merge from isle/master

This commit is contained in:
Christian Semmler 2024-12-15 11:59:19 -07:00
commit 3b7e60bdc0
No known key found for this signature in database
GPG key ID: 086DAA1360BEEE5C
7 changed files with 483 additions and 60 deletions

View file

@ -78,7 +78,11 @@ class Act3Cop : public Act3Actor {
private:
MxFloat m_unk0x20; // 0x20
LegoWorld* m_world; // 0x24
undefined4 m_unk0x28[2]; // 0x28
// name verified by BETA10 0x10018aa1
LegoAnimActorStruct* m_eatAnim; // 0x28
undefined4 m_unk0x2c; // 0x2c
};
// VTABLE: LEGO1 0x100d7838 LegoPathActor
@ -156,7 +160,7 @@ class Act3Shark : public LegoAnimActor {
private:
list<Act3Ammo*> m_unk0x1c; // 0x1c
undefined4 m_unk0x28; // 0x28
Act3Ammo* m_unk0x28; // 0x28
MxFloat m_unk0x2c; // 0x2c
LegoWorld* m_world; // 0x30
LegoAnimActorStruct* m_unk0x34; // 0x34
@ -173,6 +177,9 @@ class Act3Shark : public LegoAnimActor {
// TEMPLATE: LEGO1 0x10042c90
// List<Act3Ammo *>::~List<Act3Ammo *>
// TEMPLATE: LEGO1 0x10042ee0
// list<Act3Ammo *,allocator<Act3Ammo *> >::erase
// GLOBAL: LEGO1 0x100d7660
// Act3Actor::`vbtable'

View file

@ -13,6 +13,7 @@ struct LegoAnimActorStruct {
float GetDuration();
// FUNCTION: BETA10 0x1000fb10
float GetUnknown0x00() { return m_unk0x00; }
// FUNCTION: BETA10 0x10012210

