Implement/match PizzeriaState::PizzeriaState (#1124)

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Christian Semmler 2024-10-28 10:32:55 -07:00 committed by GitHub
parent ad353b7f3e
commit 5f822dabc7
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GPG key ID: B5690EEEBB952194
5 changed files with 63 additions and 40 deletions

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@ -27,6 +27,7 @@ class LegoState : public MxCore {
};
// FUNCTION: LEGO1 0x10017c00
// FUNCTION: BETA10 0x10031dc0
Playlist()
{
m_objectIds = NULL;
@ -35,28 +36,30 @@ class LegoState : public MxCore {
m_nextIndex = 0;
}
Playlist(MxU32* p_objectIds, MxS16 p_length)
// FUNCTION: BETA10 0x10031e10
Playlist(MxU32* p_objectIds, MxS16 p_length, MxS16 p_mode)
{
m_objectIds = p_objectIds;
m_length = p_length;
m_mode = e_loop;
m_mode = p_mode;
m_nextIndex = 0;
}
// FUNCTION: LEGO1 0x10071800
Playlist& operator=(const Playlist& p_shuffle)
// FUNCTION: BETA10 0x10031e70
Playlist& operator=(const Playlist& p_playlist)
{
m_objectIds = p_shuffle.m_objectIds;
m_length = p_shuffle.m_length;
m_nextIndex = p_shuffle.m_nextIndex;
m_mode = p_shuffle.m_mode;
m_objectIds = p_playlist.m_objectIds;
m_length = p_playlist.m_length;
m_nextIndex = p_playlist.m_nextIndex;
m_mode = p_playlist.m_mode;
return *this;
}
MxU32 Next();
MxBool Contains(MxU32 p_objectId);
void SetUnknown0x08(MxS16 p_unk0x08) { m_nextIndex = p_unk0x08; }
void SetNextIndex(MxS16 p_nextIndex) { m_nextIndex = p_nextIndex; }
MxResult ReadFromFile(LegoFile* p_file)
{

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@ -11,15 +11,6 @@ class PizzaMissionState;
// SIZE 0x58
class PizzeriaState : public LegoState {
public:
// SIZE 0x14
struct StateStruct {
undefined4 m_unk0x00; // 0x00
undefined4 m_unk0x04; // 0x04
undefined4 m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
undefined4 m_unk0x10; // 0x10
};
PizzeriaState();
// FUNCTION: LEGO1 0x10017c20
@ -45,8 +36,8 @@ class PizzeriaState : public LegoState {
// TODO: Most likely getters/setters are not used according to BETA.
Playlist m_unk0x08[5]; // 0x08
StateStruct m_unk0x44; // 0x44
Playlist m_unk0x08[5]; // 0x08
undefined4 m_unk0x44[5]; // 0x44
};
// VTABLE: LEGO1 0x100d5520

