isle-portable/LEGO1/realtimeview.cpp

33 lines
534 B
C++
Raw Normal View History

#include "realtimeview.h"
// 0x10101048
float g_userMaxLod = 3.6f;
// 0x1010104c
float g_partsThreshold = 1000.0f;
// OFFSET: LEGO1 0x100a5e00
float RealtimeView::GetUserMaxLOD()
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x100a5e10
float RealtimeView::GetPartsThreshold()
{
return g_partsThreshold;
}
// OFFSET: LEGO1 0x100a5de0
void RealtimeView::SetUserMaxLOD(float p_lod)
{
g_userMaxLod = p_lod;
}
// OFFSET: LEGO1 0x100a5df0
void RealtimeView::SetPartsThreshold(float p_threshold)
{
g_partsThreshold = p_threshold;
}