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https://github.com/isledecomp/isle-portable.git
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Add MxDSAnim, MxDSEvent, MxDSObjectAction, MxDSStill (#112)
* Add MxDSAnim * Add MxDSEvent, MxDSObjectAction, MxDSStill
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4a2226181c
commit
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8 changed files with 136 additions and 1 deletions
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@ -1,5 +1,7 @@
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#include "mxdsanim.h"
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DECOMP_SIZE_ASSERT(MxDSAnim, 0xb8)
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// OFFSET: LEGO1 0x100c8ff0
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MxDSAnim::MxDSAnim()
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{
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@ -10,3 +12,30 @@ MxDSAnim::MxDSAnim()
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MxDSAnim::~MxDSAnim()
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{
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}
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// OFFSET: LEGO1 0x100c91f0
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void MxDSAnim::CopyFrom(MxDSAnim &p_dsAnim)
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{
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}
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// OFFSET: LEGO1 0x100c9200
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MxDSAnim &MxDSAnim::operator=(MxDSAnim &p_dsAnim)
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{
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if (this == &p_dsAnim)
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return *this;
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MxDSMediaAction::operator=(p_dsAnim);
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this->CopyFrom(p_dsAnim);
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return *this;
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}
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// OFFSET: LEGO1 0x100c9230
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MxDSAction *MxDSAnim::Clone()
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{
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MxDSAnim *clone = new MxDSAnim();
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if (clone)
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*clone = *this;
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return clone;
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}
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@ -9,9 +9,11 @@ class MxDSAnim : public MxDSMediaAction
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{
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public:
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MxDSAnim();
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virtual ~MxDSAnim() override;
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void CopyFrom(MxDSAnim &p_dsAnim);
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MxDSAnim &operator=(MxDSAnim &p_dsAnim);
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// OFFSET: LEGO1 0x100c9060
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inline virtual const char *ClassName() const override // vtable+0x0c
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{
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@ -24,6 +26,8 @@ class MxDSAnim : public MxDSMediaAction
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{
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return !strcmp(name, MxDSAnim::ClassName()) || MxDSMediaAction::IsA(name);
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}
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virtual MxDSAction *Clone(); // vtable+2c;
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};
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#endif // MXDSANIM_H
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@ -1,5 +1,7 @@
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#include "mxdsevent.h"
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DECOMP_SIZE_ASSERT(MxDSEvent, 0xb8)
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// OFFSET: LEGO1 0x100c95f0
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MxDSEvent::MxDSEvent()
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{
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@ -10,3 +12,30 @@ MxDSEvent::MxDSEvent()
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MxDSEvent::~MxDSEvent()
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{
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}
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// OFFSET: LEGO1 0x100c97f0
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void MxDSEvent::CopyFrom(MxDSEvent &p_dsEvent)
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{
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}
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// OFFSET: LEGO1 0x100c9800
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MxDSEvent &MxDSEvent::operator=(MxDSEvent &p_dsEvent)
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{
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if (this == &p_dsEvent)
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return *this;
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MxDSMediaAction::operator=(p_dsEvent);
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this->CopyFrom(p_dsEvent);
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return *this;
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}
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// OFFSET: LEGO1 0x100c9830
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MxDSAction *MxDSEvent::Clone()
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{
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MxDSEvent *clone = new MxDSEvent();
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if (clone)
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*clone = *this;
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return clone;
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}
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@ -9,6 +9,9 @@ class MxDSEvent : public MxDSMediaAction
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MxDSEvent();
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virtual ~MxDSEvent() override;
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void CopyFrom(MxDSEvent &p_dsEvent);
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MxDSEvent &operator=(MxDSEvent &p_dsEvent);
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// OFFSET: LEGO1 0x100c9660
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inline virtual const char *ClassName() const override // vtable+0x0c
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{
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@ -21,6 +24,8 @@ class MxDSEvent : public MxDSMediaAction
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{
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return !strcmp(name, MxDSEvent::ClassName()) || MxDSMediaAction::IsA(name);
