mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-22 15:37:55 -05:00
import all functions from lego1 exports
This declares a bunch of classes and functions for us, as well as fixes some declarations that were slightly incorrect (e.g. missing "virtual", etc)
This commit is contained in:
parent
9520b5a7e9
commit
279d626279
27 changed files with 210 additions and 21 deletions
10
LEGO1/legobackgroundcolor.h
Executable file
10
LEGO1/legobackgroundcolor.h
Executable file
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#ifndef LEGOBACKGROUNDCOLOR_H
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#define LEGOBACKGROUNDCOLOR_H
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class LegoBackgroundColor
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{
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public:
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__declspec(dllexport) LegoBackgroundColor(const char *, const char *);
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};
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#endif // LEGOBACKGROUNDCOLOR_H
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10
LEGO1/legoentity.h
Executable file
10
LEGO1/legoentity.h
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#ifndef LEGOENTITY_H
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#define LEGOENTITY_H
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class LegoEntity
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{
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public:
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__declspec(dllexport) virtual ~LegoEntity();
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};
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#endif // LEGOENTITY_H
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3
LEGO1/legogamestate.h
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3
LEGO1/legogamestate.h
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@ -4,6 +4,9 @@
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class LegoGameState
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{
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public:
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__declspec(dllexport) LegoGameState();
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__declspec(dllexport) ~LegoGameState();
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__declspec(dllexport) long Load(unsigned long);
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__declspec(dllexport) long Save(unsigned long p);
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__declspec(dllexport) void SerializePlayersInfo(short p);
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__declspec(dllexport) void SerializeScoreHistory(short p);
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@ -15,6 +15,8 @@ class LegoInputManager
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{
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public:
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__declspec(dllexport) void QueueEvent(NotificationId id, unsigned char p2, long p3, long p4, unsigned char p5);
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__declspec(dllexport) void Register(MxCore *);
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__declspec(dllexport) void UnRegister(MxCore *);
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int m_unk00[0x400];
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};
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11
LEGO1/legonavcontroller.h
Executable file
11
LEGO1/legonavcontroller.h
Executable file
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#ifndef LEGONAVCONTROLLER_H
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#define LEGONAVCONTROLLER_H
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class LegoNavController
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{
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public:
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__declspec(dllexport) static void GetDefaults(int *,float *,float *,float *,float *,float *,float *,float *,float *,float *,unsigned char *);
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__declspec(dllexport) static void SetDefaults(int,float,float,float,float,float,float,float,float,float,unsigned char);
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};
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#endif // LEGONAVCONTROLLER_H
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@ -3,6 +3,8 @@
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#include "mxbackgroundaudiomanager.h"
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#include "mxdsaction.h"
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#include "mxdsfile.h"
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#include "mxdsobject.h"
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#include "mxomnicreateparam.h"
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#include "mxresult.h"
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#include "mxstreamer.h"
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@ -11,6 +13,7 @@
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#include "mxtransitionmanager.h"
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#include "legoanimationmanager.h"
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#include "legobuildingmanager.h"
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#include "legoentity.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "legomodelpresenter.h"
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@ -19,14 +22,18 @@
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#include "legoworldpresenter.h"
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#include "legovideomanager.h"
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class MxBackgroundAudioManager;
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class LegoSoundManager;
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class MxEventManager;
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class MxMusicManager;
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class MxNotificationManager;
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class MxSoundManager;
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class LegoOmni
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{
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public:
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__declspec(dllexport) void CreateBackgroundAudio();
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__declspec(dllexport) void RemoveWorld(const MxAtomId &p1, long p2);
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__declspec(dllexport) static int GetCurrPathInfo(class LegoPathBoundary * *,int &);
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__declspec(dllexport) static void CreateInstance();
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__declspec(dllexport) static LegoOmni *GetInstance();
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@ -85,16 +92,28 @@ class LegoOmni
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};
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__declspec(dllexport) LegoOmni *Lego();
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__declspec(dllexport) MxBackgroundAudioManager *BackgroundAudioManager();
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__declspec(dllexport) MxTickleManager *TickleManager();
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__declspec(dllexport) LegoVideoManager *VideoManager();
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__declspec(dllexport) MxVariableTable *VariableTable();
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__declspec(dllexport) LegoGameState *GameState();
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__declspec(dllexport) MxTimer *Timer();
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__declspec(dllexport) MxStreamer *Streamer();
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__declspec(dllexport) LegoInputManager *InputManager();
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__declspec(dllexport) MxTransitionManager *TransitionManager();
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__declspec(dllexport) MxBackgroundAudioManager * BackgroundAudioManager();
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__declspec(dllexport) MxDSObject * CreateStreamObject(MxDSFile *,short);
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__declspec(dllexport) MxEventManager * EventManager();
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__declspec(dllexport) LegoGameState * GameState();
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__declspec(dllexport) const char * GetNoCD_SourceName();
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__declspec(dllexport) LegoInputManager * InputManager();
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__declspec(dllexport) LegoOmni * Lego();
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__declspec(dllexport) MxSoundManager * MSoundManager();
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__declspec(dllexport) void MakeSourceName(char *, const char *);
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__declspec(dllexport) MxMusicManager * MusicManager();
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__declspec(dllexport) MxNotificationManager * NotificationManager();
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__declspec(dllexport) LegoEntity * PickEntity(long,long);
