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Wipe transition (#161)
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2 changed files with 40 additions and 0 deletions
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@ -192,6 +192,45 @@ MxResult MxTransitionManager::StartTransition(TransitionType p_animationType, Mx
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return FAILURE;
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}
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// OFFSET: LEGO1 0x1004c170
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void MxTransitionManager::Transition_Wipe()
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{
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// If the animation is finished
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if (m_animationTimer == 240) {
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m_animationTimer = 0;
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EndTransition(TRUE);
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return;
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}
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DDSURFACEDESC ddsd;
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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HRESULT res = m_ddSurface->Lock(NULL, &ddsd, 1, NULL);
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if (res == DDERR_SURFACELOST) {
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m_ddSurface->Restore();
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res = m_ddSurface->Lock(NULL, &ddsd, 1, NULL);
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}
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if (res == DD_OK) {
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SubmitCopyRect(ddsd);
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// For each of the 240 animation ticks, blank out two scanlines
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// starting at the top of the screen.
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// (dwRGBBitCount / 8) will tell how many bytes are used per pixel.
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MxU8 *line = (MxU8*)ddsd.lpSurface + 2*ddsd.lPitch*m_animationTimer;
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memset(line, 0, 640 * ddsd.ddpfPixelFormat.dwRGBBitCount / 8);
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line += ddsd.lPitch;
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memset(line, 0, 640 * ddsd.ddpfPixelFormat.dwRGBBitCount / 8);
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SetupCopyRect(ddsd);
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m_ddSurface->Unlock(ddsd.lpSurface);
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m_animationTimer++;
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}
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}
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// OFFSET: LEGO1 0x1004c470 STUB
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void MxTransitionManager::SetWaitIndicator(MxVideoPresenter *videoPresenter)
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{
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@ -45,6 +45,7 @@ class MxTransitionManager : public MxCore
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private:
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void EndTransition(MxBool p_notifyWorld);
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void Transition_Dissolve();
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void Transition_Wipe();
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void SubmitCopyRect(DDSURFACEDESC &);
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void SetupCopyRect(DDSURFACEDESC &);
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