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Implement/match remaining MxDSMultiAction functions (#136)
* Implement/match MxDSMultiAction::Deserialize * Implement remaining functions of MxDSMultiAction * Remove space
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4 changed files with 126 additions and 0 deletions
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@ -76,6 +76,8 @@ class MxDSAction : public MxDSObject
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undefined4 m_unk84;
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undefined4 m_unk88;
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MxOmni *m_omni; // 0x8c
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protected:
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MxLong m_someTimingField; // 0x90
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};
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@ -17,6 +17,77 @@ MxDSMultiAction::~MxDSMultiAction()
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delete this->m_actions;
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}
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// OFFSET: LEGO1 0x100ca0d0
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void MxDSMultiAction::CopyFrom(MxDSMultiAction &p_dsMultiAction)
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{
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this->m_actions->DeleteAll();
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MxDSActionListCursor cursor(p_dsMultiAction.m_actions);
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MxDSAction *action;
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while (cursor.Next(action))
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this->m_actions->Append(action->Clone());
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}
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// OFFSET: LEGO1 0x100ca260
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MxDSMultiAction &MxDSMultiAction::operator=(MxDSMultiAction &p_dsMultiAction)
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{
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if (this == &p_dsMultiAction)
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return *this;
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MxDSAction::operator=(p_dsMultiAction);
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this->CopyFrom(p_dsMultiAction);
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return *this;
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}
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// OFFSET: LEGO1 0x100ca290
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void MxDSMultiAction::SetSomeTimingField(MxLong p_someTimingField)
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{
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this->m_someTimingField = p_someTimingField;
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MxDSActionListCursor cursor(this->m_actions);
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MxDSAction *action;
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while (cursor.Next(action))
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action->SetSomeTimingField(p_someTimingField);
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}
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// OFFSET: LEGO1 0x100ca370
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void MxDSMultiAction::MergeFrom(MxDSAction &p_dsMultiAction)
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{
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MxDSAction::MergeFrom(p_dsMultiAction);
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MxDSActionListCursor cursor(this->m_actions);
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MxDSAction *action;
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while (cursor.Next(action))
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action->MergeFrom(p_dsMultiAction);
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}
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// OFFSET: LEGO1 0x100ca450
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MxBool MxDSMultiAction::HasId(MxU32 p_objectId)
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{
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if (this->GetObjectId() == p_objectId)
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return TRUE;
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MxDSActionListCursor cursor(this->m_actions);
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MxDSAction *action;
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while (cursor.Next(action)) {
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if (action->HasId(p_objectId))
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return TRUE;
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}
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return FALSE;
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}
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// OFFSET: LEGO1 0x100ca550
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MxDSAction *MxDSMultiAction::Clone()
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{
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MxDSMultiAction *clone = new MxDSMultiAction();
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if (clone)
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*clone = *this;
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return clone;
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}
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// OFFSET: LEGO1 0x100ca5e0
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undefined4 MxDSMultiAction::unk14()
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{
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@ -43,4 +114,41 @@ MxU32 MxDSMultiAction::GetSizeOnDisk()
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this->m_sizeOnDisk = totalSizeOnDisk - MxDSAction::GetSizeOnDisk();
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return totalSizeOnDisk;
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}
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// OFFSET: LEGO1 0x100ca7b0
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void MxDSMultiAction::Deserialize(char **p_source, MxS16 p_unk24)
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{
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MxDSAction::Deserialize(p_source, p_unk24);
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MxU32 extraFlag = *(MxU32*)(*p_source + 4) & 1;
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*p_source += 12;
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MxU32 count = *(MxU32*) *p_source;
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*p_source += sizeof(count);
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if (count) {
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while (count--) {
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MxU32 extraFlag = *(MxU32*)(*p_source + 4) & 1;
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*p_source += 8;
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MxDSAction *action = (MxDSAction*) DeserializeDSObjectDispatch(p_source, p_unk24);
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*p_source += extraFlag;
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this->m_actions->Append(action);
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}
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}
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*p_source += extraFlag;
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}
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// OFFSET: LEGO1 0x100ca8c0
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void MxDSMultiAction::SetAtomId(MxAtomId p_atomId)
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{
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MxDSAction::SetAtomId(p_atomId);
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MxDSActionListCursor cursor(this->m_actions);
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MxDSAction *action;
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while (cursor.Next(action))
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action->SetAtomId(p_atomId);
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}
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@ -12,6 +12,9 @@ class MxDSMultiAction : public MxDSAction
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MxDSMultiAction();
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virtual ~MxDSMultiAction() override;
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void CopyFrom(MxDSMultiAction &p_dsMultiAction);
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MxDSMultiAction &operator=(MxDSMultiAction &p_dsMultiAction);
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// OFFSET: LEGO1 0x100c9f50
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inline virtual const char *ClassName() const override // vtable+0x0c
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{
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@ -27,6 +30,12 @@ class MxDSMultiAction : public MxDSAction
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virtual undefined4 unk14(); // vtable+14;
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virtual MxU32 GetSizeOnDisk(); // vtable+18;
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virtual void Deserialize(char **p_source, MxS16 p_unk24); // vtable+1c;
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virtual void SetAtomId(MxAtomId p_atomId); // vtable+20;
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virtual MxDSAction *Clone(); // vtable+2c;
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virtual void MergeFrom(MxDSAction &p_dsAction); // vtable+30;
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virtual MxBool HasId(MxU32 p_objectId); // vtable+34;
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virtual void SetSomeTimingField(MxLong p_someTimingField); // vtable+38;
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private:
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MxU32 m_sizeOnDisk;
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@ -59,6 +59,7 @@ class MxList : protected MxListParent<T>
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virtual ~MxList();
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void Append(T*);
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void DeleteAll();
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MxU32 GetCount() { return m_count; }
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void SetDestroy(void (*p_customDestructor)(T *)) { this->m_customDestructor = p_customDestructor; }
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@ -115,6 +116,12 @@ class MxListCursorChildChild : public MxListCursorChild<T>
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template <class T>
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// OFFSET: LEGO1 0x1001ce20
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MxList<T>::~MxList()
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{
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DeleteAll();
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}
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template <class T>
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inline void MxList<T>::DeleteAll()
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{
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for (MxListEntry<T> *t = m_first;;) {
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if (!t)
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