mirror of
https://github.com/isledecomp/isle-portable.git
synced 2025-05-01 08:43:33 -04:00
merge from isle/master
This commit is contained in:
commit
5ade193261
42 changed files with 999 additions and 186 deletions
LEGO1
lego
legoomni
include
act2actor.hact2brick.hact3.hbuildings.hlegoact2.hlegoanimationmanager.hlegoanimmmpresenter.hlegocachesoundmanager.hlegocachsound.hlegogamestate.hlegopathactor.hmisc.h
src
actors
audio
common
entity
main
paths
race
worlds
sources/roi
mxdirectx
mxgeometry
omni/include
tgl/d3drm
tools/ncc
|
@ -18,6 +18,8 @@ public:
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||||||
MxResult VTable0x9c() override; // vtable+0x9c
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MxResult VTable0x9c() override; // vtable+0x9c
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MxS32 VTable0xa0() override; // vtable+0xa0
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MxS32 VTable0xa0() override; // vtable+0xa0
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|
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void FUN_10019520();
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|
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// SYNTHETIC: LEGO1 0x1001a0a0
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// SYNTHETIC: LEGO1 0x1001a0a0
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// Act2Actor::`scalar deleting destructor'
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// Act2Actor::`scalar deleting destructor'
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|
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@ -26,18 +26,23 @@ public:
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return !strcmp(p_name, Act2Brick::ClassName()) || LegoEntity::IsA(p_name);
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return !strcmp(p_name, Act2Brick::ClassName()) || LegoEntity::IsA(p_name);
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}
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}
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MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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MxResult VTable0x94(LegoPathActor* p_actor, MxBool) override; // vtable+0x94
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|
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// SYNTHETIC: LEGO1 0x1007a450
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// SYNTHETIC: LEGO1 0x1007a450
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// Act2Brick::`scalar deleting destructor'
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// Act2Brick::`scalar deleting destructor'
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void PlayWhistleSound();
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void StopWhistleSound();
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private:
|
private:
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undefined4 m_unk0x154; // 0x154
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static MxLong g_lastHitActorTime;
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undefined m_unk0x158[0x0c]; // 0x158
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undefined4 m_unk0x164; // 0x164
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LegoCacheSound* m_whistleSound; // 0x154
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Mx3DPointFloat m_unk0x168; // 0x168
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undefined m_unk0x158[0x0c]; // 0x158
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Mx3DPointFloat m_unk0x17c; // 0x17c
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undefined4 m_unk0x164; // 0x164
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undefined4 m_unk0x190; // 0x190
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Mx3DPointFloat m_unk0x168; // 0x168
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Mx3DPointFloat m_unk0x17c; // 0x17c
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MxS32 m_unk0x190; // 0x190
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};
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};
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#endif // ACT2BRICK_H
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#endif // ACT2BRICK_H
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|
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@ -1,6 +1,7 @@
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#ifndef ACT3_H
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#ifndef ACT3_H
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#define ACT3_H
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#define ACT3_H
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#include "legogamestate.h"
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#include "legostate.h"
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#include "legostate.h"
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#include "legoworld.h"
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#include "legoworld.h"
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@ -69,7 +70,7 @@ public:
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void Enable(MxBool p_enable) override; // vtable+0x68
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void Enable(MxBool p_enable) override; // vtable+0x68
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void SetUnknown420c(MxEntity* p_entity) { m_unk0x420c = p_entity; }
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void SetUnknown420c(MxEntity* p_entity) { m_unk0x420c = p_entity; }
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void SetUnknown4270(MxU32 p_unk0x4270) { m_unk0x4270 = p_unk0x4270; }
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void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
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// SYNTHETIC: LEGO1 0x10072630
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// SYNTHETIC: LEGO1 0x10072630
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// Act3::`scalar deleting destructor'
|
// Act3::`scalar deleting destructor'
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@ -80,10 +81,10 @@ public:
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void FUN_10073430();
|
void FUN_10073430();
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|
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protected:
|
protected:
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undefined m_unk0xf8[0x4114]; // 0xf8
|
undefined m_unk0xf8[0x4114]; // 0xf8
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MxEntity* m_unk0x420c; // 0x420c
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MxEntity* m_unk0x420c; // 0x420c
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undefined m_unk0x4210[0x60]; // 0x4210
|
undefined m_unk0x4210[0x60]; // 0x4210
|
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MxU32 m_unk0x4270; // 0x4270
|
LegoGameState::Area m_destLocation; // 0x4270
|
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};
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};
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|
|
||||||
#endif // ACT3_H
|
#endif // ACT3_H
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||||||
|
|
|
@ -11,7 +11,7 @@ class RaceStandsEntity : public BuildingEntity {
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// FUNCTION: LEGO1 0x1000efa0
|
// FUNCTION: LEGO1 0x1000efa0
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const char* ClassName() const override // vtable+0x0c
|
const char* ClassName() const override // vtable+0x0c
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{
|
{
|
||||||
// STRING: LEGO1 0x100f0300
|
// at LEGO1 0x100f0300, needs no annotation
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return "RaceStandsEntity";
|
return "RaceStandsEntity";
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}
|
}
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||||||
|
|
||||||
|
@ -125,7 +125,7 @@ class CaveEntity : public BuildingEntity {
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// FUNCTION: LEGO1 0x1000f1e0
|
// FUNCTION: LEGO1 0x1000f1e0
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||||||
const char* ClassName() const override // vtable+0x0c
|
const char* ClassName() const override // vtable+0x0c
|
||||||
{
|
{
|
||||||
// STRING: LEGO1 0x100f0300
|
// at LEGO1 0x100f0300, needs no annotation
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return "RaceStandsEntity";
|
return "RaceStandsEntity";
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}
|
}
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|
|
||||||
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@ -147,7 +147,7 @@ class JailEntity : public BuildingEntity {
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// FUNCTION: LEGO1 0x1000f0c0
|
// FUNCTION: LEGO1 0x1000f0c0
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const char* ClassName() const override // vtable+0x0c
|
const char* ClassName() const override // vtable+0x0c
|
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{
|
{
|
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// STRING: LEGO1 0x100f0300
|
// at LEGO1 0x100f0300, needs no annotation
|
||||||
return "RaceStandsEntity";
|
return "RaceStandsEntity";
|
||||||
}
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}
|
||||||
|
|
||||||
|
|
|
@ -2,10 +2,13 @@
|
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#define LEGOACT2_H
|
#define LEGOACT2_H
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|
|
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#include "act2brick.h"
|
#include "act2brick.h"
|
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#include "legogamestate.h"
|
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#include "legostate.h"
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#include "legostate.h"
|
||||||
#include "legoworld.h"
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#include "legoworld.h"
|
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|
|
||||||
class Act2Actor;
|
class Act2Actor;
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class LegoPathStructNotificationParam;
|
||||||
|
class MxEndActionNotificationParam;
|
||||||
|
|
||||||
// VTABLE: LEGO1 0x100d4a70
|
// VTABLE: LEGO1 0x100d4a70
|
||||||
// SIZE 0x10
|
// SIZE 0x10
|
||||||
|
@ -14,7 +17,7 @@ public:
|
||||||
LegoAct2State()
|
LegoAct2State()
|
||||||
{
|
{
|
||||||
m_unk0x08 = 0;
|
m_unk0x08 = 0;
|
||||||
m_unk0x0c = 0;
|
m_enabled = FALSE;
|
||||||
}
|
}
|
||||||
~LegoAct2State() override {}
|
~LegoAct2State() override {}
|
||||||
|
|
||||||
|
@ -38,12 +41,11 @@ public:
|
||||||
// LegoAct2State::`scalar deleting destructor'
|
// LegoAct2State::`scalar deleting destructor'
|
||||||
|
|
||||||
undefined4 GetUnknown0x08() { return m_unk0x08; }
|
undefined4 GetUnknown0x08() { return m_unk0x08; }
|
||||||
void SetUnknown0x0c(undefined p_unk0x0c) { m_unk0x0c = p_unk0x0c; }
|
|
||||||
|
|
||||||
// TODO: Most likely getters/setters are not used according to BETA.
|
// TODO: Most likely getters/setters are not used according to BETA.
|
||||||
|
|
||||||
undefined4 m_unk0x08; // 0x08
|
undefined4 m_unk0x08; // 0x08
|
||||||
undefined m_unk0x0c; // 0x0c
|
MxBool m_enabled; // 0x0c
|
||||||
};
|
};
|
||||||
|
|
||||||
// VTABLE: LEGO1 0x100d82e0
|
// VTABLE: LEGO1 0x100d82e0
|
||||||
|
@ -64,36 +66,54 @@ public:
|
||||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||||
