mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-26 17:36:12 -05:00
Implement/match remaining MxWavePresenter functions (#294)
* Implement/match remaining MxWavePresenter functions * Name m_unk65 * Match WriteToSoundBuffer * Remove header * Match StreamingTickle * Name more variables * Give names to some things
This commit is contained in:
parent
a577b393bf
commit
1d3ce6b0aa
10 changed files with 242 additions and 80 deletions
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@ -16,6 +16,9 @@ const char* g_parseExtraTokens = ":;";
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// 0x10101edc
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const char* g_strWORLD = "WORLD";
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// 0x10101f20
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const char* g_strSOUND = "SOUND";
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// 0x10102040
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const char* g_strACTION = "ACTION";
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@ -6,6 +6,7 @@
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extern MxU32 g_mxcoreCount[101];
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extern const char* g_parseExtraTokens;
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extern const char* g_strWORLD;
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extern const char* g_strSOUND;
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extern const char* g_strACTION;
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extern const char* g_strVISIBILITY;
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@ -5,13 +5,13 @@
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DECOMP_SIZE_ASSERT(MxAudioPresenter, 0x54);
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// OFFSET: LEGO1 0x1000d260
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MxU32 MxAudioPresenter::GetVolume()
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MxS32 MxAudioPresenter::GetVolume()
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{
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return m_volume;
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}
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// OFFSET: LEGO1 0x1000d270
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void MxAudioPresenter::SetVolume(MxU32 p_volume)
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void MxAudioPresenter::SetVolume(MxS32 p_volume)
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{
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m_volume = p_volume;
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}
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@ -23,11 +23,11 @@ class MxAudioPresenter : public MxMediaPresenter {
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return !strcmp(name, MxAudioPresenter::ClassName()) || MxMediaPresenter::IsA(name);
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}
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virtual MxU32 GetVolume(); // vtable+0x5c
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virtual void SetVolume(MxU32 p_volume); // vtable+0x60
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virtual MxS32 GetVolume(); // vtable+0x5c
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virtual void SetVolume(MxS32 p_volume); // vtable+0x60
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private:
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MxU32 m_volume;
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protected:
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MxS32 m_volume;
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};
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#endif // MXAUDIOPRESENTER_H
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@ -13,6 +13,8 @@ class MxDSChunk : public MxCore {
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Flag_Bit1 = 0x01,
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Flag_Bit2 = 0x02,
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Flag_Bit3 = 0x04,
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Flag_Bit8 = 0x80,
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Flag_Bit16 = 0x8000
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};
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MxDSChunk();
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@ -31,6 +33,7 @@ class MxDSChunk : public MxCore {
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return !strcmp(name, MxDSChunk::ClassName()) || MxCore::IsA(name);
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}
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inline void SetFlags(MxU16 flags) { m_flags = flags; }
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inline void SetTime(MxLong p_time) { m_time = p_time; }
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inline void SetLength(MxU32 p_length) { m_length = p_length; }
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inline void SetData(MxU8* p_data) { m_data = p_data; }
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@ -409,7 +409,7 @@ void MxOmni::StartTimer()
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{
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if (m_timerRunning == FALSE && m_timer != NULL && m_soundManager != NULL) {
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m_timer->Start();
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m_soundManager->vtable0x34();
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m_soundManager->Pause();
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m_timerRunning = TRUE;
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}
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}
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@ -419,7 +419,7 @@ void MxOmni::StopTimer()
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{
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if (m_timerRunning != FALSE && m_timer != NULL && m_soundManager != NULL) {
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m_timer->Stop();
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m_soundManager->vtable0x38();
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m_soundManager->Resume();
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m_timerRunning = FALSE;
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}
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}
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@ -15,6 +15,9 @@ MxSoundManager::MxSoundManager()
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Init();
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}
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// OFFSET: LEGO1 0x100ae7b0 TEMPLATE
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// MxSoundManager::`scalar deleting destructor'
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// OFFSET: LEGO1 0x100ae7d0
