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Implement/match LegoAnimationManager ctor/dtor (#857)
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commit
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2 changed files with 64 additions and 7 deletions
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@ -73,7 +73,6 @@ class LegoAnimationManager : public MxCore {
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MxBool FindVehicle(const char* p_name, MxU32& p_index);
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MxResult ReadAnimInfo(LegoFile* p_file, AnimInfo* p_info);
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MxResult ReadModelInfo(LegoFile* p_file, ModelInfo* p_info);
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void DeleteAnimations();
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void FUN_10060570(MxBool);
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MxResult StartEntityAction(MxDSAction& p_dsAction, LegoEntity* p_entity);
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MxResult FUN_10060dc0(
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@ -118,6 +117,8 @@ class LegoAnimationManager : public MxCore {
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undefined
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);
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MxResult FUN_100609f0(MxU32 p_objectId, MxMatrix* p_matrix, MxBool p_und1, MxBool p_und2);
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void DeleteAnimations();
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void FUN_10063aa0();
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MxU32 m_scriptIndex; // 0x08
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MxU16 m_animCount; // 0x0c
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@ -141,14 +142,17 @@ class LegoAnimationManager : public MxCore {
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MxLong m_unk0x404; // 0x404
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undefined m_unk0x408[0x18]; // 0x408
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AnimState* m_animState; // 0x420
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undefined4 m_unk0x424; // 0x424
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LegoROIList* m_unk0x424; // 0x424
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undefined m_unk0x428; // 0x428
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undefined m_unk0x429; // 0x429
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undefined m_unk0x42a; // 0x42a
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undefined m_unk0x42b; // 0x42b
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undefined4 m_unk0x42c; // 0x42c
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undefined m_unk0x430; // 0x430
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undefined m_unk0x431[0xcf]; // 0x431
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undefined4 m_unk0x434[2]; // 0x434
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MxMatrix m_unk0x43c; // 0x43c
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MxMatrix m_unk0x484; // 0x484
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UnknownMx4DPointFloat m_unk0x4cc; // 0x4cc
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};
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#endif // LEGOANIMATIONMANAGER_H
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@ -1,12 +1,15 @@
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#include "legoanimationmanager.h"
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#include "define.h"
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#include "islepathactor.h"
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#include "legocharactermanager.h"
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#include "legogamestate.h"
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#include "legoomni.h"
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#include "legoroilist.h"
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#include "misc.h"
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#include "mxbackgroundaudiomanager.h"
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#include "mxmisc.h"
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#include "mxticklemanager.h"
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#include "mxtimer.h"
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#include "mxutilities.h"
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#include "roi/legoroi.h"
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@ -90,16 +93,59 @@ void LegoAnimationManager::configureLegoAnimationManager(MxS32 p_legoAnimationMa
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g_legoAnimationManagerConfig = p_legoAnimationManagerConfig;
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}
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// STUB: LEGO1 0x1005eb60
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// FUNCTION: LEGO1 0x1005eb60
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// FUNCTION: BETA10 0x1003f940
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LegoAnimationManager::LegoAnimationManager()
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{
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// TODO
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m_unk0x1c = 0;
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m_animState = NULL;
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m_unk0x424 = NULL;
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Init();
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NotificationManager()->Register(this);
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TickleManager()->RegisterClient(this, 10);
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}
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// STUB: LEGO1 0x1005ed30
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// FUNCTION: LEGO1 0x1005ed30
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// FUNCTION: BETA10 0x1003fa27
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LegoAnimationManager::~LegoAnimationManager()
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{
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// TODO
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TickleManager()->UnregisterClient(this);
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FUN_10061010(0);
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for (MxS32 i = 0; i < (MxS32) _countof(m_unk0x3c); i++) {
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LegoROI* roi = m_unk0x3c[i].m_roi;
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if (roi != NULL) {
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LegoPathActor* actor = CharacterManager()->GetActor(roi->GetName());
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if (actor != NULL && actor->GetController() != NULL && CurrentWorld() != NULL) {
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CurrentWorld()->FUN_1001fc80((IslePathActor*) actor);
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actor->ClearController();
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}
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CharacterManager()->FUN_10083db0(roi);
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}
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}
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if (m_tranInfoList != NULL) {
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delete m_tranInfoList;
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}
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if (m_tranInfoList2 != NULL) {
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delete m_tranInfoList2;
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}
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DeleteAnimations();
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if (m_unk0x424 != NULL) {
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FUN_10063aa0();
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delete m_unk0x424;
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}
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NotificationManager()->Unregister(this);
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}
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// STUB: LEGO1 0x1005ee80
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@ -121,6 +167,7 @@ void LegoAnimationManager::FUN_1005f0b0()
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}
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// STUB: LEGO1 0x1005f130
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// FUNCTION: BETA10 0x1003ffb7
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void LegoAnimationManager::Init()
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{
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// TODO
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@ -684,6 +731,12 @@ void LegoAnimationManager::FUN_10063780(LegoROIList*)
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// TODO
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}
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// STUB: LEGO1 0x10063aa0
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void LegoAnimationManager::FUN_10063aa0()
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{
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// TODO
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}
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// STUB: LEGO1 0x10064670
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void LegoAnimationManager::FUN_10064670(MxBool)
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{
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