|
|
||||||
void SetUnknown0x1138(Act2Actor* p_unk0x1138) { m_unk0x1138 = p_unk0x1138; }
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void SetUnknown0x1138(Act2Actor* p_unk0x1138) { m_unk0x1138 = p_unk0x1138; }
|
||||||
void SetUnknown0x1150(undefined4 p_unk0x1150) { m_unk0x1150 = p_unk0x1150; }
|
void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
|
||||||
|
|
||||||
|
undefined4 FUN_10052560(
|
||||||
|
MxS32 p_param1,
|
||||||
|
MxBool p_param2,
|
||||||
|
MxBool p_param3,
|
||||||
|
Mx3DPointFloat* p_location,
|
||||||
|
Mx3DPointFloat* p_direction,
|
||||||
|
Mx3DPointFloat* p_param6
|
||||||
|
);
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x1004fe20
|
// SYNTHETIC: LEGO1 0x1004fe20
|
||||||
// LegoAct2::`scalar deleting destructor'
|
// LegoAct2::`scalar deleting destructor'
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
|
||||||
|
MxLong HandleTransitionEnd();
|
||||||
|
MxLong HandlePathStruct(LegoPathStructNotificationParam& p_param);
|
||||||
|
void PlayMusic(JukeboxScript::Script p_objectId);
|
||||||
void FUN_10051900();
|
void FUN_10051900();
|
||||||
|
void InitBricks();
|
||||||
|
void UninitBricks();
|
||||||
|
|
||||||
Act2Brick m_bricks[10]; // 0x00f8
|
Act2Brick m_bricks[10]; // 0x00f8
|
||||||
undefined m_unk0x10c0; // 0x10c0
|
undefined m_unk0x10c0; // 0x10c0
|
||||||
undefined m_unk0x10c1; // 0x10c1
|
undefined m_unk0x10c1; // 0x10c1
|
||||||
undefined m_unk0x10c2; // 0x10c2
|
undefined m_unk0x10c2; // 0x10c2
|
||||||
undefined4 m_unk0x10c4; // 0x10c4
|
undefined4 m_unk0x10c4; // 0x10c4
|
||||||
undefined4 m_unk0x10c8; // 0x10c8
|
JukeboxScript::Script m_music; // 0x10c8
|
||||||
LegoAct2State* m_gameState; // 0x10cc
|
LegoAct2State* m_gameState; // 0x10cc
|
||||||
undefined4 m_unk0x10d0; // 0x10d0
|
MxS32 m_unk0x10d0; // 0x10d0
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||||||
char* m_unk0x10d4; // 0x10d4
|
|
||||||
undefined4 m_unk0x10d8; // 0x10d8
|
// variable name verified by BETA10 0x10014633
|
||||||
MxMatrix m_unk0x10dc; // 0x10dc
|
char* m_siFile; // 0x10d4
|
||||||
undefined4 m_unk0x1124; // 0x1124
|
|
||||||
undefined4 m_unk0x1128; // 0x1128
|
LegoROI* m_pepper; // 0x10d8
|
||||||
undefined4 m_unk0x112c; // 0x112c
|
MxMatrix m_unk0x10dc; // 0x10dc
|
||||||
undefined4 m_unk0x1130; // 0x1130
|
LegoPathBoundary* m_unk0x1124; // 0x1124
|
||||||
undefined4 m_unk0x1134; // 0x1134
|
LegoROI* m_ambulance; // 0x1128
|
||||||
Act2Actor* m_unk0x1138; // 0x1138
|
undefined4 m_unk0x112c; // 0x112c
|
||||||
undefined m_unk0x113c; // 0x113c
|
undefined4 m_unk0x1130; // 0x1130
|
||||||
undefined4 m_unk0x1140; // 0x1140
|
undefined4 m_unk0x1134; // 0x1134
|
||||||
undefined4 m_unk0x1144; // 0x1144
|
Act2Actor* m_unk0x1138; // 0x1138
|
||||||
undefined m_unk0x1148[0x08]; // 0x1148
|
undefined m_unk0x113c; // 0x113c
|
||||||
undefined4 m_unk0x1150; // 0x1150
|
undefined4 m_unk0x1140; // 0x1140
|
||||||
|
Act2mainScript::Script m_unk0x1144; // 0x1144
|
||||||
|
undefined m_unk0x1148[0x08]; // 0x1148
|
||||||
|
LegoGameState::Area m_destLocation; // 0x1150
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // LEGOACT2_H
|
#endif // LEGOACT2_H
|
||||||
|
|
|
@ -155,7 +155,9 @@ public:
|
||||||
MxBool FindVehicle(const char* p_name, MxU32& p_index);
|
MxBool FindVehicle(const char* p_name, MxU32& p_index);
|
||||||
MxResult ReadAnimInfo(LegoFile* p_file, AnimInfo* p_info);
|
MxResult ReadAnimInfo(LegoFile* p_file, AnimInfo* p_info);
|
||||||
MxResult ReadModelInfo(LegoFile* p_file, ModelInfo* p_info);
|
MxResult ReadModelInfo(LegoFile* p_file, ModelInfo* p_info);
|
||||||
|
void FUN_10060480(LegoChar* p_characterNames[], MxU32 p_numCharacterNames);
|
||||||
void FUN_100604d0(MxBool p_unk0x08);
|
void FUN_100604d0(MxBool p_unk0x08);
|
||||||
|
void FUN_100604f0(MxS32 p_objectIds[], undefined4 p_numObjectIds);
|
||||||
void FUN_10060540(MxBool p_unk0x29);
|
void FUN_10060540(MxBool p_unk0x29);
|
||||||
void FUN_10060570(MxBool p_unk0x1a);
|
void FUN_10060570(MxBool p_unk0x1a);
|
||||||
MxResult StartEntityAction(MxDSAction& p_dsAction, LegoEntity* p_entity);
|
MxResult StartEntityAction(MxDSAction& p_dsAction, LegoEntity* p_entity);
|
||||||
|
@ -181,6 +183,7 @@ public:
|
||||||
MxResult FUN_10064670(Vector3* p_position);
|
MxResult FUN_10064670(Vector3* p_position);
|
||||||
MxResult FUN_10064740(Vector3* p_position);
|
MxResult FUN_10064740(Vector3* p_position);
|
||||||
MxResult FUN_10064880(const char* p_name, MxS32 p_unk0x0c, MxS32 p_unk0x10);
|
MxResult FUN_10064880(const char* p_name, MxS32 p_unk0x0c, MxS32 p_unk0x10);
|
||||||
|
MxBool FUN_10064ee0(MxU32 p_objectId);
|
||||||
|
|
||||||
static void configureLegoAnimationManager(MxS32 p_legoAnimationManagerConfig);
|
static void configureLegoAnimationManager(MxS32 p_legoAnimationManagerConfig);
|
||||||
|
|
||||||
|
|
|
@ -61,7 +61,7 @@ public:
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x1004aa40
|
// SYNTHETIC: LEGO1 0x1004aa40
|
||||||
// LegoAnimMMPresenter::`scalar deleting destructor'
|
// LegoAnimMMPresenter::`scalar deleting destructor'
|
||||||
|
MxBool FUN_1004b830();
|
||||||
void FUN_1004b840();
|
void FUN_1004b840();
|
||||||
MxBool FUN_1004b8b0();
|
MxBool FUN_1004b8b0();
|
||||||
void FUN_1004b8c0();
|
void FUN_1004b8c0();
|
||||||
|
|
|
@ -58,6 +58,7 @@ public:
|
||||||
LegoCacheSound* ManageSoundEntry(LegoCacheSound* p_sound);
|
LegoCacheSound* ManageSoundEntry(LegoCacheSound* p_sound);
|
||||||
LegoCacheSound* Play(const char* p_key, const char* p_name, MxBool p_looping);
|
LegoCacheSound* Play(const char* p_key, const char* p_name, MxBool p_looping);
|
||||||
LegoCacheSound* Play(LegoCacheSound* p_sound, const char* p_name, MxBool p_looping);
|
LegoCacheSound* Play(LegoCacheSound* p_sound, const char* p_name, MxBool p_looping);
|
||||||
|
void Stop(LegoCacheSound*& p_sound);
|
||||||
void Destroy(LegoCacheSound*& p_sound);
|
void Destroy(LegoCacheSound*& p_sound);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
|
@ -42,7 +42,7 @@ public:
|
||||||
|
|
||||||
LegoCacheSound* Clone();
|
LegoCacheSound* Clone();
|
||||||
MxResult Play(const char* p_name, MxBool p_looping);
|
MxResult Play(const char* p_name, MxBool p_looping);
|
||||||
void FUN_10006b80();
|
void Stop();
|
||||||
void FUN_10006be0();
|
void FUN_10006be0();
|
||||||
void SetDistance(MxS32 p_min, MxS32 p_max);
|
void SetDistance(MxS32 p_min, MxS32 p_max);
|
||||||
void Mute(MxBool p_mute);
|
void Mute(MxBool p_mute);
|
||||||
|
|
|
@ -111,7 +111,7 @@ public:
|
||||||
Username(Username& p_other) { Set(p_other); }
|
Username(Username& p_other) { Set(p_other); }
|
||||||
void Set(Username& p_other) { memcpy(m_letters, p_other.m_letters, sizeof(m_letters)); }
|
void Set(Username& p_other) { memcpy(m_letters, p_other.m_letters, sizeof(m_letters)); }
|
||||||
|
|
||||||
MxResult ReadWrite(LegoStorage* p_storage);
|
MxResult Serialize(LegoStorage* p_storage);
|
||||||
Username& operator=(const Username& p_other);
|
Username& operator=(const Username& p_other);
|
||||||
|
|
||||||
MxS16 m_letters[7]; // 0x00
|
MxS16 m_letters[7]; // 0x00
|
||||||
|
@ -119,8 +119,10 @@ public:
|
||||||
|
|
||||||
// SIZE 0x2c
|
// SIZE 0x2c
|
||||||
struct ScoreItem {
|
struct ScoreItem {
|
||||||
undefined2 m_unk0x00; // 0x00
|
MxResult Serialize(LegoFile* p_file);
|
||||||
MxU8 m_state[5][5]; // 0x02
|
|
||||||
|
MxS16 m_totalScore; // 0x00
|
||||||
|
MxU8 m_scores[5][5]; // 0x02
|
||||||
Username m_name; // 0x1c
|
Username m_name; // 0x1c
|
||||||
undefined2 m_unk0x2a; // 0x2a
|
undefined2 m_unk0x2a; // 0x2a
|
||||||
};
|
};
|
||||||
|
@ -129,7 +131,8 @@ public:
|
||||||
struct History {
|
struct History {
|
||||||
History();
|
History();
|
||||||
void WriteScoreHistory();
|
void WriteScoreHistory();
|
||||||
void FUN_1003ccf0(LegoFile&);
|
MxResult Serialize(LegoFile* p_file);
|
||||||
|
ScoreItem* FUN_1003cc90(Username* p_player, MxU16 p_unk0x24, MxS32& p_unk0x2c);
|
||||||
|
|
||||||
// FUNCTION: BETA10 0x1002c2b0
|
// FUNCTION: BETA10 0x1002c2b0
|
||||||
MxS16 GetCount() { return m_count; }
|
MxS16 GetCount() { return m_count; }
|
||||||
|
@ -207,11 +210,11 @@ private:
|
||||||
LegoBackgroundColor* m_backgroundColor; // 0x18
|
LegoBackgroundColor* m_backgroundColor; // 0x18
|
||||||
LegoBackgroundColor* m_tempBackgroundColor; // 0x1c
|
LegoBackgroundColor* m_tempBackgroundColor; // 0x1c
|
||||||
LegoFullScreenMovie* m_fullScreenMovie; // 0x20
|
LegoFullScreenMovie* m_fullScreenMovie; // 0x20
|
||||||
MxU16 m_unk0x24; // 0x24
|
|
||||||
|
|
||||||
// TODO: Most likely getters/setters are not used according to BETA for the following members:
|
// TODO: Most likely getters/setters are not used according to BETA for the following members:
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
MxU16 m_unk0x24; // 0x24
|
||||||
MxS16 m_playerCount; // 0x26
|
MxS16 m_playerCount; // 0x26
|
||||||
Username m_players[9]; // 0x28
|
Username m_players[9]; // 0x28
|
||||||
History m_history; // 0xa6
|
History m_history; // 0xa6
|
||||||
|
|
|
@ -22,7 +22,8 @@ extern const char* g_strHIT_WALL_SOUND;
|
||||||
class LegoPathActor : public LegoActor {
|
class LegoPathActor : public LegoActor {
|
||||||
public:
|
public:
|
||||||
enum {
|
enum {
|
||||||
c_bit3 = 0x04
|
c_bit3 = 0x04,
|
||||||
|
c_bit9 = 0x100
|
||||||
};
|
};
|
||||||
|
|
||||||
LegoPathActor();
|
LegoPathActor();
|
||||||
|
|
|
@ -58,7 +58,7 @@ LegoWorld* FindWorld(const MxAtomId& p_atom, MxS32 p_entityid);
|
||||||
MxDSAction& GetCurrentAction();
|
MxDSAction& GetCurrentAction();
|
||||||
void SetCurrentWorld(LegoWorld* p_world);
|
void SetCurrentWorld(LegoWorld* p_world);
|
||||||
MxTransitionManager* TransitionManager();
|
MxTransitionManager* TransitionManager();
|
||||||
void PlayMusic(JukeboxScript::Script p_script);
|
void PlayMusic(JukeboxScript::Script p_objectId);
|
||||||
void SetIsWorldActive(MxBool p_isWorldActive);
|
void SetIsWorldActive(MxBool p_isWorldActive);
|
||||||
void DeleteObjects(MxAtomId* p_id, MxS32 p_first, MxS32 p_last);
|
void DeleteObjects(MxAtomId* p_id, MxS32 p_first, MxS32 p_last);
|
||||||
|
|
||||||
|
|
|
@ -67,6 +67,13 @@ void Act2Actor::SetWorldSpeed(MxFloat p_worldSpeed)
|
||||||
m_unk0x44 = 0;
|
m_unk0x44 = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// STUB: LEGO1 0x10019520
|
||||||
|
// STUB: BETA10 0x1000d4d6
|
||||||
|
void Act2Actor::FUN_10019520()
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x100195a0
|
// STUB: LEGO1 0x100195a0
|
||||||
MxS32 Act2Actor::VTable0xa0()
|
MxS32 Act2Actor::VTable0xa0()
|
||||||
{
|
{
|
||||||
|
|
|
@ -58,17 +58,17 @@ MxLong InfoCenterEntity::HandleClick(LegoEventNotificationParam& p_param)
|
||||||
}
|
}
|
||||||
case LegoGameState::Act::e_act2: {
|
case LegoGameState::Act::e_act2: {
|
||||||
LegoAct2* act2 = (LegoAct2*) FindWorld(*g_act2mainScript, Act2mainScript::c__Act2Main);
|
LegoAct2* act2 = (LegoAct2*) FindWorld(*g_act2mainScript, Act2mainScript::c__Act2Main);
|
||||||
act2->SetUnknown0x1150(2);
|
act2->SetDestLocation(LegoGameState::e_infomain);
|
||||||
|
|
||||||
LegoAct2State* act2state = (LegoAct2State*) GameState()->GetState("LegoAct2State");
|
LegoAct2State* act2state = (LegoAct2State*) GameState()->GetState("LegoAct2State");
|
||||||
if (act2state) {
|
if (act2state) {
|
||||||
act2state->SetUnknown0x0c(0);
|
act2state->m_enabled = FALSE;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case LegoGameState::Act::e_act3:
|
case LegoGameState::Act::e_act3:
|
||||||
Act3* act3 = (Act3*) FindWorld(*g_act3Script, Act3Script::c__Act3);