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MxSoundManager::~MxSoundManager()
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{
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@ -176,7 +179,7 @@ MxS32 MxSoundManager::FUN_100aecf0(MxU32 p_unk)
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}
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// OFFSET: LEGO1 0x100aed10
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void MxSoundManager::vtable0x34()
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void MxSoundManager::Pause()
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{
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MxAutoLocker lock(&m_criticalSection);
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@ -185,11 +188,11 @@ void MxSoundManager::vtable0x34()
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while (cursor.Next(presenter))
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if (presenter->IsA("MxWavePresenter"))
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((MxWavePresenter*) presenter)->VTable0x64();
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((MxWavePresenter*) presenter)->Pause();
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}
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// OFFSET: LEGO1 0x100aee10
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void MxSoundManager::vtable0x38()
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void MxSoundManager::Resume()
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{
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MxAutoLocker lock(&m_criticalSection);
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@ -198,5 +201,5 @@ void MxSoundManager::vtable0x38()
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while (cursor.Next(presenter))
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if (presenter->IsA("MxWavePresenter"))
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((MxWavePresenter*) presenter)->VTable0x68();
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((MxWavePresenter*) presenter)->Resume();
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}
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@ -12,24 +12,22 @@
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class MxSoundManager : public MxAudioManager {
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public:
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MxSoundManager();
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// OFFSET: LEGO1 0x100ae7b0 TEMPLATE
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// MxSoundManager::`scalar deleting destructor'
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virtual ~MxSoundManager() override; // vtable+0x0
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virtual void Destroy() override; // vtable+18
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virtual void SetVolume(MxS32 p_volume) override; // vtable+2c
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virtual void Destroy() override; // vtable+0x18
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virtual void SetVolume(MxS32 p_volume) override; // vtable+0x2c
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virtual MxResult Create(MxU32 p_frequencyMS, MxBool p_createThread); // vtable+0x30
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virtual void vtable0x34(); // vtable+0x34
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virtual void vtable0x38(); // vtable+0x38
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virtual void Pause(); // vtable+0x34
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virtual void Resume(); // vtable+0x38
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inline LPDIRECTSOUND GetDirectSound() { return m_directSound; }
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MxS32 FUN_100aecf0(MxU32 p_unk);
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private:
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void Init();
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void Destroy(MxBool p_fromDestructor);
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MxPresenter* FUN_100aebd0(const MxAtomId& p_atomId, MxU32 p_objectId);
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MxS32 FUN_100aecf0(MxU32 p_unk);
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LPDIRECTSOUND m_directSound; // 0x30
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LPDIRECTSOUNDBUFFER m_dsBuffer; // 0x34
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@ -1,12 +1,13 @@
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#include "mxwavepresenter.h"
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#include "decomp.h"
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#include "define.h"
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#include "legoomni.h"
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#include "mxautolocker.h"
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#include "mxdssound.h"
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#include "mxomni.h"
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#include "mxsoundmanager.h"
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#include <limits.h>
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DECOMP_SIZE_ASSERT(MxWavePresenter, 0x6c);
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DECOMP_SIZE_ASSERT(MxWavePresenter::WaveFormat, 0x1c);
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@ -23,9 +24,9 @@ void MxWavePresenter::Destroy()
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}
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// OFFSET: LEGO1 0x1000d6b0
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undefined MxWavePresenter::VTable0x6c()
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MxBool MxWavePresenter::IsPaused()
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{
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return m_unk68;
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return m_paused;
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}
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// OFFSET: LEGO1 0x100b1ad0
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@ -33,12 +34,12 @@ void MxWavePresenter::Init()
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{
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m_waveFormat = NULL;
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m_dsBuffer = NULL;
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m_length = 0;
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m_unk60 = 0;
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m_unk64 = 0;
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m_unk65 = FALSE;
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m_chunkLength = 0;
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m_lockSize = 0;
