isle-portable/LEGO1/lego/legoomni/src/video/legomodelpresenter.cpp

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#include "legomodelpresenter.h"
#include "anim/legoanim.h"
#include "define.h"
#include "legoentity.h"
#include "legoentitypresenter.h"
#include "legoomni.h"
#include "legounksavedatawriter.h"
#include "legovideomanager.h"
#include "legoworld.h"
#include "misc/legocontainer.h"
#include "misc/legotexture.h"
#include "misc/version.h"
#include "mxcompositepresenter.h"
#include "mxutil.h"
#include "roi/legoroi.h"
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// GLOBAL: LEGO1 0x100f7ae0
int g_modelPresenterConfig = 1;
// GLOBAL: LEGO1 0x10102054
// STRING: LEGO1 0x10102018
char* g_autoCreate = "AUTO_CREATE";
// GLOBAL: LEGO1 0x10102078
// STRING: LEGO1 0x10101fc4
char* g_dbCreate = "DB_CREATE";
// FUNCTION: LEGO1 0x1000cca0
void LegoModelPresenter::Destroy()
{
Destroy(FALSE);
}
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// FUNCTION: LEGO1 0x1007f660
void LegoModelPresenter::configureLegoModelPresenter(MxS32 p_modelPresenterConfig)
{
g_modelPresenterConfig = p_modelPresenterConfig;
}
// FUNCTION: LEGO1 0x1007f670
void LegoModelPresenter::Destroy(MxBool p_fromDestructor)
{
m_criticalSection.Enter();
m_roi = NULL;
m_addedToView = FALSE;
m_criticalSection.Leave();
if (!p_fromDestructor) {
MxVideoPresenter::Destroy(FALSE);
}
}
// FUNCTION: LEGO1 0x1007f6b0
MxResult LegoModelPresenter::CreateROI(MxStreamChunk* p_chunk)
{
MxResult result = FAILURE;
LegoU32 numROIs;
Mx3DPointFloat vect;
LegoMemory storage(p_chunk->GetData());
LegoAnim anim;
LegoU32 version, textureInfoOffset, i, numTextures, skipTextures;
MxMatrix mat;
LegoChar* textureName = NULL;
LegoTexture* texture = NULL;
LegoS32 hardwareMode = VideoManager()->GetDirect3D()->AssignedDevice()->GetHardwareMode();
if (m_roi) {
delete m_roi;
}
if (!(m_roi = new LegoROI(VideoManager()->GetRenderer()))) {
goto done;
}
if (storage.Read(&version, sizeof(version)) != SUCCESS) {
goto done;
}
if (version != MODEL_VERSION) {
goto done;
}
if (storage.Read(&textureInfoOffset, sizeof(textureInfoOffset)) != SUCCESS) {
goto done;
}
storage.SetPosition(textureInfoOffset);
if (storage.Read(&numTextures, sizeof(numTextures)) != SUCCESS) {
goto done;
}
if (storage.Read(&skipTextures, sizeof(skipTextures)) != SUCCESS) {
goto done;
}
for (i = 0; i < numTextures; i++) {
LegoU32 textureNameLength;
storage.Read(&textureNameLength, sizeof(textureNameLength));
textureName = new LegoChar[textureNameLength + 1];
storage.Read(textureName, textureNameLength);
textureName[textureNameLength] = '\0';
strlwr(textureName);
if (textureName[0] == '^') {
strcpy(textureName, textureName + 1);
if (g_modelPresenterConfig) {
texture = new LegoTexture();
if (texture->Read(&storage, hardwareMode) != SUCCESS) {
goto done;
}
LegoTexture* discardTexture = new LegoTexture();
if (discardTexture->Read(&storage, FALSE) != SUCCESS) {
goto done;
}
delete discardTexture;
}
else {
LegoTexture* discardTexture = new LegoTexture();
if (discardTexture->Read(&storage, FALSE) != SUCCESS) {
goto done;
}
delete discardTexture;
texture = new LegoTexture();
if (texture->Read(&storage, hardwareMode) != SUCCESS) {
goto done;
}
}
}
else {
texture = new LegoTexture();
if (texture->Read(&storage, hardwareMode) != SUCCESS) {
goto done;
}
}
if (!skipTextures) {
if (TextureContainer()->Get(textureName) == NULL) {
LegoTextureInfo* textureInfo = LegoTextureInfo::Create(textureName, texture);
if (textureInfo == NULL) {
goto done;
}
TextureContainer()->Add(textureName, textureInfo);
}
delete[] textureName;
textureName = NULL;
delete texture;
texture = NULL;
}
}
storage.SetPosition(8);
if (storage.Read(&numROIs, sizeof(numROIs)) != SUCCESS) {
goto done;
}