View file

@ -2,12 +2,14 @@
#include "act3.h"
#include "act3ammo.h"
#include "anim/legoanim.h"
#include "define.h"
#include "legocachesoundmanager.h"
#include "legolocomotionanimpresenter.h"
#include "legopathedgecontainer.h"
#include "legosoundmanager.h"
#include "misc.h"
#include "mxdebug.h"
#include "mxmisc.h"
#include "mxtimer.h"
#include "mxutilities.h"
@ -210,17 +212,102 @@ MxResult Act3Cop::HitActor(LegoPathActor* p_actor, MxBool p_bool)
return SUCCESS;
}
// STUB: LEGO1 0x10040060
// STUB: BETA10 0x100186fa
// FUNCTION: LEGO1 0x10040060
// FUNCTION: BETA10 0x100186fa
void Act3Cop::ParseAction(char* p_extra)
{
// TODO
m_world = CurrentWorld();
LegoAnimActor::ParseAction(p_extra);
((Act3*) m_world)->AddCop(this);
Act3* world = (Act3*) m_world;
MxS32 i;
// The typecast is necessary for correct signedness
for (i = 0; i < (MxS32) sizeOfArray(g_copDest); i++) {
assert(g_copDest[i].m_bName);
g_copDest[i].m_boundary = world->FindPathBoundary(g_copDest[i].m_bName);
assert(g_copDest[i].m_boundary);
if (g_copDest[i].m_boundary) {
Mx3DPointFloat point(g_copDest[i].m_unk0x08[0], g_copDest[i].m_unk0x08[1], g_copDest[i].m_unk0x08[2]);
LegoPathBoundary* boundary = g_copDest[i].m_boundary;
for (MxS32 j = 0; j < boundary->GetNumEdges(); j++) {
Mx4DPointFloat* edgeNormal = boundary->GetEdgeNormal(j);
if (point.Dot(edgeNormal, &point) + edgeNormal->index_operator(3) < -0.001) {
MxTrace("Bad Act3 cop destination %d\n", i);
break;
}
}
Mx4DPointFloat* boundary0x14 = boundary->GetUnknown0x14();
if (point.Dot(&point, boundary0x14) + boundary0x14->index_operator(3) <= 0.001 &&
point.Dot(&point, boundary0x14) + boundary0x14->index_operator(3) >= -0.001) {
continue;
}
g_copDest[i].m_unk0x08[1] = -(boundary0x14->index_operator(3) + boundary0x14->index_operator(0) * point[0] +
boundary0x14->index_operator(2) * point[2]) /
boundary0x14->index_operator(1);
MxTrace(
"Act3 cop destination %d (%g, %g, %g) is not on plane of boundary %s...adjusting to (%g, %g, %g)\n",
i,
point[0],
point[1],
point[2],
boundary->GetName(),
point[0],
g_copDest[i].m_unk0x08[1],
point[2]
);
}
}
for (i = 0; i < m_animMaps.size(); i++) {
if (m_animMaps[i]->GetUnknown0x00() == -1.0f) {
m_eatAnim = m_animMaps[i];
}
}
assert(m_eatAnim);
}
// STUB: LEGO1 0x100401f0
// FUNCTION: LEGO1 0x100401f0
// FUNCTION: BETA10 0x10018abf
void Act3Cop::Animate(float p_time)
{
// TODO
Act3Actor::Animate(p_time);
if (m_unk0x20 > 0.0f && m_unk0x20 < m_lastTime) {
SetWorldSpeed(2.0f);
m_unk0x20 = -1.0f;
}
Act3Brickster* brickster = ((Act3*) m_world)->m_brickster;
if (brickster != NULL && brickster->GetROI() != NULL && m_roi != NULL) {
Mx3DPointFloat local34(brickster->GetROI()->GetLocal2World()[3]);
local34 -= m_roi->GetLocal2World()[3];
float distance = local34.LenSquared();
if (distance < 4.0f) {
((Act3*) m_world)->GoodEnding(brickster->GetROI()->GetLocal2World());
return;
}
if (distance < 25.0f) {
brickster->SetActorState(c_disabled);
FUN_10040360();
return;
}
}
if (m_grec == NULL) {
FUN_10040360();
}
}
// FUNCTION: LEGO1 0x10040350
@ -299,6 +386,7 @@ void Act3Brickster::ParseAction(char* p_extra)
}
// STUB: LEGO1 0x10041050
// STUB: BETA10 0x100197d7
void Act3Brickster::Animate(float p_time)
{
// TODO
@ -386,7 +474,7 @@ MxResult Act3Brickster::VTable0x9c()
Act3Shark::Act3Shark()
{
m_unk0x2c = 0.0f;
m_unk0x28 = 0;
m_unk0x28 = NULL;
}
// FUNCTION: LEGO1 0x10042ce0
@ -397,10 +485,56 @@ MxResult Act3Shark::FUN_10042ce0(Act3Ammo* p_ammo)
return SUCCESS;
}
// STUB: LEGO1 0x10042d40
// FUNCTION: LEGO1 0x10042d40
void Act3Shark::Animate(float p_time)
{
// TODO
LegoROI** roiMap = m_unk0x34->GetROIMap();
if (m_unk0x28 == NULL) {
if (m_unk0x1c.size() > 0) {
m_unk0x28 = m_unk0x1c.front();
m_unk0x1c.pop_front();
m_unk0x2c = p_time;
roiMap[1] = m_unk0x28->GetROI();
m_unk0x3c = roiMap[1]->GetLocal2World()[3];
roiMap[1]->SetVisibility(TRUE);
roiMap[2]->SetVisibility(TRUE);
}
if (m_unk0x28 == NULL) {
return;
}
}
float time = m_unk0x2c + m_unk0x34->GetDuration();
if (time > p_time) {
float duration = p_time - m_unk0x2c;
if (duration < 0) {
duration = 0;
}
if (m_unk0x34->GetDuration() < duration) {
duration = m_unk0x34->GetDuration();
}
MxMatrix mat;
mat.SetIdentity();
Vector3 vec(mat[3]);
vec = m_unk0x3c;
LegoTreeNode* node = m_unk0x34->GetAnimTreePtr()->GetRoot();
LegoROI::FUN_100a8e80(node, mat, duration, m_unk0x34->GetROIMap());
}
else {
roiMap[1] = m_unk0x38;
((Act3*) m_world)->RemovePizza(*m_unk0x28);
m_unk0x28 = NULL;
roiMap[1]->SetVisibility(FALSE);
roiMap[2]->SetVisibility(FALSE);
}
}
// FUNCTION: LEGO1 0x10042f30
@ -408,7 +542,7 @@ void Act3Shark::ParseAction(char* p_extra)
{
LegoPathActor::ParseAction(p_extra);
m_world = (LegoWorld*) CurrentWorld();
m_world = CurrentWorld();
char value[256];
if (KeyValueStringParse(value, g_strANIMATION, p_extra)) {