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m_writtenChunks = 0;
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m_started = FALSE;
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m_unk66 = FALSE;
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m_unk68 = 0;
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m_paused = FALSE;
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}
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// OFFSET: LEGO1 0x100b1af0
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@ -67,28 +68,62 @@ void MxWavePresenter::Destroy(MxBool p_fromDestructor)
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}
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// OFFSET: LEGO1 0x100b1b60
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MxS8 MxWavePresenter::FUN_100b1b60()
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MxS8 MxWavePresenter::GetPlayedChunks()
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{
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DWORD dwCurrentPlayCursor, dwCurrentWriteCursor;
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MxS8 result = -1;
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MxS8 playedChunks = -1;
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if (m_dsBuffer->GetCurrentPosition(&dwCurrentPlayCursor, &dwCurrentWriteCursor) == DS_OK)
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result = dwCurrentPlayCursor / m_length;
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playedChunks = dwCurrentPlayCursor / m_chunkLength;
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return result;
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return playedChunks;
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}
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// OFFSET: LEGO1 0x100b1ba0
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MxBool MxWavePresenter::FUN_100b1ba0()
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{
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return !m_unk65 || FUN_100b1b60() != m_unk64;
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return !m_started || GetPlayedChunks() != m_writtenChunks;
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}
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// OFFSET: LEGO1 0x100b1bd0 STUB
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void MxWavePresenter::FUN_100b1bd0(void* p_audioPtr, MxU32 p_length)
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// OFFSET: LEGO1 0x100b1bd0
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void MxWavePresenter::WriteToSoundBuffer(void* p_audioPtr, MxU32 p_length)
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{
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// Lock/Unlock on m_dsBuffer
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// TODO
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DWORD dwStatus;
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LPVOID pvAudioPtr1;
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DWORD dwOffset;
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LPVOID pvAudioPtr2;
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DWORD dwAudioBytes1;
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DWORD dwAudioBytes2;
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dwOffset = m_chunkLength * m_writtenChunks;
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m_dsBuffer->GetStatus(&dwStatus);
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if (dwStatus == DSBSTATUS_BUFFERLOST) {
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m_dsBuffer->Restore();
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m_dsBuffer->GetStatus(&dwStatus);
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}
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if (dwStatus != DSBSTATUS_BUFFERLOST) {
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if (m_action->GetFlags() & MxDSAction::Flag_Looping) {
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m_writtenChunks++;
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m_lockSize = p_length;
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}
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else {
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m_writtenChunks = 1 - m_writtenChunks;
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m_lockSize = m_chunkLength;
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}
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if (m_dsBuffer->Lock(dwOffset, m_lockSize, &pvAudioPtr1, &dwAudioBytes1, &pvAudioPtr2, &dwAudioBytes2, 0) ==
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DS_OK) {
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memcpy(pvAudioPtr1, p_audioPtr, p_length);
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if (m_lockSize > p_length && !(m_action->GetFlags() & MxDSAction::Flag_Looping)) {
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memset((MxU8*) pvAudioPtr1 + p_length, m_silenceData, m_lockSize - p_length);
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}
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m_dsBuffer->Unlock(pvAudioPtr1, m_lockSize, pvAudioPtr2, 0);
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}
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}
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}
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// OFFSET: LEGO1 0x100b1cf0
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@ -115,7 +150,7 @@ void MxWavePresenter::StartingTickle()
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MxU32 length = chunk->GetLength();
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WAVEFORMATEX waveFormatEx;
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m_length = length;
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m_chunkLength = length;
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memset(&waveFormatEx, 0, sizeof(waveFormatEx));
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waveFormatEx.wFormatTag = m_waveFormat->m_waveFormatEx.wFormatTag;
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@ -126,17 +161,17 @@ void MxWavePresenter::StartingTickle()
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waveFormatEx.wBitsPerSample = m_waveFormat->m_waveFormatEx.wBitsPerSample;
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if (waveFormatEx.wBitsPerSample == 8)
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m_unk67 = SCHAR_MAX;
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m_silenceData = 0x7F;
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if (waveFormatEx.wBitsPerSample == 16)
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m_unk67 = 0;
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m_silenceData = 0;
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DSBUFFERDESC desc;
