replace directinput joystick APIs with SDL (#41)
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This commit is contained in:
Ramen2X 2024-12-19 19:25:49 -05:00 committed by GitHub
parent d3212a0523
commit 4cd4b55ae7
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5 changed files with 72 additions and 68 deletions

View file

@ -236,7 +236,7 @@ SDL_AppResult SDL_AppInit(void** appstate, int argc, char** argv)
{ {
*appstate = NULL; *appstate = NULL;
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO)) { if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK)) {
SDL_ShowSimpleMessageBox( SDL_ShowSimpleMessageBox(
SDL_MESSAGEBOX_ERROR, SDL_MESSAGEBOX_ERROR,
"LEGO® Island Error", "LEGO® Island Error",

View file

@ -7,8 +7,9 @@
#include "mxpresenter.h" #include "mxpresenter.h"
#include "mxqueue.h" #include "mxqueue.h"
#include <SDL3/SDL_joystick.h>
#include <SDL3/SDL_keyboard.h> #include <SDL3/SDL_keyboard.h>
#include <dinput.h> #include <windows.h>
class LegoCameraController; class LegoCameraController;
class LegoControlManager; class LegoControlManager;
@ -95,8 +96,8 @@ class LegoInputManager : public MxPresenter {
MxResult Create(HWND p_hwnd); MxResult Create(HWND p_hwnd);
void Destroy() override; void Destroy() override;
MxResult GetJoystickId(); MxResult GetJoystick();
MxResult GetJoystickState(MxU32* p_joystickX, MxU32* p_joystickY, DWORD* p_buttonsState, MxU32* p_povPosition); MxResult GetJoystickState(MxU32* p_joystickX, MxU32* p_joystickY, MxU32* p_povPosition);
void StartAutoDragTimer(); void StartAutoDragTimer();
void StopAutoDragTimer(); void StopAutoDragTimer();
void EnableInputProcessing(); void EnableInputProcessing();
@ -150,10 +151,10 @@ class LegoInputManager : public MxPresenter {
LegoControlManager* m_controlManager; // 0x84 LegoControlManager* m_controlManager; // 0x84
MxBool m_unk0x88; // 0x88 MxBool m_unk0x88; // 0x88
const bool* m_keyboardState; const bool* m_keyboardState;
MxBool m_unk0x195; // 0x195 MxBool m_unk0x195; // 0x195
MxS32 m_joyid; // 0x198 SDL_JoystickID* m_joyids;
SDL_Joystick* m_joystick;
MxS32 m_joystickIndex; // 0x19c MxS32 m_joystickIndex; // 0x19c
JOYCAPS m_joyCaps; // 0x200
MxBool m_useJoystick; // 0x334 MxBool m_useJoystick; // 0x334
MxBool m_unk0x335; // 0x335 MxBool m_unk0x335; // 0x335
MxBool m_unk0x336; // 0x336 MxBool m_unk0x336; // 0x336

View file

@ -499,12 +499,10 @@ MxResult LegoNavController::ProcessJoystickInput(MxBool& p_und)
if (instance->GetInputManager()) { if (instance->GetInputManager()) {
MxS32 joystickX; MxS32 joystickX;
MxS32 joystickY; MxS32 joystickY;
DWORD buttonState;
MxS32 povPosition; MxS32 povPosition;
if (instance->GetInputManager() if (instance->GetInputManager()
->GetJoystickState((MxU32*) &joystickX, (MxU32*) &joystickY, &buttonState, (MxU32*) &povPosition) != ->GetJoystickState((MxU32*) &joystickX, (MxU32*) &joystickY, (MxU32*) &povPosition) != FAILURE) {
FAILURE) {
MxU32 yVal = (joystickY * m_vMax) / 100; MxU32 yVal = (joystickY * m_vMax) / 100;
MxU32 xVal = (joystickX * m_hMax) / 100; MxU32 xVal = (joystickX * m_hMax) / 100;