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@ -13,7 +13,26 @@
DECOMP_SIZE_ASSERT(Pizzeria, 0x84)
DECOMP_SIZE_ASSERT(PizzeriaState, 0x58)
DECOMP_SIZE_ASSERT(PizzeriaState::StateStruct, 0x14)
// GLOBAL: LEGO1 0x100f0ce8
IsleScript::Script g_unk0x100f0ce8[] =
{IsleScript::c_ppz107ma_RunAnim, IsleScript::c_ppz114pa_RunAnim, IsleScript::c_ppz114pa_RunAnim};
// GLOBAL: LEGO1 0x100f0cf8
IsleScript::Script g_unk0x100f0cf8[] =
{IsleScript::c_ppz001pe_RunAnim, IsleScript::c_ppz006pa_RunAnim, IsleScript::c_ppz007pa_RunAnim};
// GLOBAL: LEGO1 0x100f0d08
IsleScript::Script g_unk0x100f0d08[] =
{IsleScript::c_ppz054ma_RunAnim, IsleScript::c_ppz055ma_RunAnim, IsleScript::c_ppz056ma_RunAnim};
// GLOBAL: LEGO1 0x100f0d18
IsleScript::Script g_unk0x100f0d18[] =
{IsleScript::c_ppz031ma_RunAnim, IsleScript::c_ppz035pa_RunAnim, IsleScript::c_ppz036pa_RunAnim};
// GLOBAL: LEGO1 0x100f0d28
IsleScript::Script g_unk0x100f0d28[] =
{IsleScript::c_ppz075pa_RunAnim, IsleScript::c_ppz082pa_RunAnim, IsleScript::c_ppz084pa_RunAnim};
// FUNCTION: LEGO1 0x100179c0
MxResult Pizzeria::Create(MxDSAction& p_dsAction)
@ -28,6 +47,7 @@ MxResult Pizzeria::Create(MxDSAction& p_dsAction)
}
// FUNCTION: LEGO1 0x100179f0
// FUNCTION: BETA10 0x100efbfc
void Pizzeria::CreateState()
{
LegoGameState* gameState = GameState();
@ -46,6 +66,7 @@ void Pizzeria::CreateState()
}
// FUNCTION: LEGO1 0x10017a50
// FUNCTION: BETA10 0x100efc91
MxLong Pizzeria::HandleClick()
{
if (FUN_1003ef60() && m_pizzaMissionState->m_unk0x0c == 0) {
@ -64,10 +85,16 @@ MxLong Pizzeria::HandleClick()
return 1;
}
// STUB: LEGO1 0x10017af0
// FUNCTION: LEGO1 0x10017af0
// FUNCTION: BETA10 0x100efd14
PizzeriaState::PizzeriaState()
{
// TODO
m_unk0x08[0] = Playlist((MxU32*) g_unk0x100f0ce8, sizeOfArray(g_unk0x100f0ce8), Playlist::e_once);
m_unk0x08[1] = Playlist((MxU32*) g_unk0x100f0cf8, sizeOfArray(g_unk0x100f0cf8), Playlist::e_once);
m_unk0x08[2] = Playlist((MxU32*) g_unk0x100f0d08, sizeOfArray(g_unk0x100f0d08), Playlist::e_once);
m_unk0x08[3] = Playlist((MxU32*) g_unk0x100f0d18, sizeOfArray(g_unk0x100f0d18), Playlist::e_once);
m_unk0x08[4] = Playlist((MxU32*) g_unk0x100f0d28, sizeOfArray(g_unk0x100f0d28), Playlist::e_once);
memset(m_unk0x44, -1, sizeof(m_unk0x44));
}
// STUB: LEGO1 0x10017d50
@ -77,6 +104,7 @@ MxS16 PizzeriaState::FUN_10017d50()
}
// STUB: LEGO1 0x10017d70
// FUNCTION: BETA10 0x100effc0
MxU32 PizzeriaState::FUN_10017d70()
{
return 0;

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@ -18,7 +18,7 @@ DECOMP_SIZE_ASSERT(Radio, 0x10)
DECOMP_SIZE_ASSERT(RadioState, 0x30)
// GLOBAL: LEGO1 0x100f3218
JukeboxScript::Script g_unk0x100f3218[6] = {
JukeboxScript::Script g_unk0x100f3218[] = {
JukeboxScript::c_sns002ra_Audio,
JukeboxScript::c_sns001ja_Audio,
JukeboxScript::c_snsc01js_Audio,
@ -28,7 +28,7 @@ JukeboxScript::Script g_unk0x100f3218[6] = {
};
// GLOBAL: LEGO1 0x100f3230
JukeboxScript::Script g_unk0x100f3230[14] = {
JukeboxScript::Script g_unk0x100f3230[] = {
JukeboxScript::c_ham035ra_Audio,
JukeboxScript::c_ham039ra_Audio,
JukeboxScript::c_sns005ra_Audio,
@ -46,7 +46,7 @@ JukeboxScript::Script g_unk0x100f3230[14] = {
};
// GLOBAL: LEGO1 0x100f3268
JukeboxScript::Script g_unk0x100f3268[9] = {
JukeboxScript::Script g_unk0x100f3268[] = {
JukeboxScript::c_CentralRoads_Music,
JukeboxScript::c_BeachBlvd_Music,
JukeboxScript::c_ResidentalArea_Music,
@ -214,14 +214,14 @@ RadioState::RadioState()
MxS32 random = rand();
m_unk0x2c = random % 3;
m_unk0x08[0] = LegoState::Playlist((MxU32*) g_unk0x100f3218, sizeof(g_unk0x100f3218) / sizeof(g_unk0x100f3218[0]));
m_unk0x08[0].SetUnknown0x08(rand() % (sizeof(g_unk0x100f3218) / sizeof(g_unk0x100f3218[0])));
m_unk0x08[0] = Playlist((MxU32*) g_unk0x100f3218, sizeOfArray(g_unk0x100f3218), Playlist::e_loop);
m_unk0x08[0].SetNextIndex(rand() % sizeOfArray(g_unk0x100f3218));
m_unk0x08[1] = LegoState::Playlist((MxU32*) g_unk0x100f3230, sizeof(g_unk0x100f3230) / sizeof(g_unk0x100f3230[0]));
m_unk0x08[1].SetUnknown0x08(rand() % (sizeof(g_unk0x100f3230) / sizeof(g_unk0x100f3230[0])));
m_unk0x08[1] = Playlist((MxU32*) g_unk0x100f3230, sizeOfArray(g_unk0x100f3230), Playlist::e_loop);
m_unk0x08[1].SetNextIndex(rand() % sizeOfArray(g_unk0x100f3230));
m_unk0x08[2] = LegoState::Playlist((MxU32*) g_unk0x100f3268, sizeof(g_unk0x100f3268) / sizeof(g_unk0x100f3268[0]));
m_unk0x08[2].SetUnknown0x08(rand() % (sizeof(g_unk0x100f3268) / sizeof(g_unk0x100f3268[0])));
m_unk0x08[2] = Playlist((MxU32*) g_unk0x100f3268, sizeOfArray(g_unk0x100f3268), Playlist::e_loop);
m_unk0x08[2].SetNextIndex(rand() % sizeOfArray(g_unk0x100f3268));
m_active = FALSE;
}

