isle-portable/LEGO1/mxpoint32.h

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#ifndef MXPOINT32_H
#define MXPOINT32_H
#include "mxtypes.h"
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class MxPoint32 {
public:
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MxPoint32() {}
MxPoint32(MxS32 p_x, MxS32 p_y) { CopyFrom(p_x, p_y); }
MxPoint32(const MxPoint32& p_point)
{
this->m_x = p_point.m_x;
this->m_y = p_point.m_y;
}
inline MxS32 GetX() const { return m_x; }
inline MxS32 GetY() const { return m_y; }
inline void SetX(MxS32 p_x) { m_x = p_x; }
inline void SetY(MxS32 p_y) { m_y = p_y; }
private:
inline void CopyFrom(MxS32 p_x, MxS32 p_y)
{
this->m_x = p_x;
this->m_y = p_y;
}
MxS32 m_x; // 0x00
MxS32 m_y; // 0x04
};
#endif // MXPOINT32_H