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}
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virtual MxDSAction *Clone(); // vtable+2c;
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};
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#endif // MXDSEVENT_H
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@ -1,5 +1,7 @@
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#include "mxdsobjectaction.h"
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DECOMP_SIZE_ASSERT(MxDSObjectAction, 0xb8)
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// OFFSET: LEGO1 0x100c8870
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MxDSObjectAction::MxDSObjectAction()
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{
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MxDSObjectAction::~MxDSObjectAction()
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{
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}
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// OFFSET: LEGO1 0x100c8a70
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void MxDSObjectAction::CopyFrom(MxDSObjectAction &p_dsObjectAction)
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{
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}
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// OFFSET: LEGO1 0x100c8a80
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MxDSObjectAction &MxDSObjectAction::operator=(MxDSObjectAction &p_dsObjectAction)
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{
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if (this == &p_dsObjectAction)
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return *this;
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MxDSMediaAction::operator=(p_dsObjectAction);
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this->CopyFrom(p_dsObjectAction);
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return *this;
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}
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// OFFSET: LEGO1 0x100c8ab0
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MxDSAction *MxDSObjectAction::Clone()
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{
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MxDSObjectAction *clone = new MxDSObjectAction();
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if (clone)
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*clone = *this;
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return clone;
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}
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@ -11,6 +11,8 @@ class MxDSObjectAction : public MxDSMediaAction
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MxDSObjectAction();
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virtual ~MxDSObjectAction() override;
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MxDSObjectAction &operator=(MxDSObjectAction &p_dsObjectAction);
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// OFFSET: LEGO1 0x100c88e0
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inline virtual const char *ClassName() const override // vtable+0x0c
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{
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@ -23,6 +25,9 @@ class MxDSObjectAction : public MxDSMediaAction
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{
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return !strcmp(name, MxDSObjectAction::ClassName()) || MxDSMediaAction::IsA(name);
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}
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virtual MxDSAction *Clone(); // vtable+2c;
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virtual void CopyFrom(MxDSObjectAction &p_dsObjectAction); // vtable+44;
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};
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#endif // MXDSOBJECTACTION_H
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@ -1,5 +1,7 @@
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#include "mxdsstill.h"
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DECOMP_SIZE_ASSERT(MxDSStill, 0xb8)
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// OFFSET: LEGO1 0x100c98c0
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MxDSStill::MxDSStill()
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{
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MxDSStill::~MxDSStill()
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{
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}
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// OFFSET: LEGO1 0x100c9ac0
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void MxDSStill::CopyFrom(MxDSStill &p_dsStill)
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{
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}
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// OFFSET: LEGO1 0x100c9ad0
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MxDSStill &MxDSStill::operator=(MxDSStill &p_dsStill)
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{
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if (this == &p_dsStill)
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return *this;
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MxDSMediaAction::operator=(p_dsStill);
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this->CopyFrom(p_dsStill);
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return *this;
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}
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// OFFSET: LEGO1 0x100c9b00
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MxDSAction *MxDSStill::Clone()
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{
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MxDSStill *clone = new MxDSStill();
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if (clone)
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*clone = *this;
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return clone;
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}
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@ -11,6 +11,9 @@ class MxDSStill : public MxDSMediaAction
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MxDSStill();
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virtual ~MxDSStill() override;
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void CopyFrom(MxDSStill &p_dsStill);
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MxDSStill &operator=(MxDSStill &p_dsStill);
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// OFFSET: LEGO1 0x100c9930
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inline virtual const char *ClassName() const override // vtable+0x0c
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{
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{
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return !strcmp(name, MxDSStill::ClassName()) || MxDSMediaAction::IsA(name);
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}
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virtual MxDSAction *Clone(); // vtable+2c;
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};
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#endif // MXDSSTILL_H
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