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__declspec(dllexport) LegoROI * PickROI(long,long);
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__declspec(dllexport) void SetOmniUserMessage(void (*)(const char *,int));
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__declspec(dllexport) LegoSoundManager * SoundManager();
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__declspec(dllexport) long Start(MxDSAction *);
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__declspec(dllexport) MxStreamer * Streamer();
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__declspec(dllexport) MxTickleManager * TickleManager();
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__declspec(dllexport) MxTimer * Timer();
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__declspec(dllexport) MxTransitionManager * TransitionManager();
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__declspec(dllexport) MxVariableTable * VariableTable();
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__declspec(dllexport) LegoVideoManager * VideoManager();
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__declspec(dllexport) long Start(MxDSAction *a);
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@ -4,6 +4,7 @@
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class LegoROI
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{
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public:
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__declspec(dllexport) void SetDisplayBB(int);
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__declspec(dllexport) static void configureLegoROI(int param_1);
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};
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11
LEGO1/legoworld.h
Executable file
11
LEGO1/legoworld.h
Executable file
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#ifndef LEGOWORLD_H
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#define LEGOWORLD_H
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class LegoWorld
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{
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public:
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__declspec(dllexport) LegoWorld();
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__declspec(dllexport) virtual ~LegoWorld();
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};
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#endif // LEGOWORLD_H
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@ -1,9 +1,12 @@
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#ifndef MXATOMID_H
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#define MXATOMID_H
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enum LookupMode;
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class MxAtomId
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{
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public:
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__declspec(dllexport) MxAtomId(const char *, LookupMode);
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__declspec(dllexport) MxAtomId &operator=(const MxAtomId &id);
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__declspec(dllexport) ~MxAtomId();
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class MxBitmap
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{
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public:
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__declspec(dllexport) MxPalette *CreatePalette();
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__declspec(dllexport) MxBitmap();
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__declspec(dllexport) virtual ~MxBitmap();
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__declspec(dllexport) virtual MxPalette *CreatePalette();
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__declspec(dllexport) virtual long Read(const char *);
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};
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#endif // MXBITMAP_H
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12
LEGO1/mxcriticalsection.h
Executable file
12
LEGO1/mxcriticalsection.h
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#ifndef MXCRITICALSECTION_H
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#define MXCRITICALSECTION_H
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class MxCriticalSection
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{
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public:
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__declspec(dllexport) MxCriticalSection();
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__declspec(dllexport) ~MxCriticalSection();
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__declspec(dllexport) static void SetDoMutex();
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};
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#endif // MXCRITICALSECTION_H
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@ -4,7 +4,9 @@
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class MxDirectDraw
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{
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public:
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__declspec(dllexport) int FlipToGDISurface();
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__declspec(dllexport) static int GetPrimaryBitDepth();
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__declspec(dllexport) int Pause(int);
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};
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#endif // MXDIRECTDRAW_H
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@ -7,8 +7,8 @@ class MxDSAction
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{
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public:
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__declspec(dllexport) MxDSAction();
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__declspec(dllexport) virtual ~MxDSAction();
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int m_unk00;
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int m_unk04;
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int m_unk08;
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int m_unk0c;
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9
LEGO1/mxdsfile.h
Normal file → Executable file
9
LEGO1/mxdsfile.h
Normal file → Executable file
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class MxDSFile
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{
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public:
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__declspec(dllexport) long Close();
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__declspec(dllexport) MxDSFile(const char *,unsigned long);
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__declspec(dllexport) virtual ~MxDSFile();
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__declspec(dllexport) virtual long Close();
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__declspec(dllexport) virtual unsigned long GetBufferSize();
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__declspec(dllexport) virtual unsigned long GetStreamBuffersNum();
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__declspec(dllexport) virtual long Open(unsigned long);
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__declspec(dllexport) virtual long Read(unsigned char *,unsigned long);
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__declspec(dllexport) virtual long Seek(long,int);
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};
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#endif // MXDSFILE_H
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10
LEGO1/mxdsobject.h
Executable file
10
LEGO1/mxdsobject.h
Executable file
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#ifndef MXDSOBJECT_H
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#define MXDSOBJECT_H
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class MxDSObject
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{
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public:
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__declspec(dllexport) void SetObjectName(const char *);
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};
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#endif // MXDSOBJECT_H
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10
LEGO1/mxioinfo.h
Executable file
10
LEGO1/mxioinfo.h
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#ifndef MXIOINFO_H
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#define MXIOINFO_H
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class MXIOINFO
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{
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public:
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__declspec(dllexport) ~MXIOINFO();
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};
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#endif // MXIOINFO_H
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12
LEGO1/mxomni.h
Normal file → Executable file
12
LEGO1/mxomni.h
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class MxOmni
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{
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public:
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__declspec(dllexport) static const char *GetHD();
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__declspec(dllexport) static const char *GetCD();
