mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-29 10:55:42 -05:00
Implement/match Isle::CreateState and related (#948)
This commit is contained in:
parent
1633118f68
commit
63719ef689
14 changed files with 123 additions and 61 deletions
|
@ -36,6 +36,7 @@ class Ambulance : public IslePathActor {
|
||||||
MxU32 VTable0xdc(MxType19NotificationParam&) override; // vtable+0xdc
|
MxU32 VTable0xdc(MxType19NotificationParam&) override; // vtable+0xdc
|
||||||
void VTable0xe4() override; // vtable+0xe4
|
void VTable0xe4() override; // vtable+0xe4
|
||||||
|
|
||||||
|
void CreateState();
|
||||||
void FUN_10036e60();
|
void FUN_10036e60();
|
||||||
void FUN_10037060();
|
void FUN_10037060();
|
||||||
|
|
||||||
|
|
|
@ -37,6 +37,8 @@ class Helicopter : public IslePathActor {
|
||||||
// SYNTHETIC: LEGO1 0x10003210
|
// SYNTHETIC: LEGO1 0x10003210
|
||||||
// Helicopter::`scalar deleting destructor'
|
// Helicopter::`scalar deleting destructor'
|
||||||
|
|
||||||
|
void CreateState();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
MxMatrix m_unk0x160; // 0x160
|
MxMatrix m_unk0x160; // 0x160
|
||||||
MxMatrix m_unk0x1a8; // 0x1a8
|
MxMatrix m_unk0x1a8; // 0x1a8
|
||||||
|
@ -44,9 +46,6 @@ class Helicopter : public IslePathActor {
|
||||||
UnknownMx4DPointFloat m_unk0x1f4; // 0x1f4
|
UnknownMx4DPointFloat m_unk0x1f4; // 0x1f4
|
||||||
HelicopterState* m_state; // 0x228
|
HelicopterState* m_state; // 0x228
|
||||||
MxAtomId m_script; // 0x22c
|
MxAtomId m_script; // 0x22c
|
||||||
|
|
||||||
private:
|
|
||||||
void GetState();
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // HELICOPTER_H
|
#endif // HELICOPTER_H
|
||||||
|
|
|
@ -76,7 +76,7 @@ class Isle : public LegoWorld {
|
||||||
void HandleElevatorEndAction();
|
void HandleElevatorEndAction();
|
||||||
void UpdateGlobe();
|
void UpdateGlobe();
|
||||||
void FUN_10032620();
|
void FUN_10032620();
|
||||||
void FUN_100330e0();
|
void CreateState();
|
||||||
void FUN_10032d30(
|
void FUN_10032d30(
|
||||||
IsleScript::Script p_script,
|
IsleScript::Script p_script,
|
||||||
JukeboxScript::Script p_music,
|
JukeboxScript::Script p_music,
|
||||||
|
|
|
@ -4,6 +4,8 @@
|
||||||
#include "decomp.h"
|
#include "decomp.h"
|
||||||
#include "isleactor.h"
|
#include "isleactor.h"
|
||||||
|
|
||||||
|
class Act1State;
|
||||||
|
class PizzaMissionState;
|
||||||
class SkateBoard;
|
class SkateBoard;
|
||||||
|
|
||||||
// VTABLE: LEGO1 0x100d7380
|
// VTABLE: LEGO1 0x100d7380
|
||||||
|
@ -33,6 +35,7 @@ class Pizza : public IsleActor {
|
||||||
undefined4 HandleEndAction(MxEndActionNotificationParam&) override; // vtable+0x74
|
undefined4 HandleEndAction(MxEndActionNotificationParam&) override; // vtable+0x74
|
||||||
undefined4 VTable0x80(MxParam&) override; // vtable+0x80
|
undefined4 VTable0x80(MxParam&) override; // vtable+0x80
|
||||||
|
|
||||||
|
void CreateState();
|
||||||
void FUN_100382b0();
|
void FUN_100382b0();
|
||||||
void FUN_10038380();
|
void FUN_10038380();
|
||||||
|
|
||||||
|
@ -42,10 +45,10 @@ class Pizza : public IsleActor {
|
||||||
// Pizza::`scalar deleting destructor'
|
// Pizza::`scalar deleting destructor'
|
||||||
|
|
||||||
private:
|
private:
|
||||||
undefined4 m_unk0x7c; // 0x7c
|
PizzaMissionState* m_state; // 0x7c
|
||||||
undefined4 m_unk0x80; // 0x80
