implement LegoWorldPresenter::StartAction (#371)

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Misha 2023-12-27 10:31:06 -05:00 committed by GitHub
parent ac6eb28dc4
commit 5a1ba02772
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@ -2,6 +2,14 @@
#include "legoentity.h" #include "legoentity.h"
#include "legoomni.h" #include "legoomni.h"
#include "legovideomanager.h"
#include "mxactionnotificationparam.h"
#include "mxautolocker.h"
#include "mxdsactionlist.h"
#include "mxdsmultiaction.h"
#include "mxobjectfactory.h"
#include "mxpresenter.h"
#include "mxstl/stlcompat.h"
// GLOBAL: LEGO1 0x100f75d4 // GLOBAL: LEGO1 0x100f75d4
undefined4 g_legoWorldPresenterQuality = 1; undefined4 g_legoWorldPresenterQuality = 1;
@ -24,10 +32,56 @@ LegoWorldPresenter::~LegoWorldPresenter()
// TODO // TODO
} }
// STUB: LEGO1 0x10066870 // FUNCTION: LEGO1 0x10066870
MxResult LegoWorldPresenter::StartAction(MxStreamController* p_controller, MxDSAction* p_action) MxResult LegoWorldPresenter::StartAction(MxStreamController* p_controller, MxDSAction* p_action)
{ {
return FAILURE; MxAutoLocker lock(&m_criticalSection);
MxResult result = FAILURE;
MxDSActionList* actions = ((MxDSMultiAction*) p_action)->GetActionList();
MxObjectFactory* factory = ObjectFactory();
MxDSActionListCursor cursor(actions);
MxDSAction* action;
if (MxPresenter::StartAction(p_controller, p_action) == SUCCESS) {
// The usual cursor.Next() loop doesn't match here, even though
// the logic is the same. It does match when "deconstructed" into
// the following Head(), Current() and NextFragment() calls,
// but this seems unlikely to be the original code.
// The alpha debug build also uses Next().
cursor.Head();
while (cursor.Current(action)) {
cursor.NextFragment();
MxBool success = FALSE;
action->CopyFlags(m_action->GetFlags());
const char* presenterName = PresenterNameDispatch(*action);
MxPresenter* presenter = (MxPresenter*) factory->Create(presenterName);
if (presenter && presenter->AddToManager() == SUCCESS) {
presenter->SetCompositePresenter(this);
if (presenter->StartAction(p_controller, action) == SUCCESS) {
presenter->SetTickleState(TickleState_Idle);
success = TRUE;
}
}
if (success) {
action->SetOrigin(this);
m_list.push_back(presenter);
}
else if (presenter)
delete presenter;
}
VideoManager()->AddPresenter(*this);
result = SUCCESS;
}
return result;
} }
// FUNCTION: LEGO1 0x10066a50 // FUNCTION: LEGO1 0x10066a50