View file

@ -153,7 +153,7 @@ LegoTextureInfo* LegoTextureInfo::Create(const char* p_name, LegoTexture* p_text
return NULL;
}
// STUB: LEGO1 0x10065f60
// FUNCTION: LEGO1 0x10065f60
BOOL LegoTextureInfo::SetGroupTexture(Tgl::Mesh* pMesh, LegoTextureInfo* p_textureInfo)
{
TglImpl::MeshImpl::MeshData* data = ((TglImpl::MeshImpl*) pMesh)->ImplementationData();

View file

@ -309,18 +309,18 @@ MxLong LegoAct2::Notify(MxParam& p_param)
LegoEntity* entity = (LegoEntity*) param.GetSender();
Mx3DPointFloat entityPosition(entity->GetROI()->GetWorldPosition());
Mx3DPointFloat unk0x10d8(m_pepper->GetWorldPosition());
Mx3DPointFloat locala4(unk0x10d8);
Mx3DPointFloat local20(entity->GetROI()->GetWorldPosition());
Mx3DPointFloat locale8(m_pepper->GetWorldPosition());
Mx3DPointFloat locala4(locale8);
entityPosition -= unk0x10d8;
local20 -= locale8;
MxMatrix local2world(m_pepper->GetLocal2World());
Vector3 local30(local2world[0]);
Vector3 localac(local2world[1]);
Vector3 local28(local2world[2]);
local28 = entityPosition;
local28 = local20;
local28.Unitize();
Mx3DPointFloat local90(local28);
@ -330,9 +330,9 @@ MxLong LegoAct2::Notify(MxParam& p_param)
local30.EqualsCross(&localac, &local28);
local30.Unitize();
Mx3DPointFloat direction(local2world[2]);
Mx3DPointFloat location(local2world[1]);
FUN_10052560(Act2mainScript::c_tns051in_RunAnim, TRUE, TRUE, &local90, &direction, NULL);
Mx3DPointFloat locald4(local2world[2]);
Mx3DPointFloat localc0(local2world[1]);
FUN_10052560(Act2mainScript::c_tns051in_RunAnim, TRUE, TRUE, &locala4, &locald4, NULL);
m_unk0x10c4 = 14;
m_unk0x10d0 = 0;

