Implement/match remaining LegoWorld functions (#526)

* Implement/match remaining LegoWorld functions

* Move functions

* Move function

* Fix function location

* Fix function return type
This commit is contained in:
Christian Semmler 2024-02-04 12:33:37 -05:00 committed by GitHub
parent d324fd664a
commit 434deecee4
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GPG key ID: B5690EEEBB952194
6 changed files with 47 additions and 13 deletions

View file

@ -69,12 +69,6 @@ public:
c_clearScreen = 0x04
};
void CreateBackgroundAudio();
void RemoveWorld(const MxAtomId&, MxLong);
static int GetCurrPathInfo(LegoPathBoundary**, MxS32&);
static void CreateInstance();
static LegoOmni* GetInstance();
LegoOmni();
~LegoOmni() override; // vtable+00
@ -108,6 +102,12 @@ public:
void AddWorld(LegoWorld* p_world);
void DeleteWorld(LegoWorld* p_world);
void FUN_1005b4f0(MxBool p_disable, MxU16 p_flags);
void CreateBackgroundAudio();
void RemoveWorld(const MxAtomId&, MxLong);
static MxS32 GetCurrPathInfo(LegoPathBoundary**, MxS32&);
static void CreateInstance();
static LegoOmni* GetInstance();
LegoVideoManager* GetVideoManager() { return (LegoVideoManager*) m_videoManager; }
LegoSoundManager* GetSoundManager() { return (LegoSoundManager*) m_soundManager; }

View file

@ -1,8 +1,12 @@
#ifndef LEGOPATHCONTROLLER_H
#define LEGOPATHCONTROLLER_H
#include "decomp.h"
#include "mxcore.h"
class IslePathActor;
class LegoPathBoundary;
// VTABLE: LEGO1 0x100d7d60
// SIZE 0x40
class LegoPathController : public MxCore {
@ -31,6 +35,8 @@ public:
virtual void VTable0x14(); // vtable+0x14
virtual void Destroy(); // vtable+0x18
undefined4 FUN_10046770(IslePathActor* p_actor);
MxResult FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_value);
void Enable(MxBool p_enable);
};

View file

@ -70,7 +70,7 @@ public:
MxBool PresentersPending();
void Remove(MxCore* p_object);
void FUN_1001fc80(IslePathActor* p_actor);
MxS32 GetCurrPathInfo(LegoPathBoundary** p_path, MxS32& p_value);
MxResult GetCurrPathInfo(LegoPathBoundary** p_path, MxS32& p_value);
MxCore* Find(const char* p_class, const char* p_name);
MxCore* Find(const MxAtomId& p_atom, MxS32 p_entityId);

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@ -265,16 +265,32 @@ done:
return m_cameraController;
}
// STUB: LEGO1 0x1001fc80
// FUNCTION: LEGO1 0x1001fc80
void LegoWorld::FUN_1001fc80(IslePathActor* p_actor)
{
LegoPathControllerListCursor cursor(&m_list0x68);
LegoPathController* controller;
while (cursor.Next(controller)) {
if (!controller->FUN_10046770(p_actor)) {
break;
}
}
}
// STUB: LEGO1 0x10020120
MxS32 LegoWorld::GetCurrPathInfo(LegoPathBoundary** p_path, MxS32& p_value)
// FUNCTION: LEGO1 0x10020120
MxResult LegoWorld::GetCurrPathInfo(LegoPathBoundary** p_path, MxS32& p_value)
{
// TODO
return 0;
LegoPathControllerListCursor cursor(&m_list0x68);
LegoPathController* controller;
cursor.Next(controller);
if (!controller) {
return FAILURE;
}
return controller->FUN_10046b30(p_path, p_value);
}
// FUNCTION: LEGO1 0x10020220

View file

@ -748,7 +748,7 @@ MxBool LegoOmni::DoesEntityExist(MxDSAction& p_dsAction)
MxS32 LegoOmni::GetCurrPathInfo(LegoPathBoundary** p_path, MxS32& p_value)
{
if (::CurrentWorld() == NULL) {
return -1;
return FAILURE;
}
return ::CurrentWorld()->GetCurrPathInfo(p_path, p_value);

View file

@ -25,6 +25,18 @@ MxResult LegoPathController::Tickle()
return SUCCESS;
}
// STUB: LEGO1 0x10046770
undefined4 LegoPathController::FUN_10046770(IslePathActor* p_actor)
{
return 0;
}
// STUB: LEGO1 0x10046b30
MxResult LegoPathController::FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_value)
{
return SUCCESS;
}
// STUB: LEGO1 0x10046be0
void LegoPathController::Enable(MxBool p_enable)
{