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@ -1549,28 +1549,29 @@ void Infocenter::StopBookAnimation()
// FUNCTION: LEGO1 0x10071600
InfocenterState::InfocenterState()
{
m_exitDialogueAct1 = LegoState::Playlist((MxU32*) g_exitDialogueAct1, sizeOfArray(g_exitDialogueAct1));
m_exitDialogueAct23 = LegoState::Playlist((MxU32*) g_exitDialogueAct23, sizeOfArray(g_exitDialogueAct23) - 1);
m_exitDialogueAct1 = Playlist((MxU32*) g_exitDialogueAct1, sizeOfArray(g_exitDialogueAct1), Playlist::e_loop);
m_exitDialogueAct23 =
Playlist((MxU32*) g_exitDialogueAct23, sizeOfArray(g_exitDialogueAct23) - 1, Playlist::e_loop);
m_returnDialogue[LegoGameState::e_act1] =
LegoState::Playlist((MxU32*) g_returnDialogueAct1, sizeOfArray(g_returnDialogueAct1) - 1);
Playlist((MxU32*) g_returnDialogueAct1, sizeOfArray(g_returnDialogueAct1) - 1, Playlist::e_loop);
m_returnDialogue[LegoGameState::e_act2] =
LegoState::Playlist((MxU32*) g_returnDialogueAct2, sizeOfArray(g_returnDialogueAct2) - 1);
Playlist((MxU32*) g_returnDialogueAct2, sizeOfArray(g_returnDialogueAct2) - 1, Playlist::e_loop);
m_returnDialogue[LegoGameState::e_act3] =
LegoState::Playlist((MxU32*) g_returnDialogueAct3, sizeOfArray(g_returnDialogueAct3));
Playlist((MxU32*) g_returnDialogueAct3, sizeOfArray(g_returnDialogueAct3), Playlist::e_loop);
m_leaveDialogue[LegoGameState::e_act1] =
LegoState::Playlist((MxU32*) g_leaveDialogueAct1, sizeOfArray(g_leaveDialogueAct1));
Playlist((MxU32*) g_leaveDialogueAct1, sizeOfArray(g_leaveDialogueAct1), Playlist::e_loop);
m_leaveDialogue[LegoGameState::e_act2] =
LegoState::Playlist((MxU32*) g_leaveDialogueAct2, sizeOfArray(g_leaveDialogueAct2));
Playlist((MxU32*) g_leaveDialogueAct2, sizeOfArray(g_leaveDialogueAct2), Playlist::e_loop);
m_leaveDialogue[LegoGameState::e_act3] =
LegoState::Playlist((MxU32*) g_leaveDialogueAct3, sizeOfArray(g_leaveDialogueAct3) - 1);
Playlist((MxU32*) g_leaveDialogueAct3, sizeOfArray(g_leaveDialogueAct3) - 1, Playlist::e_loop);
m_bricksterDialogue = LegoState::Playlist((MxU32*) g_bricksterDialogue, sizeOfArray(g_bricksterDialogue));
m_bricksterDialogue = Playlist((MxU32*) g_bricksterDialogue, sizeOfArray(g_bricksterDialogue), Playlist::e_loop);
memset(m_letters, 0, sizeof(m_letters));
}