char *p_sourceName)
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{
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if (p_sourceName != this->m_sourceName) {
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delete[] this->m_sourceName;
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if (p_sourceName) {
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this->m_sourceName = new char[strlen(p_sourceName) + 1];
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if (this->m_sourceName) {
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strcpy(this->m_sourceName, p_sourceName);
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}
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}
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else {
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this->m_sourceName = NULL;
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}
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}
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}
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// OFFSET: LEGO1 0x100bf9c0
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int MxDSObject::unk14()
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{
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return 10;
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}
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// OFFSET: LEGO1 0x100bf9d0
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unsigned int MxDSObject::CalculateUnk08()
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{
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unsigned int unk08;
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if (this->m_sourceName)
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unk08 = strlen(this->m_sourceName) + 3;
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else
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unk08 = 3;
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unk08 += 4;
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if (this->m_objectName)
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unk08 += strlen(this->m_objectName) + 1;
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else
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unk08++;
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unk08 += 4;
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this->m_unk08 = unk08;
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return unk08;
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}
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// OFFSET: LEGO1 0x100bfa20
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void MxDSObject::Parse(char **p_source, unsigned short p_unk24)
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{
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this->SetSourceName(*p_source);
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*p_source += strlen(this->m_sourceName) + 1;
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this->m_unk14 = *(int*) *p_source;
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*p_source += 4;
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this->SetObjectName(*p_source);
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*p_source += strlen(this->m_objectName) + 1;
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this->m_unk1c = *(int*) *p_source;
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*p_source += 4;
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this->m_unk24 = p_unk24;
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}
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@ -9,23 +9,25 @@
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class MxDSObject : public MxCore
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{
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public:
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__declspec(dllexport) void SetObjectName(const char *);
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__declspec(dllexport) void SetObjectName(const char *p_objectName);
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MxDSObject();
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virtual ~MxDSObject() override;
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// OFFSET: LEGO1 0x100bf730
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inline virtual const char *ClassName() const override // vtable+0x0c
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{
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// 0x10101400
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return "MxDSObject";
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}
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MxDSObject &operator=(MxDSObject &p_dsObject);
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void CopyFrom(MxDSObject &p_dsObject);
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// OFFSET: LEGO1 0x100bf730
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inline virtual const char *ClassName() const override { return "MxDSObject"; }; // vtable+0c
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// OFFSET: LEGO1 0x100bf740
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inline virtual MxBool IsA(const char *name) const override // vtable+0x10
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{
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return !strcmp(name, MxDSObject::ClassName()) || MxCore::IsA(name);
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}
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inline virtual MxBool IsA(const char *name) const override { return !strcmp(name, MxDSObject::ClassName()) || MxCore::IsA(name); }; // vtable+10;
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virtual int unk14(); // vtable+14;
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virtual unsigned int CalculateUnk08(); // vtable+18;
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virtual void Parse(char **p_source, unsigned short p_unk24); // vtable+1c;
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void SetSourceName(const char *p_sourceName);
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inline const MxAtomId& GetAtomId() { return this->m_atomId; }
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inline int GetUnknown1c() { return this->m_unk1c; }
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@ -38,11 +40,11 @@ class MxDSObject : public MxCore
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inline void SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; }
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private:
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int m_unk08;
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unsigned int m_unk08;
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short m_unk0c;
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char* m_unk10;
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char* m_sourceName;
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int m_unk14;
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char *m_name;
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char *m_objectName;
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int m_unk1c;
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MxAtomId m_atomId;
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short m_unk24;
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