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memset(&desc, 0, sizeof(desc));
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desc.dwSize = sizeof(desc);
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if (m_unk66)
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desc.dwFlags = DSBCAPS_CTRL3D | DSBCAPS_CTRLFREQUENCY | DSBCAPS_CTRLVOLUME;
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desc.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_CTRL3D | DSBCAPS_CTRLVOLUME;
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else
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desc.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME;
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@ -159,63 +194,182 @@ void MxWavePresenter::StartingTickle()
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}
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}
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// OFFSET: LEGO1 0x100b1ea0 STUB
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// OFFSET: LEGO1 0x100b1ea0
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void MxWavePresenter::StreamingTickle()
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{
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// TODO
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if (!m_currentChunk) {
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if (!(m_action->GetFlags() & MxDSAction::Flag_Looping)) {
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MxStreamChunk* chunk = FUN_100b5650();
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if (chunk && chunk->GetFlags() & MxDSChunk::Flag_Bit2 && !(chunk->GetFlags() & MxDSChunk::Flag_Bit16)) {
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chunk->SetFlags(chunk->GetFlags() | MxDSChunk::Flag_Bit16);
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m_currentChunk = new MxStreamChunk;
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MxU8* data = new MxU8[m_chunkLength];
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memset(data, m_silenceData, m_chunkLength);
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m_currentChunk->SetLength(m_chunkLength);
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m_currentChunk->SetData(data);
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m_currentChunk->SetTime(chunk->GetTime() + 1000);
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m_currentChunk->SetFlags(MxDSChunk::Flag_Bit1);
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}
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}
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MxMediaPresenter::StreamingTickle();
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}
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}
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// OFFSET: LEGO1 0x100b20c0 STUB
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// OFFSET: LEGO1 0x100b20c0
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void MxWavePresenter::DoneTickle()
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{
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// TODO
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if (m_dsBuffer) {
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DWORD dwCurrentPlayCursor, dwCurrentWriteCursor;
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m_dsBuffer->GetCurrentPosition(&dwCurrentPlayCursor, &dwCurrentWriteCursor);
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MxS8 playedChunks = dwCurrentPlayCursor / m_chunkLength;
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if (m_action->GetFlags() & MxDSAction::Flag_Bit7 || m_action->GetFlags() & MxDSAction::Flag_Looping ||
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m_writtenChunks != playedChunks || m_lockSize + (m_chunkLength * playedChunks) <= dwCurrentPlayCursor)
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MxMediaPresenter::DoneTickle();
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}
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else
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MxMediaPresenter::DoneTickle();
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}
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// OFFSET: LEGO1 0x100b2130 STUB
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// OFFSET: LEGO1 0x100b2130
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void MxWavePresenter::AppendChunk(MxStreamChunk* p_chunk)
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{
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// TODO
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WriteToSoundBuffer(p_chunk->GetData(), p_chunk->GetLength());
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if (IsEnabled())
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m_subscriber->FUN_100b8390(p_chunk);
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}
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// OFFSET: LEGO1 0x100b2160 STUB
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// OFFSET: LEGO1 0x100b2160
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undefined4 MxWavePresenter::PutData()
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{
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// TODO
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MxAutoLocker lock(&m_criticalSection);
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if (IsEnabled()) {
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switch (m_currentTickleState) {
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case TickleState_Streaming:
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if (m_currentChunk && FUN_100b1ba0()) {
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WriteToSoundBuffer(m_currentChunk->GetData(), m_currentChunk->GetLength());
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m_subscriber->FUN_100b8390(m_currentChunk);
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m_currentChunk = NULL;
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}
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if (!m_started) {
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m_dsBuffer->SetCurrentPosition(0);
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if (m_dsBuffer->Play(0, 0, DSBPLAY_LOOPING) == DS_OK)
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m_started = TRUE;
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}
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break;
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case TickleState_Repeating:
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if (m_started)
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break;
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m_dsBuffer->SetCurrentPosition(0);
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if (m_dsBuffer->Play(0, 0, m_action->GetLoopCount() > 1) == DS_OK)