View file

@ -40,8 +40,9 @@ LegoInputManager::LegoInputManager()
m_unk0x81 = FALSE; m_unk0x81 = FALSE;
m_unk0x88 = FALSE; m_unk0x88 = FALSE;
m_unk0x195 = 0; m_unk0x195 = 0;
m_joyid = -1; m_joyids = NULL;
m_joystickIndex = -1; m_joystickIndex = -1;
m_joystick = NULL;
m_useJoystick = FALSE; m_useJoystick = FALSE;
m_unk0x335 = FALSE; m_unk0x335 = FALSE;
m_unk0x336 = FALSE; m_unk0x336 = FALSE;
@ -77,7 +78,7 @@ MxResult LegoInputManager::Create(HWND p_hwnd)
m_eventQueue = new LegoEventQueue; m_eventQueue = new LegoEventQueue;
} }
GetJoystickId(); GetJoystick();
if (!m_keyboardNotifyList || !m_eventQueue) { if (!m_keyboardNotifyList || !m_eventQueue) {
Destroy(); Destroy();
@ -148,29 +149,27 @@ MxResult LegoInputManager::GetNavigationKeyStates(MxU32& p_keyFlags)
} }
// FUNCTION: LEGO1 0x1005c240 // FUNCTION: LEGO1 0x1005c240
MxResult LegoInputManager::GetJoystickId() MxResult LegoInputManager::GetJoystick()
{ {
JOYINFOEX joyinfoex; if (m_joystick != NULL && SDL_JoystickConnected(m_joystick) == TRUE) {
return SUCCESS;
}
if (m_useJoystick != FALSE) { MxS32 numJoysticks = 0;
m_joyids = SDL_GetJoysticks(&numJoysticks);
if (m_useJoystick != FALSE && numJoysticks != 0) {
MxS32 joyid = m_joystickIndex; MxS32 joyid = m_joystickIndex;
if (joyid >= 0) { if (joyid >= 0) {
joyinfoex.dwSize = 0x34; m_joystick = SDL_OpenJoystick(m_joyids[joyid]);
joyinfoex.dwFlags = 0xFF; if (m_joystick != NULL) {
if (joyGetPosEx(joyid, &joyinfoex) == JOYERR_NOERROR &&
joyGetDevCaps(joyid, &m_joyCaps, 0x194) == JOYERR_NOERROR) {
m_joyid = joyid;
return SUCCESS; return SUCCESS;
} }
} }
for (joyid = JOYSTICKID1; joyid < 16; joyid++) { for (joyid = 0; joyid < numJoysticks; joyid++) {
joyinfoex.dwSize = 0x34; m_joystick = SDL_OpenJoystick(m_joyids[joyid]);
joyinfoex.dwFlags = 0xFF; if (m_joystick != NULL) {
if (joyGetPosEx(joyid, &joyinfoex) == JOYERR_NOERROR &&
joyGetDevCaps(joyid, &m_joyCaps, 0x194) == JOYERR_NOERROR) {
m_joyid = joyid;
return SUCCESS; return SUCCESS;
} }
} }
@ -180,55 +179,61 @@ MxResult LegoInputManager::GetJoystickId()
} }
// FUNCTION: LEGO1 0x1005c320 // FUNCTION: LEGO1 0x1005c320
MxResult LegoInputManager::GetJoystickState( MxResult LegoInputManager::GetJoystickState(MxU32* p_joystickX, MxU32* p_joystickY, MxU32* p_povPosition)
MxU32* p_joystickX,
MxU32* p_joystickY,
DWORD* p_buttonsState,
MxU32* p_povPosition
)
{ {
if (m_useJoystick != FALSE) { if (m_useJoystick != FALSE) {