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__declspec(dllexport) static void SetHD(const char *s);
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__declspec(dllexport) static void SetCD(const char *s);
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__declspec(dllexport) static void SetSound3D(unsigned char param_1);
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__declspec(dllexport) static void DestroyInstance();
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__declspec(dllexport) static const char * GetCD();
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__declspec(dllexport) static const char * GetHD();
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__declspec(dllexport) static MxOmni * GetInstance();
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__declspec(dllexport) static unsigned char IsSound3D();
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__declspec(dllexport) static void SetCD(const char *s);
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__declspec(dllexport) static void SetHD(const char *s);
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__declspec(dllexport) static void SetSound3D(unsigned char);
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};
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#endif // MXOMNI_H
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class MxPalette
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{
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public:
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__declspec(dllexport) unsigned char operator==(MxPalette &);
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__declspec(dllexport) void Detach();
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};
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#endif // MXPALETTE_H
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18
LEGO1/mxpresenter.h
Executable file
18
LEGO1/mxpresenter.h
Executable file
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#ifndef MXPRESENTER_H
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#define MXPRESENTER_H
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class MxPresenter
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{
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protected:
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__declspec(dllexport) virtual void DoneTickle();
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__declspec(dllexport) void Init();
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__declspec(dllexport) virtual void ParseExtra();
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public:
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__declspec(dllexport) virtual ~MxPresenter();
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__declspec(dllexport) virtual void Enable(unsigned char);
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__declspec(dllexport) virtual void EndAction();
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__declspec(dllexport) virtual long StartAction(MxStreamController *, MxDSAction *);
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__declspec(dllexport) virtual long Tickle();
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};
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#endif // MXPRESENTER_H
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11
LEGO1/mxscheduler.h
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11
LEGO1/mxscheduler.h
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#ifndef MXSCHEDULER_H
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#define MXSCHEDULER_H
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class MxScheduler
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{
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public:
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__declspec(dllexport) static MxScheduler *GetInstance();
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__declspec(dllexport) void StartMultiTasking(unsigned long);
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};
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#endif // MXSCHEDULER_H
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class MxString : public MxCore
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{
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public:
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__declspec(dllexport) MxString(const MxString &);
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__declspec(dllexport) virtual ~MxString();
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__declspec(dllexport) const MxString &operator=(const char *);
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private:
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char *m_data;
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class MxTransitionManager
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{
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public:
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void SetWaitIndicator(MxVideoPresenter *videoPresenter);
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__declspec(dllexport) void SetWaitIndicator(MxVideoPresenter *videoPresenter);
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};
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#endif // MXTRANSITIONMANAGER_H
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#ifndef MXVARIABLETABLE_H
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#define MXVARIABLETABLE_H
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class MxVariable;
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class MxVariableTable
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{
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public:
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__declspec(dllexport) const char * GetVariable(const char *key);
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__declspec(dllexport) void SetVariable(MxVariable *var);
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__declspec(dllexport) void SetVariable(const char *key, const char *value);
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};
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11
LEGO1/mxvideomanager.h
Executable file
11
LEGO1/mxvideomanager.h
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#ifndef MXVIDEOMANAGER_H
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#define MXVIDEOMANAGER_H
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class MxVideoManager
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{
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public:
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__declspec(dllexport) void InvalidateRect(MxRect32 &);
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__declspec(dllexport) virtual long RealizePalette(MxPalette *);
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};
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#endif // MXVIDEOMANAGER_H
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{
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public:
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__declspec(dllexport) MxVideoParam();
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__declspec(dllexport) MxVideoParam(MxVideoParam &);
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__declspec(dllexport) MxVideoParam(MxRect32 &rect, MxPalette *pal, unsigned long p3, MxVideoParamFlags &flags);
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__declspec(dllexport) MxVideoParam &operator=(const MxVideoParam &);
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__declspec(dllexport) ~MxVideoParam();
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__declspec(dllexport) void SetDeviceName(char *id);
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13
LEGO1/realtimeview.h
Executable file
13
LEGO1/realtimeview.h
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#ifndef REALTIMEVIEW_H
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#define REALTIMEVIEW_H
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class RealtimeView
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{
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public:
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__declspec(dllexport) static float GetPartsThreshold();
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__declspec(dllexport) static float GetUserMaxLOD();
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__declspec(dllexport) static void SetPartsThreshold(float);
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__declspec(dllexport) static void SetUserMaxLOD(float);
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};
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#endif // REALTIMEVIEW_H
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10
LEGO1/viewmanager.h
Executable file
10
LEGO1/viewmanager.h
Executable file
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#ifndef VIEWMANAGER_H
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#define VIEWMANAGER_H
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class ViewManager
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{
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public:
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__declspec(dllexport) void RemoveAll(ViewROI *);
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};
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#endif // VIEWMANAGER_H
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