|
undefined4 m_unk0x80; // 0x80
|
||||||
SkateBoard* m_skateboard; // 0x84
|
SkateBoard* m_skateboard; // 0x84
|
||||||
undefined4 m_unk0x88; // 0x88
|
Act1State* m_act1state; // 0x88
|
||||||
undefined4 m_unk0x8c; // 0x8c
|
undefined4 m_unk0x8c; // 0x8c
|
||||||
undefined4 m_unk0x90; // 0x90
|
undefined4 m_unk0x90; // 0x90
|
||||||
undefined4 m_unk0x94; // 0x94
|
undefined4 m_unk0x94; // 0x94
|
||||||
|
|
|
@ -29,12 +29,12 @@ class Pizzeria : public IsleActor {
|
||||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||||
undefined4 VTable0x68() override; // vtable+0x68
|
undefined4 VTable0x68() override; // vtable+0x68
|
||||||
|
|
||||||
|
void CreateState();
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x1000e8d0
|
// SYNTHETIC: LEGO1 0x1000e8d0
|
||||||
// Pizzeria::`scalar deleting destructor'
|
// Pizzeria::`scalar deleting destructor'
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void Init();
|
|
||||||
|
|
||||||
PizzeriaState* m_pizzeriaState; // 0x7c
|
PizzeriaState* m_pizzeriaState; // 0x7c
|
||||||
PizzaMissionState* m_pizzaMissionState; // 0x80
|
PizzaMissionState* m_pizzaMissionState; // 0x80
|
||||||
};
|
};
|
||||||
|
|
|
@ -30,6 +30,7 @@ class Radio : public MxCore {
|
||||||
}
|
}
|
||||||
|
|
||||||
void Initialize(MxBool p_und);
|
void Initialize(MxBool p_und);
|
||||||
|
void CreateState();
|
||||||
void Play();
|
void Play();
|
||||||
void Stop();
|
void Stop();
|
||||||
|
|
||||||
|
@ -39,8 +40,6 @@ class Radio : public MxCore {
|
||||||
// Radio::`scalar deleting destructor'
|
// Radio::`scalar deleting destructor'
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void CreateRadioState();
|
|
||||||
|
|
||||||
RadioState* m_state; // 0x08
|
RadioState* m_state; // 0x08
|
||||||
MxBool m_unk0x0c; // 0x0c
|
MxBool m_unk0x0c; // 0x0c
|
||||||
MxBool m_audioEnabled; // 0x0d
|
MxBool m_audioEnabled; // 0x0d
|
||||||
|
|
|
@ -4,6 +4,8 @@
|
||||||
#include "decomp.h"
|
#include "decomp.h"
|
||||||
#include "islepathactor.h"
|
#include "islepathactor.h"
|
||||||
|
|
||||||
|
class TowTrackMissionState;
|
||||||
|
|
||||||
// VTABLE: LEGO1 0x100d7ee0
|
// VTABLE: LEGO1 0x100d7ee0
|
||||||
// SIZE 0x180
|
// SIZE 0x180
|
||||||
class TowTrack : public IslePathActor {
|
class TowTrack : public IslePathActor {
|
||||||
|
@ -32,6 +34,7 @@ class TowTrack : public IslePathActor {
|
||||||
MxU32 VTable0xdc(MxType19NotificationParam& p_param) override; // vtable+0xdc
|
MxU32 VTable0xdc(MxType19NotificationParam& p_param) override; // vtable+0xdc
|
||||||
void VTable0xe4() override; // vtable+0xe4
|
void VTable0xe4() override; // vtable+0xe4
|
||||||
|
|
||||||
|
void CreateState();
|
||||||
void FUN_1004dab0();
|
void FUN_1004dab0();
|
||||||
void FUN_1004dad0();
|
void FUN_1004dad0();
|
||||||
|
|
||||||
|
@ -39,17 +42,16 @@ class TowTrack : public IslePathActor {
|
||||||
// TowTrack::`scalar deleting destructor'
|
// TowTrack::`scalar deleting destructor'
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// TODO: TowTrack field types
|
undefined4 m_unk0x160; // 0x160
|
||||||
undefined m_unk0x154[4];
|
TowTrackMissionState* m_state; // 0x164
|
||||||
MxS32 m_unk0x164;
|
MxS16 m_unk0x168; // 0x168
|
||||||
MxS16 m_unk0x168;
|
MxS16 m_unk0x16a; // 0x16a
|
||||||
MxS16 m_unk0x16a;
|
