Implement/match remaining LegoHideAnimPresenter functions (#923)

* Implement/match remaining LegoHideAnimPresenter functions

* Fix type

* Fix marker

* Fix type
This commit is contained in:
Christian Semmler 2024-05-14 14:50:37 -04:00 committed by GitHub
parent e4a899350e
commit 29a0e32739
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GPG key ID: B5690EEEBB952194
6 changed files with 188 additions and 22 deletions

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@ -26,7 +26,7 @@ struct LegoAnimStruct {
MxU32 m_index; // 0x04 MxU32 m_index; // 0x04
}; };
typedef map<const char*, LegoAnimStruct, LegoAnimStructComparator> LegoAnimPresenterMap; typedef map<const char*, LegoAnimStruct, LegoAnimStructComparator> LegoAnimStructMap;
typedef map<const char*, const char*, LegoAnimSubstComparator> LegoAnimSubstMap; typedef map<const char*, const char*, LegoAnimSubstComparator> LegoAnimSubstMap;
// VTABLE: LEGO1 0x100d90c8 // VTABLE: LEGO1 0x100d90c8
@ -95,8 +95,8 @@ class LegoAnimPresenter : public MxVideoPresenter {
LegoBool FUN_100698b0(const CompoundObject& p_rois, const LegoChar* p_und2); LegoBool FUN_100698b0(const CompoundObject& p_rois, const LegoChar* p_und2);
LegoROI* FUN_100699e0(const LegoChar* p_und); LegoROI* FUN_100699e0(const LegoChar* p_und);
void FUN_10069b10(); void FUN_10069b10();
void FUN_1006a3c0(LegoAnimPresenterMap& p_map, LegoTreeNode* p_node, LegoROI* p_roi); void FUN_1006a3c0(LegoAnimStructMap& p_map, LegoTreeNode* p_node, LegoROI* p_roi);
void FUN_1006a4f0(LegoAnimPresenterMap& p_map, LegoAnimNodeData* p_data, const LegoChar* p_und, LegoROI* p_roi); void FUN_1006a4f0(LegoAnimStructMap& p_map, LegoAnimNodeData* p_data, const LegoChar* p_und, LegoROI* p_roi);
void FUN_1006aa60(); void FUN_1006aa60();
void FUN_1006ab70(); void FUN_1006ab70();
LegoBool FUN_1006aba0(); LegoBool FUN_1006aba0();

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@ -4,6 +4,20 @@
#include "decomp.h" #include "decomp.h"
#include "legoloopinganimpresenter.h" #include "legoloopinganimpresenter.h"
class LegoPathBoundary;
struct LegoHideAnimStructComparator {
MxBool operator()(const char* const& p_a, const char* const& p_b) const { return strcmp(p_a, p_b) < 0; }
};
// SIZE 0x08
struct LegoHideAnimStruct {
LegoPathBoundary* m_boundary; // 0x00
MxU32 m_index; // 0x04
};
typedef map<const char*, LegoHideAnimStruct, LegoHideAnimStructComparator> LegoHideAnimStructMap;
// VTABLE: LEGO1 0x100d9278 // VTABLE: LEGO1 0x100d9278
// SIZE 0xc4 // SIZE 0xc4
class LegoHideAnimPresenter : public LegoLoopingAnimPresenter { class LegoHideAnimPresenter : public LegoLoopingAnimPresenter {
@ -36,13 +50,50 @@ class LegoHideAnimPresenter : public LegoLoopingAnimPresenter {
private: private:
void Init(); void Init();
void Destroy(MxBool p_fromDestructor); void Destroy(MxBool p_fromDestructor);
void FUN_1006db40(undefined4); void FUN_1006db40(LegoTime p_time);
void FUN_1006db60(LegoTreeNode* p_node, LegoTime p_time);
void FUN_1006dc10(); void FUN_1006dc10();
void FUN_1006e3f0(LegoHideAnimStructMap& p_map, LegoTreeNode* p_node);
void FUN_1006e470(
LegoHideAnimStructMap& p_map,
LegoAnimNodeData* p_data,
const char* p_name,
LegoPathBoundary* p_boundary
);
undefined4* m_unk0xc0; // 0xc0 LegoPathBoundary** m_boundaryMap; // 0xc0
}; };
// clang-format off
// SYNTHETIC: LEGO1 0x1006d9d0 // SYNTHETIC: LEGO1 0x1006d9d0
// LegoHideAnimPresenter::`scalar deleting destructor' // LegoHideAnimPresenter::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x1006ddb0
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::~_Tree<char const *,pair<ch
// TEMPLATE: LEGO1 0x1006de80
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::iterator::_Inc
// TEMPLATE: LEGO1 0x1006dec0
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::erase
// TEMPLATE: LEGO1 0x1006e310
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Erase
// TEMPLATE: LEGO1 0x1006e350
// Map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator>::~Map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator>
// TEMPLATE: LEGO1 0x1006e3a0
// map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::~map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >
// TEMPLATE: LEGO1 0x1006e6d0
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::iterator::_Dec
// TEMPLATE: LEGO1 0x1006e720
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Insert
// GLOBAL: LEGO1 0x100f768c
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Nil
// clang-format on
#endif // LEGOHIDEANIMPRESENTER_H #endif // LEGOHIDEANIMPRESENTER_H

