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https://github.com/isledecomp/isle-portable.git
synced 2024-11-22 07:28:00 -05:00
Implement/match Pizza::FUN_100382b0 and Pizza::StopActions (#1118)
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0cb753e523
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5 changed files with 74 additions and 39 deletions
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@ -1,6 +1,7 @@
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#ifndef PIZZA_H
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#define PIZZA_H
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#include "actionsfwd.h"
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#include "decomp.h"
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#include "isleactor.h"
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#include "legostate.h"
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@ -13,7 +14,7 @@ class SkateBoard;
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class PizzaMissionState : public LegoState {
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public:
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// SIZE 0x20
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struct Entry {
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struct Mission {
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public:
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MxResult WriteToFile(LegoFile* p_file)
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{
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@ -33,16 +34,16 @@ class PizzaMissionState : public LegoState {
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return SUCCESS;
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}
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undefined2 m_unk0x00; // 0x00
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MxU8 m_id; // 0x02
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undefined m_unk0x03[3]; // 0x03
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MxS16 m_unk0x06; // 0x06
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undefined m_unk0x08[8]; // 0x08
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undefined4 m_unk0x10; // 0x10
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MxS16 m_unk0x14; // 0x14
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MxS16 m_unk0x16; // 0x16
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MxS16 m_score; // 0x18
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undefined m_unk0x1a[6]; // 0x1a
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MxS16 m_numActions; // 0x00
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MxU8 m_id; // 0x02
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undefined m_unk0x03[3]; // 0x03
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MxS16 m_unk0x06; // 0x06
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undefined m_unk0x08[8]; // 0x08
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MxLong m_startTime; // 0x10
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MxS16 m_unk0x14; // 0x14
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MxS16 m_unk0x16; // 0x16
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MxS16 m_score; // 0x18
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IsleScript::Script* m_actions; // 0x1c
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};
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PizzaMissionState();
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@ -67,11 +68,11 @@ class PizzaMissionState : public LegoState {
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// SYNTHETIC: LEGO1 0x10039350
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// PizzaMissionState::`scalar deleting destructor'
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Entry* GetState(MxU8 p_id);
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Mission* GetState(MxU8 p_id);
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undefined4 m_unk0x08; // 0x08
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undefined4 m_unk0x0c; // 0x0c
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Entry m_state[5]; // 0x10
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Mission m_state[5]; // 0x10
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undefined4 m_unk0xb0; // 0xb0
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};
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@ -105,23 +106,23 @@ class Pizza : public IsleActor {
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void CreateState();
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void FUN_10038220(MxU32 p_objectId);
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void FUN_100382b0();
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void FUN_10038380();
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void StopActions();
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void FUN_10038fe0(MxU32 p_objectId, MxBool);
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void SetSkateboard(SkateBoard* p_skateboard) { m_skateboard = p_skateboard; }
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void SetSkateboard(SkateBoard* p_skateBoard) { m_skateBoard = p_skateBoard; }
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// SYNTHETIC: LEGO1 0x100380e0
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// Pizza::`scalar deleting destructor'
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private:
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PizzaMissionState* m_state; // 0x7c
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PizzaMissionState::Entry* m_entry; // 0x80
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SkateBoard* m_skateboard; // 0x84
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Act1State* m_act1state; // 0x88
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undefined4 m_unk0x8c; // 0x8c
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undefined4 m_unk0x90; // 0x90
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undefined4 m_unk0x94; // 0x94
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undefined m_unk0x98; // 0x98
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PizzaMissionState* m_state; // 0x7c
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PizzaMissionState::Mission* m_mission; // 0x80
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SkateBoard* m_skateBoard; // 0x84
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Act1State* m_act1state; // 0x88
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undefined4 m_unk0x8c; // 0x8c
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undefined4 m_unk0x90; // 0x90
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undefined4 m_unk0x94; // 0x94
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undefined m_unk0x98; // 0x98
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};
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#endif // PIZZA_H
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@ -35,13 +35,12 @@ class SkateBoard : public IslePathActor {
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void SetUnknown0x160(MxBool p_unk0x160) { m_unk0x160 = p_unk0x160; }
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void ActivateSceneActions();
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void EnableScenePresentation(MxBool p_enable);
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// SYNTHETIC: LEGO1 0x1000ff60
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// SkateBoard::`scalar deleting destructor'
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private:
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void EnableScenePresentation(MxBool p_enable);
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MxBool m_unk0x160; // 0x160
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Act1State* m_act1state; // 0x164
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};
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@ -4,14 +4,17 @@
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#include "isle_actions.h"
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#include "legoanimationmanager.h"
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#include "legogamestate.h"
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#include "legoutils.h"
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#include "legoworld.h"
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#include "misc.h"
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#include "mxbackgroundaudiomanager.h"
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#include "mxmisc.h"
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#include "mxticklemanager.h"
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#include "skateboard.h"
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DECOMP_SIZE_ASSERT(Pizza, 0x9c)
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DECOMP_SIZE_ASSERT(PizzaMissionState, 0xb4)
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DECOMP_SIZE_ASSERT(PizzaMissionState::Entry, 0x20)
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DECOMP_SIZE_ASSERT(PizzaMissionState::Mission, 0x20)
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// Flags used in isle.cpp
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extern MxU32 g_isleFlags;
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@ -20,12 +23,12 @@ extern MxU32 g_isleFlags;
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Pizza::Pizza()