View file

@ -30,8 +30,28 @@ LegoResult LegoUnknownKey::Read(LegoStorage* p_storage)
return result;
}
result = p_storage->Read(&m_z, sizeof(m_z));
return result == SUCCESS ? SUCCESS : result;
if ((result = p_storage->Read(&m_z, sizeof(m_z))) != SUCCESS) {
return result;
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x1009f060
// FUNCTION: BETA10 0x1018133f
LegoResult LegoUnknownKey::Write(LegoStorage* p_storage)
{
LegoResult result;
if ((result = LegoAnimKey::Write(p_storage)) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_z, sizeof(m_z))) != SUCCESS) {
return result;
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x1009f0a0
@ -67,6 +87,49 @@ LegoAnimScene::~LegoAnimScene()
}
}
// FUNCTION: LEGO1 0x1009f120
// FUNCTION: BETA10 0x101814be
LegoResult LegoAnimScene::Write(LegoStorage* p_storage)
{
LegoResult result;
LegoS32 i;
if ((result = p_storage->Write(&m_unk0x00, sizeof(m_unk0x00))) != SUCCESS) {
return result;
}
if (m_unk0x00 != 0) {
for (i = 0; i < m_unk0x00; i++) {
if ((result = m_unk0x04[i].Write(p_storage)) != SUCCESS) {
return result;
}
}
}
if ((result = p_storage->Write(&m_unk0x08, sizeof(m_unk0x08))) != SUCCESS) {
return result;
}
if (m_unk0x08 != 0) {
for (i = 0; i < m_unk0x08; i++) {
if ((result = m_unk0x0c[i].Write(p_storage)) != SUCCESS) {
return result;
}
}
}
if ((result = p_storage->Write(&m_unk0x10, sizeof(m_unk0x10))) != SUCCESS) {
return result;
}
if (m_unk0x10 != 0) {
for (i = 0; i < m_unk0x10; i++) {
if ((result = m_unk0x14[i].Write(p_storage)) != SUCCESS) {
return result;
}
}
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x1009f200
LegoResult LegoAnimScene::Read(LegoStorage* p_storage)
{
@ -76,8 +139,7 @@ LegoResult LegoAnimScene::Read(LegoStorage* p_storage)
if ((result = p_storage->Read(&m_unk0x00, sizeof(m_unk0x00))) != SUCCESS) {
return result;
}
if (m_unk0x00) {
if (m_unk0x00 != 0) {
m_unk0x04 = new LegoTranslationKey[m_unk0x00];
for (i = 0; i < m_unk0x00; i++) {
if ((result = m_unk0x04[i].Read(p_storage)) != SUCCESS) {
@ -89,8 +151,7 @@ LegoResult LegoAnimScene::Read(LegoStorage* p_storage)
if ((result = p_storage->Read(&m_unk0x08, sizeof(m_unk0x08))) != SUCCESS) {
return result;
}
if (m_unk0x08) {
if (m_unk0x08 != 0) {
m_unk0x0c = new LegoTranslationKey[m_unk0x08];
for (i = 0; i < m_unk0x08; i++) {
if ((result = m_unk0x0c[i].Read(p_storage)) != SUCCESS) {
@ -102,8 +163,7 @@ LegoResult LegoAnimScene::Read(LegoStorage* p_storage)
if ((result = p_storage->Read(&m_unk0x10, sizeof(m_unk0x10))) != SUCCESS) {
return result;
}
if (m_unk0x10) {
if (m_unk0x10 != 0) {
m_unk0x14 = new LegoUnknownKey[m_unk0x10];
for (i = 0; i < m_unk0x10; i++) {
if ((result = m_unk0x14[i].Read(p_storage)) != SUCCESS) {
@ -232,14 +292,28 @@ LegoAnimKey::LegoAnimKey()
LegoResult LegoAnimKey::Read(LegoStorage* p_storage)
{
LegoResult result;
LegoS32 und;
LegoS32 timeAndFlags;
if ((result = p_storage->Read(&und, sizeof(und))) != SUCCESS) {
if ((result = p_storage->Read(&timeAndFlags, sizeof(timeAndFlags))) != SUCCESS) {
return result;
}
m_flags = (LegoU32) timeAndFlags >> 24;
m_time = timeAndFlags & 0xffffff;
return SUCCESS;
}
// FUNCTION: LEGO1 0x1009f950
// FUNCTION: BETA10 0x1017e018
LegoResult LegoAnimKey::Write(LegoStorage* p_storage)
{
LegoResult result;
LegoS32 timeAndFlags = (LegoS32) m_time | (m_flags << 24);
if ((result = p_storage->Write(&timeAndFlags, sizeof(timeAndFlags))) != SUCCESS) {
return result;
}
m_flags = (LegoU32) und >> 24;
m_time = und & 0xffffff;
return SUCCESS;
}
@ -279,6 +353,31 @@ LegoResult LegoTranslationKey::Read(LegoStorage* p_storage)
return SUCCESS;
}
// FUNCTION: LEGO1 0x1009fa40
// FUNCTION: BETA10 0x1017e1fd
LegoResult LegoTranslationKey::Write(LegoStorage* p_storage)
{