|
Act3* act3 = (Act3*) FindWorld(*g_act3Script, Act3Script::c__Act3);
|
||||||
act3->SetUnknown4270(2);
|
act3->SetDestLocation(LegoGameState::e_infomain);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -133,7 +133,7 @@ MxLong Helicopter::HandleClick()
|
||||||
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_copter);
|
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_copter);
|
||||||
FUN_10015820(TRUE, 0);
|
FUN_10015820(TRUE, 0);
|
||||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
|
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
|
||||||
SetState(4);
|
SetState(LegoPathActor::c_bit3);
|
||||||
PlayMusic(JukeboxScript::c_Jail_Music);
|
PlayMusic(JukeboxScript::c_Jail_Music);
|
||||||
break;
|
break;
|
||||||
case LegoGameState::e_act2:
|
case LegoGameState::e_act2:
|
||||||
|
@ -173,7 +173,7 @@ MxLong Helicopter::HandleControl(LegoControlManagerNotificationParam& p_param)
|
||||||
switch (p_param.GetClickedObjectId()) {
|
switch (p_param.GetClickedObjectId()) {
|
||||||
case IsleScript::c_HelicopterArms_Ctl:
|
case IsleScript::c_HelicopterArms_Ctl:
|
||||||
if (*g_act3Script == script) {
|
if (*g_act3Script == script) {
|
||||||
((Act3*) CurrentWorld())->SetUnknown4270(2);
|
((Act3*) CurrentWorld())->SetDestLocation(LegoGameState::e_infomain);
|
||||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||||
}
|
}
|
||||||
else if (m_state->GetUnkown8() != 0) {
|
else if (m_state->GetUnkown8() != 0) {
|
||||||
|
@ -206,7 +206,7 @@ MxLong Helicopter::HandleControl(LegoControlManagerNotificationParam& p_param)
|
||||||
m_state->SetUnknown8(3);
|
m_state->SetUnknown8(3);
|
||||||
m_world->RemoveActor(this);
|
m_world->RemoveActor(this);
|
||||||
InvokeAction(Extra::ActionType::e_start, script, IsleScript::c_HelicopterLand_Anim, NULL);
|
InvokeAction(Extra::ActionType::e_start, script, IsleScript::c_HelicopterLand_Anim, NULL);
|
||||||
SetState(4);
|
SetState(LegoPathActor::c_bit3);
|
||||||
}
|
}
|
||||||
ret = 1;
|
ret = 1;
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -14,14 +14,14 @@ LegoCacheSoundManager::~LegoCacheSoundManager()
|
||||||
while (!m_set.empty()) {
|
while (!m_set.empty()) {
|
||||||
sound = (*m_set.begin()).GetSound();
|
sound = (*m_set.begin()).GetSound();
|
||||||
m_set.erase(m_set.begin());
|
m_set.erase(m_set.begin());
|
||||||
sound->FUN_10006b80();
|
sound->Stop();
|
||||||
delete sound;
|
delete sound;
|
||||||
}
|
}
|
||||||
|
|
||||||
while (!m_list.empty()) {
|
while (!m_list.empty()) {
|
||||||
sound = (*m_list.begin()).GetSound();
|
sound = (*m_list.begin()).GetSound();
|
||||||
m_list.erase(m_list.begin());
|
m_list.erase(m_list.begin());
|
||||||
sound->FUN_10006b80();
|
sound->Stop();
|
||||||
// DECOMP: delete should not be inlined here
|
// DECOMP: delete should not be inlined here
|
||||||
delete sound;
|
delete sound;
|
||||||
}
|
}
|
||||||
|
@ -51,7 +51,7 @@ MxResult LegoCacheSoundManager::Tickle()
|
||||||
listIter++;
|
listIter++;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
sound->FUN_10006b80();
|
sound->Stop();
|
||||||
m_list.erase(listIter++);
|
m_list.erase(listIter++);
|
||||||
delete sound;
|
delete sound;
|
||||||
}
|
}
|
||||||
|
@ -132,6 +132,40 @@ LegoCacheSound* LegoCacheSoundManager::Play(LegoCacheSound* p_sound, const char*
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x1003db80
|
||||||
|
// FUNCTION: BETA10 0x100656a7
|
||||||
|
void LegoCacheSoundManager::Stop(LegoCacheSound*& p_sound)
|
||||||
|
{
|
||||||
|
#ifdef COMPAT_MODE
|
||||||
|
Set100d6b4c::iterator setIter;
|
||||||
|
for (setIter = m_set.begin(); setIter != m_set.end(); setIter++) {
|
||||||
|
#else
|
||||||
|
for (Set100d6b4c::iterator setIter = m_set.begin(); setIter != m_set.end(); setIter++) {
|
||||||
|
#endif
|
||||||
|
if ((*setIter).GetSound() == p_sound) {
|
||||||
|
p_sound->Stop();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifdef COMPAT_MODE
|
||||||
|
List100d6b4c::iterator listIter;
|
||||||
|
for (listIter = m_list.begin();; listIter++) {
|
||||||
|
#else
|
||||||
|
for (List100d6b4c::iterator listIter = m_list.begin();; listIter++) {
|
||||||
|
#endif
|
||||||
|
if (listIter == m_list.end()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
LegoCacheSound* sound = (*listIter).GetSound();
|
||||||
|
if (sound == p_sound) {
|
||||||
|
p_sound->Stop();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1003dc40
|
// FUNCTION: LEGO1 0x1003dc40
|
||||||
void LegoCacheSoundManager::Destroy(LegoCacheSound*& p_sound)
|
void LegoCacheSoundManager::Destroy(LegoCacheSound*& p_sound)
|
||||||
{
|
{
|
||||||
|
@ -142,7 +176,7 @@ void LegoCacheSoundManager::Destroy(LegoCacheSound*& p_sound)
|
||||||
for (Set100d6b4c::iterator setIter = m_set.begin(); setIter != m_set.end(); setIter++) {
|
for (Set100d6b4c::iterator setIter = m_set.begin(); setIter != m_set.end(); setIter++) {
|
||||||
#endif
|
#endif
|
||||||
if ((*setIter).GetSound() == p_sound) {
|
if ((*setIter).GetSound() == p_sound) {
|
||||||
p_sound->FUN_10006b80();
|
p_sound->Stop();
|
||||||
|
|
||||||
delete p_sound;
|
delete p_sound;
|
||||||
m_set.erase(setIter);
|
m_set.erase(setIter);
|
||||||
|
@ -162,7 +196,7 @@ void LegoCacheSoundManager::Destroy(LegoCacheSound*& p_sound)
|
||||||
|
|
||||||
LegoCacheSound* sound = (*listIter).GetSound();
|
LegoCacheSound* sound = (*listIter).GetSound();
|
||||||
if (sound == p_sound) {
|
if (sound == p_sound) {
|
||||||
p_sound->FUN_10006b80();
|
p_sound->Stop();
|
||||||
|
|
||||||
delete sound;
|
delete sound;
|
||||||
m_list.erase(listIter);
|
m_list.erase(listIter);
|
||||||
|
|
|
@ -160,7 +160,7 @@ MxResult LegoCacheSound::Play(const char* p_name, MxBool p_looping)
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10006b80
|
// FUNCTION: LEGO1 0x10006b80
|
||||||
void LegoCacheSound::FUN_10006b80()
|
void LegoCacheSound::Stop()
|
||||||
{
|
{
|
||||||
ma_sound_stop(&m_cacheSound);
|
ma_sound_stop(&m_cacheSound);
|
||||||
|
|
||||||
|
|
|
@ -246,6 +246,7 @@ const char* g_cycles[11][17] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f7048
|
// GLOBAL: LEGO1 0x100f7048
|
||||||
|
// GLOBAL: BETA10 0x101e1ee8
|
||||||
LegoAnimationManager::Character g_characters[47] = {
|
LegoAnimationManager::Character g_characters[47] = {
|
||||||
{"pepper", FALSE, 6, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 50, 1},
|
{"pepper", FALSE, 6, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 50, 1},
|
||||||
{"mama", FALSE, -1, 0, FALSE, FALSE, FALSE, 1500, 20000, FALSE, 0, 2},
|
{"mama", FALSE, -1, 0, FALSE, FALSE, FALSE, 1500, 20000, FALSE, 0, 2},
|
||||||
|
@ -878,6 +879,19 @@ void LegoAnimationManager::DeleteAnimations()
|
||||||
m_suspended = suspended;
|
m_suspended = suspended;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x10060480
|
||||||
|
// FUNCTION: BETA10 0x100412a9
|
||||||
|
void LegoAnimationManager::FUN_10060480(LegoChar* p_characterNames[], MxU32 p_numCharacterNames)
|
||||||
|
{
|
||||||
|
for (MxS32 i = 0; i < p_numCharacterNames; i++) {
|
||||||
|
for (MxS32 j = 0; j < sizeOfArray(g_characters); j++) {
|
||||||
|
if (!stricmp(g_characters[j].m_name, p_characterNames[i])) {
|
||||||
|
g_characters[j].m_unk0x08 = TRUE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100604d0
|
// FUNCTION: LEGO1 0x100604d0
|
||||||
// FUNCTION: BETA10 0x10041335
|
// FUNCTION: BETA10 0x10041335
|
||||||
void LegoAnimationManager::FUN_100604d0(MxBool p_unk0x08)
|
void LegoAnimationManager::FUN_100604d0(MxBool p_unk0x08)
|
||||||
|
@ -887,6 +901,19 @@ void LegoAnimationManager::FUN_100604d0(MxBool p_unk0x08)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x100604f0
|
||||||
|
// FUNCTION: BETA10 0x1004137b
|
||||||
|
void LegoAnimationManager::FUN_100604f0(MxS32 p_objectIds[], undefined4 p_numObjectIds)
|
||||||
|
{
|
||||||
|
for (MxS32 i = 0; i < p_numObjectIds; i++) {
|
||||||
|
for (MxS32 j = 0; j < m_animCount; j++) {
|
||||||
|
if (m_anims[j].m_objectId == p_objectIds[i]) {
|
||||||
|
m_anims[j].m_unk0x29 = TRUE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10060540
|
// FUNCTION: LEGO1 0x10060540
|
||||||
// FUNCTION: BETA10 0x1004140f
|
// FUNCTION: BETA10 0x1004140f
|
||||||
void LegoAnimationManager::FUN_10060540(MxBool p_unk0x29)
|
void LegoAnimationManager::FUN_10060540(MxBool p_unk0x29)
|
||||||
|
@ -1001,7 +1028,7 @@ MxResult LegoAnimationManager::FUN_100605e0(
|
||||||
LegoPathActor* actor = UserActor();
|
LegoPathActor* actor = UserActor();
|
||||||
|
|
||||||
if (actor != NULL) {
|
if (actor != NULL) {
|
||||||
actor->SetState(4);
|
actor->SetState(LegoPathActor::c_bit3);
|
||||||
actor->SetWorldSpeed(0.0f);
|
actor->SetWorldSpeed(0.0f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2762,7 +2789,7 @@ void LegoAnimationManager::FUN_100648f0(LegoTranInfo* p_tranInfo, MxLong p_unk0x
|
||||||
|
|
||||||
LegoPathActor* actor = UserActor();
|
LegoPathActor* actor = UserActor();
|
||||||
if (actor != NULL) {
|
if (actor != NULL) {
|
||||||
actor->SetState(4);
|
actor->SetState(LegoPathActor::c_bit3);
|
||||||
actor->SetWorldSpeed(0.0f);
|
actor->SetWorldSpeed(0.0f);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2823,6 +2850,28 @@ void LegoAnimationManager::FUN_10064b50(MxLong p_time)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x10064ee0
|
||||||
|
MxBool LegoAnimationManager::FUN_10064ee0(MxU32 p_objectId)
|
||||||
|
{
|
||||||
|
if (m_tranInfoList != NULL) {
|
||||||
|
LegoTranInfoListCursor cursor(m_tranInfoList);
|
||||||
|
LegoTranInfo* tranInfo;
|
||||||
|
|
||||||
|
while (cursor.Next(tranInfo)) {
|
||||||
|
if (tranInfo->m_animInfo->m_objectId == p_objectId) {
|
||||||
|
if (tranInfo->m_presenter) {
|
||||||
|
return tranInfo->m_presenter->FUN_1004b830();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10064ff0
|
// FUNCTION: LEGO1 0x10064ff0
|
||||||
AnimState::AnimState()
|
AnimState::AnimState()
|
||||||
{
|
{
|
||||||
|
|
|
@ -466,6 +466,12 @@ MxBool LegoAnimMMPresenter::FUN_1004b6d0(MxLong p_time)
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x1004b830
|
||||||
|
MxBool LegoAnimMMPresenter::FUN_1004b830()
|
||||||
|
{
|
||||||
|
return m_unk0x58 >= e_unk6;
|
||||||
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1004b840
|
// FUNCTION: LEGO1 0x1004b840
|
||||||
// FUNCTION: BETA10 0x1004d033
|
// FUNCTION: BETA10 0x1004d033
|
||||||
void LegoAnimMMPresenter::FUN_1004b840()
|
void LegoAnimMMPresenter::FUN_1004b840()
|
||||||
|
|
|
@ -3,6 +3,8 @@
|
||||||
#include "3dmanager/lego3dmanager.h"
|
#include "3dmanager/lego3dmanager.h"
|
||||||
#include "act2main_actions.h"
|
#include "act2main_actions.h"
|
||||||
#include "act3_actions.h"
|
#include "act3_actions.h"
|
||||||
|
#include "ambulance.h"
|
||||||
|
#include "carrace.h"
|
||||||
#include "carrace_actions.h"
|
#include "carrace_actions.h"
|
||||||
#include "carracer_actions.h"
|
#include "carracer_actions.h"
|
||||||
#include "copter_actions.h"
|
#include "copter_actions.h"
|
||||||
|
@ -25,6 +27,7 @@
|
||||||
#include "jetracer_actions.h"
|
#include "jetracer_actions.h"
|
||||||
#include "jetski.h"
|
#include "jetski.h"
|
||||||
#include "jetski_actions.h"
|
#include "jetski_actions.h"
|
||||||
|
#include "jetskirace.h"
|
||||||
#include "jukebox_actions.h"
|
#include "jukebox_actions.h"
|
||||||
#include "jukeboxw_actions.h"
|
#include "jukeboxw_actions.h"
|
||||||
#include "legoanimationmanager.h"
|
#include "legoanimationmanager.h"
|
||||||
|
@ -48,6 +51,7 @@
|
||||||
#include "mxstring.h"
|
#include "mxstring.h"
|
||||||
#include "mxutilities.h"