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m_started = TRUE;
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}
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}
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return 0;
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}
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// OFFSET: LEGO1 0x100b2280 STUB
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// OFFSET: LEGO1 0x100b2280
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void MxWavePresenter::EndAction()
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{
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// TODO
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if (m_action) {
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MxAutoLocker lock(&m_criticalSection);
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MxMediaPresenter::EndAction();
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if (m_dsBuffer)
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m_dsBuffer->Stop();
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}
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}
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// OFFSET: LEGO1 0x100b2300 STUB
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void MxWavePresenter::SetVolume(MxU32 p_volume)
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// OFFSET: LEGO1 0x100b2300
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void MxWavePresenter::SetVolume(MxS32 p_volume)
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{
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// TODO
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m_criticalSection.Enter();
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m_volume = p_volume;
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if (m_dsBuffer != NULL) {
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MxS32 volume = p_volume * MxOmni::GetInstance()->GetSoundManager()->GetVolume() / 100;
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MxS32 otherVolume = MxOmni::GetInstance()->GetSoundManager()->FUN_100aecf0(volume);
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m_dsBuffer->SetVolume(otherVolume);
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}
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m_criticalSection.Leave();
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}
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// OFFSET: LEGO1 0x100b2360 STUB
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// OFFSET: LEGO1 0x100b2360
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void MxWavePresenter::Enable(MxBool p_enable)
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{
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// TODO
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if (IsEnabled() != p_enable) {
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MxSoundPresenter::Enable(p_enable);
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if (p_enable) {
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m_writtenChunks = 0;
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m_started = FALSE;
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}
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||||
else if (m_dsBuffer)
|
||||
m_dsBuffer->Stop();
|
||||
}
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100b23a0 STUB
|
||||
// OFFSET: LEGO1 0x100b23a0
|
||||
void MxWavePresenter::ParseExtra()
|
||||
{
|
||||
// TODO
|
||||
char extraCopy[512];
|
||||
|
||||
MxSoundPresenter::ParseExtra();
|
||||
*((MxU16*) &extraCopy[0]) = m_action->GetExtraLength();
|
||||
char* extraData = m_action->GetExtraData();
|
||||
|
||||
if (*((MxU16*) &extraCopy[0])) {
|
||||
MxU16 len = *((MxU16*) &extraCopy[0]);
|
||||
memcpy(extraCopy, extraData, len);
|
||||
extraCopy[len] = '\0';
|
||||
|
||||
char t_soundValue[512];
|
||||
if (KeyValueStringParse(t_soundValue, g_strSOUND, extraCopy)) {
|
||||
if (!strcmpi(t_soundValue, "FALSE"))
|
||||
Enable(FALSE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100b2440 STUB
|
||||
void MxWavePresenter::VTable0x64()
|
||||
// OFFSET: LEGO1 0x100b2440
|
||||
void MxWavePresenter::Pause()
|
||||
{
|
||||
// TODO
|
||||
if (!m_paused && m_started) {
|
||||
if (m_dsBuffer)
|
||||
m_dsBuffer->Stop();
|
||||
m_paused = TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100b2470 STUB
|
||||
void MxWavePresenter::VTable0x68()
|
||||
// OFFSET: LEGO1 0x100b2470
|
||||
void MxWavePresenter::Resume()
|
||||
{
|
||||
// TODO
|
||||
if (m_paused) {
|
||||
if (m_dsBuffer && m_started) {
|
||||
switch (m_currentTickleState) {
|
||||
case TickleState_Streaming:
|
||||
m_dsBuffer->Play(0, 0, DSBPLAY_LOOPING);
|
||||
break;
|
||||
case TickleState_Repeating:
|
||||
m_dsBuffer->Play(0, 0, m_action->GetLoopCount() > 1);
|
||||
break;
|
||||
case TickleState_Done:
|
||||
m_dsBuffer->Play(0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
m_paused = FALSE;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -37,10 +37,10 @@ class MxWavePresenter : public MxSoundPresenter {
|
|||
virtual undefined4 PutData() override; // vtable+0x4c
|
||||
virtual void Enable(MxBool p_enable) override; // vtable+0x54
|
||||
virtual void AppendChunk(MxStreamChunk* p_chunk) override; // vtable+0x58
|
||||
virtual void SetVolume(MxU32 p_volume) override; // vtable+0x60
|
||||
virtual void VTable0x64(); // vtable+0x64
|
||||
virtual void VTable0x68(); // vtable+0x68
|
||||
virtual undefined VTable0x6c(); // vtable+0x6c
|
||||
virtual void SetVolume(MxS32 p_volume) override; // vtable+0x60
|
||||
virtual void Pause(); // vtable+0x64
|
||||
virtual void Resume(); // vtable+0x68
|
||||
virtual MxBool IsPaused(); // vtable+0x6c
|
||||
|
||||
// Reference: https://github.com/itsmattkc/SIEdit/blob/master/lib/othertypes.h
|
||||
// SIZE 0x1c
|
||||
|
@ -53,19 +53,19 @@ class MxWavePresenter : public MxSoundPresenter {
|
|||
private:
|
||||
void Init();
|
||||
void Destroy(MxBool p_fromDestructor);
|
||||
MxS8 FUN_100b1b60();
|
||||
MxS8 GetPlayedChunks();
|
||||
MxBool FUN_100b1ba0();
|
||||
void FUN_100b1bd0(void* p_audioPtr, MxU32 p_length);
|
||||
void WriteToSoundBuffer(void* p_audioPtr, MxU32 p_length);
|
||||
|
||||
WaveFormat* m_waveFormat;
|
||||
LPDIRECTSOUNDBUFFER m_dsBuffer;
|
||||
MxU32 m_length;
|
||||
undefined4 m_unk60;
|
||||
MxU8 m_unk64;
|
||||
MxBool m_unk65;
|
||||
MxBool m_unk66;
|
||||
MxS8 m_unk67;
|
||||
undefined m_unk68;
|
||||
WaveFormat* m_waveFormat; // 0x54
|
||||
LPDIRECTSOUNDBUFFER m_dsBuffer; // 0x58
|
||||
MxU32 m_chunkLength; // 0x5c
|
||||
MxU32 m_lockSize; // 0x60
|
||||
MxU8 m_writtenChunks; // 0x64
|
||||
MxBool m_started; // 0x65
|
||||
MxBool m_unk66; // 0x66
|
||||
MxS8 m_silenceData; // 0x67
|
||||
MxBool m_paused; // 0x68
|
||||
};
|
||||
|
||||
#endif // MXWAVEPRESENTER_H
|
||||
|
|
Loading…
Reference in a new issue