LegoResult result;
if ((result = LegoAnimKey::Write(p_storage)) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_x, sizeof(m_x))) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_y, sizeof(m_y))) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_z, sizeof(m_z))) != SUCCESS) {
return result;
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x1009faa0
// FUNCTION: BETA10 0x1017e2b3
LegoRotationKey::LegoRotationKey()
@ -321,6 +420,35 @@ LegoResult LegoRotationKey::Read(LegoStorage* p_storage)
return SUCCESS;
}
// FUNCTION: LEGO1 0x1009fb30
// FUNCTION: BETA10 0x1017e3fc
LegoResult LegoRotationKey::Write(LegoStorage* p_storage)
{
LegoResult result;
if ((result = LegoAnimKey::Write(p_storage)) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_angle, sizeof(m_angle))) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_x, sizeof(m_x))) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_y, sizeof(m_y))) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_z, sizeof(m_z))) != SUCCESS) {
return result;
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x1009fba0
LegoScaleKey::LegoScaleKey()
{
@ -357,6 +485,31 @@ LegoResult LegoScaleKey::Read(LegoStorage* p_storage)
return SUCCESS;
}
// FUNCTION: LEGO1 0x1009fc90
// FUNCTION: BETA10 0x1017e664
LegoResult LegoScaleKey::Write(LegoStorage* p_storage)
{
LegoResult result;
if ((result = LegoAnimKey::Write(p_storage)) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_x, sizeof(m_x))) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_y, sizeof(m_y))) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_z, sizeof(m_z))) != SUCCESS) {
return result;
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x1009fcf0
// FUNCTION: BETA10 0x1017e71a
LegoAnimNodeData::LegoAnimNodeData()
@ -400,6 +553,7 @@ LegoAnimNodeData::~LegoAnimNodeData()
}
// FUNCTION: LEGO1 0x1009fe60
// FUNCTION: BETA10 0x1017e949
LegoResult LegoAnimNodeData::Read(LegoStorage* p_storage)
{
LegoResult result;
@ -490,10 +644,70 @@ LegoResult LegoAnimNodeData::Read(LegoStorage* p_storage)
return SUCCESS;
}
// STUB: LEGO1 0x100a01e0
// FUNCTION: LEGO1 0x100a01e0
// FUNCTION: BETA10 0x1017ef0f
LegoResult LegoAnimNodeData::Write(LegoStorage* p_storage)
{
// TODO
LegoResult result;
LegoU32 length = 0;
LegoU32 i;
if (m_name != NULL) {
length = strlen(m_name);
}
if ((result = p_storage->Write(&length, sizeof(length))) != SUCCESS) {
return result;
}
if (m_name != NULL && (result = p_storage->Write(m_name, length)) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_numTranslationKeys, sizeof(m_numTranslationKeys))) != SUCCESS) {
return result;
}
if (m_numTranslationKeys != 0) {
for (i = 0; i < m_numTranslationKeys; i++) {
if ((result = m_translationKeys[i].Write(p_storage)) != SUCCESS) {
return result;
}
}
}
if ((result = p_storage->Write(&m_numRotationKeys, sizeof(m_numRotationKeys))) != SUCCESS) {
return result;
}
if (m_numRotationKeys != 0) {
for (i = 0; i < m_numRotationKeys; i++) {
if ((result = m_rotationKeys[i].Write(p_storage)) != SUCCESS) {
return result;
}
}
}
if ((result = p_storage->Write(&m_numScaleKeys, sizeof(m_numScaleKeys))) != SUCCESS) {
return result;
}
if (m_numScaleKeys != 0) {
for (i = 0; i < m_numScaleKeys; i++) {
if ((result = m_scaleKeys[i].Write(p_storage)) != SUCCESS) {
return result;
}
}
}
if ((result = p_storage->Write(&m_numMorphKeys, sizeof(m_numMorphKeys))) != SUCCESS) {
return result;
}
if (m_numMorphKeys != 0) {
for (i = 0; i < m_numMorphKeys; i++) {
if ((result = m_morphKeys[i].Write(p_storage)) != SUCCESS) {
return result;
}
}
}
return SUCCESS;
}
@ -798,7 +1012,7 @@ inline LegoAnimKey& LegoAnimNodeData::GetKey(LegoU32 p_i, LegoAnimKey* p_keys, L
LegoAnim::LegoAnim()
{
m_duration = 0;