|
#include "mxutilities.h"
|
||||||
#include "mxvariabletable.h"
|
#include "mxvariabletable.h"
|
||||||
|
#include "pizza.h"
|
||||||
#include "police_actions.h"
|
#include "police_actions.h"
|
||||||
#include "racecar.h"
|
#include "racecar.h"
|
||||||
#include "racecar_actions.h"
|
#include "racecar_actions.h"
|
||||||
|
@ -55,6 +59,7 @@
|
||||||
#include "roi/legoroi.h"
|
#include "roi/legoroi.h"
|
||||||
#include "scripts.h"
|
#include "scripts.h"
|
||||||
#include "sndanim_actions.h"
|
#include "sndanim_actions.h"
|
||||||
|
#include "towtrack.h"
|
||||||
|
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
@ -539,7 +544,7 @@ void LegoGameState::SerializePlayersInfo(MxS16 p_flags)
|
||||||
}
|
}
|
||||||
|
|
||||||
for (MxS16 i = 0; i < m_playerCount; i++) {
|
for (MxS16 i = 0; i < m_playerCount; i++) {
|
||||||
m_players[i].ReadWrite(&fileStorage);
|
m_players[i].Serialize(&fileStorage);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -642,55 +647,55 @@ void LegoGameState::StopArea(Area p_area)
|
||||||
break;
|
break;
|
||||||
case e_elevride:
|
case e_elevride:
|
||||||
case e_elevride2:
|
case e_elevride2:
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevRide_Background_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevRide_Background_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevRide_Info_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevRide_Info_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevRide_Two_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevRide_Two_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevRide_Three_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevRide_Three_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Meter1_3_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Meter1_3_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Meter2_3_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Meter2_3_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Meter3_1_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Meter3_1_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Meter3_2_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Meter3_2_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Meter2_1_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Meter2_1_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Meter1_2_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Meter1_2_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Meter3_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Meter3_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
break;
|
break;
|
||||||
case e_elevopen:
|
case e_elevopen:
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevOpen_Background_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevOpen_Background_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevOpen_LeftArrow_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevOpen_LeftArrow_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevOpen_RightArrow_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevOpen_RightArrow_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
break;
|
break;
|
||||||
case e_seaview:
|
case e_seaview:
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_SeaView_Background_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_SeaView_Background_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_SeaView_LeftArrow_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_SeaView_LeftArrow_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_SeaView_RightArrow_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_SeaView_RightArrow_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
break;
|
break;
|
||||||
case e_observe:
|
case e_observe:
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Background_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Background_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_LeftArrow_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_LeftArrow_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_RightArrow_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_RightArrow_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Plane_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Plane_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Sun_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Sun_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Moon_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Moon_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_SkyColor_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_SkyColor_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_LCab_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_LCab_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_RCab_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_RCab_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_GlobeRArrow_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_GlobeRArrow_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_GlobeLArrow_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_GlobeLArrow_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Globe1_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Globe1_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Globe2_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Globe2_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Globe3_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Globe3_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Globe4_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Globe4_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Globe5_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Globe5_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Globe6_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Globe6_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Draw1_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Draw1_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Draw2_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Observe_Draw2_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_Radio_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_Radio_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
break;
|
break;
|
||||||
case e_elevdown:
|
case e_elevdown:
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevDown_Background_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevDown_Background_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevDown_LeftArrow_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevDown_LeftArrow_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevDown_RightArrow_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevDown_RightArrow_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevDown_Elevator_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_ElevDown_Elevator_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
break;
|
break;
|
||||||
case e_regbook:
|
case e_regbook:
|
||||||
InvokeAction(Extra::e_stop, *g_regbookScript, RegbookScript::c__StartUp, NULL);
|
InvokeAction(Extra::e_stop, *g_regbookScript, RegbookScript::c__StartUp, NULL);
|
||||||
|
@ -716,10 +721,10 @@ void LegoGameState::StopArea(Area p_area)
|
||||||
InvokeAction(Extra::e_close, *g_garageScript, GarageScript::c__StartUp, NULL);
|
InvokeAction(Extra::e_close, *g_garageScript, GarageScript::c__StartUp, NULL);
|
||||||
break;
|
break;
|
||||||
case e_garadoor:
|
case e_garadoor:
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_GaraDoor_Background_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_GaraDoor_Background_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_GaraDoor_LeftArrow_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_GaraDoor_LeftArrow_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_GaraDoor_RightArrow_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_GaraDoor_RightArrow_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_GaraDoor_Door_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_GaraDoor_Door_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
break;
|
break;
|
||||||
case e_hospital:
|
case e_hospital:
|
||||||
InvokeAction(Extra::e_stop, *g_hospitalScript, HospitalScript::c__StartUp, NULL);
|
InvokeAction(Extra::e_stop, *g_hospitalScript, HospitalScript::c__StartUp, NULL);
|
||||||
|
@ -730,10 +735,10 @@ void LegoGameState::StopArea(Area p_area)
|
||||||
InvokeAction(Extra::e_close, *g_policeScript, PoliceScript::c__StartUp, NULL);
|
InvokeAction(Extra::e_close, *g_policeScript, PoliceScript::c__StartUp, NULL);
|
||||||
break;
|
break;
|
||||||
case e_polidoor:
|
case e_polidoor:
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_PoliDoor_Background_Bitmap, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_PoliDoor_Background_Bitmap, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_PoliDoor_LeftArrow_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_PoliDoor_LeftArrow_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_PoliDoor_RightArrow_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_PoliDoor_RightArrow_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
RemoveFromWorld(*g_isleScript, IsleScript::c_PoliDoor_Door_Ctl, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, IsleScript::c_PoliDoor_Door_Ctl, *g_isleScript, IsleScript::c__Isle);
|
||||||
break;
|
break;
|
||||||
case e_copterbuild:
|
case e_copterbuild:
|
||||||
InvokeAction(Extra::e_stop, *g_jukeboxScript, JukeboxScript::c_HelicopterBuild_Movie, NULL);
|
InvokeAction(Extra::e_stop, *g_jukeboxScript, JukeboxScript::c_HelicopterBuild_Movie, NULL);
|
||||||
|
@ -756,13 +761,13 @@ void LegoGameState::StopArea(Area p_area)
|
||||||
InvokeAction(Extra::e_close, *g_racecarScript, RacecarScript::c__StartUp, NULL);
|
InvokeAction(Extra::e_close, *g_racecarScript, RacecarScript::c__StartUp, NULL);
|
||||||
break;
|
break;
|
||||||
case e_act2main:
|
case e_act2main:
|
||||||
if (m_currentArea != 2) {
|
if (m_currentArea != e_infomain) {
|
||||||
InvokeAction(Extra::e_stop, *g_act2mainScript, Act2mainScript::c__Act2Main, NULL);
|
InvokeAction(Extra::e_stop, *g_act2mainScript, Act2mainScript::c__Act2Main, NULL);
|
||||||
InvokeAction(Extra::e_close, *g_act2mainScript, Act2mainScript::c__Act2Main, NULL);
|
InvokeAction(Extra::e_close, *g_act2mainScript, Act2mainScript::c__Act2Main, NULL);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case e_act3script:
|
case e_act3script:
|
||||||
if (m_currentArea != 2) {
|
if (m_currentArea != e_infomain) {
|
||||||
InvokeAction(Extra::e_stop, *g_act3Script, Act3Script::c__Act3, NULL);
|
InvokeAction(Extra::e_stop, *g_act3Script, Act3Script::c__Act3, NULL);
|
||||||
InvokeAction(Extra::e_close, *g_act3Script, Act3Script::c__Act3, NULL);
|
InvokeAction(Extra::e_close, *g_act3Script, Act3Script::c__Act3, NULL);
|
||||||
}
|
}
|
||||||
|
@ -1079,11 +1084,11 @@ void LegoGameState::RegisterState(LegoState* p_state)
|
||||||
|
|
||||||
newBuffer[m_stateCount++] = p_state;
|
newBuffer[m_stateCount++] = p_state;
|
||||||
m_stateArray = newBuffer;
|
m_stateArray = newBuffer;
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
else {
|
||||||
delete m_stateArray[targetIndex];
|
delete m_stateArray[targetIndex];
|
||||||
m_stateArray[targetIndex] = p_state;
|
m_stateArray[targetIndex] = p_state;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1003bd00
|
// FUNCTION: LEGO1 0x1003bd00
|
||||||
|
@ -1147,17 +1152,17 @@ LegoGameState::Username::Username()
