isle-portable/LEGO1/act2brick.cpp

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#include "act2brick.h"
// OFFSET: LEGO1 0x1007a2b0 STUB
Act2Brick::Act2Brick()
{
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// TODO
}
// OFFSET: LEGO1 0x1007a470 STUB
Act2Brick::~Act2Brick()
{
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// TODO
}
// STUB OFFSET: LEGO1 0x1007a8c0 STUB
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MxLong Act2Brick::Notify(MxParam& p)
{
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// TODO
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return 0;
}
// OFFSET: LEGO1 0x1007a7f0 STUB
MxResult Act2Brick::Tickle()
{
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// TODO
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return SUCCESS;
}