if (m_joyid < 0 && GetJoystickId() == -1) { if (GetJoystick() == -1) {
m_useJoystick = FALSE; if (m_joystick != NULL) {
// GetJoystick() failed but handle to joystick is still open, close it
SDL_CloseJoystick(m_joystick);
m_joystick = NULL;
}
return FAILURE; return FAILURE;
} }
JOYINFOEX joyinfoex; MxS16 xPos = SDL_GetJoystickAxis(m_joystick, 0);
joyinfoex.dwSize = 0x34; MxS16 yPos = SDL_GetJoystickAxis(m_joystick, 1);
joyinfoex.dwFlags = JOY_RETURNX | JOY_RETURNY | JOY_RETURNBUTTONS; MxU8 hatPos = SDL_GetJoystickHat(m_joystick, 0);
MxU32 capabilities = m_joyCaps.wCaps;
if ((capabilities & JOYCAPS_HASPOV) != 0) { // normalize values acquired from joystick axes
joyinfoex.dwFlags = JOY_RETURNX | JOY_RETURNY | JOY_RETURNPOV | JOY_RETURNBUTTONS; *p_joystickX = ((xPos + 32768) * 100) / 65535;
*p_joystickY = ((yPos + 32768) * 100) / 65535;
if ((capabilities & JOYCAPS_POVCTS) != 0) { switch (hatPos) {
joyinfoex.dwFlags = JOY_RETURNX | JOY_RETURNY | JOY_RETURNPOV | JOY_RETURNBUTTONS | JOY_RETURNPOVCTS; case SDL_HAT_CENTERED:
} *p_povPosition = (MxU32) -1;
break;
case SDL_HAT_UP:
*p_povPosition = (MxU32) 0;
break;
case SDL_HAT_RIGHT:
*p_povPosition = (MxU32) 9000 / 100;
break;
case SDL_HAT_DOWN:
*p_povPosition = (MxU32) 18000 / 100;
break;
case SDL_HAT_LEFT:
*p_povPosition = (MxU32) 27000 / 100;
break;
case SDL_HAT_RIGHTUP:
*p_povPosition = (MxU32) 4500 / 100;
break;
case SDL_HAT_RIGHTDOWN:
*p_povPosition = (MxU32) 13500 / 100;
break;
case SDL_HAT_LEFTUP:
*p_povPosition = (MxU32) 31500 / 100;
break;
case SDL_HAT_LEFTDOWN:
*p_povPosition = (MxU32) 22500 / 100;
break;
default:
*p_povPosition = (MxU32) -1;
break;
} }
MMRESULT mmresult = joyGetPosEx(m_joyid, &joyinfoex); return SUCCESS;
if (mmresult == MMSYSERR_NOERROR) {
*p_buttonsState = joyinfoex.dwButtons;
MxU32 xmin = m_joyCaps.wXmin;
MxU32 ymax = m_joyCaps.wYmax;
MxU32 ymin = m_joyCaps.wYmin;
MxS32 ydiff = ymax - ymin;
*p_joystickX = ((joyinfoex.dwXpos - xmin) * 100) / (m_joyCaps.wXmax - xmin);
*p_joystickY = ((joyinfoex.dwYpos - m_joyCaps.wYmin) * 100) / ydiff;
if ((m_joyCaps.wCaps & (JOYCAPS_POV4DIR | JOYCAPS_POVCTS)) != 0) {
if (joyinfoex.dwPOV == JOY_POVCENTERED) {
*p_povPosition = (MxU32) -1;
return SUCCESS;
}
*p_povPosition = joyinfoex.dwPOV / 100;
return SUCCESS;
}
else {
*p_povPosition = (MxU32) -1;
return SUCCESS;
}
}
} }
return FAILURE; return FAILURE;

