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IslePathActor: implement notify, remove usage of this keyword (#724)
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parent
0aa8d54990
commit
2261f7f039
1 changed files with 28 additions and 7 deletions
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@ -1,14 +1,16 @@
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#include "islepathactor.h"
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#include "mxnotificationparam.h"
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DECOMP_SIZE_ASSERT(IslePathActor, 0x160)
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// FUNCTION: LEGO1 0x1001a200
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IslePathActor::IslePathActor()
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{
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this->m_world = NULL;
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this->m_unk0x13c = 6.0;
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this->m_unk0x15c = 1.0;
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this->m_unk0x158 = 0;
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m_world = NULL;
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m_unk0x13c = 6.0;
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m_unk0x15c = 1.0;
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m_unk0x158 = 0;
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}
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// FUNCTION: LEGO1 0x1001a280
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@ -25,11 +27,30 @@ void IslePathActor::Destroy(MxBool p_fromDestructor)
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}
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}
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// STUB: LEGO1 0x1001a2c0
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// FUNCTION: LEGO1 0x1001a2c0
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MxLong IslePathActor::Notify(MxParam& p_param)
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{
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// TODO
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return 0;
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MxLong ret = 0;
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switch (((MxNotificationParam&) p_param).GetType()) {
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case c_notificationType0:
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ret = VTable0xd0();
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break;
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case c_notificationType11:
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ret = VTable0xcc();
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break;
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case c_notificationClick:
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ret = VTable0xd4((LegoControlManagerEvent&) p_param);
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break;
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case c_notificationType18:
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ret = VTable0xd8((MxType18NotificationParam&) p_param);
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break;
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case c_notificationType19:
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ret = VTable0xdc((MxType19NotificationParam&) p_param);
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break;
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}
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return ret;
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}
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// STUB: LEGO1 0x1001a350
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