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@ -402,7 +402,7 @@ LegoROI* LegoAnimPresenter::FUN_100699e0(const LegoChar* p_und)
// FUNCTION: LEGO1 0x10069b10 // FUNCTION: LEGO1 0x10069b10
void LegoAnimPresenter::FUN_10069b10() void LegoAnimPresenter::FUN_10069b10()
{ {
LegoAnimPresenterMap map; LegoAnimStructMap map;
if (m_unk0x8c != NULL) { if (m_unk0x8c != NULL) {
memset(m_unk0x8c, 0, m_unk0x94 * sizeof(*m_unk0x8c)); memset(m_unk0x8c, 0, m_unk0x94 * sizeof(*m_unk0x8c));
@ -419,7 +419,7 @@ void LegoAnimPresenter::FUN_10069b10()
m_roiMap = new LegoROI*[map.size() + 1]; m_roiMap = new LegoROI*[map.size() + 1];
memset(m_roiMap, 0, (map.size() + 1) * sizeof(*m_roiMap)); memset(m_roiMap, 0, (map.size() + 1) * sizeof(*m_roiMap));
for (LegoAnimPresenterMap::iterator it = map.begin(); it != map.end();) { for (LegoAnimStructMap::iterator it = map.begin(); it != map.end();) {
MxU32 index = (*it).second.m_index; MxU32 index = (*it).second.m_index;
m_roiMap[index] = (*it).second.m_roi; m_roiMap[index] = (*it).second.m_roi;
@ -441,7 +441,7 @@ void LegoAnimPresenter::FUN_10069b10()
} }
// FUNCTION: LEGO1 0x1006a3c0 // FUNCTION: LEGO1 0x1006a3c0
void LegoAnimPresenter::FUN_1006a3c0(LegoAnimPresenterMap& p_map, LegoTreeNode* p_node, LegoROI* p_roi) void LegoAnimPresenter::FUN_1006a3c0(LegoAnimStructMap& p_map, LegoTreeNode* p_node, LegoROI* p_roi)
{ {
LegoROI* roi = p_roi; LegoROI* roi = p_roi;
LegoChar* und = NULL; LegoChar* und = NULL;
@ -494,13 +494,13 @@ void LegoAnimPresenter::FUN_1006a3c0(LegoAnimPresenterMap& p_map, LegoTreeNode*
// FUNCTION: LEGO1 0x1006a4f0 // FUNCTION: LEGO1 0x1006a4f0
void LegoAnimPresenter::FUN_1006a4f0( void LegoAnimPresenter::FUN_1006a4f0(
LegoAnimPresenterMap& p_map, LegoAnimStructMap& p_map,
LegoAnimNodeData* p_data, LegoAnimNodeData* p_data,
const LegoChar* p_und, const LegoChar* p_und,
LegoROI* p_roi LegoROI* p_roi
) )
{ {
LegoAnimPresenterMap::iterator it; LegoAnimStructMap::iterator it;
it = p_map.find(p_und); it = p_map.find(p_und);
if (it == p_map.end()) { if (it == p_map.end()) {