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1003c690
|
// FUNCTION: LEGO1 0x1003c690
|
||||||
MxResult LegoGameState::Username::ReadWrite(LegoStorage* p_storage)
|
// FUNCTION: BETA10 0x10086c57
|
||||||
|
MxResult LegoGameState::Username::Serialize(LegoStorage* p_storage)
|
||||||
{
|
{
|
||||||
if (p_storage->IsReadMode()) {
|
if (p_storage->IsReadMode()) {
|
||||||
for (MxS16 i = 0; i < 7; i++) {
|
for (MxS16 i = 0; i < (MxS16) sizeOfArray(m_letters); i++) {
|
||||||
p_storage->Read(&m_letters[i], sizeof(m_letters[i]));
|
Read(p_storage, &m_letters[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (p_storage->IsWriteMode()) {
|
else if (p_storage->IsWriteMode()) {
|
||||||
for (MxS16 i = 0; i < 7; i++) {
|
for (MxS16 i = 0; i < (MxS16) sizeOfArray(m_letters); i++) {
|
||||||
MxS16 letter = m_letters[i];
|
Write(p_storage, m_letters[i]);
|
||||||
p_storage->Write(&letter, sizeof(letter));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1165,29 +1170,184 @@ MxResult LegoGameState::Username::ReadWrite(LegoStorage* p_storage)
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1003c710
|
// FUNCTION: LEGO1 0x1003c710
|
||||||
|
// FUNCTION: BETA10 0x10086d0c
|
||||||
LegoGameState::Username& LegoGameState::Username::operator=(const Username& p_other)
|
LegoGameState::Username& LegoGameState::Username::operator=(const Username& p_other)
|
||||||
{
|
{
|
||||||
memcpy(m_letters, p_other.m_letters, sizeof(m_letters));
|
memcpy(m_letters, p_other.m_letters, sizeof(m_letters));
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x1003c740
|
||||||
|
// FUNCTION: BETA10 0x10086d39
|
||||||
|
MxResult LegoGameState::ScoreItem::Serialize(LegoFile* p_file)
|
||||||
|
{
|
||||||
|
if (p_file->IsReadMode()) {
|
||||||
|
Read(p_file, &m_totalScore);
|
||||||
|
|
||||||
|
for (MxS32 i = 0; i < 5; i++) {
|
||||||
|
for (MxS32 j = 0; j < 5; j++) {
|
||||||
|
Read(p_file, &m_scores[i][j]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
m_name.Serialize(p_file);
|
||||||
|
Read(p_file, &m_unk0x2a);
|
||||||
|
}
|
||||||
|
else if (p_file->IsWriteMode()) {
|
||||||
|
Write(p_file, m_totalScore);
|
||||||
|
|
||||||
|
for (MxS32 i = 0; i < 5; i++) {
|
||||||
|
for (MxS32 j = 0; j < 5; j++) {
|
||||||
|
Write(p_file, m_scores[i][j]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
m_name.Serialize(p_file);
|
||||||
|
Write(p_file, m_unk0x2a);
|
||||||
|
}
|
||||||
|
|
||||||
|
return SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1003c830
|
// FUNCTION: LEGO1 0x1003c830
|
||||||
|
// FUNCTION: BETA10 0x10086e87
|
||||||
LegoGameState::History::History()
|
LegoGameState::History::History()
|
||||||
{
|
{
|
||||||
m_count = 0;
|
m_count = 0;
|
||||||
m_unk0x372 = 0;
|
m_unk0x372 = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x1003c870
|
// FUNCTION: LEGO1 0x1003c870
|
||||||
|
// FUNCTION: BETA10 0x10086ec9
|
||||||
void LegoGameState::History::WriteScoreHistory()
|
void LegoGameState::History::WriteScoreHistory()
|
||||||
{
|
{
|
||||||
// TODO
|
MxS16 totalScore = 0;
|
||||||
|
MxU8 scores[5][5];
|
||||||
|
|
||||||
|
InfocenterState* state = (InfocenterState*) GameState()->GetState("InfocenterState");
|
||||||
|
if (state->m_letters[0]) {
|
||||||
|
JetskiRaceState* jetskiRaceState = (JetskiRaceState*) GameState()->GetState("JetskiRaceState");
|
||||||
|
CarRaceState* carRaceState = (CarRaceState*) GameState()->GetState("CarRaceState");
|
||||||
|
TowTrackMissionState* towTrackMissionState =
|
||||||
|
(TowTrackMissionState*) GameState()->GetState("TowTrackMissionState");
|
||||||
|
PizzaMissionState* pizzaMissionState = (PizzaMissionState*) GameState()->GetState("PizzaMissionState");
|
||||||
|
AmbulanceMissionState* ambulanceMissionState =
|
||||||
|
(AmbulanceMissionState*) GameState()->GetState("AmbulanceMissionState");
|
||||||
|
|
||||||
|
for (MxS32 actor = 1; actor <= 5; actor++) {
|
||||||
|
scores[0][actor - 1] = carRaceState ? carRaceState->GetState(actor)->GetHighScore() : 0;
|
||||||
|
totalScore += scores[0][actor - 1];
|
||||||
|
|
||||||
|
scores[1][actor - 1] = jetskiRaceState ? jetskiRaceState->GetState(actor)->GetHighScore() : 0;
|
||||||
|
totalScore += scores[1][actor - 1];
|
||||||
|
|
||||||
|
scores[2][actor - 1] = pizzaMissionState ? pizzaMissionState->GetHighScore(actor) : 0;
|
||||||
|
totalScore += scores[2][actor - 1];
|
||||||
|
|
||||||
|
scores[3][actor - 1] = towTrackMissionState ? towTrackMissionState->GetHighScore(actor) : 0;
|
||||||
|
totalScore += scores[3][actor - 1];
|
||||||
|
|
||||||
|
scores[4][actor - 1] = ambulanceMissionState ? ambulanceMissionState->GetHighScore(actor) : 0;
|
||||||
|
totalScore += scores[4][actor - 1];
|
||||||
|
}
|
||||||
|
|
||||||
|
MxS32 unk0x2c;
|
||||||
|
ScoreItem* p_scorehist = FUN_1003cc90(&GameState()->m_players[0], GameState()->m_unk0x24, unk0x2c);
|
||||||
|
|
||||||
|
if (p_scorehist != NULL) {
|
||||||
|
p_scorehist->m_totalScore = totalScore;
|
||||||
|
memcpy(p_scorehist->m_scores, scores, sizeof(p_scorehist->m_scores));
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
if (m_count < (MxS16) sizeOfArray(m_scores)) {
|
||||||
|
m_scores[m_count].m_totalScore = totalScore;
|
||||||
|
memcpy(m_scores[m_count].m_scores, scores, sizeof(m_scores[m_count].m_scores));
|
||||||
|
m_scores[m_count].m_name = GameState()->m_players[0];
|
||||||
|
m_scores[m_count].m_unk0x2a = GameState()->m_unk0x24;
|
||||||
|
m_count++;
|
||||||
|
}
|
||||||
|
else if (m_scores[19].m_totalScore <= totalScore) {
|
||||||
|
m_scores[19].m_totalScore = totalScore;
|
||||||
|
memcpy(m_scores[19].m_scores, scores, sizeof(m_scores[19].m_scores));
|
||||||
|
m_scores[19].m_name = GameState()->m_players[0];
|
||||||
|
m_scores[19].m_unk0x2a = GameState()->m_unk0x24;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
MxU8 tmpScores[5][5];
|
||||||
|
Username tmpPlayer;
|
||||||
|
undefined2 tmpUnk0x2a;
|
||||||
|
|
||||||
|
// TODO: Match bubble sort loops
|
||||||
|
for (MxS32 i = m_count - 1; i > 0; i--) {
|
||||||
|
for (MxS32 j = 1; j <= i; j++) {
|
||||||
|
if (m_scores[j - 1].m_totalScore < m_scores[j].m_totalScore) {
|
||||||
|
memcpy(tmpScores, m_scores[j - 1].m_scores, sizeof(tmpScores));
|
||||||
|
tmpPlayer = m_scores[j - 1].m_name;
|
||||||
|
tmpUnk0x2a = m_scores[j - 1].m_unk0x2a;
|
||||||
|
|
||||||
|
memcpy(m_scores[j - 1].m_scores, m_scores[j].m_scores, sizeof(m_scores[j - 1].m_scores));
|
||||||
|
m_scores[j - 1].m_name = m_scores[j].m_name;
|
||||||
|
m_scores[j - 1].m_unk0x2a = m_scores[j].m_unk0x2a;
|
||||||
|
|
||||||
|
memcpy(m_scores[j].m_scores, tmpScores, sizeof(m_scores[j].m_scores));
|
||||||
|
m_scores[j].m_name = tmpPlayer;
|
||||||
|
m_scores[j].m_unk0x2a = tmpUnk0x2a;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x1003ccf0
|
// FUNCTION: LEGO1 0x1003cc90
|
||||||
void LegoGameState::History::FUN_1003ccf0(LegoFile&)
|
// FUNCTION: BETA10 0x1008732a
|
||||||
|
LegoGameState::ScoreItem* LegoGameState::History::FUN_1003cc90(
|
||||||
|
LegoGameState::Username* p_player,
|
||||||
|
MxU16 p_unk0x24,
|
||||||
|
MxS32& p_unk0x2c
|
||||||
|
)
|
||||||
{
|
{
|
||||||
// TODO
|
MxS32 i = 0;
|
||||||
|
for (; i < m_count; i++) {
|
||||||
|
if (!memcmp(p_player, &m_scores[i].m_name, sizeof(*p_player)) && m_scores[i].m_unk0x2a == p_unk0x24) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
p_unk0x2c = i;
|
||||||
|
|
||||||
|
if (i >= m_count) {
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
return &m_scores[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x1003ccf0
|
||||||
|
// FUNCTION: BETA10 0x100873e7
|
||||||
|
MxResult LegoGameState::History::Serialize(LegoFile* p_file)
|
||||||
|
{
|
||||||
|
if (p_file->IsReadMode()) {
|
||||||
|
Read(p_file, &m_unk0x372);
|
||||||
|
Read(p_file, &m_count);
|
||||||
|
|
||||||
|
for (MxS16 i = 0; i < m_count; i++) {
|
||||||
|
MxS16 j;
|
||||||
|
Read(p_file, &j);
|
||||||
|
m_scores[i].Serialize(p_file);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (p_file->IsWriteMode()) {
|
||||||
|
Write(p_file, m_unk0x372);
|
||||||
|
Write(p_file, m_count);
|
||||||
|
|
||||||
|
for (MxS16 i = 0; i < m_count; i++) {
|
||||||
|
Write(p_file, i);
|
||||||
|
m_scores[i].Serialize(p_file);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1003cdd0
|
// FUNCTION: LEGO1 0x1003cdd0
|
||||||
|
@ -1203,7 +1363,7 @@ void LegoGameState::SerializeScoreHistory(MxS16 p_flags)
|
||||||
}
|
}
|
||||||
|
|
||||||
if (stream.Open(savePath.GetData(), p_flags) == SUCCESS) {
|
if (stream.Open(savePath.GetData(), p_flags) == SUCCESS) {
|
||||||
m_history.FUN_1003ccf0(stream);
|
m_history.Serialize(&stream);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -56,8 +56,8 @@ const char* g_varTOWSPEED = "towSPEED";
|
||||||
// STRING: LEGO1 0x100f439c
|
// STRING: LEGO1 0x100f439c
|
||||||
const char* g_varTOWFUEL = "towFUEL";
|
const char* g_varTOWFUEL = "towFUEL";
|
||||||
|
|
||||||
|
// the STRING is already declared for GLOBAL 0x101020cc
|
||||||
// GLOBAL: LEGO1 0x100f3a40
|
// GLOBAL: LEGO1 0x100f3a40
|
||||||
// STRING: LEGO1 0x100f3808
|
|
||||||
const char* g_varVISIBILITY = "VISIBILITY";
|
const char* g_varVISIBILITY = "VISIBILITY";
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f3a44
|
// GLOBAL: LEGO1 0x100f3a44
|
||||||
|
@ -72,8 +72,8 @@ const char* g_varCURSOR = "CURSOR";
|
||||||
// STRING: LEGO1 0x100f3a1c
|
// STRING: LEGO1 0x100f3a1c
|
||||||
const char* g_varWHOAMI = "WHO_AM_I";
|
const char* g_varWHOAMI = "WHO_AM_I";
|
||||||
|
|
||||||
|
// the STRING is already declared at LEGO1 0x100f3fb0
|
||||||
// GLOBAL: LEGO1 0x100f3a50
|
// GLOBAL: LEGO1 0x100f3a50
|
||||||
// STRING: LEGO1 0x100f3a18
|
|
||||||
const char* g_delimiter2 = " \t";
|
const char* g_delimiter2 = " \t";
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f3a54
|
// GLOBAL: LEGO1 0x100f3a54
|
||||||
|
|
|
@ -143,8 +143,10 @@ void FUN_10015820(MxBool p_disable, MxU16 p_flags)
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10015840
|
// FUNCTION: LEGO1 0x10015840
|
||||||
|
// FUNCTION: BETA10 0x100e4ce4
|
||||||
LegoROI* FindROI(const char* p_name)
|
LegoROI* FindROI(const char* p_name)
|
||||||
{
|
{
|
||||||
|
assert(LegoOmni::GetInstance());
|
||||||
return LegoOmni::GetInstance()->FindROI(p_name);
|
return LegoOmni::GetInstance()->FindROI(p_name);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -206,11 +208,11 @@ MxTransitionManager* TransitionManager()
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10015910
|
// FUNCTION: LEGO1 0x10015910
|
||||||
void PlayMusic(JukeboxScript::Script p_script)
|
void PlayMusic(JukeboxScript::Script p_objectId)
|
||||||
{
|
{
|
||||||
MxDSAction action;
|
MxDSAction action;
|
||||||
action.SetAtomId(*g_jukeboxScript);
|
action.SetAtomId(*g_jukeboxScript);
|
||||||
action.SetObjectId(p_script);
|
action.SetObjectId(p_objectId);
|
||||||
|
|
||||||
LegoOmni::GetInstance()->GetBackgroundAudioManager()->PlayMusic(action, 5, MxPresenter::e_repeating);
|
LegoOmni::GetInstance()->GetBackgroundAudioManager()->PlayMusic(action, 5, MxPresenter::e_repeating);
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,38 +1,110 @@
|
||||||
#include "act2brick.h"
|
#include "act2brick.h"
|
||||||
|
|
||||||
|
#include "legocachesoundmanager.h"
|
||||||
|
#include "legosoundmanager.h"
|
||||||
|
#include "legoworld.h"
|
||||||
|
#include "misc.h"
|
||||||
|
#include "mxmisc.h"
|
||||||
|
#include "mxnotificationmanager.h"
|
||||||
|
#include "mxnotificationparam.h"
|
||||||
|
#include "mxticklemanager.h"
|
||||||
|
#include "mxtimer.h"
|
||||||
|
