isle-portable/LEGO1/lego/legoomni/src/race/raceskel.cpp

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#include "raceskel.h"
#include "carrace.h"
#include "legoworld.h"
#include "misc.h"
#include <assert.h>
DECOMP_SIZE_ASSERT(RaceSkel, 0x178)
// FUNCTION: LEGO1 0x100719b0
// FUNCTION: BETA10 0x100f1240
RaceSkel::RaceSkel()
{
m_animPosition = 0.0f;
}
// FUNCTION: LEGO1 0x10071ad0
RaceSkel::~RaceSkel()
{
}
// FUNCTION: LEGO1 0x10071b50
// FUNCTION: BETA10 0x100f13cf
MxResult RaceSkel::FUN_1001c360(float p_und, Matrix4& p_transform)
{
p_transform[3][0] = -630.0f;
p_transform[3][1] = -4.688f;
p_transform[3][2] = 323.0f;
m_animPosition = p_und;
return LegoAnimActor::FUN_1001c360(p_und, p_transform);
}
// FUNCTION: LEGO1 0x10071b90
// FUNCTION: BETA10 0x100f1444
void RaceSkel::ParseAction(char* p_extra)
{
LegoAnimActor::ParseAction(p_extra);
// name verified by BETA10 0x100f147d
CarRace* w = (CarRace*) CurrentWorld();
assert(w);
w->SetSkeleton(this);
assert(m_roi);
BoundingSphere sphere = m_roi->GetBoundingSphere();
sphere.Radius() *= 100.0f;
m_roi->SetBoundingSphere(sphere);
}
// FUNCTION: LEGO1 0x10071cb0
// FUNCTION: BETA10 0x100f158b
void RaceSkel::GetCurrentAnimData(float* p_outCurAnimPosition, float* p_outCurAnimDuration)
{
*p_outCurAnimPosition = m_animPosition;
assert(m_curAnim >= 0);
*p_outCurAnimDuration = m_animMaps[m_curAnim]->GetDuration();
}