View file

@ -1,10 +1,12 @@
#include "legohideanimpresenter.h" #include "legohideanimpresenter.h"
#include "anim/legoanim.h"
#include "legomain.h" #include "legomain.h"
#include "legoworld.h" #include "legoworld.h"
#include "misc.h" #include "misc.h"
DECOMP_SIZE_ASSERT(LegoHideAnimPresenter, 0xc4) DECOMP_SIZE_ASSERT(LegoHideAnimPresenter, 0xc4)
DECOMP_SIZE_ASSERT(LegoHideAnimStruct, 0x08)
// FUNCTION: LEGO1 0x1006d7e0 // FUNCTION: LEGO1 0x1006d7e0
LegoHideAnimPresenter::LegoHideAnimPresenter() LegoHideAnimPresenter::LegoHideAnimPresenter()
@ -31,7 +33,7 @@ LegoHideAnimPresenter::~LegoHideAnimPresenter()
// FUNCTION: LEGO1 0x1006da50 // FUNCTION: LEGO1 0x1006da50
void LegoHideAnimPresenter::Init() void LegoHideAnimPresenter::Init()
{ {
m_unk0xc0 = NULL; m_boundaryMap = NULL;
} }
// FUNCTION: LEGO1 0x1006da60 // FUNCTION: LEGO1 0x1006da60
@ -39,8 +41,8 @@ void LegoHideAnimPresenter::Destroy(MxBool p_fromDestructor)
{ {
m_criticalSection.Enter(); m_criticalSection.Enter();
if (m_unk0xc0) { if (m_boundaryMap) {
delete m_unk0xc0; delete[] m_boundaryMap;
} }
Init(); Init();
@ -96,18 +98,119 @@ void LegoHideAnimPresenter::StartingTickle()
} }
} }
// STUB: LEGO1 0x1006db40 // FUNCTION: LEGO1 0x1006db40
// FUNCTION: BETA10 0x100531ab // FUNCTION: BETA10 0x100531ab
void LegoHideAnimPresenter::FUN_1006db40(undefined4) void LegoHideAnimPresenter::FUN_1006db40(LegoTime p_time)
{ {
// TODO FUN_1006db60(m_anim->GetRoot(), p_time);
} }
// STUB: LEGO1 0x1006dc10 // FUNCTION: LEGO1 0x1006db60
// FUNCTION: BETA10 0x100531de
void LegoHideAnimPresenter::FUN_1006db60(LegoTreeNode* p_node, LegoTime p_time)
{
LegoAnimNodeData* data = (LegoAnimNodeData*) p_node->GetData();
MxBool newB = FALSE;
MxBool previousB = FALSE;
if (m_roiMap != NULL) {
LegoROI* roi = m_roiMap[data->GetUnknown0x20()];
if (roi != NULL) {
newB = data->FUN_100a0990(p_time);
previousB = roi->GetVisibility();
roi->SetVisibility(newB);
}
}
if (m_boundaryMap != NULL) {
LegoPathBoundary* boundary = m_boundaryMap[data->GetUnknown0x22()];
if (boundary != NULL) {
newB = data->FUN_100a0990(p_time);
boundary->GetFlag0x10();
// TODO: Match
boundary->SetFlag0x10(newB);
}
}
for (MxS32 i = 0; i < p_node->GetNumChildren(); i++) {
FUN_1006db60(p_node->GetChild(i), p_time);
}
}
// FUNCTION: LEGO1 0x1006dc10
// FUNCTION: BETA10 0x100532fd // FUNCTION: BETA10 0x100532fd
void LegoHideAnimPresenter::FUN_1006dc10() void LegoHideAnimPresenter::FUN_1006dc10()
{ {
// TODO LegoHideAnimStructMap map;
FUN_1006e3f0(map, m_anim->GetRoot());
if (m_boundaryMap != NULL) {
delete[] m_boundaryMap;
}
m_boundaryMap = new LegoPathBoundary*[map.size() + 1];
m_boundaryMap[0] = NULL;
for (LegoHideAnimStructMap::iterator it = map.begin(); !(it == map.end()); it++) {
m_boundaryMap[(*it).second.m_index] = (*it).second.m_boundary;
delete[] const_cast<char*>((*it).first);
}
}
// FUNCTION: LEGO1 0x1006e3f0
// FUNCTION: BETA10 0x1005345e
void LegoHideAnimPresenter::FUN_1006e3f0(LegoHideAnimStructMap& p_map, LegoTreeNode* p_node)
{
LegoAnimNodeData* data = (LegoAnimNodeData*) p_node->GetData();
const char* name = data->GetName();
if (name != NULL) {
LegoPathBoundary* boundary = m_currentWorld->FindPathBoundary(name);
if (boundary != NULL) {
FUN_1006e470(p_map, data, name, boundary);
}
else {
data->SetUnknown0x22(0);
}
}
MxS32 count = p_node->GetNumChildren();
for (MxS32 i = 0; i < count; i++) {
FUN_1006e3f0(p_map, p_node->GetChild(i));
}
}
// FUNCTION: LEGO1 0x1006e470
// FUNCTION: BETA10 0x10053520
void LegoHideAnimPresenter::FUN_1006e470(
LegoHideAnimStructMap& p_map,
LegoAnimNodeData* p_data,
const char* p_name,
LegoPathBoundary* p_boundary
)
{
LegoHideAnimStructMap::iterator it;
it = p_map.find(p_name);
if (it == p_map.end()) {
LegoHideAnimStruct animStruct;
animStruct.m_index = p_map.size() + 1;
animStruct.m_boundary = p_boundary;
p_data->SetUnknown0x22(animStruct.m_index);
char* name = new char[strlen(p_name) + 1];
strcpy(name, p_name);
p_map[name] = animStruct;
}
else {
p_data->SetUnknown0x22((*it).second.m_index);
}
} }
// FUNCTION: LEGO1 0x1006e9e0 // FUNCTION: LEGO1 0x1006e9e0