#include "roi/legoroi.h"
|
||||||
|
|
||||||
|
#include <vec.h>
|
||||||
|
|
||||||
DECOMP_SIZE_ASSERT(Act2Brick, 0x194)
|
DECOMP_SIZE_ASSERT(Act2Brick, 0x194)
|
||||||
|
|
||||||
// STUB: LEGO1 0x1007a2b0
|
// GLOBAL: LEGO1 0x100f7a60
|
||||||
|
MxLong Act2Brick::g_lastHitActorTime = 0;
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x1007a2b0
|
||||||
|
// FUNCTION: BETA10 0x10012a30
|
||||||
Act2Brick::Act2Brick()
|
Act2Brick::Act2Brick()
|
||||||
{
|
{
|
||||||
// TODO
|
m_whistleSound = NULL;
|
||||||
|
m_unk0x164 = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x1007a470
|
// FUNCTION: LEGO1 0x1007a470
|
||||||
Act2Brick::~Act2Brick()
|
Act2Brick::~Act2Brick()
|
||||||
{
|
{
|
||||||
// TODO
|
TickleManager()->UnregisterClient(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x1007a750
|
// FUNCTION: LEGO1 0x1007a750
|
||||||
MxResult Act2Brick::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
|
MxResult Act2Brick::VTable0x94(LegoPathActor* p_actor, MxBool)
|
||||||
{
|
{
|
||||||
// TODO
|
MxLong time = Timer()->GetTime();
|
||||||
return 0;
|
MxLong diff = time - g_lastHitActorTime;
|
||||||
}
|
|
||||||
|
|
||||||
// STUB: LEGO1 0x1007a7f0
|
if (strcmp(p_actor->GetROI()->GetName(), "pepper")) {
|
||||||
MxResult Act2Brick::Tickle()
|
return SUCCESS;
|
||||||
{
|
}
|
||||||
// TODO
|
|
||||||
|
g_lastHitActorTime = time;
|
||||||
|
if (diff > 1000) {
|
||||||
|
SoundManager()->GetCacheSoundManager()->Play("hitactor", NULL, FALSE);
|
||||||
|
}
|
||||||
|
|
||||||
return SUCCESS;
|
return SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x1007a8c0
|
// FUNCTION: LEGO1 0x1007a7f0
|
||||||
|
// FUNCTION: BETA10 0x10012d46
|
||||||
|
MxResult Act2Brick::Tickle()
|
||||||
|
{
|
||||||
|
MxMatrix local2world(m_roi->GetLocal2World());
|
||||||
|
m_unk0x190++;
|
||||||
|
|
||||||
|
if (m_unk0x190 >= 8) {
|
||||||
|
local2world.SetTranslation(m_unk0x17c[0], m_unk0x17c[1], m_unk0x17c[2]);
|
||||||
|
m_unk0x164 = 3;
|
||||||
|
TickleManager()->UnregisterClient(this);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
VPV3(local2world[3], local2world[3], m_unk0x168);
|
||||||
|
}
|
||||||
|
|
||||||
|
m_roi->FUN_100a58f0(local2world);
|
||||||
|
m_roi->VTable0x14();
|
||||||
|
return SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x1007a8c0
|
||||||
|
// FUNCTION: BETA10 0x10012ec4
|
||||||
MxLong Act2Brick::Notify(MxParam& p_param)
|
MxLong Act2Brick::Notify(MxParam& p_param)
|
||||||
{
|
{
|
||||||
// TODO
|
if (((MxNotificationParam&) p_param).GetNotification() == c_notificationClick && m_roi->GetVisibility()) {
|
||||||
|
m_roi->SetVisibility(FALSE);
|
||||||
|
|
||||||
|
if (m_whistleSound != NULL) {
|
||||||
|
StopWhistleSound();
|
||||||
|
}
|
||||||
|
|
||||||
|
MxNotificationParam param(c_notificationType22, this);
|
||||||
|
NotificationManager()->Send(CurrentWorld(), param);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x1007a990
|
||||||
|
// FUNCTION: BETA10 0x10012fca
|
||||||
|
void Act2Brick::PlayWhistleSound()
|
||||||
|
{
|
||||||
|
if (m_whistleSound == NULL) {
|
||||||
|
m_whistleSound = SoundManager()->GetCacheSoundManager()->Play("xwhistle", m_roi->GetName(), TRUE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x1007a9d0
|
||||||
|
// FUNCTION: BETA10 0x1001300f
|
||||||
|
void Act2Brick::StopWhistleSound()
|
||||||
|
{
|
||||||
|
if (m_whistleSound != NULL) {
|
||||||
|
SoundManager()->GetCacheSoundManager()->Stop(m_whistleSound);
|
||||||
|
m_whistleSound = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
|
@ -26,7 +26,7 @@ LegoActor::LegoActor()
|
||||||
LegoActor::~LegoActor()
|
LegoActor::~LegoActor()
|
||||||
{
|
{
|
||||||
if (m_sound) {
|
if (m_sound) {
|
||||||
m_sound->FUN_10006b80();
|
m_sound->Stop();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -12,7 +12,7 @@ DECOMP_SIZE_ASSERT(LegoJetskiRaceActor, 0x1a8)
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100da044
|
// GLOBAL: LEGO1 0x100da044
|
||||||
// GLOBAL: BETA10 0x101be9fc
|
// GLOBAL: BETA10 0x101be9fc
|
||||||
const MxFloat g_eight = 8.0f;
|
MxFloat g_unk0x100da044 = 8.0f;
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10080ef0
|
// FUNCTION: LEGO1 0x10080ef0
|
||||||
// FUNCTION: BETA10 0x100a8990
|
// FUNCTION: BETA10 0x100a8990
|
||||||
|
@ -60,8 +60,8 @@ MxS32 LegoJetskiRaceActor::VTable0x1c(LegoPathBoundary* p_boundary, LegoEdge* p_
|
||||||
if (p_edge == LegoPathController::GetControlEdgeA(12)) {
|
if (p_edge == LegoPathController::GetControlEdgeA(12)) {
|
||||||
m_state = 1;
|
m_state = 1;
|
||||||
|
|
||||||
if (m_worldSpeed < g_eight) {
|
if (m_worldSpeed < g_unk0x100da044) {
|
||||||
m_worldSpeed = g_eight;
|
m_worldSpeed = g_unk0x100da044;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_destEdge = LegoPathController::GetControlEdgeA(13);
|
m_destEdge = LegoPathController::GetControlEdgeA(13);
|
||||||
|
@ -70,8 +70,8 @@ MxS32 LegoJetskiRaceActor::VTable0x1c(LegoPathBoundary* p_boundary, LegoEdge* p_
|
||||||
else if (p_edge == LegoPathController::GetControlEdgeA(14)) {
|
else if (p_edge == LegoPathController::GetControlEdgeA(14)) {
|
||||||
m_state = 1;
|
m_state = 1;
|
||||||
|
|
||||||
if (m_worldSpeed < g_eight) {
|
if (m_worldSpeed < g_unk0x100da044) {
|
||||||
m_worldSpeed = g_eight;
|
m_worldSpeed = g_unk0x100da044;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_destEdge = LegoPathController::GetControlEdgeA(15);
|
m_destEdge = LegoPathController::GetControlEdgeA(15);
|
||||||
|
|
|
@ -405,6 +405,7 @@ void LegoOmni::DeleteObject(MxDSAction& p_dsAction)
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1005b270
|
// FUNCTION: LEGO1 0x1005b270
|
||||||
|
// FUNCTION: BETA10 0x1008ea6d
|
||||||
LegoROI* LegoOmni::FindROI(const char* p_name)
|
LegoROI* LegoOmni::FindROI(const char* p_name)
|
||||||
{
|
{
|
||||||
ViewManager* viewManager = GetVideoManager()->Get3DManager()->GetLego3DView()->GetViewManager();
|
ViewManager* viewManager = GetVideoManager()->Get3DManager()->GetLego3DView()->GetViewManager();
|
||||||
|
@ -487,6 +488,7 @@ const char* LegoOmni::GetWorldName(MxU32 p_id)
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1005b460
|
// FUNCTION: LEGO1 0x1005b460
|
||||||
|
// FUNCTION: BETA10 0x1008edd8
|
||||||
MxAtomId* LegoOmni::GetWorldAtom(MxU32 p_id)
|
MxAtomId* LegoOmni::GetWorldAtom(MxU32 p_id)
|
||||||
{
|
{
|
||||||
for (MxS32 i = 0; i < 19; i++) {
|
for (MxS32 i = 0; i < 19; i++) {
|
||||||
|
@ -495,6 +497,8 @@ MxAtomId* LegoOmni::GetWorldAtom(MxU32 p_id)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// A gem from BETA10
|
||||||
|
assert("Hey, check your code. We do not have this world." == NULL);
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -454,7 +454,7 @@ MxU32 LegoExtraActor::VTable0x6c(
|
||||||
if (plpas.find(*itpa) != plpas.end()) {
|
if (plpas.find(*itpa) != plpas.end()) {
|
||||||
LegoPathActor* actor = *itpa;
|
LegoPathActor* actor = *itpa;
|
||||||
|
|
||||||
if (this != actor && !(actor->GetState() & 0x100)) {
|
if (this != actor && !(actor->GetState() & LegoPathActor::c_bit9)) {
|
||||||
LegoROI* roi = actor->GetROI();
|
LegoROI* roi = actor->GetROI();
|
||||||
|
|
||||||
if ((roi != NULL && roi->GetVisibility()) || actor->GetCameraFlag()) {
|
if ((roi != NULL && roi->GetVisibility()) || actor->GetCameraFlag()) {
|
||||||
|
|
|
@ -455,7 +455,7 @@ MxU32 LegoPathActor::VTable0x6c(
|
||||||
if (plpas.find(*itpa) != plpas.end()) {
|
if (plpas.find(*itpa) != plpas.end()) {
|
||||||
LegoPathActor* actor = *itpa;
|
LegoPathActor* actor = *itpa;
|
||||||
|
|
||||||
if (this != actor && !(actor->GetState() & 0x100)) {
|
if (this != actor && !(actor->GetState() & LegoPathActor::c_bit9)) {
|
||||||
LegoROI* roi = actor->GetROI();
|
LegoROI* roi = actor->GetROI();
|
||||||
|
|
||||||
if (roi != NULL && (roi->GetVisibility() || actor->GetCameraFlag())) {
|
if (roi != NULL && (roi->GetVisibility() || actor->GetCameraFlag())) {
|
||||||
|
|
|
@ -1,9 +1,9 @@
|
||||||
#include "carrace.h"
|
#include "carrace.h"
|
||||||
|
|
||||||
#include "actions/carrace_actions.h"
|
#include "carrace_actions.h"
|
||||||
#include "actions/jukebox_actions.h"
|
|
||||||
#include "dunebuggy.h"
|
#include "dunebuggy.h"
|
||||||
#include "isle.h"
|
#include "isle.h"
|
||||||
|
#include "jukebox_actions.h"
|
||||||
#include "legoanimationmanager.h"
|
#include "legoanimationmanager.h"
|
||||||
#include "legobackgroundcolor.h"
|
#include "legobackgroundcolor.h"
|
||||||
#include "legocontrolmanager.h"
|
#include "legocontrolmanager.h"
|
||||||
|
@ -66,13 +66,13 @@ LegoChar* g_strCRCFRNTY6 = "C_RCFRNTY6";
|
||||||
LegoChar* g_strCRCEDGEY0 = "C_RCEDGEY0";
|
LegoChar* g_strCRCEDGEY0 = "C_RCEDGEY0";
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f0c7c
|
// GLOBAL: LEGO1 0x100f0c7c
|
||||||
static MxS32 g_unk0x100f0c7c = 2;
|
MxS32 g_unk0x100f0c7c = 2;
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10016a90
|
// FUNCTION: LEGO1 0x10016a90
|
||||||
CarRace::CarRace()
|
CarRace::CarRace()
|
||||||
{
|
{
|
||||||
this->m_skeleton = NULL;
|
m_skeleton = NULL;
|
||||||
this->m_unk0x130 = MxRect32(0x16c, 0x154, 0x1ec, 0x15e);
|
m_unk0x130 = MxRect32(0x16c, 0x154, 0x1ec, 0x15e);
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10016ce0
|
// FUNCTION: LEGO1 0x10016ce0
|
||||||
|
|
|
@ -1,10 +1,10 @@
|
||||||
#include "jetskirace.h"
|
#include "jetskirace.h"
|
||||||
|
|
||||||
#include "actions/jetrace_actions.h"
|
|
||||||
#include "actions/jetski_actions.h"
|
|
||||||
#include "actions/jukebox_actions.h"
|
|
||||||
#include "dunebuggy.h"
|
#include "dunebuggy.h"
|
||||||
#include "isle.h"
|
#include "isle.h"
|
||||||
|
#include "jetrace_actions.h"
|
||||||
|
#include "jetski_actions.h"
|
||||||
|
#include "jukebox_actions.h"
|
||||||
#include "legoanimationmanager.h"
|
#include "legoanimationmanager.h"
|
||||||
#include "legocontrolmanager.h"
|
#include "legocontrolmanager.h"
|
||||||
#include "legohideanimpresenter.h"
|
#include "legohideanimpresenter.h"
|
||||||
|
|
|
@ -67,8 +67,8 @@ const SkeletonKickPhase LegoRaceCar::g_skeletonKickPhases[] = {
|
||||||
{&LegoRaceCar::g_skBMap[3], 0.8, 0.9, LEGORACECAR_KICK2},
|
{&LegoRaceCar::g_skBMap[3], 0.8, 0.9, LEGORACECAR_KICK2},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// the STRING is already declared at LEGO1 0x101020b8
|
||||||
// GLOBAL: LEGO1 0x100f0b10
|
// GLOBAL: LEGO1 0x100f0b10
|
||||||
// STRING: LEGO1 0x100f09cc
|
|
||||||
const char* LegoRaceCar::g_strSpeed = "SPEED";
|
const char* LegoRaceCar::g_strSpeed = "SPEED";
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f0b18
|
// GLOBAL: LEGO1 0x100f0b18
|
||||||
|
|
|
@ -139,7 +139,7 @@ void HistoryBook::ReadyWorld()
|
||||||
|
|
||||||
for (; scoreboxRow > 0; scoreboxRow--) {
|
for (; scoreboxRow > 0; scoreboxRow--) {
|
||||||
for (MxS32 scoreBoxColumn = 0, scoreboxY = 1; scoreBoxColumn < 5; scoreBoxColumn++, scoreboxY += 5) {
|
for (MxS32 scoreBoxColumn = 0, scoreboxY = 1; scoreBoxColumn < 5; scoreBoxColumn++, scoreboxY += 5) {
|
||||||
SetColor(*scorebox, score->m_state[scoreState][scoreBoxColumn], scoreColors, scoreboxX, scoreboxY);
|
SetColor(*scorebox, score->m_scores[scoreState][scoreBoxColumn], scoreColors, scoreboxX, scoreboxY);
|
||||||
}
|
}
|
||||||
|
|
||||||
scoreState++;
|
scoreState++;
|
||||||
|
|
|
@ -121,7 +121,7 @@ MxLong InfocenterDoor::HandleControl(LegoControlManagerNotificationParam& p_para
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
MxDSAction action;
|
MxDSAction action;
|
||||||
action.SetObjectId(503);
|
action.SetObjectId(InfodoorScript::c_iic007in_PlayWav);
