isle-portable/LEGO1/omni/include/mxsmack.h

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#ifndef MXSMACK_H
#define MXSMACK_H
#include "decomp.h"
#include "mxbitmap.h"
#include "mxrectlist.h"
#include "mxtypes.h"
#include <smack.h>
// These functions are not part of the public interface,
// but present in SMACK.LIB and used directly by Mindscape.
extern "C"
{
// (SMACK.LIB) FUNCTION: LEGO1 0x100cd782
u32 SmackGetSizeTables();
// (SMACK.LIB) FUNCTION: LEGO1 0x100cd7e8
void SmackDoTables(
u8* p_huffmanTrees,
u8* p_huffmanTables,
u32 p_codeSize,
u32 p_abSize,
u32 p_detailSize,
u32 p_typeSize
);
// (SMACK.LIB) FUNCTION: LEGO1 0x100cda83
void SmackDoFrameToBuffer(u8* p_source, u8* p_huffmanTables, u8* p_unk0x6b4);
// (SMACK.LIB) FUNCTION: LEGO1 0x100d052c
u32 SmackGetSizeDeltas(u32 p_width, u32 p_height);
// (SMACK.LIB) FUNCTION: LEGO1 0x100d0543
u8 SmackGetRect(u8* p_unk0x6b4, u32* p_rect);
}
// SIZE 0x6b8
struct MxSmack {
SmackTag m_smackTag; // 0x00
undefined m_unk0x390[784]; // 0x390
MxU32* m_frameSizes; // 0x6a0
MxU8* m_frameTypes; // 0x6a4
MxU8* m_huffmanTrees; // 0x6a8
MxU8* m_huffmanTables; // 0x6ac
MxU32 m_maxFrameSize; // 0x6b0
MxU8* m_unk0x6b4; // 0x6b4
static MxResult LoadHeader(MxU8* p_data, MxSmack* p_mxSmack);
static void Destroy(MxSmack* p_mxSmack);
static MxResult LoadFrame(
MxBITMAPINFO* p_bitmapInfo,
MxU8* p_bitmapData,
MxSmack* p_mxSmack,
MxU8* p_chunkData,
MxBool p_paletteChanged,
MxRectList* p_list
);
static MxBool GetRect(MxU8* p_unk0x6b4, MxU16* p_und, u32* p_smackRect, MxRect32* p_rect);
};
#endif // MXSMACK_H