From 14b14f88a5ee6350337f3c52e8becf598c494d23 Mon Sep 17 00:00:00 2001 From: Thomas May Date: Wed, 14 Jun 2023 01:26:24 +0100 Subject: [PATCH] Make sure we're using MX_TRUE/MX_FALSE --- LEGO1/mxtimer.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/LEGO1/mxtimer.cpp b/LEGO1/mxtimer.cpp index e54439dc..245787aa 100644 --- a/LEGO1/mxtimer.cpp +++ b/LEGO1/mxtimer.cpp @@ -7,14 +7,14 @@ long MxTimer::s_LastTimeTimerStarted = 0; MxTimer::MxTimer() { - this->m_isRunning = FALSE; + this->m_isRunning = MX_FALSE; MxTimer::s_LastTimeCalculated = timeGetTime(); this->m_startTime = MxTimer::s_LastTimeCalculated; } void MxTimer::Start() { - this->m_isRunning = TRUE; + this->m_isRunning = MX_TRUE; MxTimer::s_LastTimeTimerStarted = timeGetTime(); } @@ -22,7 +22,7 @@ void MxTimer::Stop() { long elapsed = this->GetRealTime(); long startTime = elapsed - MxTimer::s_LastTimeTimerStarted; - this->m_isRunning = FALSE; + this->m_isRunning = MX_FALSE; // this feels very stupid but it's what the assembly does this->m_startTime = this->m_startTime + startTime - 5; }