isle-portable/ISLE/define.h

27 lines
568 B
C
Raw Normal View History

2023-04-27 22:19:39 -04:00
#ifndef DEFINE_H
#define DEFINE_H
#include <Windows.h>
2023-04-27 22:19:39 -04:00
class Isle;
extern Isle *g_isle;
extern int g_closed;
// 0x4101c4
#define WNDCLASS_NAME "Lego Island MainNoM App"
// 0x4101dc
#define WINDOW_TITLE "LEGO\xAE"
2023-04-27 22:19:39 -04:00
extern unsigned char g_mousedown;
extern unsigned char g_mousemoved;
extern RECT g_windowRect;
extern int g_rmDisabled;
extern int g_waitingForTargetDepth;
2023-04-29 23:37:12 -04:00
extern int g_targetWidth;
extern int g_targetHeight;
extern unsigned int g_targetDepth;
extern int g_reqEnableRMDevice;
extern int g_startupDelay;
2023-04-29 17:39:59 -04:00
extern long g_lastFrameTime;
2023-04-27 22:19:39 -04:00
#endif // DEFINE_H