m_actors = NULL;
m_modelList = NULL;
m_numActors = 0;
m_camAnim = NULL;
}
@ -806,12 +1020,12 @@ LegoAnim::LegoAnim()
// FUNCTION: LEGO1 0x100a0bc0
LegoAnim::~LegoAnim()
{
if (m_actors != NULL) {
if (m_modelList != NULL) {
for (LegoU32 i = 0; i < m_numActors; i++) {
delete[] m_actors[i].m_name;
delete[] m_modelList[i].m_name;
}
delete[] m_actors;
delete[] m_modelList;
}
if (m_camAnim != NULL) {
@ -829,7 +1043,7 @@ LegoResult LegoAnim::Read(LegoStorage* p_storage, LegoS32 p_parseScene)
goto done;
}
m_actors = new LegoAnimActorEntry[length];
m_modelList = new LegoAnimActorEntry[length];
m_numActors = 0;
for (i = 0; i < length; i++) {
@ -839,15 +1053,15 @@ LegoResult LegoAnim::Read(LegoStorage* p_storage, LegoS32 p_parseScene)
}
if (length) {
m_actors[i].m_name = new LegoChar[length + 1];
m_modelList[i].m_name = new LegoChar[length + 1];
if (p_storage->Read(m_actors[i].m_name, length) != SUCCESS) {
if (p_storage->Read(m_modelList[i].m_name, length) != SUCCESS) {
goto done;
}
m_actors[i].m_name[length] = '\0';
m_modelList[i].m_name[length] = '\0';
if (p_storage->Read(&m_actors[i].m_unk0x04, sizeof(m_actors[i].m_unk0x04)) != SUCCESS) {
if (p_storage->Read(&m_modelList[i].m_unk0x04, sizeof(m_modelList[i].m_unk0x04)) != SUCCESS) {
goto done;
}
}
@ -872,41 +1086,81 @@ LegoResult LegoAnim::Read(LegoStorage* p_storage, LegoS32 p_parseScene)
result = LegoTree::Read(p_storage);
done:
if (result != SUCCESS && m_actors != NULL) {
if (result != SUCCESS && m_modelList != NULL) {
for (i = 0; i < m_numActors; i++) {
delete[] m_actors[i].m_name;
delete[] m_modelList[i].m_name;
}
m_numActors = 0;
delete[] m_actors;
m_actors = NULL;
delete[] m_modelList;
m_modelList = NULL;
}
return result;
}
// STUB: LEGO1 0x100a0e30
// FUNCTION: LEGO1 0x100a0e30
// FUNCTION: BETA10 0x1017fe3a
LegoResult LegoAnim::Write(LegoStorage* p_storage)
{
// TODO
return SUCCESS;
LegoResult result = FAILURE;
LegoU32 i;
if (p_storage->Write(&m_numActors, sizeof(m_numActors)) != SUCCESS) {
goto done;
}
for (i = 0; i < m_numActors; i++) {
LegoU32 length = strlen(m_modelList[i].m_name);
if (p_storage->Write(&length, sizeof(length)) != SUCCESS) {
goto done;
}
if (length != 0) {
if (p_storage->Write(m_modelList[i].m_name, length) != SUCCESS) {
goto done;
}
if (p_storage->Write(&m_modelList[i].m_unk0x04, sizeof(m_modelList[i].m_unk0x04)) != SUCCESS) {
goto done;
}
}
}
if (p_storage->Write(&m_duration, sizeof(m_duration)) != SUCCESS) {
goto done;
}
if (m_camAnim != NULL) {
if (m_camAnim->Write(p_storage) != SUCCESS) {
goto done;
}
}
result = LegoTree::Write(p_storage);
done:
return result;
}
// FUNCTION: LEGO1 0x100a0f20
// FUNCTION: BETA10 0x101801fd
const LegoChar* LegoAnim::GetActorName(LegoU32 p_index)
{
if (p_index < m_numActors) {
return m_actors[p_index].m_name;
return m_modelList[p_index].m_name;
}
return NULL;
}
// FUNCTION: LEGO1 0x100a0f40
// FUNCTION: BETA10 0x1018023c
undefined4 LegoAnim::GetActorUnknown0x04(LegoU32 p_index)
{
if (p_index < m_numActors) {
return m_actors[p_index].m_unk0x04;
return m_modelList[p_index].m_unk0x04;
}
return NULL;
@ -928,6 +1182,26 @@ LegoResult LegoMorphKey::Read(LegoStorage* p_storage)
return result;
}
result = p_storage->Read(&m_unk0x08, sizeof(m_unk0x08));
return result == SUCCESS ? SUCCESS : result;
if ((result = p_storage->Read(&m_unk0x08, sizeof(m_unk0x08))) != SUCCESS) {
return result;
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x100a0fb0
// FUNCTION: BETA10 0x10180308
LegoResult LegoMorphKey::Write(LegoStorage* p_storage)
{
LegoResult result;
if ((result = LegoAnimKey::Write(p_storage)) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_unk0x08, sizeof(m_unk0x08))) != SUCCESS) {
return result;
}
return SUCCESS;
}