View file

@ -27,7 +27,7 @@ To achieve our goal of platform independence, we need to replace any Windows-onl
| Filesystem | [SDL3](https://www.libsdl.org/) | ✅ | [Remarks](https://github.com/search?q=repo%3Aisledecomp%2Fisle-portable+%22%2F%2F+%5Blibrary%3Afilesystem%5D%22&type=code) | | Filesystem | [SDL3](https://www.libsdl.org/) | ✅ | [Remarks](https://github.com/search?q=repo%3Aisledecomp%2Fisle-portable+%22%2F%2F+%5Blibrary%3Afilesystem%5D%22&type=code) |
| Threads, Mutexes (Synchronization) | [SDL3](https://www.libsdl.org/) | ✅ | [Remarks](https://github.com/search?q=repo%3Aisledecomp%2Fisle-portable+%22%2F%2F+%5Blibrary%3Asynchronization%5D%22&type=code) | | Threads, Mutexes (Synchronization) | [SDL3](https://www.libsdl.org/) | ✅ | [Remarks](https://github.com/search?q=repo%3Aisledecomp%2Fisle-portable+%22%2F%2F+%5Blibrary%3Asynchronization%5D%22&type=code) |
| Keyboard/Mouse, DirectInput (Input) | [SDL3](https://www.libsdl.org/) | ✅ | [Remarks](https://github.com/search?q=repo%3Aisledecomp%2Fisle-portable+%22%2F%2F+%5Blibrary%3Ainput%5D%22&type=code) | | Keyboard/Mouse, DirectInput (Input) | [SDL3](https://www.libsdl.org/) | ✅ | [Remarks](https://github.com/search?q=repo%3Aisledecomp%2Fisle-portable+%22%2F%2F+%5Blibrary%3Ainput%5D%22&type=code) |
| Joystick/Gamepad, DirectInput (Input) | [SDL3](https://www.libsdl.org/) | | [Remarks](https://github.com/search?q=repo%3Aisledecomp%2Fisle-portable+%22%2F%2F+%5Blibrary%3Ainput%5D%22&type=code) | | Joystick/Gamepad, DirectInput (Input) | [SDL3](https://www.libsdl.org/) | | [Remarks](https://github.com/search?q=repo%3Aisledecomp%2Fisle-portable+%22%2F%2F+%5Blibrary%3Ainput%5D%22&type=code) |
| WinMM, DirectSound (Audio) | [SDL3](https://www.libsdl.org/), [miniaudio](https://miniaud.io/) | ✅ | [Remarks](https://github.com/search?q=repo%3Aisledecomp%2Fisle-portable+%22%2F%2F+%5Blibrary%3Aaudio%5D%22&type=code) | | WinMM, DirectSound (Audio) | [SDL3](https://www.libsdl.org/), [miniaudio](https://miniaud.io/) | ✅ | [Remarks](https://github.com/search?q=repo%3Aisledecomp%2Fisle-portable+%22%2F%2F+%5Blibrary%3Aaudio%5D%22&type=code) |
| DirectDraw (2D video) | [SDL3](https://www.libsdl.org/) | ❌ | [Remarks](https://github.com/search?q=repo%3Aisledecomp%2Fisle-portable+%22%2F%2F+%5Blibrary%3A2d%5D%22&type=code) | | DirectDraw (2D video) | [SDL3](https://www.libsdl.org/) | ❌ | [Remarks](https://github.com/search?q=repo%3Aisledecomp%2Fisle-portable+%22%2F%2F+%5Blibrary%3A2d%5D%22&type=code) |
| [Smacker](https://github.com/isledecomp/isle/tree/master/3rdparty/smacker) | [libsmacker](https://github.com/foxtacles/libsmacker) | ✅ | [Remarks](https://github.com/search?q=repo%3Aisledecomp%2Fisle-portable%20%22%2F%2F%20%5Blibrary%3Alibsmacker%5D%22&type=code) | | [Smacker](https://github.com/isledecomp/isle/tree/master/3rdparty/smacker) | [libsmacker](https://github.com/foxtacles/libsmacker) | ✅ | [Remarks](https://github.com/search?q=repo%3Aisledecomp%2Fisle-portable%20%22%2F%2F%20%5Blibrary%3Alibsmacker%5D%22&type=code) |