|
||||||
action.SetAtomId(*g_infodoorScript);
|
action.SetAtomId(*g_infodoorScript);
|
||||||
BackgroundAudioManager()->LowerVolume();
|
BackgroundAudioManager()->LowerVolume();
|
||||||
Start(&action);
|
Start(&action);
|
||||||
|
@ -130,7 +130,7 @@ MxLong InfocenterDoor::HandleControl(LegoControlManagerNotificationParam& p_para
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
MxDSAction action;
|
MxDSAction action;
|
||||||
action.SetObjectId(500);
|
action.SetObjectId(InfodoorScript::c_iic037in_PlayWav);
|
||||||
action.SetAtomId(*g_infodoorScript);
|
action.SetAtomId(*g_infodoorScript);
|
||||||
BackgroundAudioManager()->LowerVolume();
|
BackgroundAudioManager()->LowerVolume();
|
||||||
Start(&action);
|
Start(&action);
|
||||||
|
|
|
@ -532,7 +532,7 @@ MxLong Isle::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||||
// FUNCTION: BETA10 0x10034158
|
// FUNCTION: BETA10 0x10034158
|
||||||
void Isle::Enable(MxBool p_enable)
|
void Isle::Enable(MxBool p_enable)
|
||||||
{
|
{
|
||||||
if (m_set0xd0.empty() == p_enable) {
|
if ((MxBool) m_set0xd0.empty() == p_enable) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,24 +1,71 @@
|
||||||
#include "legoact2.h"
|
#include "legoact2.h"
|
||||||
|
|
||||||
|
#include "act2actor.h"
|
||||||
#include "act2main_actions.h"
|
#include "act2main_actions.h"
|
||||||
|
#include "infomain_actions.h"
|
||||||
#include "islepathactor.h"
|
#include "islepathactor.h"
|
||||||
|
#include "jukebox_actions.h"
|
||||||
#include "legoanimationmanager.h"
|
#include "legoanimationmanager.h"
|
||||||
|
#include "legocachesoundmanager.h"
|
||||||
#include "legogamestate.h"
|
#include "legogamestate.h"
|
||||||
#include "legoinputmanager.h"
|
#include "legoinputmanager.h"
|
||||||
|
#include "legomain.h"
|
||||||
|
#include "legopathstruct.h"
|
||||||
|
#include "legosoundmanager.h"
|
||||||
|
#include "legoutils.h"
|
||||||
#include "misc.h"
|
#include "misc.h"
|
||||||
|
#include "mxactionnotificationparam.h"
|
||||||
#include "mxbackgroundaudiomanager.h"
|
#include "mxbackgroundaudiomanager.h"
|
||||||
|
#include "mxdebug.h"
|
||||||
#include "mxmisc.h"
|
#include "mxmisc.h"
|
||||||
#include "mxnotificationmanager.h"
|
#include "mxnotificationmanager.h"
|
||||||
#include "mxticklemanager.h"
|
#include "mxticklemanager.h"
|
||||||
|
#include "scripts.h"
|
||||||
|
|
||||||
|
#include <vec.h>
|
||||||
|
|
||||||
DECOMP_SIZE_ASSERT(LegoAct2, 0x1154)
|
DECOMP_SIZE_ASSERT(LegoAct2, 0x1154)
|
||||||
DECOMP_SIZE_ASSERT(LegoAct2State, 0x10)
|
DECOMP_SIZE_ASSERT(LegoAct2State, 0x10)
|
||||||
|
|
||||||
// STUB: LEGO1 0x1004fce0
|
// GLOBAL: LEGO1 0x100f4474
|
||||||
// STUB: BETA10 0x1003a5a0
|
undefined4 g_unk0x100f4474 = 0;
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100f43f0
|
||||||
|
// GLOBAL: BETA10 0x101e14a8
|
||||||
|
MxS32 g_unk0x100f43f0[] = {
|
||||||
|
Act2mainScript::c_tns030bd_RunAnim,
|
||||||
|
Act2mainScript::c_tns030pg_RunAnim,
|
||||||
|
Act2mainScript::c_tns030rd_RunAnim,
|
||||||
|
Act2mainScript::c_tns030sy_RunAnim,
|
||||||
|
Act2mainScript::c_snsx35ro_RunAnim,
|
||||||
|
Act2mainScript::c_snsx36ro_RunAnim,
|
||||||
|
Act2mainScript::c_snsx37ro_RunAnim,
|
||||||
|
Act2mainScript::c_snsx48cl_RunAnim
|
||||||
|
};
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100f4410
|
||||||
|
LegoChar* g_unk0x100f4410[] = {"bd", "pg", "rd", "sy", "ro", "cl"};
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x1004fce0
|
||||||
|
// FUNCTION: BETA10 0x1003a5a0
|
||||||
LegoAct2::LegoAct2()
|
LegoAct2::LegoAct2()
|
||||||
{
|
{
|
||||||
// TODO
|
m_unk0x10c4 = 0;
|
||||||
|
m_gameState = NULL;
|
||||||
|
m_pepper = NULL;
|
||||||
|
m_ambulance = NULL;
|
||||||
|
m_unk0x10c2 = 0;
|
||||||
|
m_unk0x1130 = 0;
|
||||||
|
m_unk0x10c0 = 0;
|
||||||
|
m_unk0x10c1 = 0;
|
||||||
|
m_unk0x1138 = NULL;
|
||||||
|
m_unk0x1140 = 0;
|
||||||
|
m_unk0x1144 = Act2mainScript::c__Act2Main;
|
||||||
|
m_destLocation = LegoGameState::e_undefined;
|
||||||
|
m_music = JukeboxScript::c_MusicTheme1;
|
||||||
|
m_siFile = "";
|
||||||
|
m_unk0x113c = 5;
|
||||||
|
NotificationManager()->Register(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1004fe10
|
// FUNCTION: LEGO1 0x1004fe10
|
||||||
|
@ -90,30 +137,306 @@ MxResult LegoAct2::Create(MxDSAction& p_dsAction)
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x10050040
|
// FUNCTION: LEGO1 0x10050040
|
||||||
|
// FUNCTION: BETA10 0x1003a976
|
||||||
MxResult LegoAct2::Tickle()
|
MxResult LegoAct2::Tickle()
|
||||||
{
|
{
|
||||||
// TODO
|
MxFloat distance;
|
||||||
|
|
||||||
|
if (!m_worldStarted) {
|
||||||
|
LegoWorld::Tickle();
|
||||||
|
return SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (m_unk0x10c4) {
|
||||||
|
case 0:
|
||||||
|
m_unk0x10c4 = 1;
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
((LegoPathActor*) m_pepper->GetEntity())->SetState(LegoPathActor::c_bit3);
|
||||||
|
|
||||||
|
switch (rand() % 3) {
|
||||||
|
case 0:
|
||||||
|
g_unk0x100f4474 = Act2mainScript::c_tns002br_RunAnim;
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
g_unk0x100f4474 = Act2mainScript::c_tns003br_RunAnim;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
g_unk0x100f4474 = Act2mainScript::c_tns004br_RunAnim;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
FUN_10052560(g_unk0x100f4474, TRUE, TRUE, NULL, NULL, NULL);
|
||||||
|
m_unk0x10d0 = 0;
|
||||||
|
m_unk0x10c4 = 2;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
if (g_unk0x100f4474) {
|
||||||
|
if (AnimationManager()->FUN_10064ee0(g_unk0x100f4474)) {
|
||||||
|
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||||
|
g_unk0x100f4474 = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
m_unk0x10d0 += 50;
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||||
|
m_unk0x10d0 = 0;
|
||||||
|
m_unk0x10c4 = 4;
|
||||||
|
FUN_10052560(Act2mainScript::c_tja009ni_RunAnim, TRUE, TRUE, NULL, NULL, NULL);
|
||||||
|
|
||||||
|
AnimationManager()->EnableCamAnims(TRUE);
|
||||||
|
AnimationManager()->FUN_1005f6d0(TRUE);
|
||||||
|
AnimationManager()->FUN_100604f0(g_unk0x100f43f0, sizeOfArray(g_unk0x100f43f0));
|
||||||
|
AnimationManager()->FUN_10060480(g_unk0x100f4410, sizeOfArray(g_unk0x100f4410));
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
m_unk0x10d0 += 50;
|
||||||
|
break;
|
||||||
|
case 5:
|
||||||
|
m_unk0x10d0 += 50;
|
||||||
|
|
||||||
|
if (m_unk0x10d0 == 20000) {
|
||||||
|
const MxFloat* pepperPosition = FindROI("pepper")->GetWorldPosition();
|
||||||
|
MxFloat otherPoint[] = {-52.0f, 5.25f, -16.5f};
|
||||||
|
|
||||||
|
distance = DISTSQRD3(pepperPosition, otherPoint);
|
||||||
|
|
||||||
|
if (m_unk0x1144 == Act2mainScript::c__Act2Main && distance > 50.0f && pepperPosition[0] > -57.0f) {
|
||||||
|
FUN_10052560(Act2mainScript::c_Avo906In_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
||||||
|
m_unk0x1144 = Act2mainScript::c_Avo906In_PlayWav;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (m_unk0x10d0 >= 90000 && m_unk0x10d0 % 90000 == 0 && m_unk0x1144 == Act2mainScript::c__Act2Main) {
|
||||||
|
FUN_10052560(Act2mainScript::c_Avo908In_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
||||||
|
m_unk0x1144 = Act2mainScript::c_Avo908In_PlayWav;
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
case 6:
|
||||||
|
m_unk0x10d0 += 50;
|
||||||
|
break;
|
||||||
|
case 9:
|
||||||
|
m_unk0x10d0 += 50;
|
||||||
|
|
||||||
|
if (m_unk0x10d0 >= 200) {
|
||||||
|
if (m_unk0x10c0 < 5) {
|
||||||
|
m_unk0x10c4 = 7;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
m_unk0x10c4 = 10;
|
||||||
|
m_unk0x10d0 = 0;
|
||||||
|
m_unk0x1138->FUN_10019520();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
case 10:
|
||||||
|
m_unk0x10d0 += 50;
|
||||||
|
break;
|
||||||
|
case 11:
|
||||||
|
break;
|
||||||
|
case 12:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
return SUCCESS;
|
return SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x10050380
|
// FUNCTION: LEGO1 0x10050380
|
||||||
|
// FUNCTION: BETA10 0x1003b049
|
||||||
MxLong LegoAct2::Notify(MxParam& p_param)
|
MxLong LegoAct2::Notify(MxParam& p_param)
|
||||||
|
{
|
||||||
|
MxNotificationParam& param = (MxNotificationParam&) p_param;
|
||||||
|
MxLong result = 0;
|
||||||
|
|
||||||
|
LegoWorld::Notify(p_param);
|
||||||
|
|
||||||
|
if (m_worldStarted) {
|
||||||
|
switch (param.GetNotification()) {
|
||||||
|
case c_notificationEndAction:
|
||||||
|
result = HandleEndAction((MxEndActionNotificationParam&) p_param);
|
||||||
|
break;
|
||||||
|
case c_notificationPathStruct: {
|
||||||
|
MxTrace("trigger %d\n", ((LegoPathStructNotificationParam&) p_param).GetData());
|
||||||
|
|
||||||
|
LegoPathStructNotificationParam& param = (LegoPathStructNotificationParam&) p_param;
|
||||||
|
LegoEntity* entity = (LegoEntity*) param.GetSender();
|
||||||
|
|
||||||
|
if (m_ambulance == NULL) {
|
||||||
|
m_ambulance = FindROI("ambul");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (entity->GetROI() == m_pepper) {
|
||||||
|
HandlePathStruct(param);
|
||||||
|
}
|
||||||
|
|
||||||
|
result = 1;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case c_notificationType22:
|
||||||
|
SoundManager()->GetCacheSoundManager()->Play("28bng", NULL, FALSE);
|
||||||
|
|
||||||
|
m_unk0x10c1++;
|
||||||
|
if (m_unk0x10c1 == 10 && m_unk0x10c4 == 13) {
|
||||||
|
m_unk0x10c4 = 14;
|
||||||
|
|
||||||
|
LegoEntity* entity = (LegoEntity*) param.GetSender();
|
||||||
|
|
||||||
|
Mx3DPointFloat entityPosition(entity->GetROI()->GetWorldPosition());
|
||||||
|
Mx3DPointFloat unk0x10d8(m_pepper->GetWorldPosition());
|
||||||
|
Mx3DPointFloat locala4(unk0x10d8);
|
||||||
|
|
||||||
|
((Vector3&) entityPosition).Sub(unk0x10d8);
|
||||||
|
|
||||||
|
MxMatrix local2world(m_pepper->GetLocal2World());
|
||||||
|
Vector3 local30(local2world[0]);
|
||||||
|
Vector3 localac(local2world[1]);
|
||||||
|
Vector3 local28(local2world[2]);
|
||||||
|
|
||||||
|
local28 = entityPosition;
|
||||||
|
local28.Unitize();
|
||||||
|
|
||||||
|
Mx3DPointFloat local90(local28);
|
||||||
|
((Vector3&) local90).Mul(1.25f);
|
||||||
|
((Vector3&) locala4).Add(local90);
|
||||||
|
locala4[1] += 0.25;
|
||||||
|
local30.EqualsCross(&localac, &local28);
|
||||||
|
local30.Unitize();
|
||||||
|
|
||||||
|
Mx3DPointFloat direction(local2world[2]);
|
||||||
|
Mx3DPointFloat location(local2world[1]);
|
||||||
|
FUN_10052560(Act2mainScript::c_tns051in_RunAnim, TRUE, TRUE, &location, &direction, NULL);
|
||||||
|
|
||||||
|
m_unk0x10c4 = 14;
|
||||||
|
m_unk0x10d0 = 0;
|
||||||
|
((LegoPathActor*) m_pepper->GetEntity())->SetState(LegoPathActor::c_bit3);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case c_notificationTransitioned:
|
||||||
|
result = HandleTransitionEnd();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
// STUB: LEGO1 0x100506f0
|
||||||
|
MxLong LegoAct2::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||||
{
|
{
|
||||||
// TODO
|
// TODO
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x10050a50
|
||||||
|
MxLong LegoAct2::HandleTransitionEnd()
|
||||||
|
{
|
||||||
|
if (m_destLocation != LegoGameState::e_undefined) {
|
||||||
|
GameState()->SwitchArea(m_destLocation);
|
||||||
|
m_destLocation = LegoGameState::e_undefined;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x10050a80
|
// STUB: LEGO1 0x10050a80
|
||||||
void LegoAct2::ReadyWorld()
|
void LegoAct2::ReadyWorld()
|
||||||
{
|
{
|
||||||
// TODO
|
// TODO
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x10050cf0
|