View file

@ -18,6 +18,7 @@ class LegoAnimKey {
LegoAnimKey();
LegoResult Read(LegoStorage* p_storage);
LegoResult Write(LegoStorage* p_storage);
LegoFloat GetTime() { return m_time; }
// The different types (LegoFloat vs. MxS32) are correct according to BETA10
@ -49,6 +50,7 @@ class LegoTranslationKey : public LegoAnimKey {
public:
LegoTranslationKey();
LegoResult Read(LegoStorage* p_storage);
LegoResult Write(LegoStorage* p_storage);
LegoFloat GetX() { return m_x; }
void SetX(LegoFloat p_x) { m_x = p_x; }
LegoFloat GetY() { return m_y; }
@ -67,6 +69,7 @@ class LegoRotationKey : public LegoAnimKey {
public:
LegoRotationKey();
LegoResult Read(LegoStorage* p_storage);
LegoResult Write(LegoStorage* p_storage);
// FUNCTION: BETA10 0x10073a00
LegoFloat GetAngle() { return m_angle; }
@ -104,6 +107,7 @@ class LegoScaleKey : public LegoAnimKey {
public:
LegoScaleKey();
LegoResult Read(LegoStorage* p_storage);
LegoResult Write(LegoStorage* p_storage);
LegoFloat GetX() { return m_x; }
void SetX(LegoFloat p_x) { m_x = p_x; }
LegoFloat GetY() { return m_y; }
@ -122,6 +126,7 @@ class LegoMorphKey : public LegoAnimKey {
public:
LegoMorphKey();
LegoResult Read(LegoStorage* p_storage);
LegoResult Write(LegoStorage* p_storage);
LegoBool GetUnknown0x08() { return m_unk0x08; }
// FUNCTION: BETA10 0x100738d0
@ -136,6 +141,7 @@ class LegoUnknownKey : public LegoAnimKey {
public:
LegoUnknownKey();
LegoResult Read(LegoStorage* p_storage);
LegoResult Write(LegoStorage* p_storage);
LegoFloat GetZ() { return m_z; }
@ -291,6 +297,7 @@ class LegoAnimScene {
LegoAnimScene();
~LegoAnimScene();
LegoResult Read(LegoStorage* p_storage);
LegoResult Write(LegoStorage* p_storage);
LegoResult FUN_1009f490(LegoFloat p_time, Matrix4& p_matrix);
LegoU32 GetUnknown0x18() { return m_unk0x18; }
@ -338,7 +345,7 @@ class LegoAnim : public LegoTree {
protected:
LegoTime m_duration; // 0x08
LegoAnimActorEntry* m_actors; // 0x0c
LegoAnimActorEntry* m_modelList; // 0x0c
LegoU32 m_numActors; // 0x10
LegoAnimScene* m_camAnim; // 0x14