if (anim.Read(&storage, FALSE) != SUCCESS) {
goto done;
}
if (m_roi->Read(NULL, VideoManager()->GetRenderer(), GetViewLODListManager(), TextureContainer(), &storage) !=
SUCCESS) {
goto done;
}
if (m_roi->SetFrame(&anim, 0) != SUCCESS) {
goto done;
}
// Get scripted location, direction and up vectors
CalcLocalTransform(
Mx3DPointFloat(m_action->GetLocation().GetX(), m_action->GetLocation().GetY(), m_action->GetLocation().GetZ()),
Mx3DPointFloat(
m_action->GetDirection().GetX(),
m_action->GetDirection().GetY(),
m_action->GetDirection().GetZ()
),
Mx3DPointFloat(m_action->GetUp().GetX(), m_action->GetUp().GetY(), m_action->GetUp().GetZ()),
mat
);
m_roi->FUN_100a46b0(mat);
result = SUCCESS;
done:
if (textureName != NULL) {
delete[] textureName;
}
if (texture != NULL) {
delete texture;
}
if (result != SUCCESS) {
if (m_roi) {
delete m_roi;
m_roi = NULL;
}
}
return result;
}
// FUNCTION: LEGO1 0x10080050
void LegoModelPresenter::ReadyTickle()
{
if (m_compositePresenter != NULL && m_compositePresenter->IsA("LegoEntityPresenter") &&
m_compositePresenter->GetCurrentTickleState() <= e_ready) {
return;
}
ParseExtra();
if (m_roi != NULL) {
if (m_compositePresenter && m_compositePresenter->IsA("LegoEntityPresenter")) {
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((LegoEntityPresenter*) m_compositePresenter)->GetEntity()->SetROI(m_roi, m_addedToView, TRUE);
((LegoEntityPresenter*) m_compositePresenter)
->GetEntity()
->SetFlags(
((LegoEntityPresenter*) m_compositePresenter)->GetEntity()->GetFlags() & ~LegoEntity::c_bit2
);
((LegoEntityPresenter*) m_compositePresenter)->GetEntity()->FUN_100114e0(0);
}
ParseExtra();
ProgressTickleState(e_starting);
EndAction();
}
else {
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MxStreamChunk* chunk = m_subscriber->PeekData();
if (chunk != NULL && chunk->GetTime() <= m_action->GetElapsedTime()) {
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chunk = m_subscriber->PopData();
MxResult result = CreateROI(chunk);
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m_subscriber->FreeDataChunk(chunk);
if (result == SUCCESS) {
VideoManager()->Get3DManager()->GetLego3DView()->Add(*m_roi);
VideoManager()->Get3DManager()->GetLego3DView()->Moved(*m_roi);
if (m_compositePresenter != NULL && m_compositePresenter->IsA("LegoEntityPresenter")) {
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((LegoEntityPresenter*) m_compositePresenter)->GetEntity()->SetROI(m_roi, TRUE, TRUE);
((LegoEntityPresenter*) m_compositePresenter)
->GetEntity()
->SetFlags(
((LegoEntityPresenter*) m_compositePresenter)->GetEntity()->GetFlags() & ~LegoEntity::c_bit2
);
}
ParseExtra();
ProgressTickleState(e_starting);
}
EndAction();
}
}
}
// FUNCTION: LEGO1 0x100801b0
void LegoModelPresenter::ParseExtra()
{
char output[1024];
MxU16 len = m_action->GetExtraLength();
char* extraData = m_action->GetExtraData();
if (len != 0) {
char buffer[1024];
output[0] = 0;
memcpy(buffer, extraData, len);
buffer[len] = 0;
if (KeyValueStringParse(output, g_autoCreate, buffer) != 0) {
char* token = strtok(output, g_parseExtraTokens);
if (m_roi == NULL) {
m_roi = UnkSaveDataWriter()->FUN_10083500(token, FALSE);
m_addedToView = FALSE;
}
}
else if (KeyValueStringParse(output, g_dbCreate, buffer) != 0 && m_roi == NULL) {
LegoWorld* currentWorld = CurrentWorld();
list<LegoROI*>& roiList = currentWorld->GetUnknownList0xe0();
for (list<LegoROI*>::iterator it = roiList.begin(); it != roiList.end(); it++) {
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if (!strcmpi((*it)->GetName(), output)) {
m_roi = *it;
roiList.erase(it);
m_addedToView = TRUE;
VideoManager()->Get3DManager()->GetLego3DView()->Add(*m_roi);
VideoManager()->Get3DManager()->GetLego3DView()->Moved(*m_roi);
break;
}
}
}
}
}