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{
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m_state = NULL;
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m_entry = NULL;
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m_skateboard = NULL;
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m_mission = NULL;
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m_skateBoard = NULL;
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m_act1state = NULL;
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m_unk0x8c = -1;
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m_unk0x98 = 0;
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m_unk0x90 = 0x80000000;
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m_unk0x90 = INT_MIN;
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}
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// FUNCTION: LEGO1 0x10038100
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@ -41,13 +44,14 @@ MxResult Pizza::Create(MxDSAction& p_dsAction)
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if (result == SUCCESS) {
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CreateState();
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m_skateboard = (SkateBoard*) m_world->Find(m_atomId, IsleScript::c_SkateBoard_Actor);
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m_skateBoard = (SkateBoard*) m_world->Find(m_atomId, IsleScript::c_SkateBoard_Actor);
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}
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return result;
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}
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// FUNCTION: LEGO1 0x100381b0
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// FUNCTION: BETA10 0x100edaec
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void Pizza::CreateState()
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{
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m_state = (PizzaMissionState*) GameState()->GetState("PizzaMissionState");
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@ -62,13 +66,14 @@ void Pizza::CreateState()
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}
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// FUNCTION: LEGO1 0x10038220
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// FUNCTION: BETA10 0x100edb81
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void Pizza::FUN_10038220(MxU32 p_objectId)
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{
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AnimationManager()->FUN_10064740(NULL);
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m_entry = m_state->GetState(GameState()->GetActorId());
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m_mission = m_state->GetState(GameState()->GetActorId());
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m_state->m_unk0x0c = 1;
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m_act1state->m_unk0x018 = 3;
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m_entry->m_unk0x10 = 0x80000000;
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m_mission->m_startTime = INT_MIN;
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g_isleFlags &= ~Isle::c_playMusic;
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AnimationManager()->EnableCamAnims(FALSE);
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AnimationManager()->FUN_1005f6d0(FALSE);
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@ -76,14 +81,44 @@ void Pizza::FUN_10038220(MxU32 p_objectId)
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m_unk0x8c = -1;
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}
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// STUB: LEGO1 0x100382b0
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// FUNCTION: LEGO1 0x100382b0
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void Pizza::FUN_100382b0()
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{
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if (m_state->m_unk0x0c != 8) {
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if (m_unk0x8c != -1) {
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InvokeAction(Extra::e_stop, *g_isleScript, m_unk0x8c, NULL);
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}
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m_act1state->m_unk0x018 = 0;
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m_state->m_unk0x0c = 0;
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UserActor()->SetState(0);
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g_isleFlags |= Isle::c_playMusic;
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AnimationManager()->EnableCamAnims(TRUE);
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AnimationManager()->FUN_1005f6d0(TRUE);
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m_mission->m_startTime = INT_MIN;
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m_mission = NULL;
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m_unk0x98 = 0;
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m_unk0x8c = -1;
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BackgroundAudioManager()->RaiseVolume();
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TickleManager()->UnregisterClient(this);
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m_unk0x90 = INT_MIN;
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m_skateBoard->EnableScenePresentation(FALSE);
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m_skateBoard->SetUnknown0x160(FALSE);
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}
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}
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// STUB: LEGO1 0x10038380
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void Pizza::FUN_10038380()
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// FUNCTION: LEGO1 0x10038380
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void Pizza::StopActions()
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{
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InvokeAction(Extra::e_stop, *g_isleScript, IsleScript::c_pns050p1_RunAnim, NULL);
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InvokeAction(Extra::e_stop, *g_isleScript, IsleScript::c_wns050p1_RunAnim, NULL);
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PizzaMissionState::Mission* mission = m_mission;
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if (mission != NULL) {
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for (MxS32 i = 0; i < mission->m_numActions; i++) {
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InvokeAction(Extra::e_stop, *g_isleScript, mission->m_actions[i], NULL);
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}
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}
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}
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// STUB: LEGO1 0x100383f0
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}
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// FUNCTION: LEGO1 0x10039510
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PizzaMissionState::Entry* PizzaMissionState::GetState(MxU8 p_id)
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PizzaMissionState::Mission* PizzaMissionState::GetState(MxU8 p_id)
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{
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for (MxS16 i = 0; i < 5; i++) {
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if (m_state[i].m_id == p_id) {
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@ -58,7 +58,7 @@ void SkateBoard::Exit()
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{
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if (m_act1state->m_unk0x018 == 3) {
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Pizza* pizza = (Pizza*) CurrentWorld()->Find(*g_isleScript, IsleScript::c_Pizza_Actor);
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pizza->FUN_10038380();
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pizza->StopActions();
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pizza->FUN_100382b0();
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m_unk0x160 = FALSE;
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}
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@ -1190,7 +1190,7 @@ MxBool Isle::Escape()
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switch (m_act1state->m_unk0x018) {
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case 3:
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if (UserActor() != NULL) {
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m_pizza->FUN_10038380();
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m_pizza->StopActions();
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m_pizza->FUN_100382b0();
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}
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break;
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@ -1257,7 +1257,7 @@ void Isle::FUN_10033350()
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if (m_act1state->m_unk0x018 == 3) {
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if (UserActor() != NULL) {
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m_pizza->FUN_10038380();
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m_pizza->StopActions();
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m_pizza->FUN_100382b0();
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}
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}
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