MxS16 m_unk0x16c; // 0x16c
|
||||||
MxS16 m_unk0x16c;
|
MxS16 m_unk0x16e; // 0x16e
|
||||||
MxS16 m_unk0x16e;
|
MxS32 m_unk0x170; // 0x170
|
||||||
MxS32 m_unk0x170;
|
MxS32 m_unk0x174; // 0x174
|
||||||
MxS32 m_unk0x174;
|
MxFloat m_unk0x178; // 0x178
|
||||||
MxFloat m_unk0x178;
|
undefined4 m_unk0x17c; // 0x17c
|
||||||
undefined4 m_unk0x17c;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // TOWTRACK_H
|
#endif // TOWTRACK_H
|
||||||
|
|
|
@ -18,17 +18,17 @@ DECOMP_SIZE_ASSERT(Ambulance, 0x184)
|
||||||
// FUNCTION: LEGO1 0x10035ee0
|
// FUNCTION: LEGO1 0x10035ee0
|
||||||
Ambulance::Ambulance()
|
Ambulance::Ambulance()
|
||||||
{
|
{
|
||||||
this->m_unk0x168 = 0;
|
m_unk0x168 = 0;
|
||||||
this->m_unk0x16a = -1;
|
m_unk0x16a = -1;
|
||||||
this->m_state = NULL;
|
m_state = NULL;
|
||||||
this->m_unk0x16c = 0;
|
m_unk0x16c = 0;
|
||||||
this->m_unk0x174 = -1;
|
m_unk0x174 = -1;
|
||||||
this->m_unk0x16e = 0;
|
m_unk0x16e = 0;
|
||||||
this->m_unk0x178 = -1;
|
m_unk0x178 = -1;
|
||||||
this->m_unk0x170 = 0;
|
m_unk0x170 = 0;
|
||||||
this->m_unk0x172 = 0;
|
m_unk0x172 = 0;
|
||||||
this->m_unk0x13c = 40.0;
|
m_unk0x13c = 40.0;
|
||||||
this->m_unk0x17c = 1.0;
|
m_unk0x17c = 1.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10035f90
|
// FUNCTION: LEGO1 0x10035f90
|
||||||
|
@ -66,7 +66,6 @@ MxResult Ambulance::Create(MxDSAction& p_dsAction)
|
||||||
VariableTable()->SetVariable(g_varAMBULFUEL, "1.0");
|
VariableTable()->SetVariable(g_varAMBULFUEL, "1.0");
|
||||||
m_unk0x17c = 1.0;
|
m_unk0x17c = 1.0;
|
||||||
m_time = Timer()->GetTime();
|
m_time = Timer()->GetTime();
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -76,6 +75,19 @@ void Ambulance::VTable0x70(float p_float)
|
||||||
// TODO
|
// TODO
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x100363f0
|
||||||
|
void Ambulance::CreateState()
|
||||||
|
{
|
||||||
|
LegoGameState* gameState = GameState();
|
||||||
|
AmbulanceMissionState* state = (AmbulanceMissionState*) gameState->GetState("AmbulanceMissionState");
|
||||||
|
|
||||||
|
if (state == NULL) {
|
||||||
|
state = (AmbulanceMissionState*) gameState->CreateState("AmbulanceMissionState");
|
||||||
|
}
|
||||||
|
|
||||||
|
m_state = state;
|
||||||
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x10036420
|
// STUB: LEGO1 0x10036420
|
||||||
MxLong Ambulance::Notify(MxParam& p_param)
|
MxLong Ambulance::Notify(MxParam& p_param)
|
||||||
{
|
{
|
||||||
|
|
|
@ -49,12 +49,12 @@ MxResult Helicopter::Create(MxDSAction& p_dsAction)
|
||||||
if (world) {
|
if (world) {
|
||||||
world->Add(this);
|
world->Add(this);
|
||||||
}
|
}
|
||||||
GetState();
|
CreateState();
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10003320
|
// FUNCTION: LEGO1 0x10003320
|
||||||
void Helicopter::GetState()
|
void Helicopter::CreateState()
|
||||||
{
|
{
|
||||||
m_state = (HelicopterState*) GameState()->GetState("HelicopterState");
|
m_state = (HelicopterState*) GameState()->GetState("HelicopterState");
|
||||||
if (!m_state) {
|
if (!m_state) {
|
||||||
|
|
|
@ -1,17 +1,21 @@
|
||||||
#include "pizza.h"
|
#include "pizza.h"
|
||||||
|
|
||||||
|
#include "act1state.h"
|
||||||
|
#include "legogamestate.h"
|
||||||
|
#include "misc.h"
|
||||||
#include "mxmisc.h"
|
#include "mxmisc.h"
|
||||||
#include "mxticklemanager.h"