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@ -124,13 +124,15 @@ class LegoAnimNodeData : public LegoTreeNodeData {
LegoU32 GetRotationIndex() { return m_rotationIndex; } LegoU32 GetRotationIndex() { return m_rotationIndex; }
LegoU32 GetScaleIndex() { return m_scaleIndex; } LegoU32 GetScaleIndex() { return m_scaleIndex; }
LegoU32 GetMorphIndex() { return m_morphIndex; } LegoU32 GetMorphIndex() { return m_morphIndex; }
undefined2 GetUnknown0x20() { return m_unk0x20; } LegoU16 GetUnknown0x20() { return m_unk0x20; }
LegoU16 GetUnknown0x22() { return m_unk0x22; }
void SetTranslationIndex(LegoU32 p_translationIndex) { m_translationIndex = p_translationIndex; } void SetTranslationIndex(LegoU32 p_translationIndex) { m_translationIndex = p_translationIndex; }
void SetRotationIndex(LegoU32 p_rotationIndex) { m_rotationIndex = p_rotationIndex; } void SetRotationIndex(LegoU32 p_rotationIndex) { m_rotationIndex = p_rotationIndex; }
void SetScaleIndex(LegoU32 p_scaleIndex) { m_scaleIndex = p_scaleIndex; } void SetScaleIndex(LegoU32 p_scaleIndex) { m_scaleIndex = p_scaleIndex; }
void SetMorphIndex(LegoU32 p_morphIndex) { m_morphIndex = p_morphIndex; } void SetMorphIndex(LegoU32 p_morphIndex) { m_morphIndex = p_morphIndex; }
void SetUnknown0x20(undefined2 p_unk0x20) { m_unk0x20 = p_unk0x20; } void SetUnknown0x20(LegoU16 p_unk0x20) { m_unk0x20 = p_unk0x20; }
void SetUnknown0x22(LegoU16 p_unk0x22) { m_unk0x22 = p_unk0x22; }
LegoResult CreateLocalTransform(LegoTime p_time, Matrix4& p_matrix) LegoResult CreateLocalTransform(LegoTime p_time, Matrix4& p_matrix)
{ {
@ -190,8 +192,8 @@ class LegoAnimNodeData : public LegoTreeNodeData {
LegoRotationKey* m_rotationKeys; // 0x14 LegoRotationKey* m_rotationKeys; // 0x14
LegoScaleKey* m_scaleKeys; // 0x18 LegoScaleKey* m_scaleKeys; // 0x18
LegoMorphKey* m_morphKeys; // 0x1c LegoMorphKey* m_morphKeys; // 0x1c
undefined2 m_unk0x20; // 0x20 LegoU16 m_unk0x20; // 0x20
undefined2 m_unk0x22; // 0x22 LegoU16 m_unk0x22; // 0x22
LegoU32 m_translationIndex; // 0x24 LegoU32 m_translationIndex; // 0x24
LegoU32 m_rotationIndex; // 0x28 LegoU32 m_rotationIndex; // 0x28
LegoU32 m_scaleIndex; // 0x2c LegoU32 m_scaleIndex; // 0x2c

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@ -43,6 +43,16 @@ class LegoWEGEdge : public LegoWEEdge {
inline Mx4DPointFloat* GetEdgeNormal(int index) { return &m_edgeNormals[index]; } inline Mx4DPointFloat* GetEdgeNormal(int index) { return &m_edgeNormals[index]; }
inline LegoChar* GetName() { return m_name; } inline LegoChar* GetName() { return m_name; }
inline void SetFlag0x10(LegoU32 p_disable)
{
if (p_disable) {
m_flags &= ~c_bit5;
}
else {
m_flags |= c_bit5;
}
}
// SYNTHETIC: LEGO1 0x1009a7e0 // SYNTHETIC: LEGO1 0x1009a7e0
// LegoWEGEdge::`scalar deleting destructor' // LegoWEGEdge::`scalar deleting destructor'