From 30ef923bf4477cd3ad6b4e889c19d244bc94b1f1 Mon Sep 17 00:00:00 2001 From: Christian Semmler Date: Thu, 22 Jun 2023 08:13:15 +0200 Subject: [PATCH] hotfix: messed up structure due to windows.h (#37) --- ISLE/define.h | 2 +- ISLE/isle.h | 3 +-- ISLE/main.cpp | 5 +++-- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/ISLE/define.h b/ISLE/define.h index 7adc751e..27a347b7 100644 --- a/ISLE/define.h +++ b/ISLE/define.h @@ -1,7 +1,7 @@ #ifndef DEFINE_H #define DEFINE_H -#include +#include "legoinc.h" class Isle; diff --git a/ISLE/isle.h b/ISLE/isle.h index b11f4c09..8eb37fa7 100644 --- a/ISLE/isle.h +++ b/ISLE/isle.h @@ -1,8 +1,7 @@ #ifndef ISLE_H #define ISLE_H -#include - +#include "legoinc.h" #include "define.h" #include "legoomni.h" diff --git a/ISLE/main.cpp b/ISLE/main.cpp index 6e4c6621..632ed43d 100644 --- a/ISLE/main.cpp +++ b/ISLE/main.cpp @@ -1,9 +1,10 @@ #include -#include +#include "legoinc.h" #include "define.h" -#include "isle.h" + #include "legoomni.h" +#include "isle.h" // OFFSET: ISLE 0x401ca0 BOOL FindExistingInstance(void)