// FUNCTION: LEGO1 0x10050cf0
|
||||||
|
// FUNCTION: BETA10 0x1003bb2d
|
||||||
void LegoAct2::Enable(MxBool p_enable)
|
void LegoAct2::Enable(MxBool p_enable)
|
||||||
|
{
|
||||||
|
if ((MxBool) m_set0xd0.empty() == p_enable) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
LegoWorld::Enable(p_enable);
|
||||||
|
|
||||||
|
if (p_enable) {
|
||||||
|
m_gameState->m_enabled = TRUE;
|
||||||
|
|
||||||
|
GameState()->SetActor(LegoActor::c_pepper);
|
||||||
|
m_pepper = FindROI("pepper");
|
||||||
|
|
||||||
|
((IslePathActor*) m_pepper->GetEntity())->VTable0xec(m_unk0x10dc, m_unk0x1124, TRUE);
|
||||||
|
|
||||||
|
if (GameState()->GetPreviousArea() == LegoGameState::e_infomain) {
|
||||||
|
GameState()->StopArea(LegoGameState::e_infomain);
|
||||||
|
}
|
||||||
|
|
||||||
|
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||||
|
|
||||||
|
if (m_unk0x10c4 != 6 && m_unk0x10c4 != 12) {
|
||||||
|
PlayMusic(m_music);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (m_unk0x10c4 == 10 && m_unk0x10c0 == 6 && m_bricks[5].GetROI() != NULL) {
|
||||||
|
m_bricks[5].PlayWhistleSound();
|
||||||
|
}
|
||||||
|
else if (m_unk0x10c4 == 13) {
|
||||||
|
InitBricks();
|
||||||
|
}
|
||||||
|
|
||||||
|
TickleManager()->RegisterClient(this, 20);
|
||||||
|
SetAppCursor(e_cursorArrow);
|
||||||
|
|
||||||
|
if (m_unk0x10c4 == 2 || m_unk0x10c4 == 4 || m_unk0x10c4 == 6 || m_unk0x10c4 == 11 || m_unk0x10c4 == 12 ||
|
||||||
|
m_unk0x10c4 == 14) {
|
||||||
|
MxDSAction action;
|
||||||
|
MxEndActionNotificationParam param(c_notificationEndAction, NULL, &action, FALSE);
|
||||||
|
|
||||||
|
m_unk0x1140 = 0;
|
||||||
|
action.SetObjectId(0);
|
||||||
|
HandleEndAction(param);
|
||||||
|
}
|
||||||
|
|
||||||
|
GameState()->m_isDirty = TRUE;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
m_unk0x10dc = m_pepper->GetLocal2World();
|
||||||
|
m_unk0x1124 = ((LegoPathActor*) m_pepper->GetEntity())->GetBoundary();
|
||||||
|
|
||||||
|
FUN_10051900();
|
||||||
|
BackgroundAudioManager()->Stop();
|
||||||
|
UninitBricks();
|
||||||
|
DeleteObjects(&m_atomId, Act2mainScript::c_VOhead0_PlayWav, Act2mainScript::c_VOhide_PlayWav);
|
||||||
|
|
||||||
|
if (m_unk0x1144 != Act2mainScript::c__Act2Main) {
|
||||||
|
MxDSAction action;
|
||||||
|
action.SetAtomId(m_atomId);
|
||||||
|
action.SetUnknown24(-2);
|
||||||
|
action.SetObjectId(m_unk0x1144);
|
||||||
|
DeleteObject(action);
|
||||||
|
m_unk0x1144 = Act2mainScript::c__Act2Main;
|
||||||
|
}
|
||||||
|
|
||||||
|
TickleManager()->UnregisterClient(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// STUB: LEGO1 0x10051460
|
||||||
|
// STUB: BETA10 0x1003bb72
|
||||||
|
MxLong LegoAct2::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||||
{
|
{
|
||||||
// TODO
|
// TODO
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x10051840
|
||||||
|
void LegoAct2::PlayMusic(JukeboxScript::Script p_objectId)
|
||||||
|
{
|
||||||
|
MxDSAction action;
|
||||||
|
action.SetAtomId(*g_jukeboxScript);
|
||||||
|
action.SetObjectId(p_objectId);
|
||||||
|
|
||||||
|
BackgroundAudioManager()->PlayMusic(action, 5, MxPresenter::e_repeating);
|
||||||
|
m_music = p_objectId;
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10051900
|
// FUNCTION: LEGO1 0x10051900
|
||||||
|
@ -150,9 +473,121 @@ MxBool LegoAct2::Escape()
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_gameState != NULL) {
|
if (m_gameState != NULL) {
|
||||||
m_gameState->m_unk0x0c = 0;
|
m_gameState->m_enabled = FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_unk0x1150 = 2;
|
m_destLocation = LegoGameState::e_infomain;
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x10051a60
|
||||||
|
void LegoAct2::InitBricks()
|
||||||
|
{
|
||||||
|
for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_bricks); i++) {
|
||||||
|
if (m_bricks[i].GetROI() != NULL && m_bricks[i].GetROI()->GetVisibility()) {
|
||||||
|
m_bricks[i].PlayWhistleSound();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x10051a90
|
||||||
|
void LegoAct2::UninitBricks()
|
||||||
|
{
|
||||||
|
for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_bricks); i++) {
|
||||||
|
if (m_bricks[i].GetROI() != NULL) {
|
||||||
|
m_bricks[i].StopWhistleSound();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x10052560
|
||||||
|
// FUNCTION: BETA10 0x100145c6
|
||||||
|
undefined4 LegoAct2::FUN_10052560(
|
||||||
|
MxS32 p_param1,
|
||||||
|
MxBool p_param2,
|
||||||
|
MxBool p_param3,
|
||||||
|
Mx3DPointFloat* p_location,
|
||||||
|
Mx3DPointFloat* p_direction,
|
||||||
|
Mx3DPointFloat* p_param6
|
||||||
|
)
|
||||||
|
{
|
||||||
|
|
||||||
|
if (m_unk0x1140 == 0 || p_param3) {
|
||||||
|
assert(strlen(m_siFile));
|
||||||
|
|
||||||
|
if (!p_param2) {
|
||||||
|
MxDSAction action;
|
||||||
|
|
||||||
|
action.SetObjectId(p_param1);
|
||||||
|
// World index: see LegoOmni::RegisterWorlds
|
||||||
|
action.SetAtomId(*Lego()->GetWorldAtom(15));
|
||||||
|
|
||||||
|
if (p_location) {
|
||||||
|
action.SetUp(Mx3DPointFloat(0.0f, 1.0f, 0.0f));
|
||||||
|
action.SetLocation(*p_location);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (p_direction) {
|
||||||
|
action.SetDirection(*p_direction);
|
||||||
|
}
|
||||||
|
|
||||||
|
StartActionIfUnknown0x13c(action);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
MxMatrix matrix;
|
||||||
|
|
||||||
|
matrix.SetIdentity();
|
||||||
|
MxBool oneVectorNotNull = FALSE;
|
||||||
|
|
||||||
|
if (p_location) {
|
||||||
|
matrix[3][0] = (*p_location)[0];
|
||||||
|
matrix[3][1] = (*p_location)[1];
|
||||||
|
matrix[3][2] = (*p_location)[2];
|
||||||
|
oneVectorNotNull = TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (p_direction) {
|
||||||
|
matrix[2][0] = (*p_direction)[0];
|
||||||
|
matrix[2][1] = (*p_direction)[1];
|
||||||
|
matrix[2][2] = (*p_direction)[2];
|
||||||
|
oneVectorNotNull = TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (p_param6) {
|
||||||
|
matrix[1][0] = (*p_param6)[0];
|
||||||
|
matrix[1][1] = (*p_param6)[1];
|
||||||
|
matrix[1][2] = (*p_param6)[2];
|
||||||
|
oneVectorNotNull = TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector3 firstColumn(matrix[0]);
|
||||||
|
Vector3 secondColumn(matrix[1]);
|
||||||
|
Vector3 thirdColumn(matrix[2]);
|
||||||
|
|
||||||
|
firstColumn.EqualsCross(&secondColumn, &thirdColumn);
|
||||||
|
firstColumn.Unitize();
|
||||||
|
|
||||||
|
MxMatrix* pmatrix = NULL;
|
||||||
|
|
||||||
|
if (oneVectorNotNull) {
|
||||||
|
pmatrix = &matrix;
|
||||||
|
}
|
||||||
|
|
||||||
|
MxResult result;
|
||||||
|
|
||||||
|
if (p_param1 == Act2mainScript::c_tja009ni_RunAnim) {
|
||||||
|
result = AnimationManager()->FUN_10060dc0(p_param1, pmatrix, TRUE, FALSE, NULL, TRUE, TRUE, TRUE, TRUE);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
result =
|
||||||
|
AnimationManager()->FUN_10060dc0(p_param1, pmatrix, TRUE, FALSE, NULL, TRUE, TRUE, TRUE, FALSE);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result == SUCCESS) {
|
||||||
|
m_unk0x1140 = p_param1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
|
@ -68,7 +68,9 @@ public:
|
||||||
// FUNCTION: BETA10 0x1000f320
|
// FUNCTION: BETA10 0x1000f320
|
||||||
const LegoChar* GetName() const { return m_name; }
|
const LegoChar* GetName() const { return m_name; }
|
||||||
|
|
||||||
|
// FUNCTION: BETA10 0x10015180
|
||||||
LegoEntity* GetEntity() { return m_entity; }
|
LegoEntity* GetEntity() { return m_entity; }
|
||||||
|
|
||||||
BoundingSphere& GetBoundingSphere() { return m_sphere; }
|
BoundingSphere& GetBoundingSphere() { return m_sphere; }
|
||||||
|
|
||||||
void SetEntity(LegoEntity* p_entity) { m_entity = p_entity; }
|
void SetEntity(LegoEntity* p_entity) { m_entity = p_entity; }
|
||||||
|
|
|
@ -281,9 +281,6 @@
|
||||||
// LIBRARY: LEGO1 0x1008fdd0
|
// LIBRARY: LEGO1 0x1008fdd0
|
||||||
// __dosmaperr
|
// __dosmaperr
|
||||||
|
|
||||||
// LIBRARY: LEGO1 0x1008fe30
|
|
||||||
// __unlock_file
|
|
||||||
|
|
||||||
// LIBRARY: LEGO1 0x1008fe50
|
// LIBRARY: LEGO1 0x1008fe50
|
||||||
// __errno
|
// __errno
|
||||||
|
|
||||||
|
|
|
@ -873,8 +873,9 @@ int MxDirectDraw::FlipToGDISurface()
|
||||||
// FUNCTION: LEGO1 0x1009e830
|
// FUNCTION: LEGO1 0x1009e830
|
||||||
void MxDirectDraw::Error(const char* p_message, int p_error)
|
void MxDirectDraw::Error(const char* p_message, int p_error)
|
||||||
{
|
{
|
||||||
// GLOBAL: LEGO1 0x10100c70
|
// at LEGO1 0x10100c70, needs no annotation
|
||||||
static BOOL g_isInsideError = FALSE;
|
static BOOL g_isInsideError = FALSE;
|
||||||
|
|
||||||
if (!g_isInsideError) {
|
if (!g_isInsideError) {
|
||||||
g_isInsideError = TRUE;
|
g_isInsideError = TRUE;
|
||||||
Destroy();
|
Destroy();
|
||||||
|
|
|
@ -15,6 +15,7 @@ public:
|
||||||
// FUNCTION: LEGO1 0x10032770
|
// FUNCTION: LEGO1 0x10032770
|
||||||
MxMatrix(const MxMatrix& p_matrix) : Matrix4(m_elements) { Equals(p_matrix); }
|
MxMatrix(const MxMatrix& p_matrix) : Matrix4(m_elements) { Equals(p_matrix); }
|
||||||
|
|
||||||
|
// FUNCTION: BETA10 0x1000fc20
|
||||||
MxMatrix(const Matrix4& p_matrix) : Matrix4(m_elements) { Equals(p_matrix); }
|
MxMatrix(const Matrix4& p_matrix) : Matrix4(m_elements) { Equals(p_matrix); }
|
||||||
|
|
||||||
// FUNCTION: BETA10 0x10010860
|
// FUNCTION: BETA10 0x10010860
|
||||||
|
|
|
@ -94,9 +94,15 @@ public:
|
||||||
// FUNCTION: BETA10 0x1003dbb0
|
// FUNCTION: BETA10 0x1003dbb0
|
||||||
Vector3& GetUp() { return m_up; }
|
Vector3& GetUp() { return m_up; }
|
||||||
|
|
||||||
|
// FUNCTION: BETA10 0x100153b0
|
||||||
void SetLocation(const Vector3& p_location) { m_location = p_location; }
|
void SetLocation(const Vector3& p_location) { m_location = p_location; }
|
||||||
|
|
||||||
|
// FUNCTION: BETA10 0x100153f0
|
||||||
void SetDirection(const Vector3& p_direction) { m_direction = p_direction; }
|
void SetDirection(const Vector3& p_direction) { m_direction = p_direction; }
|
||||||
|
|
||||||
|
// FUNCTION: BETA10 0x10015430
|
||||||
void SetUp(const Vector3& p_up) { m_up = p_up; }
|
void SetUp(const Vector3& p_up) { m_up = p_up; }
|
||||||
|
|
||||||
MxCore* GetUnknown84() { return m_unk0x84; }
|
MxCore* GetUnknown84() { return m_unk0x84; }
|
||||||
void SetUnknown84(MxCore* p_unk0x84) { m_unk0x84 = p_unk0x84; }
|
void SetUnknown84(MxCore* p_unk0x84) { m_unk0x84 = p_unk0x84; }
|
||||||
MxCore* GetOrigin() { return m_origin; }
|
MxCore* GetOrigin() { return m_origin; }
|
||||||
|
|
|
@ -49,7 +49,7 @@ Device* RendererImpl::CreateDevice(const DeviceDirect3DCreateData& data)
|
||||||
// FUNCTION: LEGO1 0x100a1900
|
// FUNCTION: LEGO1 0x100a1900
|
||||||
Device* RendererImpl::CreateDevice(const DeviceDirectDrawCreateData& data)
|
Device* RendererImpl::CreateDevice(const DeviceDirectDrawCreateData& data)
|
||||||
{
|
{
|
||||||
// GLOBAL: LEGO1 0x10101040
|
// at LEGO1 0x10101040, needs no annotation
|
||||||
static int g_SetBufferCount = 1;
|
static int g_SetBufferCount = 1;
|
||||||
|
|
||||||
DeviceImpl* device = new DeviceImpl();
|
DeviceImpl* device = new DeviceImpl();
|
||||||
|
|
|
@ -52,3 +52,4 @@ m_Decals_Ctl4: "Allow original naming from beta"
|
||||||
m_Decals_Ctl5: "Allow original naming from beta"
|
m_Decals_Ctl5: "Allow original naming from beta"
|
||||||
m_Decals_Ctl6: "Allow original naming from beta"
|
m_Decals_Ctl6: "Allow original naming from beta"
|
||||||
m_Decals_Ctl7: "Allow original naming from beta"
|
m_Decals_Ctl7: "Allow original naming from beta"
|
||||||
|
p_scorehist: "Allow original naming from beta"
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue