isle-portable/LEGO1/lego3dview.cpp

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#include "lego3dview.h"
#include "legoroi.h"
#include "tgl/tgl.h"
DECOMP_SIZE_ASSERT(Lego3DView, 0xa8)
// STUB: LEGO1 0x100aae90
Lego3DView::Lego3DView()
{
}
// STUB: LEGO1 0x100aaf30
Lego3DView::~Lego3DView()
{
}
// STUB: LEGO1 0x100aaf90
BOOL Lego3DView::Create(TglSurface::CreateStruct& p_createStruct, Tgl::Renderer* p_renderer)
{
return FALSE;
}
// STUB: LEGO1 0x100ab100
void Lego3DView::FUN_100ab100(LegoROI* p_roi)
{
// TODO
}
// STUB: LEGO1 0x100ab1b0
void Lego3DView::FUN_100ab1b0(LegoROI* p_roi)
{
// TODO
}
// STUB: LEGO1 0x100ab2b0
LegoROI* Lego3DView::PickROI(MxLong p_a, MxLong p_b)
{
// TODO
return NULL;
}