|
#include "mxticklemanager.h"
|
||||||
|
#include "pizzamissionstate.h"
|
||||||
|
|
||||||
DECOMP_SIZE_ASSERT(Pizza, 0x9c)
|
DECOMP_SIZE_ASSERT(Pizza, 0x9c)
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10037ef0
|
// FUNCTION: LEGO1 0x10037ef0
|
||||||
Pizza::Pizza()
|
Pizza::Pizza()
|
||||||
{
|
{
|
||||||
m_unk0x7c = 0;
|
m_state = NULL;
|
||||||
m_unk0x80 = 0;
|
m_unk0x80 = 0;
|
||||||
m_skateboard = NULL;
|
m_skateboard = NULL;
|
||||||
m_unk0x88 = 0;
|
m_act1state = NULL;
|
||||||
m_unk0x8c = -1;
|
m_unk0x8c = -1;
|
||||||
m_unk0x98 = 0;
|
m_unk0x98 = 0;
|
||||||
m_unk0x90 = 0x80000000;
|
m_unk0x90 = 0x80000000;
|
||||||
|
@ -30,6 +34,20 @@ MxResult Pizza::Create(MxDSAction& p_dsAction)
|
||||||
return SUCCESS;
|
return SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x100381b0
|
||||||
|
void Pizza::CreateState()
|
||||||
|
{
|
||||||
|
m_state = (PizzaMissionState*) GameState()->GetState("PizzaMissionState");
|
||||||
|
if (m_state == NULL) {
|
||||||
|
m_state = (PizzaMissionState*) GameState()->CreateState("PizzaMissionState");
|
||||||
|
}
|
||||||
|
|
||||||
|
m_act1state = (Act1State*) GameState()->GetState("Act1State");
|
||||||
|
if (m_act1state == NULL) {
|
||||||
|
m_act1state = (Act1State*) GameState()->CreateState("Act1State");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x100382b0
|
// STUB: LEGO1 0x100382b0
|
||||||
void Pizza::FUN_100382b0()
|
void Pizza::FUN_100382b0()
|
||||||
{
|
{
|
||||||
|
|
|
@ -11,14 +11,14 @@ MxResult Pizzeria::Create(MxDSAction& p_dsAction)
|
||||||
MxResult result = IsleActor::Create(p_dsAction);
|
MxResult result = IsleActor::Create(p_dsAction);
|
||||||
|
|
||||||
if (result == SUCCESS) {
|
if (result == SUCCESS) {
|
||||||
Init();
|
CreateState();
|
||||||
}
|
}
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100179f0
|
// FUNCTION: LEGO1 0x100179f0
|
||||||
void Pizzeria::Init()
|
void Pizzeria::CreateState()
|
||||||
{
|
{
|
||||||
LegoGameState* gameState = GameState();
|
LegoGameState* gameState = GameState();
|
||||||
PizzeriaState* pizzeriaState = (PizzeriaState*) gameState->GetState("PizzeriaState");
|
PizzeriaState* pizzeriaState = (PizzeriaState*) gameState->GetState("PizzeriaState");
|
||||||
|
|
|
@ -22,7 +22,7 @@ Radio::Radio()
|
||||||
ControlManager()->Register(this);
|
ControlManager()->Register(this);
|
||||||
|
|
||||||
m_unk0x0c = TRUE;
|
m_unk0x0c = TRUE;
|
||||||
CreateRadioState();
|
CreateState();
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1002c990
|
// FUNCTION: LEGO1 0x1002c990
|
||||||
|
@ -147,12 +147,12 @@ void Radio::Initialize(MxBool p_und)
|
||||||
{
|
{
|
||||||
if (m_unk0x0c != p_und) {
|
if (m_unk0x0c != p_und) {
|
||||||
m_unk0x0c = p_und;
|
m_unk0x0c = p_und;
|
||||||
CreateRadioState();
|
CreateState();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1002cde0
|
// FUNCTION: LEGO1 0x1002cde0
|
||||||
void Radio::CreateRadioState()
|
void Radio::CreateState()
|
||||||
{
|
{
|
||||||
LegoGameState* gameState = GameState();
|
LegoGameState* gameState = GameState();
|
||||||
RadioState* state = (RadioState*) gameState->GetState("RadioState");
|
RadioState* state = (RadioState*) gameState->GetState("RadioState");
|
||||||
|
|
|
@ -1,19 +1,23 @@
|
||||||
#include "towtrack.h"
|
#include "towtrack.h"
|
||||||
|
|
