Implement/match LegoAnimationManager ctor/dtor (#857)

This commit is contained in:
Christian Semmler 2024-04-27 08:52:28 -04:00 committed by GitHub
parent 53ef6bdd81
commit 00f5eff792
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
2 changed files with 64 additions and 7 deletions

View file

@ -73,7 +73,6 @@ class LegoAnimationManager : public MxCore {
MxBool FindVehicle(const char* p_name, MxU32& p_index);
MxResult ReadAnimInfo(LegoFile* p_file, AnimInfo* p_info);
MxResult ReadModelInfo(LegoFile* p_file, ModelInfo* p_info);
void DeleteAnimations();
void FUN_10060570(MxBool);
MxResult StartEntityAction(MxDSAction& p_dsAction, LegoEntity* p_entity);
MxResult FUN_10060dc0(
@ -118,6 +117,8 @@ class LegoAnimationManager : public MxCore {
undefined
);
MxResult FUN_100609f0(MxU32 p_objectId, MxMatrix* p_matrix, MxBool p_und1, MxBool p_und2);
void DeleteAnimations();
void FUN_10063aa0();
MxU32 m_scriptIndex; // 0x08
MxU16 m_animCount; // 0x0c
@ -141,14 +142,17 @@ class LegoAnimationManager : public MxCore {
MxLong m_unk0x404; // 0x404
undefined m_unk0x408[0x18]; // 0x408
AnimState* m_animState; // 0x420
undefined4 m_unk0x424; // 0x424
LegoROIList* m_unk0x424; // 0x424
undefined m_unk0x428; // 0x428
undefined m_unk0x429; // 0x429
undefined m_unk0x42a; // 0x42a
undefined m_unk0x42b; // 0x42b
undefined4 m_unk0x42c; // 0x42c
undefined m_unk0x430; // 0x430
undefined m_unk0x431[0xcf]; // 0x431
undefined4 m_unk0x434[2]; // 0x434
MxMatrix m_unk0x43c; // 0x43c
MxMatrix m_unk0x484; // 0x484
UnknownMx4DPointFloat m_unk0x4cc; // 0x4cc
};
#endif // LEGOANIMATIONMANAGER_H

View file

@ -1,12 +1,15 @@
#include "legoanimationmanager.h"
#include "define.h"
#include "islepathactor.h"
#include "legocharactermanager.h"
#include "legogamestate.h"
#include "legoomni.h"
#include "legoroilist.h"
#include "misc.h"
#include "mxbackgroundaudiomanager.h"
#include "mxmisc.h"
#include "mxticklemanager.h"
#include "mxtimer.h"
#include "mxutilities.h"
#include "roi/legoroi.h"
@ -90,16 +93,59 @@ void LegoAnimationManager::configureLegoAnimationManager(MxS32 p_legoAnimationMa
g_legoAnimationManagerConfig = p_legoAnimationManagerConfig;
}
// STUB: LEGO1 0x1005eb60
// FUNCTION: LEGO1 0x1005eb60
// FUNCTION: BETA10 0x1003f940
LegoAnimationManager::LegoAnimationManager()
{
// TODO
m_unk0x1c = 0;
m_animState = NULL;
m_unk0x424 = NULL;
Init();
NotificationManager()->Register(this);
TickleManager()->RegisterClient(this, 10);
}
// STUB: LEGO1 0x1005ed30
// FUNCTION: LEGO1 0x1005ed30
// FUNCTION: BETA10 0x1003fa27
LegoAnimationManager::~LegoAnimationManager()
{
// TODO
TickleManager()->UnregisterClient(this);
FUN_10061010(0);
for (MxS32 i = 0; i < (MxS32) _countof(m_unk0x3c); i++) {
LegoROI* roi = m_unk0x3c[i].m_roi;
if (roi != NULL) {
LegoPathActor* actor = CharacterManager()->GetActor(roi->GetName());
if (actor != NULL && actor->GetController() != NULL && CurrentWorld() != NULL) {
CurrentWorld()->FUN_1001fc80((IslePathActor*) actor);
actor->ClearController();
}
CharacterManager()->FUN_10083db0(roi);
}
}
if (m_tranInfoList != NULL) {
delete m_tranInfoList;
}
if (m_tranInfoList2 != NULL) {
delete m_tranInfoList2;
}
DeleteAnimations();
if (m_unk0x424 != NULL) {
FUN_10063aa0();
delete m_unk0x424;
}
NotificationManager()->Unregister(this);
}
// STUB: LEGO1 0x1005ee80
@ -121,6 +167,7 @@ void LegoAnimationManager::FUN_1005f0b0()
}
// STUB: LEGO1 0x1005f130
// FUNCTION: BETA10 0x1003ffb7
void LegoAnimationManager::Init()
{
// TODO
@ -684,6 +731,12 @@ void LegoAnimationManager::FUN_10063780(LegoROIList*)
// TODO
}
// STUB: LEGO1 0x10063aa0
void LegoAnimationManager::FUN_10063aa0()
{
// TODO
}
// STUB: LEGO1 0x10064670
void LegoAnimationManager::FUN_10064670(MxBool)
{