||||||
|
#include "legogamestate.h"
|
||||||
|
#include "misc.h"
|
||||||
|
#include "towtrackmissionstate.h"
|
||||||
|
|
||||||
DECOMP_SIZE_ASSERT(TowTrack, 0x180)
|
DECOMP_SIZE_ASSERT(TowTrack, 0x180)
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1004c720
|
// FUNCTION: LEGO1 0x1004c720
|
||||||
TowTrack::TowTrack()
|
TowTrack::TowTrack()
|
||||||
{
|
{
|
||||||
this->m_unk0x168 = 0;
|
m_unk0x168 = 0;
|
||||||
this->m_unk0x16a = -1;
|
m_unk0x16a = -1;
|
||||||
this->m_unk0x164 = 0;
|
m_state = NULL;
|
||||||
this->m_unk0x16c = 0;
|
m_unk0x16c = 0;
|
||||||
this->m_unk0x170 = -1;
|
m_unk0x170 = -1;
|
||||||
this->m_unk0x16e = 0;
|
m_unk0x16e = 0;
|
||||||
this->m_unk0x174 = -1;
|
m_unk0x174 = -1;
|
||||||
this->m_unk0x13c = 40.0;
|
m_unk0x13c = 40.0;
|
||||||
this->m_unk0x178 = 1.0;
|
m_unk0x178 = 1.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x1004c9e0
|
// STUB: LEGO1 0x1004c9e0
|
||||||
|
@ -29,6 +33,15 @@ void TowTrack::VTable0x70(float p_float)
|
||||||
// TODO
|
// TODO
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x1004cc40
|
||||||
|
void TowTrack::CreateState()
|
||||||
|
{
|
||||||
|
m_state = (TowTrackMissionState*) GameState()->GetState("TowTrackMissionState");
|
||||||
|
if (m_state == NULL) {
|
||||||
|
m_state = (TowTrackMissionState*) GameState()->CreateState("TowTrackMissionState");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x1004cc80
|
// STUB: LEGO1 0x1004cc80
|
||||||
MxLong TowTrack::Notify(MxParam& p_param)
|
MxLong TowTrack::Notify(MxParam& p_param)
|
||||||
{
|
{
|
||||||
|
|
|
@ -31,6 +31,7 @@
|
||||||
#include "mxtransitionmanager.h"
|
#include "mxtransitionmanager.h"
|
||||||
#include "mxvariabletable.h"
|
#include "mxvariabletable.h"
|
||||||
#include "pizza.h"
|
#include "pizza.h"
|
||||||
|
#include "pizzeria.h"
|
||||||
#include "scripts.h"
|
#include "scripts.h"
|
||||||
#include "skateboard.h"
|
#include "skateboard.h"
|
||||||
#include "towtrack.h"
|
#include "towtrack.h"
|
||||||
|
@ -474,7 +475,7 @@ void Isle::Enable(MxBool p_enable)
|
||||||
m_radio.Initialize(p_enable);
|
m_radio.Initialize(p_enable);
|
||||||
|
|
||||||
if (p_enable) {
|
if (p_enable) {
|
||||||
FUN_100330e0();
|
CreateState();
|
||||||
|
|
||||||
VideoManager()->ResetPalette(FALSE);
|
VideoManager()->ResetPalette(FALSE);
|
||||||
m_act1state->FUN_10034d00();
|
m_act1state->FUN_10034d00();
|
||||||
|
@ -1095,10 +1096,24 @@ void Isle::VTable0x6c(LegoPathActor* p_actor)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x100330e0
|
// FUNCTION: LEGO1 0x100330e0
|
||||||
void Isle::FUN_100330e0()
|
void Isle::CreateState()
|
||||||
{
|
{
|
||||||
// TODO
|
m_act1state = (Act1State*) GameState()->GetState("Act1State");
|
||||||
|
if (!m_act1state) {
|
||||||
|
m_act1state = (Act1State*) GameState()->CreateState("Act1State");
|
||||||
|
m_act1state->m_unk0x018 = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_radio.CreateState();
|
||||||
|
m_pizzeria->CreateState();
|
||||||
|
m_pizza->CreateState();
|
||||||
|
m_towtrack->CreateState();
|
||||||
|
m_ambulance->CreateState();
|
||||||
|
|
||||||
|
if (m_helicopter != NULL) {
|
||||||
|
m_helicopter->CreateState();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x10033180
|
// STUB: LEGO1 0x10033180
|
||||||
|
|
Loading…
Reference in a new issue